Configuring Overgrowth
While Overgrowth does not currently provide a way to adjust settings in game, users may adjust their configuration by modifying their
config.txt file. config.txt is located in: ((for Mac users) ~/Library/Application Support/Lugaru 2/Data/
Note: if you are using Lion, your library folder is hidden by default... in the finder, click the "Go" menu, then Press Option, and Library will appear in the list
(and for Windows users) My Documents\Wolfire\Overgrowth\Data, NOT Program Files\Wolfire\Overgrowth\Data!). The file is a plain text file that is readable
by any normal text editor (such as TextEdit for Mac or Notepad for Windows).
Settings
screenwidth: 800 - the game's horizontal resolution
screenheight: 600 - the game's vertical resolution
fullscreen: false - change this value to true in order to get Overgrowth to run in fullscreen mode
vsync: false - change this value to true in order to limit the frame rate of the game to the refresh rate of your monitor
multisample: 0
anisotropy: 0
post_effects: false
shaders: true
texture_reduce: 1
gamma_correct: true
fps_label: false - set this value to true to enable the in-game fps counter
sound_label: true
visible_raycasts: false
visible_sound_spheres: false
editor_mode: false - set this value to true in order to start the level editor by default (instead of taking player control)
invert_y_look: false
music: false - set this value to false to disable background music
media_mode: false -set this true to remove some menues in editor mode
baked_shadows: true set this false to use cascaded shadow maps (may be little slower but shadows are calculated in real time)
debug_key_presses: false
key[quit]: esc you can exit into editor mode or if you allready are in editor mode you can exit into level select menu
key[slow]: tab - ennables slow motion
key[fast]: \
key[crouch]: lshift
key[jump]: space
key[screenshot]: f7
key[console]: `
key[left]: a
key[right]: d
key[up]: w
key[down]: s
key[item]: e - grabs a nearby weapon
key[drop]: q - drops a weapon that you are holding
key[chat]: t
key[rclick]: rshift - for users having difficulty with the combat/weapon controls, it may be helpful to set this value to some other button (such as "e") in order allow better ease of use.
xbox_look_sensitivity: 1.5
xbox[jump]: RB
xbox[crouch]: LB
xbox[attack]: RT
xbox[grab]: LT
xbox[item]: A
xbox[drop]: X
controller[movex]: axis1
controller[movey]: axis2
controller[lookx]: axis5
controller[looky]: axis4
controller[jump]: button6
controller[crouch]: button5
controller[item]: button1
controller[drop]: button3
controller[attack]: axis3<-0.5
controller[grab]: axis3>0.5
Since alpha 150, external controller options have been added to the config.txt file. The following guide will help you configure your controller to properly work with Overgrowth.
Note: Currently the guide only targets Windows 7 users.
First, make sure your controller is plugged in to your computer.
Next, open the start menu and click on Control Panel (located on the right side). Once opened, make sure the view is set to Large Icons (switchable in the upper right corner). Select Devices and Printers.
You should see your controller listed under Devices. Right click it, and select Game Controller Settings. The Game Controllers window will appear. Make sure your controller is selected, then click on Properties.
Once again, a new window should appear - make sure that the view is set to the Test tab. In this view, you will be able to determine which physical button is mapped to each virtual button. Play around with your controller to confirm that everything is working properly, and take note of the button mappings.
Now navigate to and open up your config.txt file (as described above). Rearrange the mappings in the file to match your desired controller setup.
Once you have everything modified, save the config.txt file and launch Overgrowth in order to test the new configuration.