http://wiki.wolfire.com/api.php?action=feedcontributions&user=Jo-shadow&feedformat=atomWolfire Games Wiki - User contributions [en]2024-03-29T01:03:02ZUser contributionsMediaWiki 1.30.0http://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1994Overgrowth Alpha FAQ2011-02-05T02:40:53Z<p>Jo-shadow: </p>
<hr />
<div>This is the Overgrowth Alpha FAQ.<br />
<br />
* This FAQ is intended for useful tips for new users as well as answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug email it to [mailto:bugs@wolfire.com bugs@wolfire.com].<br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Your email should contain the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
==General==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage of development, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows 7 PC, Overgrowth crashes when your character jumps, search for "Windows 7 Jump Crash".<br />
* Ask on Wolfire's [http://www.wolfire.com/irc IRC channel]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
=== Overgrowth is running slow on my computer ===<br />
<br />
The Overgrowth alpha is currently set to use the maximum graphics settings, even if this is grossly inappropriate for your computer. There is not currently any UI available to change this, so you will need to edit the config.txt file. On Windows, this is located in the Data directory, which is found in the same directory as the Overgrowth executable. On Mac, you will need to right click the Overgrowth application and choose show package contents. It is then located in the Data folder found in the Contents/Mac OS folder.<br />
<br />
Change the following values to these new ones:<br />
<br />
<pre>screenwidth: 800<br />
screenheight: 600<br />
multisample: 4<br />
anisotropy: 4<br />
texture_reduce: 1</pre><br />
<br />
If it's still running slow, try this:<br />
<br />
<pre>screenwidth: 640<br />
screenheight: 480<br />
multisample: 0<br />
anisotropy: 0<br />
texture_reduce: 2</pre><br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== My Custom Map Won't Load in the main menu ===<br />
# Make sure that you typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
* Recently (as at alpha 65) there have been some issues with loading custom maps from the main menu. to make sure this isn't the case:<br />
# Back up the map 'DesertFort_IGF.xml' (for example add "backup" to the name)<br />
# Rename your map as 'DesertFort_IGF.xml'<br />
# Attempt to load it by clicking the Desert map in the main menu.<br />
<br />
==Windows==<br />
=== I get the following error on startup on Windows ===<br />
<br />
<pre>The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.</pre><br />
<br />
Please install the Visual Studio 2005 C++ runtime. You can get it from this URL:<br />
http://www.microsoft.com/downloads/details.aspx?familyid=200b2fd9-ae1a-4a14-984d-389c36f85647&displaylang=en<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista & 7 like to save the config file in a different location to the actual directory. As discussed in a thread on the forums[http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033], The file is actually stored in: C:\Users\USERNAME\Application Data\Local Virtual Store\Program Files/Overgrowth/config.txt<br />
<br />
==Mac==<br />
===I can't find the Data folder===<br />
With the Mac version of Overgrowth, the Data folder is located within the application package.<br />
You can access it by right clicking the "Overgrowth" application and choosing 'Show Contents", and then browsing to Contents/MacOS/Data<br />
**Note - For some users, "Show Package Contents" may not appear in the right-click menu. A workaround should be posted as soon as a more Mac-savvy user edits this entry.**<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, on your Desktop for example.<br />
<br />
Then, next time you need to open a file from within the Overgrowth package, simply navigate to the alias and you should have access to the Contents of the Data folder.<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
Unfortunately in recent alphas this functionality has been broken.<br />
Right clicking is possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
Since alpha 67 you can set a keyboard button equivalent to right click. To do so find the "config.txt" file in the Data folder, and add a line for "key[rclick]" if it doesn't exist already. then set that equal to whatever button you want to act as right click.<br />
<br />
<br />
===I want to see live console output, but the console doesn't show it until after the program closes===<br />
If you want to see the console output live you will need to run Overgrowth from the Terminal.<br />
<br />
To do so right click the Overgrowth alpha, choose 'Show Package Contents', then navigate to /Contents/MacOS/ and double click 'lugaru2'. This will open Overgrowth along with a new terminal window that displays all the data written to the console but in real time.<br />
<br />
To make accessing this file easier in the future right click the 'lugaru 2' file, choose 'Make Alias' and drag the resulting file to a more convenient location.<br />
<br />
==Linux==<br />
===Running Overgrowth on Linux===<br />
Currently there is no native Linux version of Overgrowth, but it's coming[http://forums.wolfire.com/viewtopic.php?f=13&t=6044]. However, you may be able to emulate the Windows version under [http://www.winehq.org/ Wine]. This will also require the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].<br />
<br />
[[Category:Secret_Preorder_Forum]]<br />
[[Category:Overgrowth]]<br />
[[Category:FAQs]]<br />
[[Category:Help]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1993Overgrowth Alpha FAQ2011-02-05T02:39:59Z<p>Jo-shadow: </p>
<hr />
<div>This is the Overgrowth Alpha FAQ.<br />
<br />
* This FAQ is intended for useful tips for new users as well as answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug email it to [mailto:bugs@wolfire.com bugs@wolfire.com].<br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry concerning bugs should be formatted as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
==General==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage of development, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows 7 PC, Overgrowth crashes when your character jumps, search for "Windows 7 Jump Crash".<br />
* Ask on Wolfire's [http://www.wolfire.com/irc IRC channel]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
=== Overgrowth is running slow on my computer ===<br />
<br />
The Overgrowth alpha is currently set to use the maximum graphics settings, even if this is grossly inappropriate for your computer. There is not currently any UI available to change this, so you will need to edit the config.txt file. On Windows, this is located in the Data directory, which is found in the same directory as the Overgrowth executable. On Mac, you will need to right click the Overgrowth application and choose show package contents. It is then located in the Data folder found in the Contents/Mac OS folder.<br />
<br />
Change the following values to these new ones:<br />
<br />
<pre>screenwidth: 800<br />
screenheight: 600<br />
multisample: 4<br />
anisotropy: 4<br />
texture_reduce: 1</pre><br />
<br />
If it's still running slow, try this:<br />
<br />
<pre>screenwidth: 640<br />
screenheight: 480<br />
multisample: 0<br />
anisotropy: 0<br />
texture_reduce: 2</pre><br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== My Custom Map Won't Load in the main menu ===<br />
# Make sure that you typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
* Recently (as at alpha 65) there have been some issues with loading custom maps from the main menu. to make sure this isn't the case:<br />
# Back up the map 'DesertFort_IGF.xml' (for example add "backup" to the name)<br />
# Rename your map as 'DesertFort_IGF.xml'<br />
# Attempt to load it by clicking the Desert map in the main menu.<br />
<br />
==Windows==<br />
=== I get the following error on startup on Windows ===<br />
<br />
<pre>The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.</pre><br />
<br />
Please install the Visual Studio 2005 C++ runtime. You can get it from this URL:<br />
http://www.microsoft.com/downloads/details.aspx?familyid=200b2fd9-ae1a-4a14-984d-389c36f85647&displaylang=en<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista & 7 like to save the config file in a different location to the actual directory. As discussed in a thread on the forums[http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033], The file is actually stored in: C:\Users\USERNAME\Application Data\Local Virtual Store\Program Files/Overgrowth/config.txt<br />
<br />
==Mac==<br />
===I can't find the Data folder===<br />
With the Mac version of Overgrowth, the Data folder is located within the application package.<br />
You can access it by right clicking the "Overgrowth" application and choosing 'Show Contents", and then browsing to Contents/MacOS/Data<br />
**Note - For some users, "Show Package Contents" may not appear in the right-click menu. A workaround should be posted as soon as a more Mac-savvy user edits this entry.**<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, on your Desktop for example.<br />
<br />
Then, next time you need to open a file from within the Overgrowth package, simply navigate to the alias and you should have access to the Contents of the Data folder.<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
Unfortunately in recent alphas this functionality has been broken.<br />
Right clicking is possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
Since alpha 67 you can set a keyboard button equivalent to right click. To do so find the "config.txt" file in the Data folder, and add a line for "key[rclick]" if it doesn't exist already. then set that equal to whatever button you want to act as right click.<br />
<br />
<br />
===I want to see live console output, but the console doesn't show it until after the program closes===<br />
If you want to see the console output live you will need to run Overgrowth from the Terminal.<br />
<br />
To do so right click the Overgrowth alpha, choose 'Show Package Contents', then navigate to /Contents/MacOS/ and double click 'lugaru2'. This will open Overgrowth along with a new terminal window that displays all the data written to the console but in real time.<br />
<br />
To make accessing this file easier in the future right click the 'lugaru 2' file, choose 'Make Alias' and drag the resulting file to a more convenient location.<br />
<br />
==Linux==<br />
===Running Overgrowth on Linux===<br />
Currently there is no native Linux version of Overgrowth, but it's coming[http://forums.wolfire.com/viewtopic.php?f=13&t=6044]. However, you may be able to emulate the Windows version under [http://www.winehq.org/ Wine]. This will also require the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].<br />
<br />
[[Category:Secret_Preorder_Forum]]<br />
[[Category:Overgrowth]]<br />
[[Category:FAQs]]<br />
[[Category:Help]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1992Overgrowth Alpha FAQ2011-02-05T02:28:12Z<p>Jo-shadow: </p>
<hr />
<div>This is the Overgrowth Alpha FAQ.<br />
<br />
* This FAQ is intended for useful tips for new users as well as answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug email it to [bugs@wolfire.com bugs@wolfire.com]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry concerning bugs should be formatted as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
==General==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage of development, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows 7 PC, Overgrowth crashes when your character jumps, search for "Windows 7 Jump Crash".<br />
* Ask on Wolfire's [http://www.wolfire.com/irc IRC channel]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
=== Overgrowth is running slow on my computer ===<br />
<br />
The Overgrowth alpha is currently set to use the maximum graphics settings, even if this is grossly inappropriate for your computer. There is not currently any UI available to change this, so you will need to edit the config.txt file. On Windows, this is located in the Data directory, which is found in the same directory as the Overgrowth executable. On Mac, you will need to right click the Overgrowth application and choose show package contents. It is then located in the Data folder found in the Contents/Mac OS folder.<br />
<br />
Change the following values to these new ones:<br />
<br />
<pre>screenwidth: 800<br />
screenheight: 600<br />
multisample: 4<br />
anisotropy: 4<br />
texture_reduce: 1</pre><br />
<br />
If it's still running slow, try this:<br />
<br />
<pre>screenwidth: 640<br />
screenheight: 480<br />
multisample: 0<br />
anisotropy: 0<br />
texture_reduce: 2</pre><br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== My Custom Map Won't Load in the main menu ===<br />
# Make sure that you typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
* Recently (as at alpha 65) there have been some issues with loading custom maps from the main menu. to make sure this isn't the case:<br />
# Back up the map 'DesertFort_IGF.xml' (for example add "backup" to the name)<br />
# Rename your map as 'DesertFort_IGF.xml'<br />
# Attempt to load it by clicking the Desert map in the main menu.<br />
<br />
==Windows==<br />
=== I get the following error on startup on Windows ===<br />
<br />
<pre>The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.</pre><br />
<br />
Please install the Visual Studio 2005 C++ runtime. You can get it from this URL:<br />
http://www.microsoft.com/downloads/details.aspx?familyid=200b2fd9-ae1a-4a14-984d-389c36f85647&displaylang=en<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista & 7 like to save the config file in a different location to the actual directory. As discussed in a thread on the forums[http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033], The file is actually stored in: C:\Users\USERNAME\Application Data\Local Virtual Store\Program Files/Overgrowth/config.txt<br />
<br />
==Mac==<br />
===I can't find the Data folder===<br />
With the Mac version of Overgrowth, the Data folder is located within the application package.<br />
You can access it by right clicking the "Overgrowth" application and choosing 'Show Contents", and then browsing to Contents/MacOS/Data<br />
**Note - For some users, "Show Package Contents" may not appear in the right-click menu. A workaround should be posted as soon as a more Mac-savvy user edits this entry.**<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, on your Desktop for example.<br />
<br />
Then, next time you need to open a file from within the Overgrowth package, simply navigate to the alias and you should have access to the Contents of the Data folder.<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
Unfortunately in recent alphas this functionality has been broken.<br />
Right clicking is possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
Since alpha 67 you can set a keyboard button equivalent to right click. To do so find the "config.txt" file in the Data folder, and add a line for "key[rclick]" if it doesn't exist already. then set that equal to whatever button you want to act as right click.<br />
<br />
<br />
===I want to see live console output, but the console doesn't show it until after the program closes===<br />
If you want to see the console output live you will need to run Overgrowth from the Terminal.<br />
<br />
To do so right click the Overgrowth alpha, choose 'Show Package Contents', then navigate to /Contents/MacOS/ and double click 'lugaru2'. This will open Overgrowth along with a new terminal window that displays all the data written to the console but in real time.<br />
<br />
To make accessing this file easier in the future right click the 'lugaru 2' file, choose 'Make Alias' and drag the resulting file to a more convenient location.<br />
<br />
==Linux==<br />
===Running Overgrowth on Linux===<br />
Currently there is no native Linux version of Overgrowth, but it's coming[http://forums.wolfire.com/viewtopic.php?f=13&t=6044]. However, you may be able to emulate the Windows version under [http://www.winehq.org/ Wine]. This will also require the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].<br />
<br />
[[Category:Secret_Preorder_Forum]]<br />
[[Category:Overgrowth]]<br />
[[Category:FAQs]]<br />
[[Category:Help]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1991Overgrowth Alpha FAQ2011-02-05T02:28:00Z<p>Jo-shadow: </p>
<hr />
<div>This is the Overgrowth Alpha FAQ.<br />
<br />
* This FAQ is intended for useful tips for new users as well as answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug email it to [bugs@wolfire.com]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry concerning bugs should be formatted as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
==General==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage of development, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows 7 PC, Overgrowth crashes when your character jumps, search for "Windows 7 Jump Crash".<br />
* Ask on Wolfire's [http://www.wolfire.com/irc IRC channel]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
=== Overgrowth is running slow on my computer ===<br />
<br />
The Overgrowth alpha is currently set to use the maximum graphics settings, even if this is grossly inappropriate for your computer. There is not currently any UI available to change this, so you will need to edit the config.txt file. On Windows, this is located in the Data directory, which is found in the same directory as the Overgrowth executable. On Mac, you will need to right click the Overgrowth application and choose show package contents. It is then located in the Data folder found in the Contents/Mac OS folder.<br />
<br />
Change the following values to these new ones:<br />
<br />
<pre>screenwidth: 800<br />
screenheight: 600<br />
multisample: 4<br />
anisotropy: 4<br />
texture_reduce: 1</pre><br />
<br />
If it's still running slow, try this:<br />
<br />
<pre>screenwidth: 640<br />
screenheight: 480<br />
multisample: 0<br />
anisotropy: 0<br />
texture_reduce: 2</pre><br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== My Custom Map Won't Load in the main menu ===<br />
# Make sure that you typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
* Recently (as at alpha 65) there have been some issues with loading custom maps from the main menu. to make sure this isn't the case:<br />
