Difference between revisions of "Supported Video Cards"

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(Nvidia VIDEO CARD SECTION)
(NVIDIA VIDEO CARD SECTION)
 
(177 intermediate revisions by 90 users not shown)
Line 1: Line 1:
This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].
+
This is a list of video cards tested with the Overgrowth Alpha/Beta, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&t=6406 this thread].
  
 
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span>
 
<span style="color:#800080;">Unless Proven: Netbooks are NOT supported!</span>
Line 14: Line 14:
  
  
== '''ATI VIDEO CARD SECTION''' ==
+
== '''ATI/AMD VIDEO CARD SECTION''' ==
  
 
{|{{Table}}
 
{|{{Table}}
!Card
+
!Graphics Card
 
!Status
 
!Status
 
!Style
 
!Style
 
!OS
 
!OS
!Alpha tested
+
!Alpha Version Tested
 
!Submitter
 
!Submitter
!Confirmed by
+
!Confirmed By
 
!Notes
 
!Notes
 
!Screenshots
 
!Screenshots
 +
|-
 +
|ATI Mobility Radeon HD 5470
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Windows 7
 +
|a198
 +
|LordMetalhead
 +
|
 +
|Seems to work extremely well, especially if the graphic options are turned down, although, a few lag spikes did arise plus it freezes before the map loads for around half a minute to around 2 minutes.
 +
|
 
|-
 
|-
 
|ATI Mobillity Radeon HD 2500
 
|ATI Mobillity Radeon HD 2500
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Mobile
 
|Mobile
 
|Windows 7
 
|Windows 7
|a113
+
|113
 
|Numbie
 
|Numbie
 
|
 
|
Line 38: Line 48:
 
|-
 
|-
 
|ATI Mobillity Radeon HD 4500
 
|ATI Mobillity Radeon HD 4500
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Mobile
 
|Mobile
 
|Windows
 
|Windows
Line 45: Line 55:
 
|TehFifthHorseman
 
|TehFifthHorseman
 
|Runs at a decent speed with Turner + 4 bots max, then drops off.
 
|Runs at a decent speed with Turner + 4 bots max, then drops off.
 +
|
 +
 +
|-|-
 +
|ATI Mobility Radeon HD 4500/5100 Series
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Windows 7
 +
|207
 +
|EPR89
 +
|
 +
|It runs alright. Didn't notice any visual errors. Performance is not great, but my processor could be a factor here as well. Consider deactivating detailobjects.
 +
|
 +
 +
|-
 +
|ATI Mobillity Radeon HD 4570
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Windows 7 32bit
 +
|167-177
 +
|Windlord
 +
|
 +
|30-40fps at 1280x768 (Windowed)
 
|
 
|
  
 
|-
 
|-
 
|ATI Mobillity Radeon HD 5870
 
|ATI Mobillity Radeon HD 5870
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Mobile
 
|Mobile
 
|Windows
 
|Windows
Line 59: Line 91:
  
 
|-
 
|-
|ATI Radeon HD 2400
+
|ATI Radeon HD 6670
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7
 +
|192 - 200
 +
|Digital-K9
 +
|
 +
|Works fine most of the time at medium to high quality but begins to struggle when more then 4 characters or foliage are on screen. On the average map it will churn out between 30 and 60 FPS. On more detailed maps including foliage and more characters it may hover from 9 and 15 FPS.
 +
|
 +
 
 +
|-
 +
|ATI Radeon HD 5870
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Mac OS 10.6.8, Windows 7
 +
|All
 +
|Anton
 +
|
 +
|
 +
|
 +
 
 +
|-
 +
|ATI Radeon HD 5870
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows
 +
|111
 +
|cesarin
 +
|
 +
|Works, Up to 380 to 80 Fps depending on number of characters on screen.
 +
|
 +
 
