Difference between revisions of "Overgrowth tests"

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(New page: Alpha Regression Test: * General ** Main Menu *** Loading custom level ** pressing 8 sends in Robbert ** pressing 9 goes back to editor mode ** Ribbon Toolbar *** All buttons work * C...)
 
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* Multiplayer Server Browser
 
* Multiplayer Server Browser
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[[Category: Overgrowth]]
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[[Category: Secret Preorder Forum]]

Revision as of 22:02, 23 August 2010

Alpha Regression Test:



  • General
    • Main Menu
      • Loading custom level
    • pressing 8 sends in Robbert
    • pressing 9 goes back to editor mode
    • Ribbon Toolbar
      • All buttons work
  • Config File
    • Post Processing (post_effects:true)
    • Shader-free fallback (shaders:false)
  • Map Editor
    • loading objects
    • translating objects (with all combo's of alt, shift, control, left click and right click)
    • scaling objects (with all combo's of alt, shift, control, left click and right click)
    • rotating objects (with all combo's of alt, shift, control, left click and right click)
    • duplicating objects
    • deleting objects
    • Groups
      • grouping objects (ctrl g)
      • ungrouping objects (ctrl shift g)
      • sub-group selection (scroll wheel)
    • undo/redo works with convoluted sequences of changes
    • saving the currently selected batch of objects (ctrl shift s)
    • loading custom object batches (birdman?)
    • loading/saving maps (ctrl s)
  • Group Browser
    • level group hierarchy displays correctly
  • Inspector
    • correctly showing info specific to selected object
    • changing info modifies the object in the world
  • Scripting Editor
    • loading scripts
    • saving scripts
    • running scripts
  • Hotspot Browser
    • placing hotspots
    • hotspots execute correctly
  • Decal Editor
    • loading decals
    • translating decals
    • scaling decals
    • rotating decals
    • designating specific cast/no cast parameters for decals onto environment objects
    • deleting decals
    • undo/redo works with convoluted sequences of changes
  • Sky Editor
    • changing the skybox
    • moving the sun
    • scaling the sun to change the balance of ambient light versus direct light
    • changing the hue of the sun (by rotating the widget)
    • undo/redo works with convoluted sequences of changes
  • Shadows
    • Environment Shadows
    • calculating shadows
    • calculating ambient occlusion
    • direct shadows
    • ambient occlusion
  • Character shadows
    • character projects own shadow onto the ground
    • character self shadows
    • terrain shadows are applied to the character
  • Rigging Editor
    • loading previous skeletons
    • creating custom skeletons
      • joints
        • adding joints
        • moving joints
        • deleting joints
      • bones
        • adding bones
        • moving bones
        • deleting bones
      • undo/redo works with convoluted sequences of changes
    • skinning custom skeletons to meshes and opening the animation editor (ctrl - T)
  • Animation Editor
    • loading previous animations
    • creating custom animations
    • saving custom animations
    • undo/redo works with convoluted sequences of changes
  • Physics Editor
  • Movement
    • running
    • climbing
    • ragdolling
    • jumping
      • mid-air flip (front and back)
    • rolling
    • flipping
    • crouch walking
    • Walls
      • wall running (front and sideways)
      • wall jumping
      • wall flipping
  • Combat
  • Webkitten
    • urls load
  • Console
  • Multiplayer Server Browser