# Back up the map 'DesertFort_IGF.xml' (for example add "backup" to the name)<br />
# Rename your map as 'DesertFort_IGF.xml'<br />
# Attempt to load it by clicking the Desert map in the main menu.<br />
<br />
==Windows==<br />
=== I get the following error on startup on Windows ===<br />
<br />
<pre>The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.</pre><br />
<br />
Please install the Visual Studio 2005 C++ runtime. You can get it from this URL:<br />
http://www.microsoft.com/downloads/details.aspx?familyid=200b2fd9-ae1a-4a14-984d-389c36f85647&displaylang=en<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista & 7 like to save the config file in a different location to the actual directory. As discussed in a thread on the forums[http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033], The file is actually stored in: C:\Users\USERNAME\Application Data\Local Virtual Store\Program Files/Overgrowth/config.txt<br />
<br />
==Mac==<br />
===I can't find the Data folder===<br />
With the Mac version of Overgrowth, the Data folder is located within the application package.<br />
You can access it by right clicking the "Overgrowth" application and choosing 'Show Contents", and then browsing to Contents/MacOS/Data<br />
**Note - For some users, "Show Package Contents" may not appear in the right-click menu. A workaround should be posted as soon as a more Mac-savvy user edits this entry.**<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, on your Desktop for example.<br />
<br />
Then, next time you need to open a file from within the Overgrowth package, simply navigate to the alias and you should have access to the Contents of the Data folder.<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
Unfortunately in recent alphas this functionality has been broken.<br />
Right clicking is possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
Since alpha 67 you can set a keyboard button equivalent to right click. To do so find the "config.txt" file in the Data folder, and add a line for "key[rclick]" if it doesn't exist already. then set that equal to whatever button you want to act as right click.<br />
<br />
<br />
===I want to see live console output, but the console doesn't show it until after the program closes===<br />
If you want to see the console output live you will need to run Overgrowth from the Terminal.<br />
<br />
To do so right click the Overgrowth alpha, choose 'Show Package Contents', then navigate to /Contents/MacOS/ and double click 'lugaru2'. This will open Overgrowth along with a new terminal window that displays all the data written to the console but in real time.<br />
<br />
To make accessing this file easier in the future right click the 'lugaru 2' file, choose 'Make Alias' and drag the resulting file to a more convenient location.<br />
<br />
==Linux==<br />
===Running Overgrowth on Linux===<br />
Currently there is no native Linux version of Overgrowth, but it's coming[http://forums.wolfire.com/viewtopic.php?f=13&t=6044]. However, you may be able to emulate the Windows version under [http://www.winehq.org/ Wine]. This will also require the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].<br />
<br />
[[Category:Secret_Preorder_Forum]]<br />
[[Category:Overgrowth]]<br />
[[Category:FAQs]]<br />
[[Category:Help]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1990Overgrowth Alpha FAQ2011-02-05T02:27:49Z<p>Jo-shadow: </p>
<hr />
<div>This is the Overgrowth Alpha FAQ.<br />
<br />
* This FAQ is intended for useful tips for new users as well as answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug email it to bugs@wolfire.com ]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry concerning bugs should be formatted as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
==General==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage of development, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows 7 PC, Overgrowth crashes when your character jumps, search for "Windows 7 Jump Crash".<br />
* Ask on Wolfire's [http://www.wolfire.com/irc IRC channel]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
=== Overgrowth is running slow on my computer ===<br />
<br />
The Overgrowth alpha is currently set to use the maximum graphics settings, even if this is grossly inappropriate for your computer. There is not currently any UI available to change this, so you will need to edit the config.txt file. On Windows, this is located in the Data directory, which is found in the same directory as the Overgrowth executable. On Mac, you will need to right click the Overgrowth application and choose show package contents. It is then located in the Data folder found in the Contents/Mac OS folder.<br />
<br />
Change the following values to these new ones:<br />
<br />
<pre>screenwidth: 800<br />
screenheight: 600<br />
multisample: 4<br />
anisotropy: 4<br />
texture_reduce: 1</pre><br />
<br />
If it's still running slow, try this:<br />
<br />
<pre>screenwidth: 640<br />
screenheight: 480<br />
multisample: 0<br />
anisotropy: 0<br />
texture_reduce: 2</pre><br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== My Custom Map Won't Load in the main menu ===<br />
# Make sure that you typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
* Recently (as at alpha 65) there have been some issues with loading custom maps from the main menu. to make sure this isn't the case:<br />
# Back up the map 'DesertFort_IGF.xml' (for example add "backup" to the name)<br />
# Rename your map as 'DesertFort_IGF.xml'<br />
# Attempt to load it by clicking the Desert map in the main menu.<br />
<br />
==Windows==<br />
=== I get the following error on startup on Windows ===<br />
<br />
<pre>The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.</pre><br />
<br />
Please install the Visual Studio 2005 C++ runtime. You can get it from this URL:<br />
http://www.microsoft.com/downloads/details.aspx?familyid=200b2fd9-ae1a-4a14-984d-389c36f85647&displaylang=en<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista & 7 like to save the config file in a different location to the actual directory. As discussed in a thread on the forums[http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033], The file is actually stored in: C:\Users\USERNAME\Application Data\Local Virtual Store\Program Files/Overgrowth/config.txt<br />
<br />
==Mac==<br />
===I can't find the Data folder===<br />
With the Mac version of Overgrowth, the Data folder is located within the application package.<br />
You can access it by right clicking the "Overgrowth" application and choosing 'Show Contents", and then browsing to Contents/MacOS/Data<br />
**Note - For some users, "Show Package Contents" may not appear in the right-click menu. A workaround should be posted as soon as a more Mac-savvy user edits this entry.**<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, on your Desktop for example.<br />
<br />
Then, next time you need to open a file from within the Overgrowth package, simply navigate to the alias and you should have access to the Contents of the Data folder.<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
Unfortunately in recent alphas this functionality has been broken.<br />
Right clicking is possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
Since alpha 67 you can set a keyboard button equivalent to right click. To do so find the "config.txt" file in the Data folder, and add a line for "key[rclick]" if it doesn't exist already. then set that equal to whatever button you want to act as right click.<br />
<br />
<br />
===I want to see live console output, but the console doesn't show it until after the program closes===<br />
If you want to see the console output live you will need to run Overgrowth from the Terminal.<br />
<br />
To do so right click the Overgrowth alpha, choose 'Show Package Contents', then navigate to /Contents/MacOS/ and double click 'lugaru2'. This will open Overgrowth along with a new terminal window that displays all the data written to the console but in real time.<br />
<br />
To make accessing this file easier in the future right click the 'lugaru 2' file, choose 'Make Alias' and drag the resulting file to a more convenient location.<br />
<br />
==Linux==<br />
===Running Overgrowth on Linux===<br />
Currently there is no native Linux version of Overgrowth, but it's coming[http://forums.wolfire.com/viewtopic.php?f=13&t=6044]. However, you may be able to emulate the Windows version under [http://www.winehq.org/ Wine]. This will also require the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].<br />
<br />
[[Category:Secret_Preorder_Forum]]<br />
[[Category:Overgrowth]]<br />
[[Category:FAQs]]<br />
[[Category:Help]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Portal:Overgrowth&diff=1839Portal:Overgrowth2010-08-11T08:31:42Z<p>Jo-shadow: </p>
<hr />
<div><noinclude>[[Category:Portals|{{PAGENAME}}]] [[Category:Overgrowth|{{PAGENAME}}]] </noinclude><br />
{{Overgrowth Portal Header}}<br />
<br />
<br />
-----<br />
<br />
<br />
[http://www.wolfire.com/overgrowth Overgrowth] takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel.<br />
<br />
Overgrowth also benefits from [http://www.wolfire.com/ Wolfire]'s brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.<br />
<br />
=The Game=<br />
<br />
[[If you just pre-ordered overgrowth, read this first]]<br />
<br />
== Overgrowth Universe ==<br />
* [[Races]]<br />
* [[Locations]]<br />
* [[Characters]]<br />
* [[Equipment and Weapons]]<br />
<br />
=Alpha Testing=<br />
[[Overgrowth tests]]<br />
<br />
=Modding Overgrowth=<br />
<br />
== Getting Started ==<br />
* [[Overgrowth FAQ]]<br />
* [[Alpha List]]<br />
<br />
<br />
== Getting your hands dirty ==<br />
* [[Basic Controls]]<br />
* [[Overgrowth Map Editing]]<br />
* [[Custom Terrain]]<br />
* [[Making New Models & Textures]]<br />
* [[Importing Models & Textures]]<br />
* [[Custom Decals]]<br />
* [[Scripting]]<br />
* [[Mod List]]<br />
* [[Control Reference]]<br />
<br />
== Videos ==<br />
* [[Animation and Scripting]]<br />
* [[Rigging and Animation]]<br />
* [[Decals]]<br />
<br />
== Tutorials ==<br />
* [[How to make your own models for Overgrowth]]<br />
<br />
== Misc ==<br />
* [[Useful Links]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1838Supported Video Cards2010-08-04T16:35:28Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Style<br />
!OS<br />
!Alpha tested<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
!Screenshots<br />
<br />
|-<br />
|nVidia GTX 260 Core 216 (BFG)<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Timen<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Stophe<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI HD 3200<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|Desktop<br />
|<br />
|79<br />
|iDiedByCyanide<br />
|<br />
|3-6FPS, ground is very blurry, only ground, no prefabs.<br />
|<br />
<br />
|-<br />
|ATI HD 3300 IGP (AMD 790GX)<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|OneEyedOdin<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|cody<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Adam<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 5670<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|pancakewagon<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 82865G<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Desktop<br />
|<br />
|79<br />
|keen101<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|Desktop<br />
|<br />
|79<br />
|Catmana<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 470<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|FluxCapacitor<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 950 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Fruckert<br />
|<br />
|Strange Colors/Textures.<br />
|[http://imgur.com/2Mwnn.png 1]<br />
<br />
|-<br />
|Intel 965 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Sorin<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Mac 10.6.4<br />
|90<br />
|k123dave<br />
|jo-shadow<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Windows 7<br />
|90<br />
|k123dave<br />
|jo-shadow<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Blorx<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key<br />
<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1837Supported Video Cards2010-08-04T16:34:13Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Style<br />
!OS<br />
!Alpha tested<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
!Screenshots<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Timen<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Stophe<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI HD 3200<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|Desktop<br />
|<br />
|79<br />
|iDiedByCyanide<br />
|<br />
|3-6FPS, ground is very blurry, only ground, no prefabs.<br />
|<br />
<br />
|-<br />
|ATI HD 3300 IGP (AMD 790GX)<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|OneEyedOdin<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|cody<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Adam<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 5670<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|pancakewagon<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 82865G<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Desktop<br />
|<br />
|79<br />
|keen101<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|Desktop<br />
|<br />
|79<br />
|Catmana<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 470<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|FluxCapacitor<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 950 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Fruckert<br />
|<br />
|Strange Colors/Textures.<br />
|[http://imgur.com/2Mwnn.png 1]<br />
<br />
|-<br />
|Intel 965 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Sorin<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Mac 10.6.4<br />
|90<br />
|k123dave<br />
|jo-shadow<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Windows 7<br />
|90<br />
|k123dave<br />
|jo-shadow<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Blorx<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key<br />
<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1836Supported Video Cards2010-08-04T16:20:11Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Style<br />
!OS<br />
!Latest Alpha<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
!Screenshots<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Timen<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Stophe<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI HD 3200<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|Desktop<br />
|<br />
|79<br />
|iDiedByCyanide<br />
|<br />
|3-6FPS, ground is very blurry, only ground, no prefabs.<br />
|<br />
<br />
|-<br />
|ATI HD 3300 IGP (AMD 790GX)<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|OneEyedOdin<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|cody<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Adam<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 5670<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|pancakewagon<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 82865G<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Desktop<br />
|<br />
|79<br />
|keen101<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|Desktop<br />
|<br />
|79<br />
|Catmana<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 470<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|FluxCapacitor<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 950 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Fruckert<br />
|<br />
|Strange Colors/Textures.<br />
|[http://imgur.com/2Mwnn.png 1]<br />
<br />
|-<br />
|Intel 965 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Sorin<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Mac 10.6.4<br />
|90<br />
|k123dave<br />
|jo-shadow<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Windows 7<br />
|90<br />
|k123dave<br />
|jo-shadow<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Blorx<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key<br />
<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1835Supported Video Cards2010-08-04T16:15:47Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Style<br />
!OS<br />
!Latest Alpha<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
!Screenshots<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Timen<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Stophe<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI HD 3200<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|Desktop<br />
|<br />
|79<br />
|iDiedByCyanide<br />
|<br />
|3-6FPS, ground is very blurry, only ground, no prefabs.<br />
|<br />
<br />
|-<br />
|ATI HD 3300 IGP (AMD 790GX)<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|OneEyedOdin<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|cody<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Adam<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 5670<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|pancakewagon<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 82865G<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Desktop<br />
|<br />
|79<br />
|keen101<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|Desktop<br />
|<br />
|79<br />
|Catmana<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 470<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|FluxCapacitor<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 950 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Fruckert<br />
|<br />
|Strange Colors/Textures.<br />
|[http://imgur.com/2Mwnn.png 1]<br />
<br />
|-<br />
|Intel 965 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Sorin<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Mac 10.6.4<br />
|79<br />
|k123dave<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Windows 7<br />
|79<br />
|k123dave<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Blorx<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key<br />
<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1834Supported Video Cards2010-08-04T16:15:19Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Style<br />
!OS<br />
!Latest Alpha<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
!Screenshots<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Timen<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Stophe<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI HD 3200<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|Desktop<br />