 +
|-
 +
|ATI Radeon HD 2400 XT
 +
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
|Mac 10.6.4
+
|Mac OS X 10.6.4
 
|91
 
|91
 
|Spinnacre
 
|Spinnacre
Line 71: Line 136:
 
|-
 
|-
 
|ATI Radeon HD 2600
 
|ATI Radeon HD 2600
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|
 
|
Line 82: Line 147:
 
|-
 
|-
 
|ATI HD 3200
 
|ATI HD 3200
|style="background: #5d1000; color:#fff;"|Very Poor
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 +
|Windows 7
 +
|134
 +
|Trench
 
|
 
|
|79
+
|30-70 fps on 800x600
|iDiedByCyanide
 
|
 
|3-6FPS, ground is very blurry, only ground, no prefabs.
 
 
|
 
|
  
 
|-
 
|-
 
|ATI HD 3300 IGP (AMD 790GX)
 
|ATI HD 3300 IGP (AMD 790GX)
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|
 
|
Line 104: Line 169:
 
|-
 
|-
 
|ATI HD 3870 (Saphire Ed.)
 
|ATI HD 3870 (Saphire Ed.)
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|
 
|
Line 115: Line 180:
 
|-
 
|-
 
|ATI Radeon HD 4350
 
|ATI Radeon HD 4350
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
|
+
|Windows 7 x64
 
|79
 
|79
 
|cody
 
|cody
 
|
 
|
|
+
|Acer Aspire M3800
 
|
 
|
  
 
|-
 
|-
 
|ATI Radeon HD 4850
 
|ATI Radeon HD 4850
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|
 
|
Line 137: Line 202:
 
|-
 
|-
 
|ATI Radeon HD 4870
 
|ATI Radeon HD 4870
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|
 
|
Line 148: Line 213:
 
|-
 
|-
 
|ATI Radeon HD 4870 x2 2GB
 
|ATI Radeon HD 4870 x2 2GB
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
|Windows 7 64-bit
+
|Windows 7 x64
 
|79, 113
 
|79, 113
 
|Dudeman
 
|Dudeman
 
|Kayouu
 
|Kayouu
 +
|
 +
|
 +
 +
|-
 +
|ATI Radeon HD 4870
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7
 +
|109
 +
|Vox
 +
|
 
|
 
|
 
|
 
|
Line 159: Line 235:
 
|-
 
|-
 
|ATI Radeon HD 4890  
 
|ATI Radeon HD 4890  
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|
 
|
Line 170: Line 246:
 
|-
 
|-
 
|ATI Radeon HD 5670
 
|ATI Radeon HD 5670
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|
 
|
 
|79
 
|79
 
|pancakewagon
 
|pancakewagon
 +
|Ottster
 
|
 
|
 
|
 
|
 +
 +
|-
 +
|ATI Radeon HD 5700
 +
|style="background: #5d1000; color:#fff;"|Very Poor
 +
|Desktop
 +
|Windows 7 x64
 +
|178
 +
|Courior
 +
|
 +
|Frame rate drops when more than 4 bots are introduced are if too many different art assets are being used
 
|
 
|
  
 
|-
 
|-
|AMD Radeon HD 6850
+
|ATI Radeon HD 5700 (Crossfire x2)
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 +
|Windows 7 x64
 +
|201
 +
|Gordonchiefsack
 +
|
 +
|Works great! A stable 60-50 fps with up to 6 bots
 
|
 
|
 +
 +
|-
 +
|ATI Radeon HD 5770 (1GB)
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 x64
 +
|144
 +
|joepsz
 +
|Diddy500
 
|
 
|
|Timbo59
+
|
 +
 
 +
|-
 +
|ATI Radeon HD 6370M (1GB)
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Windows 7
 +
|204
 +
|GumoVitya
 +
|
 +
|Working, but you should lower the setting using a launcher. Also big fps drops when you "become a ragdoll" and when effects hits the engine. Not the best graphic card that's for sure. ~40FPS dropping to 5-15FPS. Old computer and graphic card torture so it might be better with yours.
 +
|
 +
|-
 +
|AMD Radeon HD 6520G Discrete-Class Graphics
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|HP Pavilion dv6-6110US
 +
|Windows 7
 +
|200
 +
|BeachBiker
 +
|
 +
|A bit slow, but somewhat playable. Tested with: AMD Quad-Core A6-3400M Accelerated CPU, 4MB L2 Cache, 4GB DDR3.
 +
|
 +
|-
 +
|AMD Radeon HD 6750M (512 mb)
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile (Macbook Pro Late 2011)
 +
|Mac OS X 10.7.3
 +
|163 / 164
 +
|hcts
 +
|
 +
|100-150 Fps in most levels with 720p. 40-50 Fps in "Patchy Highlands". No crashes as of yet.
 +
|
 +
 
