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File:Example player spawn for checkpoints.jpg (1,919 × 1,136 (375 KB)) - 03:59, 18 November 2017
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File:Object parameter editor.png Shows the object parameter editor for a static object.(594 × 496 (346 KB)) - 23:14, 13 December 2016File:Hammer1.jpg ...armored opponents. This is the first clan specific weapon Aubrey has made for the dogs. Even though it may not be the most practical weapon, it is very c(520 × 222 (32 KB)) - 14:45, 15 February 2015File:Lugaruapril.png For use in her wiki page.(199 × 361 (102 KB)) - 16:32, 8 March 2018File:Lugarusarah.png For use in her wiki page.(199 × 361 (132 KB)) - 16:34, 8 March 2018File:Receiver icon small.png Logo for Receiver, taken from the Wolfire website. '''TODO:''' Upload a better image(128 × 122 (48 KB)) - 13:12, 9 March 2018File:Animation rig layers.png Cyan text is only for character rigging. White text is only for animation.(485 × 201 (13 KB)) - 04:46, 3 December 2023File:Rig params.gif How to access the skeleton parameters for custom properties and timeline data.(439 × 342 (258 KB)) - 03:35, 17 May 2023File:Convert normals tutorial.mp4 How to convert normal maps into tangent space for objects in Overgrowth.(12.05 MB) - 03:00, 18 May 2023