|<br />
|79<br />
|iDiedByCyanide<br />
|<br />
|3-6FPS, ground is very blurry, only ground, no prefabs.<br />
|<br />
<br />
|-<br />
|ATI HD 3300 IGP (AMD 790GX)<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|OneEyedOdin<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|cody<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Adam<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 5670<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|pancakewagon<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 82865G<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Desktop<br />
|<br />
|79<br />
|keen101<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|Desktop<br />
|<br />
|79<br />
|Catmana<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 470<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|FluxCapacitor<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 950 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Fruckert<br />
|<br />
|Strange Colors/Textures.<br />
|[http://imgur.com/2Mwnn.png 1]<br />
<br />
|-<br />
|Intel 965 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Sorin<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Mac 10.6.4<br />
|79<br />
|k123dave<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Windows 7<br />
|79<br />
|k123dave<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Blorx<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key|<br />
<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1833Supported Video Cards2010-08-04T16:15:07Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Style<br />
!OS<br />
!Latest Alpha Tested<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
!Screenshots<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Timen<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Stophe<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI HD 3200<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|Desktop<br />
|<br />
|79<br />
|iDiedByCyanide<br />
|<br />
|3-6FPS, ground is very blurry, only ground, no prefabs.<br />
|<br />
<br />
|-<br />
|ATI HD 3300 IGP (AMD 790GX)<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|OneEyedOdin<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|cody<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Adam<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 5670<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|pancakewagon<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 82865G<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Desktop<br />
|<br />
|79<br />
|keen101<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|Desktop<br />
|<br />
|79<br />
|Catmana<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 470<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|FluxCapacitor<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 950 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Fruckert<br />
|<br />
|Strange Colors/Textures.<br />
|[http://imgur.com/2Mwnn.png 1]<br />
<br />
|-<br />
|Intel 965 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Sorin<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Mac 10.6.4<br />
|79<br />
|k123dave<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Windows 7<br />
|79<br />
|k123dave<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Blorx<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key|<br />
<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1832Supported Video Cards2010-08-04T16:14:55Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Style<br />
!OS<br />
!Latest Alpha<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
!Screenshots<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Timen<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Stophe<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI HD 3200<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|Desktop<br />
|<br />
|79<br />
|iDiedByCyanide<br />
|<br />
|3-6FPS, ground is very blurry, only ground, no prefabs.<br />
|<br />
<br />
|-<br />
|ATI HD 3300 IGP (AMD 790GX)<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|OneEyedOdin<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|cody<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Adam<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 5670<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|pancakewagon<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 82865G<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Desktop<br />
|<br />
|79<br />
|keen101<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|Desktop<br />
|<br />
|79<br />
|Catmana<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 470<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|FluxCapacitor<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 950 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Fruckert<br />
|<br />
|Strange Colors/Textures.<br />
|[http://imgur.com/2Mwnn.png 1]<br />
<br />
|-<br />
|Intel 965 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Sorin<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Mac 10.6.4<br />
|79<br />
|k123dave<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Windows 7<br />
|79<br />
|k123dave<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Blorx<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key|<br />
<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1831Supported Video Cards2010-08-04T16:02:54Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Style<br />
!OS<br />
!Alpha Version<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
!Screenshots<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Timen<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Stophe<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI HD 3200<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|Desktop<br />
|<br />
|79<br />
|iDiedByCyanide<br />
|<br />
|3-6FPS, ground is very blurry, only ground, no prefabs.<br />
|<br />
<br />
|-<br />
|ATI HD 3300 IGP (AMD 790GX)<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|OneEyedOdin<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|cody<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Adam<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 5670<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|pancakewagon<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 82865G<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Desktop<br />
|<br />
|79<br />
|keen101<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|Desktop<br />
|<br />
|79<br />
|Catmana<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 470<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|FluxCapacitor<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 950 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Fruckert<br />
|<br />
|Strange Colors/Textures.<br />
|[http://imgur.com/2Mwnn.png 1]<br />
<br />
|-<br />
|Intel 965 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Sorin<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Mac 10.6.4<br />
|79<br />
|k123dave<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Windows 7<br />
|79<br />
|k123dave<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Blorx<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key|<br />
<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1830Supported Video Cards2010-08-04T16:01:18Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Style<br />
!OS<br />
!Alpha Version<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
!Screenshots<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Timen<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Stophe<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI HD 3200<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|Desktop<br />
|<br />
|79<br />
|iDiedByCyanide<br />
|<br />
|3-6FPS, ground is very blurry, only ground, no prefabs.<br />
|<br />
<br />
|-<br />
|ATI HD 3300 IGP (AMD 790GX)<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|OneEyedOdin<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|cody<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Adam<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 5670<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|pancakewagon<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 82865G<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Desktop<br />
|<br />
|79<br />
|keen101<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|Desktop<br />
|<br />
|79<br />
|Catmana<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|Desktop<br />
|<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 470<br />
|Working<br />
|Desktop<br />
|<br />
|79<br />
|FluxCapacitor<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Intel 950 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Fruckert<br />
|<br />
|Strange Colors/Textures.<br />
|[http://imgur.com/2Mwnn.png 1]<br />
<br />
|-<br />
|Intel 965 Express<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Sorin<br />
|<br />
|No Shader Support.<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Mac 10.6.4<br />
|79<br />
|k123dave<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9400M<br />
|Working<br />
|Mobile<br />
|Windows 7<br />
|79<br />
|k123dave<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|Mobile<br />
|<br />
|79<br />
|Blorx<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Mobile<br />
| Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key|<br />
<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1829Supported Video Cards2010-08-04T15:35:38Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Style<br />
!Alpha Version<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
!Screenshots<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|Desktop<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|Desktop<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|Desktop<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|Desktop<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|Desktop<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|Desktop<br />
|79<br />
|Timen<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|Desktop<br />
|79<br />
|Stophe<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|Desktop<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|Desktop<br />
|79<br />
|cody<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|Desktop<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|Desktop<br />
|79<br />
|Adam<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|Desktop<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 5670<br />
|Working<br />
|Desktop<br />
|79<br />
|pancakewagon<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|Desktop<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|Desktop<br />
|79<br />
|Catmana<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|Desktop<br />
|79<br />
|Radu<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|Desktop<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|Desktop<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|Desktop<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|Desktop<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|Mobile<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|Mobile<br />
|79<br />
|Blorx<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|Mobile<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|Mobile<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
|<br />
<br />
|-<br />
|Mobile Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
|<br />
|<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key|<br />
<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1828Supported Video Cards2010-08-04T15:31:21Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Style<br />
!Alpha Version<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|Desktop<br />
|79<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|Desktop<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|Desktop<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|Desktop<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|Desktop<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|Desktop<br />
|79<br />
|Timen<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|Desktop<br />
|79<br />
|Stophe<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|Desktop<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|Desktop<br />
|79<br />
|cody<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|Desktop<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|Desktop<br />
|79<br />
|Adam<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|Desktop<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
<br />
|-<br />
|ATI Radeon HD 5670<br />
|Working<br />
|Desktop<br />
|79<br />
|pancakewagon<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|Desktop<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|Desktop<br />
|79<br />
|Catmana<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|Desktop<br />
|79<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|Desktop<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|Desktop<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|Desktop<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|Desktop<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|Mobile<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|Mobile<br />
|79<br />
|Blorx<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|Mobile<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|Mobile<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
<br />
|-<br />
|Mobile Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|Mobile<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1827Supported Video Cards2010-08-04T15:27:44Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Laptop<br />
!Desktop<br />
!Alpha Version<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|<br />
|*<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Timen<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Stophe<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|<br />
|*<br />
|79<br />
|cody<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Adam<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
<br />
|-<br />
|ATI Radeon HD 5670<br />
|Working<br />
|<br />
|*<br />
|79<br />
|pancakewagon<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|<br />
|*<br />
|79<br />
|Catmana<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|<br />
|*<br />
|79<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|<br />
|*<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|<br />
|*<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|<br />
|*<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|*<br />
|<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|*<br />
|<br />
|79<br />
|Blorx<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|*<br />
|<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|*<br />
|<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|*<br />
|<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
<br />
|-<br />
|Mobile Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|*<br />
|<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|*<br />
|<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1826Supported Video Cards2010-08-04T15:27:24Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Laptop<br />
!Desktop<br />
!Alpha Version<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|<br />
|*<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Timen<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Stophe<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|<br />
|*<br />
|79<br />
|cody<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Adam<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
<br />
|-<br />
|ATI Radeon HD 5670<br />
|Working<br />
|<br />
|*<br />
|79<br />
|pancakewagon<br />
|<br />
|2<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|<br />
|*<br />
|79<br />
|Catmana<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|<br />
|*<br />
|79<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|<br />
|*<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|<br />
|*<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|<br />
|*<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|*<br />
|<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|*<br />
|<br />
|79<br />
|Blorx<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|*<br />
|<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|*<br />
|<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|*<br />
|<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
<br />
|-<br />
|Mobile Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|*<br />
|<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|*<br />
|<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1825Supported Video Cards2010-08-04T15:25:11Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Laptop<br />
!Desktop<br />
!Alpha Version<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|<br />
|*<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Timen<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Stophe<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|<br />
|*<br />
|79<br />
|cody<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Adam<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|<br />
|*<br />
|79<br />
|Catmana<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|<br />
|*<br />
|79<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|<br />
|*<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|<br />
|*<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|<br />
|*<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|*<br />
|<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|*<br />
|<br />
|79<br />
|Blorx<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|*<br />
|<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|*<br />
|<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|*<br />
|<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
<br />
|-<br />
|Mobile Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|*<br />
|<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|*<br />
|<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1824Supported Video Cards2010-08-04T15:24:56Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Laptop<br />
!Desktop<br />
!Alpha Version<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|<br />
|*<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Timen<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Stophe<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|<br />