 +
|-
 +
|AMD Radeon HD 6800
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 x64
 +
|166
 +
|Blackllama79
 
|
 
|
 
|
 
|
 
|
 
|
  
ATI HD Radeon  
+
|-
 +
|AMD Radeon HD 6850
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 x64
 +
|191
 +
|Timbo59
 +
|CarbonRevenge
 +
|Hits over 200 FPS maxed out and runs flawlessly in 1080p.
 +
|1080p Screenshots: http://i.imgur.com/MUSth.jpg http://i.imgur.com/kBirB.jpg http://i.imgur.com/FYL3Q.jpg
 +
 
 +
 
 +
|-
 +
|MSI Radeon HD 6850 PE-OC Edition
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 Home Premium x64 / Windows 8 Pro x64
 +
|a140 ~ present
 +
|T3RR0RH4WK
 +
|
 +
|Runs great in 1080p with AMD Catalyst 11.8 to 12.4; tested those drivers during those phases of alpha builds. Averaging around a solid 75 FPS almost non-stop.
 +
|
  
 
|-
 
|-
 
|AMD Radeon HD 6870
 
|AMD Radeon HD 6870
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
|Windows 7 64-bit
+
|Windows 7 x64
|109,111-1
+
|109, 111-1
 
|Buglish
 
|Buglish
 
|burny209
 
|burny209
 
|
 
|
 +
|
 +
|-
 +
|AMD Radeon HD 6950 2GB
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 x64
 +
|150 - 197
 +
|FireDart
 +
|Unh0ly
 +
|Graphical performance remains good at very high resolutions (1920x1080 usually @ texture_reduce: 0). Alpha 180 has fixed Bots/fighting/ragdolls framerate issue
 +
|[http://i.imgur.com/Utwp6.jpg a157] [http://i.imgur.com/CEcde.jpg a158] [http://i.imgur.com/JpnTv.jpg a159] [http://i.imgur.com/X4987.jpg a160] [http://i.imgur.com/jK1ch.jpg a161] [http://i.imgur.com/C5nxq.jpg a162] [http://i.imgur.com/2PUR8.jpg a163] [http://i.imgur.com/Ddb7T.jpg a164] [http://i.imgur.com/DF0Q4.jpg a165] [http://i.imgur.com/OQ7Hu.jpg a166] [http://i.imgur.com/FQMML.jpg a170] [http://i.imgur.com/Fac6D.jpg a171]
 +
|-
 +
|AMD Radeon HD 6950 2GB (x2 Crossfire)
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 x64
 +
|144
 +
|Tonjevic
 +
|
 +
|Graphical performance remains good up to very high resolutions. As above, bots and ragdolls tend to kill the framerate, but one presumes the bottleneck here is the CPU, and not the video hardware.
 +
|
 +
|-
 +
|AMD Radeon HD 6490M (256 MB GDDR5)
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Mac OS X 10.6.8
 +
|141-145
 +
|jewjitsu
 +
|
 +
|As above, bots and ragdolls tend to kill the framerate, but one presumes the bottleneck here is the CPU, and not the video hardware
 
|
 
|
  
 
|-
 
|-
|ATI Radeon X1600
+
|ATI Radeon HD X1600
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Mobile
 
