Difference between revisions of "Player Controls"
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| Space || Makes player jump.
| Space || Makes player jump.
Revision as of 15:24, 23 April 2011
'Cmd' refers to the '⌘' key on Macs, and the 'Ctrl' key on PCs. Add here when new alpha specific things are added: thank you!
OBS: remember that you need an active opponent to attack before Robbert or any of the chars will kick or punch. Press the Floppy Icon and add a character from the Character tab in the window that pops up.
|Forward||'w'||Moves player forward.|
|Backward||'s'||Moves player backward.|
|Left||'a'||Moves player left.|
|Right||'d'||Moves player right.|
|Crouch||shift||Makes player crouch, roll while moving.|
|Jump||Space||Makes player jump.|
|Ledge Grab||Space + Right Mousebutton||Makes player grab horizontal ledges.|
|Punch/Kick||Left Mousebutton||Punch and kick depending on if you stand still or move in a certain direction. Exact attack may change depending on the controlled character.|
|Pick Up a Weapon||Right Mousebutton||If you're close to a weapon object, picks it up. Letting go of the button drops the weapon. If it's let go during jump, it gets thrown out.|
|Active Block||tap Right Mousebutton||If you tap right mouse button as you're being attacked, you'll perform an active block that will leave your opponent open for a moment.|
|Judo Throw||hold Right Mousebutton||If you press and hold right mouse button as you're being attacked, you'll perform a counter throw on your opponent.|
|Leg Cannon||'LeftMouse' while in the air and near enemy||You'll kick with both legs towards the enemy's chest area, launching you towards the sky and your opponent to the ground.|
|Sweep||'LeftMouse' while crouched||Makes the player sweep the feet of enemies.|
|Respawn characters||'X'||Restores all characters to full health and wakes up any "unconscious" ones.|
|Change to a different character||'1' to '6'||Changes the playable character into one of six possible characters. The first four are different rabbits, the fifth one is a wolf, the sixth is Rabbot 2.0.|
|Normal/Active Ragdoll||'Z'||Puts all characters into ragdoll mode. At the moment, in Alpha 114, the ragdolls are the world famous Active ragdolls, which try to protect themselves from nearby objects. In previous alphas, Z button put all characters into normal ragdoll mode.|
|Pain-Animation||'N'||Makes the player and A.I fall to the ground in agony until you let go of the button. Added in Alpha 113, may disappear or change in future versions.|
|Normal Ragdolls||'M'||Makes the player and A.I fall to the ground like normal until you let go. This shortcut was added in Alpha 114 and was 'Z' previously. It may be changed back to '>' in a future alpha.|
|Animal voice Test||'V'||Plays a test voice phrase with lip sync. This shortcut was added in Alpha 117 and may disappear or change in future versions.|
|Activate Agressive A.I||'C'||The A.I added with the editor will now attack any hostiles assinged to them.|
|Bowing||'B'||Makes the player bow|
|Slo-motion||TAB||Slows down the whole game.|
|Speed up||'\'||Speeds everything up.|