|*<br />
|79<br />
|cody<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Adam<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|<br />
|*<br />
|79<br />
|Catmana<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|<br />
|*<br />
|79<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|<br />
|*<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|<br />
|*<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|<br />
|*<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|<br />
|*<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|*<br />
|<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|*<br />
|<br />
|79<br />
|Blorx<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|*<br />
|<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|*<br />
|<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|*<br />
|<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
<br />
|-<br />
|Mobile Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|*<br />
|<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|*<br />
|<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<span style="font-size:8pt;"><br />
Radu made the thread.<br />
</span><br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1823Supported Video Cards2010-08-04T15:24:04Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Laptop<br />
!Desktop<br />
!Alpha Version<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Timen<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Stophe<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|cody<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Adam<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|<br />
|&#8226;<br />
|79<br />
|Catmana<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|<br />
|&#8226;<br />
|79<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|&#8226;<br />
|<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|&#8226;<br />
|<br />
|79<br />
|Blorx<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|&#8226;<br />
|<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|&#8226;<br />
|<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|&#8226;<br />
|<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
<br />
|-<br />
|Mobile Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|&#8226;<br />
|<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|&#8226;<br />
|<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1822Supported Video Cards2010-08-04T15:20:05Z<p>Jo-shadow: </p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Laptop<br />
!Desktop<br />
!Alpha Version<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Timen<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Stophe<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Spinnacre<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|cody<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Adam<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Pablopa99<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|<br />
|&#8226;<br />
|79<br />
|Catmana<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|<br />
|&#8226;<br />
|79<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|Crab<br />
|<br />
||-works<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|<br />
|&#8226;<br />
|79<br />
|BadRabbit<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|&#8226;<br />
|<br />
|79<br />
|Lord of Sausage<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|&#8226;<br />
|<br />
|79<br />
|Blorx<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|&#8226;<br />
|<br />
|79<br />
|Freshbite<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|&#8226;<br />
|<br />
|79<br />
|tomascokis<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|&#8226;<br />
|<br />
|79<br />
|SentientAfro<br />
|<br />
|<br />
<br />
|-<br />
|Mobile Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|&#8226;<br />
|<br />
|79<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|&#8226;<br />
|<br />
|79<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<span style="font-size:8pt;"><br />
Radu made the thread.<br />
</span><br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Supported_Video_Cards&diff=1821Supported Video Cards2010-08-04T15:15:53Z<p>Jo-shadow: Added collumn for alpha version</p>
<hr />
<div>This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].<br />
<br />
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span><br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5" class="sortable"<br />
!Card<br />
!Status<br />
!Laptop<br />
!Desktop<br />
!Alpha Version<br />
!Submitter<br />
!Confirmed by<br />
!Notes<br />
<br />
|-<br />
|BFG nVidia GTX 260 Core 216<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 260<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTX 285<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce GTS 250<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|style="color:#800080;"|Skofo<br />
|style="color:#800080;"|Endoperez<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4870 2GB<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|Dudeman<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 3870<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|Timen<br />
|<br />
|<br />
<br />
|-<br />
|Saphire ATI HD 4890<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|Stophe<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 2400<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|Spinnacre<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4350<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|cody<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4850<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|Wally World<br />
|<br />
|Glitchy first 3-4 times.<br />
<br />
|-<br />
|ATI Radeon HD 4870<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|Adam<br />
|<br />
|<br />
<br />
|-<br />
|ATI Radeon HD 4890<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|Orillian<br />
|<br />
|Does not work at 2048x1152<br />
<br />
|-<br />
|ATI Radeon HD 2600<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|Pablopa99<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7600<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|<br />
|&#8226;<br />
|<br />
|Catmana<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7300 LE<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|<br />
|&#8226;<br />
|<br />
|Radu<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 7900<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|nutcracker<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8800 GTS<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|Crab<br />
|<br />
||-works<br />
<br />
|-<br />
|nVidia GeForce 9800 GTX<br />
|Working<br />
|<br />
|&#8226;<br />
|<br />
|BadRabbit<br />
|<br />
|<br />
<br />
|-<br />
|ATI Mobillity Radeon HD 4500<br />
|Working<br />
|&#8226;<br />
|<br />
|<br />
|Lord of Sausage<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9800M GT<br />
|Working<br />
|&#8226;<br />
|<br />
|<br />
|Blorx<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 9600M GT<br />
|Working<br />
|&#8226;<br />
|<br />
|<br />
|Freshbite<br />
|<br />
|<br />
<br />
|-<br />
|nVidia GeForce 8600M GT<br />
|Working<br />
|&#8226;<br />
|<br />
|<br />
|tomascokis<br />
|<br />
|<br />
<br />
|-<br />
|nVidia ION<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|&#8226;<br />
|<br />
|<br />
|SentientAfro<br />
|<br />
|<br />
<br />
|-<br />
|Mobile Intel GMA X3100<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|&#8226;<br />
|<br />
|<br />
|style="color:#800080;"|Radu<br />
|style="color:#800080;"|Sandruz<br />
|No shader support.<br />
<br />
|-<br />
|Intel GMA 945/950<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|&#8226;<br />
|<br />
|<br />
|Pablopa99<br />
|cody<br />
|No shader support.<br />
<br />
|}<br />
<br />
<br />
{| style="border: 1px solid #ccc; background:#fff;" border="0" cellpadding="2" cellspacing="5"<br />
!colspan="5"|Key<br />
|-<br />
|Working<br />
|style="background: #bf0000; color:#fff;"|Not Working<br />
|style="background: #5d1000; color:#fff;"|Very Poor<br />
|style="background: #40BF00; color:#fff;"|Possibly Working<br />
|style="background: #ffa500; color:#fff;"|Testing<br />
|}<br />
<br />
<span style="font-size:8pt;"><br />
Radu made the thread.<br />
</span><br />
<br />
[[Category:Overgrowth]]<br />
[[Category:Help]]<br />
[[Category:Secret Preorder Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1621Overgrowth Alpha FAQ2010-03-16T23:01:20Z<p>Jo-shadow: /* I want to see live console output, but the console doesn't show it until after the program closes */</p>
<hr />
<div>This is the Overgrowth Alpha FAQ.<br />
<br />
* This FAQ is intended for useful tips for new users as well as answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry concerning bugs should be formatted as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
==General==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage of development, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows 7 PC, Overgrowth crashes when your character jumps, search for "Windows 7 Jump Crash".<br />
* Ask on Wolfire's [http://www.wolfire.com/irc IRC channel]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
=== Overgrowth is running slow on my computer ===<br />
<br />
The Overgrowth alpha is currently set to use the maximum graphics settings, even if this is grossly inappropriate for your computer. There is not currently any UI available to change this, so you will need to edit the config.txt file. On Windows, this is located in the Data directory, which is found in the same directory as the Overgrowth executable. On Mac, you will need to right click the Overgrowth application and choose show package contents. It is then located in the Data folder found in the Contents/Mac OS folder.<br />
<br />
Change the following values to these new ones:<br />
<br />
<pre>screenwidth: 800<br />
screenheight: 600<br />
multisample: 4<br />
anisotropy: 4<br />
texture_reduce: 1</pre><br />
<br />
If it's still running slow, try this:<br />
<br />
<pre>screenwidth: 640<br />
screenheight: 480<br />
multisample: 0<br />
anisotropy: 0<br />
texture_reduce: 2</pre><br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== My Custom Map Won't Load in the main menu ===<br />
# Make sure that you typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
* Recently (as at alpha 65) there have been some issues with loading custom maps from the main menu. to make sure this isn't the case:<br />
# Back up the map 'DesertFort_IGF.xml' (for example add "backup" to the name)<br />
# Rename your map as 'DesertFort_IGF.xml'<br />
# Attempt to load it by clicking the Desert map in the main menu.<br />
<br />
==Windows==<br />
=== I get the following error on startup on Windows ===<br />
<br />
<pre>The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.</pre><br />
<br />
Please install the Visual Studio 2005 C++ runtime. You can get it from this URL:<br />
http://www.microsoft.com/downloads/details.aspx?familyid=200b2fd9-ae1a-4a14-984d-389c36f85647&displaylang=en<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista & 7 like to save the config file in a different location to the actual directory. As discussed in a thread on the forums[http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033], The file is actually stored in: C:\Users\USERNAME\Application Data\Local Virtual Store\Program Files/Overgrowth/config.txt<br />
<br />
==Mac==<br />
===I can't find the Data folder===<br />
With the Mac version of Overgrowth, the Data folder is located within the application package.<br />
You can access it by right clicking the "Overgrowth" application and choosing 'Show Contents", and then browsing to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, on your Desktop for example.<br />
<br />
Then, next time you need to open a file from within the Overgrowth package, simply navigate to the alias and you should have access to the Contents of the Data folder.<br />
<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
Unfortunately in recent alphas this functionality has been broken.<br />
Right clicking is possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
Since alpha 67 you can set a keyboard button equivalent to right click. To do so find the "config.txt" file in the Data folder, and add a line for "key[rclick]" if it doesn't exist already. then set that equal to whatever button you want to act as right click.<br />
<br />
<br />
===I want to see live console output, but the console doesn't show it until after the program closes===<br />
If you want to see the console output live you will need to run Overgrowth from the Terminal.<br />
<br />
To do so right click the Overgrowth alpha, choose 'Show Package Contents', then navigate to /Contents/MacOS/ and double click 'lugaru2'. This will open Overgrowth along with a new terminal window that displays all the data written to the console but in real time.<br />
<br />
To make accessing this file easier in the future right click the 'lugaru 2' file, choose 'Make Alias' and drag the resulting file to a more convenient location.<br />
<br />
==Linux==<br />
===Running Overgrowth on Linux===<br />
Currently there is no native Linux version of Overgrowth, but it's comming[http://forums.wolfire.com/viewtopic.php?f=13&t=6044]. However, you may be able to emulate the Windows version under [http://www.winehq.org/ Wine]. This will also require the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].<br />
<br />
[[Category:Secret_Preorder_Forum]]<br />
[[Category:Overgrowth]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1620Overgrowth Alpha FAQ2010-03-16T23:01:08Z<p>Jo-shadow: /* I want to see live console output, but the console doesn't show it until after the program closes */</p>
<hr />
<div>This is the Overgrowth Alpha FAQ.<br />
<br />
* This FAQ is intended for useful tips for new users as well as answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry concerning bugs should be formatted as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
==General==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage of development, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows 7 PC, Overgrowth crashes when your character jumps, search for "Windows 7 Jump Crash".<br />
* Ask on Wolfire's [http://www.wolfire.com/irc IRC channel]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
=== Overgrowth is running slow on my computer ===<br />
<br />
The Overgrowth alpha is currently set to use the maximum graphics settings, even if this is grossly inappropriate for your computer. There is not currently any UI available to change this, so you will need to edit the config.txt file. On Windows, this is located in the Data directory, which is found in the same directory as the Overgrowth executable. On Mac, you will need to right click the Overgrowth application and choose show package contents. It is then located in the Data folder found in the Contents/Mac OS folder.<br />
<br />
Change the following values to these new ones:<br />
<br />
<pre>screenwidth: 800<br />
screenheight: 600<br />
multisample: 4<br />
anisotropy: 4<br />
texture_reduce: 1</pre><br />
<br />
If it's still running slow, try this:<br />
<br />
<pre>screenwidth: 640<br />
screenheight: 480<br />
multisample: 0<br />
anisotropy: 0<br />
texture_reduce: 2</pre><br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== My Custom Map Won't Load in the main menu ===<br />
# Make sure that you typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
* Recently (as at alpha 65) there have been some issues with loading custom maps from the main menu. to make sure this isn't the case:<br />
# Back up the map 'DesertFort_IGF.xml' (for example add "backup" to the name)<br />
# Rename your map as 'DesertFort_IGF.xml'<br />
# Attempt to load it by clicking the Desert map in the main menu.<br />
<br />
==Windows==<br />
=== I get the following error on startup on Windows ===<br />
<br />
<pre>The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.</pre><br />
<br />
Please install the Visual Studio 2005 C++ runtime. You can get it from this URL:<br />
http://www.microsoft.com/downloads/details.aspx?familyid=200b2fd9-ae1a-4a14-984d-389c36f85647&displaylang=en<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista & 7 like to save the config file in a different location to the actual directory. As discussed in a thread on the forums[http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033], The file is actually stored in: C:\Users\USERNAME\Application Data\Local Virtual Store\Program Files/Overgrowth/config.txt<br />
<br />
==Mac==<br />
===I can't find the Data folder===<br />
With the Mac version of Overgrowth, the Data folder is located within the application package.<br />
You can access it by right clicking the "Overgrowth" application and choosing 'Show Contents", and then browsing to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, on your Desktop for example.<br />
<br />
Then, next time you need to open a file from within the Overgrowth package, simply navigate to the alias and you should have access to the Contents of the Data folder.<br />
<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
Unfortunately in recent alphas this functionality has been broken.<br />
Right clicking is possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
Since alpha 67 you can set a keyboard button equivalent to right click. To do so find the "config.txt" file in the Data folder, and add a line for "key[rclick]" if it doesn't exist already. then set that equal to whatever button you want to act as right click.<br />
<br />
<br />
===I want to see live console output, but the console doesn't show it until after the program closes===<br />
If you want to see the console output live you will need to run Overgrowth from the Terminal.<br />
To do so right click the Overgrowth alpha, choose 'Show Package Contents', then navigate to /Contents/MacOS/ and double click 'lugaru2'. This will open Overgrowth along with a new terminal window that displays all the data written to the console but in real time.<br />
<br />
To make accessing this file easier in the future right click the 'lugaru 2' file, choose 'Make Alias' and drag the resulting file to a more convenient location.<br />
<br />
==Linux==<br />
===Running Overgrowth on Linux===<br />