|Mobile
|Mac 10.6.6
+
|Mac OS X 10.6.6
 
|112
 
|112
 
|Kroc
 
|Kroc
 +
|
 +
|
 +
|
 +
|-
 +
|ATI HD 3200 IGP
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|mobile
 +
|
 +
|
 +
|tonman12
 +
|
 +
|won't load red shards
 +
|
 +
|
 +
 +
|-
 +
|ATI Mobillity Radeon HD 6990
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Windows 7 ultimate x64
 +
|169
 +
|Thomas7
 +
|
 +
|
 +
 +
|-
 +
|ATI Radeon HD 6970
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 Ultimate x64
 +
|169
 +
|Thomas7
 +
|
 +
|
 +
 +
|-
 +
|ATI Radeon HD 7870 GHz edition
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 Ultimate x64
 +
|175
 +
|Duulis
 +
|
 +
|At fullscreen resolution of 1360x768 with all settings maxed, 120 fps when no enemies around, 80 fps in combat. No visible bugs in graphics.
 +
|
 +
 +
|-
 +
|ATI Radeon HD 4770
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 x64
 +
|165
 +
|rakiru
 +
|
 +
|At 1920x1080, runs at 150-350 fps normally, but drops to 10-60 fps when NPCs are added, and down to 1-10 fps during combat (even when running away). [[User:Rakiru#My_computer|Rest of computer is fairly high-end]].
 +
|
 +
 +
|-
 +
|AMD Radeon HD 6570
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 Professional x64
 +
|191
 +
|gardrek
 +
|
 +
|
 +
|
 +
 +
|-
 +
|AMD Radeon HD 7850
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Linux Mint 14 MATE x64
 +
|195
 +
|Roshless
 +
|
 +
|~60-120 fps @ 1920x1080 8xAA 8xAF / with ~8 NPCs fighting drops to ~15-30 [http://wiki.wolfire.com/index.php/User:Roshless my computer specs]
 +
|[http://i.imgur.com/NYOkzeK.jpg a195] [http://i.imgur.com/OCRTSsu.jpg a195]
 +
 +
|-
 +
|AMD Radeon HD 7950
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 x64
 +
|191
 +
|Rem
 +
|
 +
|150-250 fps @ 1920x1080 2xAA 8xAF, frame drops below 30 fps with around 15+ NPCs fighting.
 +
|
 +
 +
|-
 +
|AMD Radeon HD 7950 (2x CrossfireX)
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 x64
 +
|194
 +
|CrazeeWeegeMan47 (aka. CrazyBubba64)
 +
|
 +
|60+ FPS on all highest settings @ 1920x1080. According to MSI afterburner, it only uses about 50% of one GPU.
 +
|
 +
 +
|-
 +
|Sapphire Radeon HD 7950 3GB Toxic Edition
 +
|style="background: #40BF00; color:#fff;"|Testing
 +
|Desktop
 +
|Windows 7 x64
 +
|a198
 +
|Zayev
 +
|
 +
|Catalyst 13.3 Beta(Testing with a core clock of 1100MHz and Memory clock at 1450MHz)
 +
|
 +
 +
|-
 +
|Sapphire Radeon HD 7950 3GB Dual-X Edition
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 8 Pro x64
 +
|a192 ~ present
 +
|T3RR0RH4WK
 +
|
 +
|120-250~ FPS @ 1920x1080 at current maximum supported settings with AMD Catalyst 12.10 to 12.11 beta 11 drivers. Game runs well, perfectly stable and only fluctuates during heavy combat with the occasional bunch-up of NPCs.
 +
|Some screenshots via Imgur: http://imgur.com/a/FpS4K#0
 +
 +
|-
 +
|Sapphire Radeon HD 7770 OC'd Edition
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 x64
 +
|194
 +
|hyretic
 +
|
 +
|Tested at 1920x1080
 +
|
 +
 +
|-
 +
|AMD Radeon HD 5850
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Unknown
 +
|Unknown
 +
|McDjuady
 
