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- 23:14, 29 January 2018 (diff | hist) . . (+2) . . m Shader Creation (→Reusing shader programs)
- 23:14, 29 January 2018 (diff | hist) . . (+1,141) . . Shader Creation
- 23:05, 29 January 2018 (diff | hist) . . (+13) . . m Shader Creation (→Special shader file names)
- 23:04, 29 January 2018 (diff | hist) . . (-82) . . m Shader Creation (→Special shader file names)
- 23:02, 29 January 2018 (diff | hist) . . (-20) . . m Shader Creation (→Special shader file names)
- 23:02, 29 January 2018 (diff | hist) . . (+494) . . Shader Creation (→How Overgrowth currently handle Shaders)
- 22:56, 29 January 2018 (diff | hist) . . (+1,742) . . Shader Creation (→How a shader works)
- 23:41, 18 January 2018 (diff | hist) . . (-172) . . m Shader And Weather Effects (→Set the value of GPU Particle Field to some of these tags)
- 23:41, 18 January 2018 (diff | hist) . . (-172) . . m Shader And Weather Effects (→Set the value of Custom Shader to some of these tags)
- 23:41, 18 January 2018 (diff | hist) . . (-608) . . Shader And Weather Effects (Remove warning about crashes - it should mostly be taken care of now)
- 02:01, 15 January 2018 (diff | hist) . . (-12) . . Lighting (→Shadow decals)
- 01:59, 15 January 2018 (diff | hist) . . (+152) . . Lighting (→Shadow decals)
- 01:57, 15 January 2018 (diff | hist) . . (0) . . N File:Shadow point lights shader enabled.png (current)
- 01:57, 15 January 2018 (diff | hist) . . (0) . . N File:Shadow point lights shader disabled.png (current)
- 01:55, 15 January 2018 (diff | hist) . . (+102) . . Lighting (→Shadow decals)
- 01:54, 15 January 2018 (diff | hist) . . (0) . . N File:Shadow point lights shader.png (current)
- 01:53, 15 January 2018 (diff | hist) . . (+93) . . Lighting (→Shadow decals)
- 01:50, 15 January 2018 (diff | hist) . . (0) . . N File:Ambient shadow decals.png (current)
- 01:48, 15 January 2018 (diff | hist) . . (+3,941) . . N Lighting (Created page with "{{stub}} == Sunlight == The sun allows you to cast dynamic, single-directional light throughout a level. You can use it to simulate either a sun (more direct light) or a moon (m...")
- 09:52, 12 January 2018 (diff | hist) . . (0) . . Character Control Script
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