Currently there is no native Linux version of Overgrowth, but it's comming[http://forums.wolfire.com/viewtopic.php?f=13&t=6044]. However, you may be able to emulate the Windows version under [http://www.winehq.org/ Wine]. This will also require the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].<br />
<br />
[[Category:Secret_Preorder_Forum]]<br />
[[Category:Overgrowth]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1619Overgrowth Alpha FAQ2010-03-16T22:59:38Z<p>Jo-shadow: /* I want to see live console output, but the console doesn't show it until after the program closes */</p>
<hr />
<div>This is the Overgrowth Alpha FAQ.<br />
<br />
* This FAQ is intended for useful tips for new users as well as answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry concerning bugs should be formatted as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
==General==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage of development, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows 7 PC, Overgrowth crashes when your character jumps, search for "Windows 7 Jump Crash".<br />
* Ask on Wolfire's [http://www.wolfire.com/irc IRC channel]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
=== Overgrowth is running slow on my computer ===<br />
<br />
The Overgrowth alpha is currently set to use the maximum graphics settings, even if this is grossly inappropriate for your computer. There is not currently any UI available to change this, so you will need to edit the config.txt file. On Windows, this is located in the Data directory, which is found in the same directory as the Overgrowth executable. On Mac, you will need to right click the Overgrowth application and choose show package contents. It is then located in the Data folder found in the Contents/Mac OS folder.<br />
<br />
Change the following values to these new ones:<br />
<br />
<pre>screenwidth: 800<br />
screenheight: 600<br />
multisample: 4<br />
anisotropy: 4<br />
texture_reduce: 1</pre><br />
<br />
If it's still running slow, try this:<br />
<br />
<pre>screenwidth: 640<br />
screenheight: 480<br />
multisample: 0<br />
anisotropy: 0<br />
texture_reduce: 2</pre><br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== My Custom Map Won't Load in the main menu ===<br />
# Make sure that you typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
* Recently (as at alpha 65) there have been some issues with loading custom maps from the main menu. to make sure this isn't the case:<br />
# Back up the map 'DesertFort_IGF.xml' (for example add "backup" to the name)<br />
# Rename your map as 'DesertFort_IGF.xml'<br />
# Attempt to load it by clicking the Desert map in the main menu.<br />
<br />
==Windows==<br />
=== I get the following error on startup on Windows ===<br />
<br />
<pre>The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.</pre><br />
<br />
Please install the Visual Studio 2005 C++ runtime. You can get it from this URL:<br />
http://www.microsoft.com/downloads/details.aspx?familyid=200b2fd9-ae1a-4a14-984d-389c36f85647&displaylang=en<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista & 7 like to save the config file in a different location to the actual directory. As discussed in a thread on the forums[http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033], The file is actually stored in: C:\Users\USERNAME\Application Data\Local Virtual Store\Program Files/Overgrowth/config.txt<br />
<br />
==Mac==<br />
===I can't find the Data folder===<br />
With the Mac version of Overgrowth, the Data folder is located within the application package.<br />
You can access it by right clicking the "Overgrowth" application and choosing 'Show Contents", and then browsing to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, on your Desktop for example.<br />
<br />
Then, next time you need to open a file from within the Overgrowth package, simply navigate to the alias and you should have access to the Contents of the Data folder.<br />
<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
Unfortunately in recent alphas this functionality has been broken.<br />
Right clicking is possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
Since alpha 67 you can set a keyboard button equivalent to right click. To do so find the "config.txt" file in the Data folder, and add a line for "key[rclick]" if it doesn't exist already. then set that equal to whatever button you want to act as right click.<br />
<br />
<br />
===I want to see live console output, but the console doesn't show it until after the program closes===<br />
If you want to see the console output live as it happens you will need to run Overgrowth from the Terminal.<br />
To do so right click the Overgrowth alpha, choose 'Show Package Contents', then navigate to /Contents/MacOS/ and double click 'lugaru2'. This will open Overgrowth along with a new terminal window that displays all the data written to the console but in real time.<br />
<br />
To make accessing this file easier in the future right click the 'lugaru 2' file, choose 'Make Alias' and drag the resulting file to a more convenient location.<br />
<br />
==Linux==<br />
===Running Overgrowth on Linux===<br />
Currently there is no native Linux version of Overgrowth, but it's comming[http://forums.wolfire.com/viewtopic.php?f=13&t=6044]. However, you may be able to emulate the Windows version under [http://www.winehq.org/ Wine]. This will also require the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].<br />
<br />
[[Category:Secret_Preorder_Forum]]<br />
[[Category:Overgrowth]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1618Overgrowth Alpha FAQ2010-03-16T22:58:31Z<p>Jo-shadow: /* Mac */</p>
<hr />
<div>This is the Overgrowth Alpha FAQ.<br />
<br />
* This FAQ is intended for useful tips for new users as well as answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry concerning bugs should be formatted as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
==General==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage of development, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows 7 PC, Overgrowth crashes when your character jumps, search for "Windows 7 Jump Crash".<br />
* Ask on Wolfire's [http://www.wolfire.com/irc IRC channel]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
=== Overgrowth is running slow on my computer ===<br />
<br />
The Overgrowth alpha is currently set to use the maximum graphics settings, even if this is grossly inappropriate for your computer. There is not currently any UI available to change this, so you will need to edit the config.txt file. On Windows, this is located in the Data directory, which is found in the same directory as the Overgrowth executable. On Mac, you will need to right click the Overgrowth application and choose show package contents. It is then located in the Data folder found in the Contents/Mac OS folder.<br />
<br />
Change the following values to these new ones:<br />
<br />
<pre>screenwidth: 800<br />
screenheight: 600<br />
multisample: 4<br />
anisotropy: 4<br />
texture_reduce: 1</pre><br />
<br />
If it's still running slow, try this:<br />
<br />
<pre>screenwidth: 640<br />
screenheight: 480<br />
multisample: 0<br />
anisotropy: 0<br />
texture_reduce: 2</pre><br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== My Custom Map Won't Load in the main menu ===<br />
# Make sure that you typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
* Recently (as at alpha 65) there have been some issues with loading custom maps from the main menu. to make sure this isn't the case:<br />
# Back up the map 'DesertFort_IGF.xml' (for example add "backup" to the name)<br />
# Rename your map as 'DesertFort_IGF.xml'<br />
# Attempt to load it by clicking the Desert map in the main menu.<br />
<br />
==Windows==<br />
=== I get the following error on startup on Windows ===<br />
<br />
<pre>The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.</pre><br />
<br />
Please install the Visual Studio 2005 C++ runtime. You can get it from this URL:<br />
http://www.microsoft.com/downloads/details.aspx?familyid=200b2fd9-ae1a-4a14-984d-389c36f85647&displaylang=en<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista & 7 like to save the config file in a different location to the actual directory. As discussed in a thread on the forums[http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033], The file is actually stored in: C:\Users\USERNAME\Application Data\Local Virtual Store\Program Files/Overgrowth/config.txt<br />
<br />
==Mac==<br />
===I can't find the Data folder===<br />
With the Mac version of Overgrowth, the Data folder is located within the application package.<br />
You can access it by right clicking the "Overgrowth" application and choosing 'Show Contents", and then browsing to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, on your Desktop for example.<br />
<br />
Then, next time you need to open a file from within the Overgrowth package, simply navigate to the alias and you should have access to the Contents of the Data folder.<br />
<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
Unfortunately in recent alphas this functionality has been broken.<br />
Right clicking is possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
Since alpha 67 you can set a keyboard button equivalent to right click. To do so find the "config.txt" file in the Data folder, and add a line for "key[rclick]" if it doesn't exist already. then set that equal to whatever button you want to act as right click.<br />
<br />
<br />
===I want to see live console output, but the console doesn't show it until after the program closes===<br />
If you want to see the console output live as it happens you will need to run Overgrowth from the Terminal.<br />
To do so right click the Overgrowth alpha, choose 'Show Package Contents', then navigate to /Contents/MacOS/ and double click 'lugaru2'. This will open Overgrowth along with a new terminal window that displays all the data written to the console but in real time.<br />
<br />
==Linux==<br />
===Running Overgrowth on Linux===<br />
Currently there is no native Linux version of Overgrowth, but it's comming[http://forums.wolfire.com/viewtopic.php?f=13&t=6044]. However, you may be able to emulate the Windows version under [http://www.winehq.org/ Wine]. This will also require the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].<br />
<br />
[[Category:Secret_Preorder_Forum]]<br />
[[Category:Overgrowth]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1617Overgrowth Alpha FAQ2010-03-16T22:56:16Z<p>Jo-shadow: /* It says on the forums/blog that you can right click with command+click, but it won't work! */</p>
<hr />
<div>This is the Overgrowth Alpha FAQ.<br />
<br />
* This FAQ is intended for useful tips for new users as well as answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry concerning bugs should be formatted as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
==General==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage of development, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows 7 PC, Overgrowth crashes when your character jumps, search for "Windows 7 Jump Crash".<br />
* Ask on Wolfire's [http://www.wolfire.com/irc IRC channel]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
=== Overgrowth is running slow on my computer ===<br />
<br />
The Overgrowth alpha is currently set to use the maximum graphics settings, even if this is grossly inappropriate for your computer. There is not currently any UI available to change this, so you will need to edit the config.txt file. On Windows, this is located in the Data directory, which is found in the same directory as the Overgrowth executable. On Mac, you will need to right click the Overgrowth application and choose show package contents. It is then located in the Data folder found in the Contents/Mac OS folder.<br />
<br />
Change the following values to these new ones:<br />
<br />
<pre>screenwidth: 800<br />
screenheight: 600<br />
multisample: 4<br />
anisotropy: 4<br />
texture_reduce: 1</pre><br />
<br />
If it's still running slow, try this:<br />
<br />
<pre>screenwidth: 640<br />
screenheight: 480<br />
multisample: 0<br />
anisotropy: 0<br />
texture_reduce: 2</pre><br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== My Custom Map Won't Load in the main menu ===<br />
# Make sure that you typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
* Recently (as at alpha 65) there have been some issues with loading custom maps from the main menu. to make sure this isn't the case:<br />
# Back up the map 'DesertFort_IGF.xml' (for example add "backup" to the name)<br />
# Rename your map as 'DesertFort_IGF.xml'<br />
# Attempt to load it by clicking the Desert map in the main menu.<br />
<br />
==Windows==<br />
=== I get the following error on startup on Windows ===<br />
<br />
<pre>The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.</pre><br />
<br />
Please install the Visual Studio 2005 C++ runtime. You can get it from this URL:<br />
http://www.microsoft.com/downloads/details.aspx?familyid=200b2fd9-ae1a-4a14-984d-389c36f85647&displaylang=en<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista & 7 like to save the config file in a different location to the actual directory. As discussed in a thread on the forums[http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033], The file is actually stored in: C:\Users\USERNAME\Application Data\Local Virtual Store\Program Files/Overgrowth/config.txt<br />
<br />
==Mac==<br />
===I can't find the Data folder===<br />
With the Mac version of Overgrowth, the Data folder is located within the application package.<br />
You can access it by right clicking the "Overgrowth" application and choosing 'Show Contents", and then browsing to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, on your Desktop for example.<br />
<br />
Then, next time you need to open a file from within the Overgrowth package, simply navigate to the alias and you should have access to the Contents of the Data folder.<br />
<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
Unfortunately in recent alphas this functionality has been broken.<br />
Right clicking is possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
Since alpha 67 you can set a keyboard button equivalent to right click. To do so find the "config.txt" file in the Data folder, and add a line for "key[rclick]" if it doesn't exist already. then set that equal to whatever button you want to act as right click.<br />
<br />
==Linux==<br />
===Running Overgrowth on Linux===<br />
Currently there is no native Linux version of Overgrowth, but it's comming[http://forums.wolfire.com/viewtopic.php?f=13&t=6044]. However, you may be able to emulate the Windows version under [http://www.winehq.org/ Wine]. This will also require the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].<br />
<br />
[[Category:Secret_Preorder_Forum]]<br />
[[Category:Overgrowth]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Lugaru_FAQ&diff=1532Lugaru FAQ2010-02-25T07:02:13Z<p>Jo-shadow: /* Why are changes I make to the 'Config.txt' ignored? */</p>
<hr />
<div>=== How do I turn on debug mode? ===<br />
Only registered users can enable debug mode.<br />
<br />
If you have a Mac, debug can be enabled by using Apple's TextEdit. In your Lugaru folder, open the text file "Config.txt" which is located in the Data folder. Search for the text that says "Debug" and change the number that follows from 0 to 1. Press Command-Shift-T to convert the file to plaintext mode and save over the existing file. Debug will be enabled the next time you run Lugaru.<br />
<br />
If you are using Windows, debug can be enabled by using Microsoft's WordPad. In your Lugaru folder, most likely located in Program Files, open the text file "Config.txt" which is located in the Data folder. Search for the text that says "Debug" and change the number that follows from 0 to 1. Save the file and debug will be enabled the next time you run Lugaru.<br />
<br />
=== Why are changes I make to the 'Config.txt' ignored? ===<br />
<br />
This can happen in later releases of the mac version, as well as when running the windows version under Vista or later.<br />
<br />
What's happening is that the Config.txt file is actually being saved in another location than the one you are editing. If you edit that external version the changes should work.<br />
* In the mac version you can find it in /User/~YourUserName~/Library/Application Support/Lugaru/Data/config.txt<br />
* In the windows version you can find it in C:/users/admin/app data/local virtual store/program files/lugaru/config.txt<br />
<br />
=== How was Lugaru made? ===<br />
Lugaru was originally written on a Mac using the CodeWarrior IDE, OpenGL graphics API, FMOD sound API, and Quicktime. It was later ported to Windows by Defiance, and to Linux by Icculus.<br />
<br />
=== Can I get the Source Code to Lugaru? ===<br />
No. David worked very hard on Lugaru for a long time and would prefer to keep the source code private. While some of his other games are open source, Lugaru is being sold as shareware and releasing the source code would greatly complicate things.<br />
<br />
=== Can gameplay changes like new weapons and techniques be modded into Lugaru? ===<br />
No. Without access to the source code, mods are limited to changes in the map and textures.<br />
<br />
=== How do I make maps for Lugaru? ===<br />
Please go to the [[Map Editing|map editing]] page.<br />
<br />
=== Can I put my own models and animations into Lugaru? ===<br />
Unfortunately, David created his own format for storing models and animations. In a tragic accident, David's private tools for creating and converting models and animations were permanently lost. However scripts have been created by other people that allow models and animations to be exported into Lugaru format. See this forum thread for more details: [http://forums.wolfire.com/viewtopic.php?t=5620 Rudel_ic's Import/Export script]<br />
<br />
=== Is there going to be a Lugaru 2? ===<br />
Yes, [[Overgrowth]] has been in development since 2006. You can see development updates on the [http://blog.wolfire.com Wolfire Blog]. David, Jeff, John, Aubrey or another member of the team post whenever an interesting feature gets completed.<br />
<br />
=== Is Overgrowth going to have multiplayer? ===<br />
Yes. Some multiplayer screenshots can be viewed in the [http://wolfire.com/blog/2006/12/16/lugaru-2-multiplayer/ Wolfire Blog].<br />
<br />
[[Category:Help]]<br />