|
 
|
 
|
 
|
 
|
 
|
  
 +
|-
 +
|AMD Radeon HD 5850
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows XP
 +
|106
 +
|Wascally Wabbit
 +
|
 +
|
 +
|
 +
 +
|-
 +
|AMD Radeon HD 5850
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 Home Premium 64-bit
 +
|Unknown
 +
|Wascally Wabbit
 +
|
 +
|Gets around 250fps on the Eroded Plateau level at 1920x1080. :) Everything looks good. :)
 +
|
 +
 +
|-
 +
|AMD FirePro M5950
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Windows 7 Professional 64-bit
 +
|193
 +
|Concor
 +
|
 +
|
 +
|
 +
 +
|-
 +
|ATI Radeon Xpress 200
 +
|style="background: #5d1000; color:#fff;"|Very Poor
 +
|Desktop
 +
|Windows XP
 +
|111
 +
|Vibhor
 +
|
 +
|The game speeds up to normal when the player jumps but slows when running and also the land texture is green and black instead of normal
 +
 +
|-
 +
|AMD R9 290<br />Uber Mode
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 Home Premium x64
 +
|203 - 205
 +
|FireDart
 +
|
 +
|'''Resolution:''' 1920x1080 '''Texture:''' Max '''Mutlisample/Anisotropy:''' 8x '''Others:''' Maxed<br />
 +
'''Average FPS''' 150 ~ 200<br />
 +
Grass Beach & Arena fps is about 50 ~ 70 fps average with 4+ bots.
 +
|[http://imgur.com/a/cDOHL a205 / Catalyst 14.3 Beta]
 
|}
 
|}
  
== '''Nvidia VIDEO CARD SECTION''' ==
+
== '''NVIDIA VIDEO CARD SECTION''' ==
  
 
{|{{Table}}
 
{|{{Table}}
 
!Card
 
!Card
 
!Status
 
!Status
!Style
+
!Type
 
!OS
 
!OS
!Alpha tested
+
!Alpha Version
!Submitter
+
!Submitted by
 
!Confirmed by
 
!Confirmed by
 
!Notes
 
!Notes
Line 231: Line 618:
 
|-
 
|-
 
|NVIDIA GeForce 320M
 
|NVIDIA GeForce 320M
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Mac OS X 10.6.7 & Windows 7 Pro x64 (Bootcamp)
 +
|129
 +
|viemmsakh
 +
|
 +
|As noted below with similiar gfx card game runs beautifully.
 +
|[http://www.youtube.com/watch?v=Rd6e7ZChitw youtube]
 +
 
 +
 
 +
|-
 +
|NVIDIA GeForce 320M
 +
|style="background: #40BF00; color:#fff;"|Working
 
|Mobile
 
|Mobile
 
|Mac OS X 10.6.6
 
|Mac OS X 10.6.6
Line 238: Line 637:
 
|Archangelus
 
|Archangelus
 
|Surprisingly good 60-100 fps @ fullscreen 1366x768 post processing: 1; anisotropy: 1; multisampling not supported; MacbookAir 11" 1.4GHz.
 
|Surprisingly good 60-100 fps @ fullscreen 1366x768 post processing: 1; anisotropy: 1; multisampling not supported; MacbookAir 11" 1.4GHz.
 +
|
 +
 +
 +
|-
 +
|NVIDIA Geforce GTX 460m
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Windows 7 Home
 +
|165
 +
|TheCruzmeister
 +
|
 +
|Runes nicely at around 30-50 fps at 1920 by 1080 with everything maxed. Specs: Intel i7-720 1.7ghz, 8gb RAM at 800mhz (quite slow) 1tb 5400RPM HHD, Asus G73JW series laptop
 +
|
 +
 +
|-
 +
|NVIDIA GeForce GT525M
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Windows 7 Professional
 +
|201
 +
|GrinningColossus
 +
|
 +
|Consistent 45fps in Stucco Courtyard Arena at 1366x768 maxed. Drops below 20fps in dense detail-grass. Intel i7-2630QM 2.0GHz, 6GB RAM. Dell XPS L502x.
 +
|
 +
 +
|-
 +
|NVIDIA GeForce 540M
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Windows 7 Home Premium
 +
|163
 +
|Crazeeweegeman47
 +
|Xtrit
 +
|Runs smoother than most other games, only expierence lag when it's an in-game bug. Specs: Intel i7 Quad core 2.2-3.2Ghz, 8GB RAM, 1GB VRAM, 640GB 5400RPM HDD, Sony VAIO F series Laptop
 +
|
 +
 +
|-
 +
|NVIDIA GeForce GT555M
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Windows 7 Home Premium
 +
|175
 +
|RandomPixel
 +
|
 +
|Runs pretty smooth without hiccups. 1920x1080, 16xAF, no AA
 +
|
 +
 +
|-
 +
|NVIDIA GeForce GTX 560M
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Windows 7 Home Premium
 +
|190
 +
|Thefuzzyman
 +
|
 +
|Runs well, averages at 60 FPS. Tested on 1600x900 with no AA.
 
