Difference between revisions of "Dialogue Editor"

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(Started rewriting page from a tutorial to more straight up technical documentation, since the tutorial part is covered in the "Dialogue" article)
m (Dialogue)
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== Dialogue ==
 
== Dialogue ==
Command: <code>say # "x" "m"</code>
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Command: <code>say # "n" "m"</code>
  
 
== Camera Position ==
 
== Camera Position ==

Revision as of 09:24, 30 January 2018

This is the technical documentation for the dialogue editor. It's used to create scenes with different camera angles, text and poses. It is commonly used to give context and progress the story in a level.

Before reading this article it's recommended that you read the Dialogue article to get a basic understanding of how dialogues work.

Dialogue

Command: say # "n" "m"

Camera Position

Command: set_cam tx ty tz rx ry rz

Character Position

Command: set_character_pos # x y z r

Pose

Command: send_character_message # "set_animation \"a\""

Eye, Head & Torso Movement

Command: send_character_message # "a"

Fading

Other Features

TODO: Add missing features