[[Category:Wolfire]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Lugaru_FAQ&diff=1531Lugaru FAQ2010-02-25T07:01:42Z<p>Jo-shadow: /* Why are changes I make to the 'Config.txt' ignored? */</p>
<hr />
<div>=== How do I turn on debug mode? ===<br />
Only registered users can enable debug mode.<br />
<br />
If you have a Mac, debug can be enabled by using Apple's TextEdit. In your Lugaru folder, open the text file "Config.txt" which is located in the Data folder. Search for the text that says "Debug" and change the number that follows from 0 to 1. Press Command-Shift-T to convert the file to plaintext mode and save over the existing file. Debug will be enabled the next time you run Lugaru.<br />
<br />
If you are using Windows, debug can be enabled by using Microsoft's WordPad. In your Lugaru folder, most likely located in Program Files, open the text file "Config.txt" which is located in the Data folder. Search for the text that says "Debug" and change the number that follows from 0 to 1. Save the file and debug will be enabled the next time you run Lugaru.<br />
<br />
=== Why are changes I make to the 'Config.txt' ignored? ===<br />
<br />
This can happen in later releases of the mac version, as well as when running the windows version under Vista or later.<br />
<br />
What's happening is that the Config.txt file is actually being saved in another location than the one you are editing.<br />
* In the mac version you can find it in /User/~YourUserName~/Library/Application Support/Lugaru/Data/config.txt<br />
* In the windows version you can find it in C:/users/admin/app data/local virtual store/program files/lugaru/config.txt<br />
<br />
=== How was Lugaru made? ===<br />
Lugaru was originally written on a Mac using the CodeWarrior IDE, OpenGL graphics API, FMOD sound API, and Quicktime. It was later ported to Windows by Defiance, and to Linux by Icculus.<br />
<br />
=== Can I get the Source Code to Lugaru? ===<br />
No. David worked very hard on Lugaru for a long time and would prefer to keep the source code private. While some of his other games are open source, Lugaru is being sold as shareware and releasing the source code would greatly complicate things.<br />
<br />
=== Can gameplay changes like new weapons and techniques be modded into Lugaru? ===<br />
No. Without access to the source code, mods are limited to changes in the map and textures.<br />
<br />
=== How do I make maps for Lugaru? ===<br />
Please go to the [[Map Editing|map editing]] page.<br />
<br />
=== Can I put my own models and animations into Lugaru? ===<br />
Unfortunately, David created his own format for storing models and animations. In a tragic accident, David's private tools for creating and converting models and animations were permanently lost. However scripts have been created by other people that allow models and animations to be exported into Lugaru format. See this forum thread for more details: [http://forums.wolfire.com/viewtopic.php?t=5620 Rudel_ic's Import/Export script]<br />
<br />
=== Is there going to be a Lugaru 2? ===<br />
Yes, [[Overgrowth]] has been in development since 2006. You can see development updates on the [http://blog.wolfire.com Wolfire Blog]. David, Jeff, John, Aubrey or another member of the team post whenever an interesting feature gets completed.<br />
<br />
=== Is Overgrowth going to have multiplayer? ===<br />
Yes. Some multiplayer screenshots can be viewed in the [http://wolfire.com/blog/2006/12/16/lugaru-2-multiplayer/ Wolfire Blog].<br />
<br />
[[Category:Help]]<br />
[[Category:Wolfire]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Lugaru_FAQ&diff=1530Lugaru FAQ2010-02-25T07:01:32Z<p>Jo-shadow: /* I make changes to the 'Config.txt' file but the game ignores them */</p>
<hr />
<div>=== How do I turn on debug mode? ===<br />
Only registered users can enable debug mode.<br />
<br />
If you have a Mac, debug can be enabled by using Apple's TextEdit. In your Lugaru folder, open the text file "Config.txt" which is located in the Data folder. Search for the text that says "Debug" and change the number that follows from 0 to 1. Press Command-Shift-T to convert the file to plaintext mode and save over the existing file. Debug will be enabled the next time you run Lugaru.<br />
<br />
If you are using Windows, debug can be enabled by using Microsoft's WordPad. In your Lugaru folder, most likely located in Program Files, open the text file "Config.txt" which is located in the Data folder. Search for the text that says "Debug" and change the number that follows from 0 to 1. Save the file and debug will be enabled the next time you run Lugaru.<br />
<br />
=== Why are changes I make to the 'Config.txt' ignored? ===<br />
<br />
This can happen in later releases of the mac version, as well as when running the windows version under Vista or later.<br />
What's happening is that the Config.txt file is actually being saved in another location than the one you are editing.<br />
* In the mac version you can find it in /User/~YourUserName~/Library/Application Support/Lugaru/Data/config.txt<br />
* In the windows version you can find it in C:/users/admin/app data/local virtual store/program files/lugaru/config.txt<br />
<br />
=== How was Lugaru made? ===<br />
Lugaru was originally written on a Mac using the CodeWarrior IDE, OpenGL graphics API, FMOD sound API, and Quicktime. It was later ported to Windows by Defiance, and to Linux by Icculus.<br />
<br />
=== Can I get the Source Code to Lugaru? ===<br />
No. David worked very hard on Lugaru for a long time and would prefer to keep the source code private. While some of his other games are open source, Lugaru is being sold as shareware and releasing the source code would greatly complicate things.<br />
<br />
=== Can gameplay changes like new weapons and techniques be modded into Lugaru? ===<br />
No. Without access to the source code, mods are limited to changes in the map and textures.<br />
<br />
=== How do I make maps for Lugaru? ===<br />
Please go to the [[Map Editing|map editing]] page.<br />
<br />
=== Can I put my own models and animations into Lugaru? ===<br />
Unfortunately, David created his own format for storing models and animations. In a tragic accident, David's private tools for creating and converting models and animations were permanently lost. However scripts have been created by other people that allow models and animations to be exported into Lugaru format. See this forum thread for more details: [http://forums.wolfire.com/viewtopic.php?t=5620 Rudel_ic's Import/Export script]<br />
<br />
=== Is there going to be a Lugaru 2? ===<br />
Yes, [[Overgrowth]] has been in development since 2006. You can see development updates on the [http://blog.wolfire.com Wolfire Blog]. David, Jeff, John, Aubrey or another member of the team post whenever an interesting feature gets completed.<br />
<br />
=== Is Overgrowth going to have multiplayer? ===<br />
Yes. Some multiplayer screenshots can be viewed in the [http://wolfire.com/blog/2006/12/16/lugaru-2-multiplayer/ Wolfire Blog].<br />
<br />
[[Category:Help]]<br />
[[Category:Wolfire]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Lugaru_FAQ&diff=1529Lugaru FAQ2010-02-25T07:00:44Z<p>Jo-shadow: /* I edit the 'Config.txt' file but the effects don't seem to stay */</p>
<hr />
<div>=== How do I turn on debug mode? ===<br />
Only registered users can enable debug mode.<br />
<br />
If you have a Mac, debug can be enabled by using Apple's TextEdit. In your Lugaru folder, open the text file "Config.txt" which is located in the Data folder. Search for the text that says "Debug" and change the number that follows from 0 to 1. Press Command-Shift-T to convert the file to plaintext mode and save over the existing file. Debug will be enabled the next time you run Lugaru.<br />
<br />
If you are using Windows, debug can be enabled by using Microsoft's WordPad. In your Lugaru folder, most likely located in Program Files, open the text file "Config.txt" which is located in the Data folder. Search for the text that says "Debug" and change the number that follows from 0 to 1. Save the file and debug will be enabled the next time you run Lugaru.<br />
<br />
=== I make changes to the 'Config.txt' file but the game ignores them ===<br />
<br />
This can happen in later releases of the mac version, as well as when running the windows version under Vista or later.<br />
What's happening is that the Config.txt file is actually being saved in another location than the one you are editing.<br />
* In the mac version you can find it in /User/~YourUserName~/Library/Application Support/Lugaru/Data/config.txt<br />
* In the windows version you can find it in C:/users/admin/app data/local virtual store/program files/lugaru/config.txt<br />
<br />
=== How was Lugaru made? ===<br />
Lugaru was originally written on a Mac using the CodeWarrior IDE, OpenGL graphics API, FMOD sound API, and Quicktime. It was later ported to Windows by Defiance, and to Linux by Icculus.<br />
<br />
=== Can I get the Source Code to Lugaru? ===<br />
No. David worked very hard on Lugaru for a long time and would prefer to keep the source code private. While some of his other games are open source, Lugaru is being sold as shareware and releasing the source code would greatly complicate things.<br />
<br />
=== Can gameplay changes like new weapons and techniques be modded into Lugaru? ===<br />
No. Without access to the source code, mods are limited to changes in the map and textures.<br />
<br />
=== How do I make maps for Lugaru? ===<br />
Please go to the [[Map Editing|map editing]] page.<br />
<br />
=== Can I put my own models and animations into Lugaru? ===<br />
Unfortunately, David created his own format for storing models and animations. In a tragic accident, David's private tools for creating and converting models and animations were permanently lost. However scripts have been created by other people that allow models and animations to be exported into Lugaru format. See this forum thread for more details: [http://forums.wolfire.com/viewtopic.php?t=5620 Rudel_ic's Import/Export script]<br />
<br />
=== Is there going to be a Lugaru 2? ===<br />
Yes, [[Overgrowth]] has been in development since 2006. You can see development updates on the [http://blog.wolfire.com Wolfire Blog]. David, Jeff, John, Aubrey or another member of the team post whenever an interesting feature gets completed.<br />
<br />
=== Is Overgrowth going to have multiplayer? ===<br />
Yes. Some multiplayer screenshots can be viewed in the [http://wolfire.com/blog/2006/12/16/lugaru-2-multiplayer/ Wolfire Blog].<br />
<br />
[[Category:Help]]<br />
[[Category:Wolfire]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Lugaru_FAQ&diff=1528Lugaru FAQ2010-02-25T07:00:06Z<p>Jo-shadow: /* I edit the 'Config.txt' file but the effects don't seem to stay */</p>
<hr />
<div>=== How do I turn on debug mode? ===<br />
Only registered users can enable debug mode.<br />
<br />
If you have a Mac, debug can be enabled by using Apple's TextEdit. In your Lugaru folder, open the text file "Config.txt" which is located in the Data folder. Search for the text that says "Debug" and change the number that follows from 0 to 1. Press Command-Shift-T to convert the file to plaintext mode and save over the existing file. Debug will be enabled the next time you run Lugaru.<br />
<br />
If you are using Windows, debug can be enabled by using Microsoft's WordPad. In your Lugaru folder, most likely located in Program Files, open the text file "Config.txt" which is located in the Data folder. Search for the text that says "Debug" and change the number that follows from 0 to 1. Save the file and debug will be enabled the next time you run Lugaru.<br />
<br />
=== I edit the 'Config.txt' file but the effects don't seem to stay ===<br />
<br />
This can happen in later releases of the mac version, as well as when running the windows version under Vista or later.<br />
What's happening is that the Config.txt file is actually being saved in another location than the one you are editing.<br />
* In the mac version you can find it in /User/~YourUserName~/Library/Application Support/Lugaru/Data/config.txt<br />
* In the windows version you can find it in C:/users/admin/app data/local virtual store/program files/lugaru/config.txt<br />
<br />
=== How was Lugaru made? ===<br />
Lugaru was originally written on a Mac using the CodeWarrior IDE, OpenGL graphics API, FMOD sound API, and Quicktime. It was later ported to Windows by Defiance, and to Linux by Icculus.<br />
<br />
=== Can I get the Source Code to Lugaru? ===<br />
No. David worked very hard on Lugaru for a long time and would prefer to keep the source code private. While some of his other games are open source, Lugaru is being sold as shareware and releasing the source code would greatly complicate things.<br />
<br />
=== Can gameplay changes like new weapons and techniques be modded into Lugaru? ===<br />
No. Without access to the source code, mods are limited to changes in the map and textures.<br />
<br />
=== How do I make maps for Lugaru? ===<br />
Please go to the [[Map Editing|map editing]] page.<br />
<br />
=== Can I put my own models and animations into Lugaru? ===<br />
Unfortunately, David created his own format for storing models and animations. In a tragic accident, David's private tools for creating and converting models and animations were permanently lost. However scripts have been created by other people that allow models and animations to be exported into Lugaru format. See this forum thread for more details: [http://forums.wolfire.com/viewtopic.php?t=5620 Rudel_ic's Import/Export script]<br />
<br />
=== Is there going to be a Lugaru 2? ===<br />
Yes, [[Overgrowth]] has been in development since 2006. You can see development updates on the [http://blog.wolfire.com Wolfire Blog]. David, Jeff, John, Aubrey or another member of the team post whenever an interesting feature gets completed.<br />
<br />
=== Is Overgrowth going to have multiplayer? ===<br />
Yes. Some multiplayer screenshots can be viewed in the [http://wolfire.com/blog/2006/12/16/lugaru-2-multiplayer/ Wolfire Blog].<br />
<br />
[[Category:Help]]<br />
[[Category:Wolfire]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Lugaru_FAQ&diff=1527Lugaru FAQ2010-02-25T06:59:59Z<p>Jo-shadow: </p>
<hr />
<div>=== How do I turn on debug mode? ===<br />
Only registered users can enable debug mode.<br />
<br />
If you have a Mac, debug can be enabled by using Apple's TextEdit. In your Lugaru folder, open the text file "Config.txt" which is located in the Data folder. Search for the text that says "Debug" and change the number that follows from 0 to 1. Press Command-Shift-T to convert the file to plaintext mode and save over the existing file. Debug will be enabled the next time you run Lugaru.<br />
<br />
If you are using Windows, debug can be enabled by using Microsoft's WordPad. In your Lugaru folder, most likely located in Program Files, open the text file "Config.txt" which is located in the Data folder. Search for the text that says "Debug" and change the number that follows from 0 to 1. Save the file and debug will be enabled the next time you run Lugaru.<br />
<br />
=== I edit the 'Config.txt' file but the effects don't seem to stay ===<br />
<br />
This can happen in later releases of the mac version, as well as when running the windows version under Vista or later.<br />
What's happening is that the Config.txt file is actually being saved in another location than the one you are editing.<br />
* In the mac version you can find it in /User/~YourUserName~/Library/Application Support/Lugaru/Data/config.txt<br />
* In the windows version you can find it in C:/users/admin/app data/local virtual store/program files/lugaru/config.txt<br />
<br />
<br />
=== How was Lugaru made? ===<br />
Lugaru was originally written on a Mac using the CodeWarrior IDE, OpenGL graphics API, FMOD sound API, and Quicktime. It was later ported to Windows by Defiance, and to Linux by Icculus.<br />
<br />
=== Can I get the Source Code to Lugaru? ===<br />
No. David worked very hard on Lugaru for a long time and would prefer to keep the source code private. While some of his other games are open source, Lugaru is being sold as shareware and releasing the source code would greatly complicate things.<br />
<br />
=== Can gameplay changes like new weapons and techniques be modded into Lugaru? ===<br />
No. Without access to the source code, mods are limited to changes in the map and textures.<br />
<br />
=== How do I make maps for Lugaru? ===<br />
Please go to the [[Map Editing|map editing]] page.<br />
<br />
=== Can I put my own models and animations into Lugaru? ===<br />
Unfortunately, David created his own format for storing models and animations. In a tragic accident, David's private tools for creating and converting models and animations were permanently lost. However scripts have been created by other people that allow models and animations to be exported into Lugaru format. See this forum thread for more details: [http://forums.wolfire.com/viewtopic.php?t=5620 Rudel_ic's Import/Export script]<br />
<br />
=== Is there going to be a Lugaru 2? ===<br />
Yes, [[Overgrowth]] has been in development since 2006. You can see development updates on the [http://blog.wolfire.com Wolfire Blog]. David, Jeff, John, Aubrey or another member of the team post whenever an interesting feature gets completed.<br />
<br />
=== Is Overgrowth going to have multiplayer? ===<br />
Yes. Some multiplayer screenshots can be viewed in the [http://wolfire.com/blog/2006/12/16/lugaru-2-multiplayer/ Wolfire Blog].<br />
<br />
[[Category:Help]]<br />
[[Category:Wolfire]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_FAQ&diff=1526Overgrowth FAQ2010-02-19T14:47:17Z<p>Jo-shadow: Redirecting to the more comprehensive Overgrowth Alpha FAQ page</p>
<hr />
<div>#REDIRECT [[Overgrowth_Alpha_FAQ]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1525Overgrowth Alpha FAQ2010-02-19T14:45:31Z<p>Jo-shadow: </p>
<hr />
<div>This is the Overgrowth Alpha FAQ.<br />
<br />
* This FAQ is intended for useful tips for new users as well as answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry concerning bugs should be formatted as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
==General==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage of development, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows 7 PC, Overgrowth crashes when your character jumps, search for "Windows 7 Jump Crash".<br />
* Ask on Wolfire's [http://www.wolfire.com/irc IRC channel]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