|
 
|
  
Line 251: Line 706:
 
|
 
|
  
 +
|-
 +
|nVidia GeForce GT 610
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7
 +
|201
 +
|BaalBeau
 +
|
 +
|FPS: 40-150
 +
|
  
 
|-
 
|-
Line 261: Line 726:
 
|
 
|
 
|
 
|
 +
|
 +
 +
|-
 +
|nVidia GeForce GT 750M
 +
|style="background: #5d1000; color:#fff;"|Very Poor
 +
|Desktop
 +
|OS X Yosemite 10.10.4
 +
|209
 +
|Heytherepalheehee
 +
|
 +
|Brand new iMac bought in December. Old one was from 2008 and ran Overgrowth just fine, will check for graphics card information later. Transferred all files onto this one, Overgrowth was behaving poorly with less than 10 FPS. Occasionally opens levels in the editor and reads "Undefined" in the corner before switching to Rabbot. Thought that it might have something to do with the system transfer, so I got a Steam key and downloaded it from there. Runs exactly the same, except now I've lost the ability to see community content. Should be tested
 
|
 
|
  
Line 276: Line 752:
 
|-
 
|-
 
|nVidia GeForce 7900
 
|nVidia GeForce 7900
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|
 
|
Line 287: Line 763:
 
|-
 
|-
 
|nVidia GeForce 8500 GT
 
|nVidia GeForce 8500 GT
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|Windows 7
 
|Windows 7
Line 298: Line 774:
 
|-
 
|-
 
|nVidia GeForce 8600
 
|nVidia GeForce 8600
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|Windows 7
 
|Windows 7
Line 304: Line 780:
 
|nutcracker
 
|nutcracker
 
|YuroFoxclaw
 
|YuroFoxclaw
 +
|
 +
|
 +
 +
|-
 +
|nVidia GeForce 8600 GS
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows Vista
 +
|139
 +
|Razura
 +
|
 
|
 
|
 
|
 
|
Line 309: Line 796:
 
|-
 
|-
 
|nVidia GeForce 8600M GT
 
|nVidia GeForce 8600M GT
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Mobile
 
|Mobile
 
|
 
|
Line 316: Line 803:
 
|
 
|
 
|
 
|
 +
|
 +
 +
|-
 +
|nVidia GeForce 8800 GTX
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 64-bit
 +
|175
 +
|OlJimGrizzigsby
 +
|
 +
|Can cause overheating problems (90c+ temps), had to underclock to run safely, although this may be just my card/environment.
 
|
 
|
  
 
|-
 
|-
 
|nVidia GeForce 8800 GTS
 
|nVidia GeForce 8800 GTS
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|
 
|
Line 331: Line 829:
 
|-
 
|-
 
|nVidia GeForce 9400M
 
|nVidia GeForce 9400M
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Mobile
 
|Mobile
|Mac 10.6.4
+
|Mac OS X 10.6.4
 
|90
 
|90
 
|k123dave
 
|k123dave
 
|jo-shadow
 
|jo-shadow
 +
|0-5 FPS when vegetation, grass, or blood is drawing. 0-1 FPS on some busy levels. (Lion 10.7.4, a183 -bennyp). Under OS X, Overgrowth only calls the OpenGL 2.1 spec. OG needs to explicitly call 3.3 Core on OS X.
 +
|
 +
 +
|-
 +
|nVidia GeForce 9500 GT
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7
 +
|179
 +
|hibbe
 +
|diogo
 