=== Overgrowth is running slow on my computer ===<br />
<br />
The Overgrowth alpha is currently set to use the maximum graphics settings, even if this is grossly inappropriate for your computer. There is not currently any UI available to change this, so you will need to edit the config.txt file. On Windows, this is located in the Data directory, which is found in the same directory as the Overgrowth executable. On Mac, you will need to right click the Overgrowth application and choose show package contents. It is then located in the Data folder found in the Contents/Mac OS folder.<br />
<br />
Change the following values to these new ones:<br />
<br />
<pre>screenwidth: 800<br />
screenheight: 600<br />
multisample: 4<br />
anisotropy: 4<br />
texture_reduce: 1</pre><br />
<br />
If it's still running slow, try this:<br />
<br />
<pre>screenwidth: 640<br />
screenheight: 480<br />
multisample: 0<br />
anisotropy: 0<br />
texture_reduce: 2</pre><br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== My Custom Map Won't Load in the main menu ===<br />
# Make sure that you typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
* Recently (as at alpha 65) there have been some issues with loading custom maps from the main menu. to make sure this isn't the case:<br />
# Back up the map 'DesertFort_IGF.xml' (for example add "backup" to the name)<br />
# Rename your map as 'DesertFort_IGF.xml'<br />
# Attempt to load it by clicking the Desert map in the main menu.<br />
<br />
==Windows==<br />
=== I get the following error on startup on Windows ===<br />
<br />
<pre>The application has failed to start because its side-by-side configuration is incorrect. Please see the application event log or use the command-line sxstrace.exe tool for more detail.</pre><br />
<br />
Please install the Visual Studio 2005 C++ runtime. You can get it from this URL:<br />
http://www.microsoft.com/downloads/details.aspx?familyid=200b2fd9-ae1a-4a14-984d-389c36f85647&displaylang=en<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista & 7 like to save the config file in a different location to the actual directory. As discussed in a thread on the forums[http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033], The file is actually stored in: C:\Users\USERNAME\Application Data\Local Virtual Store\Program Files/Overgrowth/config.txt<br />
<br />
==Mac==<br />
===I can't find the Data folder===<br />
With the Mac version of Overgrowth, the Data folder is located within the application package.<br />
You can access it by right clicking the "Overgrowth" application and choosing 'Show Contents", and then browsing to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, on your Desktop for example.<br />
<br />
Then, next time you need to open a file from within the Overgrowth package, simply navigate to the alias and you should have access to the Contents of the Data folder.<br />
<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
Unfortunately in recent alphas this functionality has been broken. Right clicking is currently only possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
<br />
==Linux==<br />
===Running Overgrowth on Linux===<br />
Currently there is no native Linux version of Overgrowth, but it's comming[http://forums.wolfire.com/viewtopic.php?f=13&t=6044]. However, you may be able to emulate the Windows version under [http://www.winehq.org/ Wine]. This will also require the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].<br />
<br />
[[Category:Secret_Preorder_Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1524Overgrowth Alpha FAQ2010-02-19T14:43:09Z<p>Jo-shadow: </p>
<hr />
<div>This is the Overgrowth Alpha FAQ.<br />
<br />
* This FAQ is intended for useful tips for new users as well as answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry concerning bugs should be formatted as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
==General==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage of development, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows 7 PC, Overgrowth crashes when your character jumps, search for "Windows 7 Jump Crash".<br />
* Ask on Wolfire's [http://www.wolfire.com/irc IRC channel]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
=== Overgrowth is running slow on my computer ===<br />
<br />
The Overgrowth alpha is currently set to use the maximum graphics settings, even if this is grossly inappropriate for your computer. There is not currently any UI available to change this, so you will need to edit the config.txt file. On Windows, this is located in the Data directory, which is found in the same directory as the Overgrowth executable. On Mac, you will need to right click the Overgrowth application and choose show package contents. It is then located in the Data folder found in the Contents/Mac OS folder.<br />
<br />
Change the following values to these new ones:<br />
<br />
<pre>screenwidth: 800<br />
screenheight: 600<br />
multisample: 4<br />
anisotropy: 4<br />
texture_reduce: 1</pre><br />
<br />
If it's still running slow, try this:<br />
<br />
<pre>screenwidth: 640<br />
screenheight: 480<br />
multisample: 0<br />
anisotropy: 0<br />
texture_reduce: 2</pre><br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== My Custom Map Won't Load in the main menu ===<br />
# Make sure that you typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
* Recently (as at alpha 65) there have been some issues with loading custom maps from the main menu. to make sure this isn't the case:<br />
# Back up the map 'DesertFort_IGF.xml' (for example add "backup" to the name)<br />
# Rename your map as 'DesertFort_IGF.xml'<br />
# Attempt to load it by clicking the Desert map in the main menu.<br />
<br />
==Windows==<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista & 7 like to save the config file in a different location to the actual directory. As discussed in a thread on the forums[http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033], The file is actually stored in: C:\Users\USERNAME\Application Data\Local Virtual Store\Program Files/Overgrowth/config.txt<br />
<br />
==Mac==<br />
===I can't find the Data folder===<br />
With the Mac version of Overgrowth, the Data folder is located within the application package.<br />
You can access it by right clicking the "Overgrowth" application and choosing 'Show Contents", and then browsing to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, on your Desktop for example.<br />
<br />
Then, next time you need to open a file from within the Overgrowth package, simply navigate to the alias and you should have access to the Contents of the Data folder.<br />
<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
Unfortunately in recent alphas this functionality has been broken. Right clicking is currently only possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
<br />
==Linux==<br />
===Running Overgrowth on Linux===<br />
Currently there is no native Linux version of Overgrowth, but it's comming[http://forums.wolfire.com/viewtopic.php?f=13&t=6044]. However, you may be able to emulate the Windows version under [http://www.winehq.org/ Wine]. This will also require the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].<br />
<br />
[[Category:Secret_Preorder_Forum]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1515Overgrowth Alpha FAQ2010-02-12T02:39:36Z<p>Jo-shadow: /* Linux Specific */</p>
<hr />
<div>This is the Overgrowth Alpha FAQ.<br />
<br />
* This FAQ is intended for useful tips for new users as well as answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry concerning bugs should be formated as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
<br />
==General==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows Vista PC, Overgrowth crashes when your character jumps, search for "Vista Jump Crash".<br />
* Ask on the [http://www.wolfire.com/irc Wolfire IRC]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== My Custom Map Won't Load in the main menu ===<br />
# Make sure that You typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
* Recently (written at the time of alpha 65) there have been some issues with loading custom maps from the main menu. to make sure this isn't the case:<br />
# Back up the map 'DesertFort_IGF.xml' (for example add "backup" to the name)<br />
# Rename your map as 'DesertFort_IGF.xml'<br />
# Attempt to load it by clicking the Desert map in the main menu.<br />
<br />
==Windows Specific==<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista Likes to save its config file in a different location. As discussed in [http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033 this thread] on the forums, The file is actually stored in: C:/users/admin/app data/local virtual store/program files/Overgrowth/config.txt<br />
<br />
==Mac Specific==<br />
===I can't find the Data folder===<br />
With the mac version of overgrowth the Data folder is located within the application.<br />
You can access it by right clicking the "Overgrowth ##" application and choosing 'Show Contents", and then going to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, your desktop for example.<br />
<br />
When you now try to open a file from within Overgrowth just navigate to the alias and you should have access to the Contents of the Data folder<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
<br />
Unfortunately in recent alphas this functionality has been broken. Right clicking is currently only possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
==Linux Specific==<br />
<br />
===Does not exist===<br />
Oh noez! Currently there is no native Linux version of Overgrowth, but it's comming! However, in the meantime the Windows version can be run with Wine. It requires the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1514Overgrowth Alpha FAQ2010-02-12T02:36:42Z<p>Jo-shadow: </p>
<hr />
<div>This is the Overgrowth Alpha FAQ.<br />
<br />
* This FAQ is intended for useful tips for new users as well as answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry concerning bugs should be formated as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
<br />
==General==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows Vista PC, Overgrowth crashes when your character jumps, search for "Vista Jump Crash".<br />
* Ask on the [http://www.wolfire.com/irc Wolfire IRC]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== My Custom Map Won't Load in the main menu ===<br />
# Make sure that You typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
* Recently (written at the time of alpha 65) there have been some issues with loading custom maps from the main menu. to make sure this isn't the case:<br />
# Back up the map 'DesertFort_IGF.xml' (for example add "backup" to the name)<br />
# Rename your map as 'DesertFort_IGF.xml'<br />
# Attempt to load it by clicking the Desert map in the main menu.<br />
<br />
==Windows Specific==<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista Likes to save its config file in a different location. As discussed in [http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033 this thread] on the forums, The file is actually stored in: C:/users/admin/app data/local virtual store/program files/Overgrowth/config.txt<br />
<br />
==Mac Specific==<br />
===I can't find the Data folder===<br />
With the mac version of overgrowth the Data folder is located within the application.<br />
You can access it by right clicking the "Overgrowth ##" application and choosing 'Show Contents", and then going to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, your desktop for example.<br />
<br />
When you now try to open a file from within Overgrowth just navigate to the alias and you should have access to the Contents of the Data folder<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
<br />
Unfortunately in recent alphas this functionality has been broken. Right clicking is currently only possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
==Linux Specific==<br />
Bugs need to be added here<br />
<br />
===Does not exist===<br />
Oh noez! Currently there is no native Linux version of Overgrowth, but it's comming! However, in the meantime the Windows version can be run with Wine. It requires the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1513Overgrowth Alpha FAQ2010-02-12T02:30:10Z<p>Jo-shadow: </p>
<hr />
<div>This is the Overgrowth Alpha FAQ.<br />
<br />
* This FAQ is intended for useful tips for new users as well as answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry concerning bugs should be formated as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
<br />
==General==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows Vista PC, Overgrowth crashes when your character jumps, search for "Vista Jump Crash".<br />
* Ask on the [http://www.wolfire.com/irc Wolfire IRC]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== When I load a Map... ===<br />
====... I get an error ====<br />
* more to come...<br />
<br />
====... Overgrowth crashes ====<br />
* more to come...<br />
<br />
==== ...That is a custom-made Map ====<br />
# Make sure that You typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
==Windows Specific==<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista Likes to save its config file in a different location. As discussed in [http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033 this thread] on the forums, The file is actually stored in: C:/users/admin/app data/local virtual store/program files/Overgrowth/config.txt<br />
<br />
==Mac Specific==<br />
===I can't find the Data folder===<br />
With the mac version of overgrowth the Data folder is located within the application.<br />
You can access it by right clicking the "Overgrowth ##" application and choosing 'Show Contents", and then going to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, your desktop for example.<br />
<br />
When you now try to open a file from within Overgrowth just navigate to the alias and you should have access to the Contents of the Data folder<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
<br />
Unfortunately in recent alphas this functionality has been broken. Right clicking is currently only possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
==Linux Specific==<br />
Bugs need to be added here<br />
<br />
===Does not exist===<br />
Oh noez! Currently there is no native Linux version of Overgrowth, but it's comming! However, in the meantime the Windows version can be run with Wine. It requires the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1511Overgrowth Alpha FAQ2010-02-12T02:27:03Z<p>Jo-shadow: Overgrowth Bug FAQ moved to Overgrowth Alpha FAQ: Better Scope of Questions</p>
<hr />
<div>This is the Overgrowth Bug FAQ.<br />
<br />
* This FAQ is intended for bug explanations, workarounds, and answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry should be formated as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
<br />
==General Bugs==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this Bug FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows Vista PC, Overgrowth crashes when your character jumps, search for "Vista Jump Crash".<br />
* Ask on the [http://www.wolfire.com/irc Wolfire IRC]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== When I load a Map... ===<br />
====... I get an error ====<br />
* more to come...<br />
<br />
====... Overgrowth crashes ====<br />
* more to come...<br />
<br />
==== ...That is a custom-made Map ====<br />
# Make sure that You typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
==Windows Specific Bugs==<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista Likes to save its config file in a different location. As discussed in [http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033 this thread] on the forums, The file is actually stored in: C:/users/admin/app data/local virtual store/program files/Overgrowth/config.txt<br />
<br />
==Mac Specific Bugs==<br />
===I can't find the Data folder===<br />
With the mac version of overgrowth the Data folder is located within the application.<br />
You can access it by right clicking the "Overgrowth ##" application and choosing 'Show Contents", and then going to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, your desktop for example.<br />
<br />
When you now try to open a file from within Overgrowth just navigate to the alias and you should have access to the Contents of the Data folder<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
<br />
Unfortunately in recent alphas this functionality has been broken. Right clicking is currently only possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
==Linux Specific Bugs==<br />
Bugs need to be added here<br />
<br />
===Does not exist===<br />
Oh noez! Currently there is no native Linux version of Overgrowth, but it's comming! However, in the meantime the Windows version can be run with Wine. It requires the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Bug_FAQ&diff=1512Overgrowth Bug FAQ2010-02-12T02:27:03Z<p>Jo-shadow: Overgrowth Bug FAQ moved to Overgrowth Alpha FAQ: Better Scope of Questions</p>
<hr />
<div>#REDIRECT [[Overgrowth Alpha FAQ]]</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1510Overgrowth Alpha FAQ2010-02-12T02:25:04Z<p>Jo-shadow: </p>
<hr />
<div>This is the Overgrowth Bug FAQ.<br />
<br />
* This FAQ is intended for bug explanations, workarounds, and answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry should be formated as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
<br />
==General Bugs==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this Bug FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows Vista PC, Overgrowth crashes when your character jumps, search for "Vista Jump Crash".<br />
* Ask on the [http://www.wolfire.com/irc Wolfire IRC]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I try to load a Model it won't work ===<br />
<br />
You need to make sure that you're not loading the model file, but the object file.<br />
* A Model file is a 3d mesh saved as a *.obj file. this file contains no textures or shader data and so cannot be loaded by itself.<br />
* An Object file is an XML that stores the filepaths for all the relevant data of an object, including the Model file as well as the textures and shader.<br />
For example if you are trying to load a file located in Data/Models/example.obj you should really be opening Data/Objects/example.xml<br />
<br />
=== When I load a Map... ===<br />
====... I get an error ====<br />
* more to come...<br />
<br />
====... Overgrowth crashes ====<br />
* more to come...<br />
<br />
==== ...That is a custom-made Map ====<br />
# Make sure that You typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
==Windows Specific Bugs==<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista Likes to save its config file in a different location. As discussed in [http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033 this thread] on the forums, The file is actually stored in: C:/users/admin/app data/local virtual store/program files/Overgrowth/config.txt<br />
<br />
==Mac Specific Bugs==<br />
===I can't find the Data folder===<br />
With the mac version of overgrowth the Data folder is located within the application.<br />
You can access it by right clicking the "Overgrowth ##" application and choosing 'Show Contents", and then going to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, your desktop for example.<br />
<br />
When you now try to open a file from within Overgrowth just navigate to the alias and you should have access to the Contents of the Data folder<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
<br />
Unfortunately in recent alphas this functionality has been broken. Right clicking is currently only possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
==Linux Specific Bugs==<br />
Bugs need to be added here<br />
<br />
===Does not exist===<br />
Oh noez! Currently there is no native Linux version of Overgrowth, but it's comming! However, in the meantime the Windows version can be run with Wine. It requires the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1509Overgrowth Alpha FAQ2010-02-12T02:14:28Z<p>Jo-shadow: /* It says on the forums/blog that you can right click with command+click, but it won't work! */</p>
<hr />
<div>This is the Overgrowth Bug FAQ.<br />
<br />
* This FAQ is intended for bug explanations, workarounds, and answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry should be formated as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
<br />
==General Bugs==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this Bug FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows Vista PC, Overgrowth crashes when your character jumps, search for "Vista Jump Crash".<br />
* Ask on the [http://www.wolfire.com/irc Wolfire IRC]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I load a Map... ===<br />
====... I get an error ====<br />
* more to come...<br />
<br />
====... Overgrowth crashes ====<br />
* more to come...<br />
<br />
==== ...That is a custom-made Map ====<br />
# Make sure that You typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
==Windows Specific Bugs==<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista Likes to save its config file in a different location. As discussed in [http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033 this thread] on the forums, The file is actually stored in: C:/users/admin/app data/local virtual store/program files/Overgrowth/config.txt<br />
<br />
==Mac Specific Bugs==<br />
===I can't find the Data folder===<br />
With the mac version of overgrowth the Data folder is located within the application.<br />
You can access it by right clicking the "Overgrowth ##" application and choosing 'Show Contents", and then going to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, your desktop for example.<br />
<br />
When you now try to open a file from within Overgrowth just navigate to the alias and you should have access to the Contents of the Data folder<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
<br />
Unfortunately in recent alphas this functionality has been broken. Right clicking is currently only possible with an external mouse, or on a trackpad with enabled two-finger right click.<br />
<br />
==Linux Specific Bugs==<br />
Bugs need to be added here<br />
<br />
===Does not exist===<br />
Oh noez! Currently there is no native Linux version of Overgrowth, but it's comming! However, in the meantime the Windows version can be run with Wine. It requires the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1508Overgrowth Alpha FAQ2010-02-12T02:14:03Z<p>Jo-shadow: /* Mac Specific Bugs */</p>
<hr />
<div>This is the Overgrowth Bug FAQ.<br />
<br />
* This FAQ is intended for bug explanations, workarounds, and answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry should be formated as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
<br />
==General Bugs==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this Bug FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows Vista PC, Overgrowth crashes when your character jumps, search for "Vista Jump Crash".<br />
* Ask on the [http://www.wolfire.com/irc Wolfire IRC]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I load a Map... ===<br />
====... I get an error ====<br />
* more to come...<br />
<br />
====... Overgrowth crashes ====<br />
* more to come...<br />
<br />
==== ...That is a custom-made Map ====<br />
# Make sure that You typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
==Windows Specific Bugs==<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista Likes to save its config file in a different location. As discussed in [http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033 this thread] on the forums, The file is actually stored in: C:/users/admin/app data/local virtual store/program files/Overgrowth/config.txt<br />
<br />
==Mac Specific Bugs==<br />
===I can't find the Data folder===<br />
With the mac version of overgrowth the Data folder is located within the application.<br />
You can access it by right clicking the "Overgrowth ##" application and choosing 'Show Contents", and then going to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, your desktop for example.<br />
<br />
When you now try to open a file from within Overgrowth just navigate to the alias and you should have access to the Contents of the Data folder<br />
<br />
===It says on the forums/blog that you can right click with command+click, but it won't work!===<br />
<br />
Unfortunately in recent alphas this functionality has been broken. Right clicking is currently only possible with an external mouse, our on a trackpad with enabled two-finger right click.<br />
<br />
==Linux Specific Bugs==<br />
Bugs need to be added here<br />
<br />
===Does not exist===<br />
Oh noez! Currently there is no native Linux version of Overgrowth, but it's comming! However, in the meantime the Windows version can be run with Wine. It requires the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1507Overgrowth Alpha FAQ2010-02-11T17:53:30Z<p>Jo-shadow: /* When I load a Map... */</p>
<hr />
<div>This is the Overgrowth Bug FAQ.<br />
<br />
* This FAQ is intended for bug explanations, workarounds, and answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry should be formated as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
<br />
==General Bugs==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this Bug FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows Vista PC, Overgrowth crashes when your character jumps, search for "Vista Jump Crash".<br />
* Ask on the [http://www.wolfire.com/irc Wolfire IRC]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I load a Map... ===<br />
====... I get an error ====<br />
* more to come...<br />
<br />
====... Overgrowth crashes ====<br />
* more to come...<br />
<br />
==== ...That is a custom-made Map ====<br />
# Make sure that You typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
==Windows Specific Bugs==<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista Likes to save its config file in a different location. As discussed in [http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033 this thread] on the forums, The file is actually stored in: C:/users/admin/app data/local virtual store/program files/Overgrowth/config.txt<br />
<br />
==Mac Specific Bugs==<br />
===I can't find the Data folder===<br />
With the mac version of overgrowth the Data folder is located within the application.<br />
You can access it by right clicking the "Overgrowth ##" application and choosing 'Show Contents", and then going to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, your desktop for example.<br />
<br />
When you now try to open a file from within Overgrowth just navigate to the alias and you should have access to the Contents of the Data folder<br />
<br />
<br />
==Linux Specific Bugs==<br />
Bugs need to be added here<br />
<br />
===Does not exist===<br />
Oh noez! Currently there is no native Linux version of Overgrowth, but it's comming! However, in the meantime the Windows version can be run with Wine. It requires the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1506Overgrowth Alpha FAQ2010-02-11T17:53:20Z<p>Jo-shadow: /* When I load a Map... */</p>
<hr />
<div>This is the Overgrowth Bug FAQ.<br />
<br />
* This FAQ is intended for bug explanations, workarounds, and answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry should be formated as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
<br />
==General Bugs==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this Bug FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows Vista PC, Overgrowth crashes when your character jumps, search for "Vista Jump Crash".<br />
* Ask on the [http://www.wolfire.com/irc Wolfire IRC]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I load a Map... ===<br />
====... I get an error ====<br />
* more to come...<br />
<br />
<br />
====... Overgrowth crashes ====<br />
* more to come...<br />
<br />
<br />
==== ...That is a custom-made Map ====<br />
# Make sure that You typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
==Windows Specific Bugs==<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista Likes to save its config file in a different location. As discussed in [http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033 this thread] on the forums, The file is actually stored in: C:/users/admin/app data/local virtual store/program files/Overgrowth/config.txt<br />
<br />
==Mac Specific Bugs==<br />
===I can't find the Data folder===<br />
With the mac version of overgrowth the Data folder is located within the application.<br />
You can access it by right clicking the "Overgrowth ##" application and choosing 'Show Contents", and then going to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, your desktop for example.<br />
<br />
When you now try to open a file from within Overgrowth just navigate to the alias and you should have access to the Contents of the Data folder<br />
<br />
<br />
==Linux Specific Bugs==<br />
Bugs need to be added here<br />
<br />
===Does not exist===<br />
Oh noez! Currently there is no native Linux version of Overgrowth, but it's comming! However, in the meantime the Windows version can be run with Wine. It requires the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1505Overgrowth Alpha FAQ2010-02-11T11:28:59Z<p>Jo-shadow: /* Something-Something Won't Work! AHHH! */</p>
<hr />
<div>This is the Overgrowth Bug FAQ.<br />
<br />
* This FAQ is intended for bug explanations, workarounds, and answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry should be formated as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
<br />
==General Bugs==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this Bug FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows Vista PC, Overgrowth crashes when your character jumps, search for "Vista Jump Crash".<br />
* Ask on the [http://www.wolfire.com/irc Wolfire IRC]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I load a Map... ===<br />
====... I get an error ====<br />
====... Overgrowth crashes ====<br />
==== ...That is a custom-made Map ====<br />
# Make sure that You typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
==Windows Specific Bugs==<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista Likes to save its config file in a different location. As discussed in [http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033 this thread] on the forums, The file is actually stored in: C:/users/admin/app data/local virtual store/program files/Overgrowth/config.txt<br />
<br />
==Mac Specific Bugs==<br />
===I can't find the Data folder===<br />
With the mac version of overgrowth the Data folder is located within the application.<br />
You can access it by right clicking the "Overgrowth ##" application and choosing 'Show Contents", and then going to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, your desktop for example.<br />
<br />
When you now try to open a file from within Overgrowth just navigate to the alias and you should have access to the Contents of the Data folder<br />
<br />
<br />
==Linux Specific Bugs==<br />
Bugs need to be added here<br />
<br />
===Does not exist===<br />
Oh noez! Currently there is no native Linux version of Overgrowth, but it's comming! However, in the meantime the Windows version can be run with Wine. It requires the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].</div>Jo-shadowhttp://wiki.wolfire.com/index.php?title=Overgrowth_Alpha_FAQ&diff=1504Overgrowth Alpha FAQ2010-02-11T11:27:52Z<p>Jo-shadow: /* Something-Something Won't Work! AHHH! */</p>
<hr />
<div>This is the Overgrowth Bug FAQ.<br />
<br />
* This FAQ is intended for bug explanations, workarounds, and answer common bug-related questions.<br />
* This FAQ ''NOT'' intended as a place for you to post bugs you might have found. If you want to report a bug please do so on [http://trac.wolfire.net/spf/overgrowth/report/6 Wolfire's Trac]. <br />
<br />
Please feel free to contribute to this FAQ, and the wiki as a whole!<br />
<br />
Any entry should be formated as an informative title, followed by any of the following:<br />
* Symptoms that the bug might exhibit.<br />
* Details about the bug.<br />
* Links to forum topics where the issue mentioned has been discussed/resolved.<br />
* Workarounds to help avoid this bug.<br />
* Fixing instructions to help fix the bug if it occurs.<br />
* Any other relevant information.<br />
<br />
<br />
<br />
==General Bugs==<br />
===Something-Something Won't Work! AHHH!===<br />
First and foremost, Don't Panic.<br />
<br />
''Disclaimer'': Be prepared for it to just not work at times. Overgrowth is still in its Alpha stage, and the team is focusing more on getting essential features in than working out bugs and compatibility issues. The team ''will'' get to them, and will try to occasionally fix very pressing bugs, but sadly sometimes it will just take a while. However that doesn't mean that there's nothing you can do!<br />
<br />
Here's what you can do:<br />
* Look at the rest of this Bug FAQ to see if there are any that might fit your situation.<br />
* Check the [http://forums.wolfire.com/viewforum.php?f=13 Secret Preorder Forum] and use the lovely search feature. For example if on your Windows Vista PC, Overgrowth crashes when your character jumps, search for "Vista Character Jump Crash".<br />
* Ask on the [http://www.wolfire.com/irc Wolfire IRC]. Many users are long time Alpha testers and will be happy to help you.<br />
* Ask John on [http://www.wolfire.com/contact Meebo]. Although John's time is a valuable, non-renewable resource, he will be happy to help you if you need to talk with someone on the team.<br />
<br />
''Note'': if you decide to request help anywhere please include relevant information such as:<br />
* Alpha Number<br />
* If you're running windows, mac or linux<br />
* what version your OS is<br />
* Relevant system information such as what graphics card your computer has, how Much RAM you have, etc.<br />
* Any Error messages that you see.<br />
<br />
===I can't access all of the GUI. The window crops important parts of the screen.===<br />
<br />
This turned up, when the default resolution was lowered from 1024x768 to 800x600. You can resolve this issue by changing the settings, either to a higher resolution or to full screen mode. Changing display settings is done in the 'config.txt'-file in the Overgrowth data folder.<br />
<br />
The first lines of the default config file should look like this:<br />
<pre><br />
screenwidth: 800<br />
screenheight: 600<br />
fullscreen: false<br />
</pre><br />
You can change the resolution by changing the values for screenwidth/screenheight and go to fullscreen mode by changing the 'false' to 'true'.<br />
<br />
=== When I load a Map... ===<br />
====... I get an error ====<br />
====... Overgrowth crashes ====<br />
==== ...That is a custom-made Map ====<br />
# Make sure that You typed the name correctly, including the *.xml ending<br />
# Make sure that it exists in Data/Levels/<br />
<br />
==Windows Specific Bugs==<br />
<br />
===Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ... ===<br />
This error applies to both Lugaru and Overgrowth.<br />
<br />
Symptom: When attempting to edit the config.txt file the following error message is displayed:<br />
cannot create the C:\program files\Overgrowth\Data\config.txt file. Make sure the path and file name are correct.<br />
<br />
Explanation: Windows Vista Likes to save its config file in a different location. As discussed in [http://forums.wolfire.com/viewtopic.php?f=7&t=4890&p=78033#p78033 this thread] on the forums, The file is actually stored in: C:/users/admin/app data/local virtual store/program files/Overgrowth/config.txt<br />
<br />
==Mac Specific Bugs==<br />
===I can't find the Data folder===<br />
With the mac version of overgrowth the Data folder is located within the application.<br />
You can access it by right clicking the "Overgrowth ##" application and choosing 'Show Contents", and then going to Contents/MacOS/Data<br />
<br />
To make future access easier right click 'Data' and choose 'Make Alias'. Now drag this alias out of the application, somewhere easy to find, your desktop for example.<br />
<br />
When you now try to open a file from within Overgrowth just navigate to the alias and you should have access to the Contents of the Data folder<br />
<br />
<br />
==Linux Specific Bugs==<br />
Bugs need to be added here<br />
<br />
===Does not exist===<br />
Oh noez! Currently there is no native Linux version of Overgrowth, but it's comming! However, in the meantime the Windows version can be run with Wine. It requires the Visual C++ 2005 libraries, which can be installed through [http://wiki.winehq.org/winetricks winetricks].</div>Jo-shadow