|
 
|
 
|
 
|
  
 
|-
 
|-
|nVidia GeForce 9400M
+
|nVidia GeForce 9500 GT
|Working
+
|style="background: #40BF00; color:#fff;"|Working
|Mobile
+
|Desktop
|Windows 7
+
|Windows XP 32-bit
|90
+
|189
|k123dave
+
|Jaz
|jo-shadow
 
 
|
 
|
 +
|On levels with little activity, over 60fps. In heavy combat, or levels containing excessive high-poly objects, framerate can drop below 10 fps.
 
|
 
|
  
 
|-
 
|-
 
|nVidia GeForce 9600M GT
 
|nVidia GeForce 9600M GT
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Mobile
 
|Mobile
 
|
 
|
Line 364: Line 873:
 
|-
 
|-
 
|nVidia GeForce 9800M GT
 
|nVidia GeForce 9800M GT
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Mobile
 
|Mobile
 
|
 
|
Line 375: Line 884:
 
|-
 
|-
 
|nVidia GeForce 9800 GT
 
|nVidia GeForce 9800 GT
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
|Windows 7 64 bit
+
|Windows 7 64-bit
 
|91
 
|91
 
|Silverfish
 
|Silverfish
Line 386: Line 895:
 
|-
 
|-
 
|nVidia GeForce 9800 GTX
 
|nVidia GeForce 9800 GTX
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|
 
|
Line 397: Line 906:
 
|-
 
|-
 
|nVidia GTX 260 Core 216 (BFG)
 
|nVidia GTX 260 Core 216 (BFG)
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|
 
|
Line 408: Line 917:
 
|-
 
|-
 
|nVidia GeForce GTS 250
 
|nVidia GeForce GTS 250
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|
 
|
Line 419: Line 928:
 
|-
 
|-
 
|nVidia GeForce GTX 260
 
|nVidia GeForce GTX 260
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|
 
|
Line 427: Line 936:
 
|
 
|
 
|
 
|
 +
 +
 +
|-
 +
|nVidia GeForce GTX 280
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 Enterprise
 +
|167
 +
|alividlife
 +
|
 +
|Good frame-rates at 1920x1200, 30-60 FPS, around lots of clutter it gets to a crippling 1 FPS
 +
|
 +
  
 
|-
 
|-
 
|nVidia GeForce GTX 285
 
|nVidia GeForce GTX 285
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|
 
|
Line 442: Line 964:
 
|-
 
|-
 
|nVidia GeForce GTX 285
 
|nVidia GeForce GTX 285
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|Mac OS X 10.6.4
 
|Mac OS X 10.6.4
Line 453: Line 975:
 
|-
 
|-
 
|nVidia GeForce GTX 295
 
|nVidia GeForce GTX 295
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|Windows 7
 
|Windows 7
 
|106
 
|106
 
|Steff0o
 
|Steff0o
|
+
|Sovereign
 
|
 
|
 
|
 
|
Line 464: Line 986:
 
|-
 
|-
 
|nVidia GeForce 330M
 
|nVidia GeForce 330M
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Mobile
 
|Mobile
|OSX 10.6.5
+
|Mac OS X 10.6.5, 10.8.2
|109
+
|109, 192
|Lynge
+
|Lynge, Jixie
 +
|
 +
|
 
|
 
|
 +
 +
|-
 +
|nVidia GeFore GT 430
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows Vista x64
 +
|145
 +
|NickAmes
 
|
 
|
 +
|Using ASUS ENGT430, with nVidia drivers 267.85
 
|
 
|
  
Line 483: Line 1,016:
 
|Crashes, thinks the card doesn't support shaders
 
|Crashes, thinks the card doesn't support shaders
 
|
 
|
 +
 +
|-
 +
|nVidia GeForce GTS 450
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 x64
 +
|146
 +
|ncr100
 +
|
 +
|Driver v267.59
  
 
|-
 
|-
Line 497: Line 1,040:
 
|-
 
|-
 
|nVidia GeForce GTX 460 1GB
 
|nVidia GeForce GTX 460 1GB
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
|Mac OSX 10.6.5
+
|Mac OS X 10.6.5; Windows 7 Home Premium
|112
+
|112; 166
 
|PacketCollision
 
|PacketCollision
|
+
|SalamiPizza
|Hackintosh Core i5, 2.93Ghz.  Seems to run perfectly.
+
|Hackintosh Core i5, 2.93Ghz.  Seems to run perfectly. ; driver version: 290.53
 +
150fps, in idle 200fps
 
|
 
|
  
 
|-
 
|-
 
|nVidia GeForce GTX 470
 
|nVidia GeForce GTX 470
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|
 
|
|79
+
|131
 
|FluxCapacitor
 
|FluxCapacitor
|Numbie /a117
+
|Numbie
 +
|
 +
|
 +
 
 +
|-
 +
|NVIDIA GeForce GTX 480
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 x64
 +
|163
 +
|Vinnythepizzaguy
 +
|
 +
|
 +
|
 +
 
 +
|-
 +
|NVIDIA GeForce GTX 550 Ti
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 x64
 +
|174
 +
|Rovert
 +
|Mattano
 +
|Runs very well. No graphical hiccups encountered.
 +
|
 +
 
 +
|-
 +
|NVIDIA GeForce GTX 550 Ti
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows XP SP3 / Windows 7 Ultimate 64 bit / Windows 8.1 Pro 64 bit
 +
|201
 +
|Denhonator
 +
|
 +
|Combined with a good processor, runs smoothly. (I have 3.8 GHz Quad-core)
 +
|
 +
 
 +
|-
 +
|nVidia Geforce GTX 560 2gb
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 x64
 +
|163
 +
|AlbinoNinja
 +
|
 +
|Worked great, ranging from 400-600fps in normal play.
 +
|
 +
 
 +
|-
 +
|nVidia GeForce GTX 560 Ti
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 x64
 +
|168
 +
|Demonofloom
 +
|Poultron
 +
|Sometimes drops to very low FPS; can't seem to figure out what causes this, possibly related to some particles
 +
|
 +
 
 +
|-
 +
|nVidia GeForce GTX 560 Ti
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Arch Linux x86_64 (K:3.14.4.1, X:1.15.1, Nvidia driver:337.19)
 +
|205
 +
|Vinibo
 +
|
 +
|Always over 80 FPS with AA x8 on 1920*1080 display.
 +
|
 +
 
 +
|-
 +
|nVidia GeForce GTX 570
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 x64
 +
|179
 +
|AngryAmoeba
 +
|SteelRaven7
 +
|179 fixed lag spikes when in combat directly after loading the map.
 +
|
 +
 
 +
|-
 +
|nVidia GeForce GTX 570M
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Windows 7 x64
 +
|190
 +
|thelinx
 +
|
 +
|
 +
|
 +
 
 +
|-
 +
|nVidia GeForce GTX 580
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows Vista x64
 +
|139
 +
|Nonakesh
 +
|
 
|
 
|
 
|
 
|
Line 519: Line 1,162:
 
|-
 
|-
 
|nVidia GeForce 210
 
|nVidia GeForce 210
|Working
+
|style="background: #40BF00; color:#fff;"|Working
 
|Desktop
 
|Desktop
 
|Windows XP SP3; 32-bit
 
|Windows XP SP3; 32-bit
Line 526: Line 1,169:
 
|
 
|
 
|Works flawlessly in windowed-mode (800x600, 720x480) and slows only slightly when in full-screen (1280x720, 1366x768)
 
|Works flawlessly in windowed-mode (800x600, 720x480) and slows only slightly when in full-screen (1280x720, 1366x768)
 +
|
 +
 +
|-
 +
|nVidia GeForce 210
 +
|style="background: #5d1000; color:#fff;"|Very Poor
 +
|Desktop
 +
|Windows Vista 64-bit
 +
|177
 +
|Ixaszi
 +
|
 +
|Certain maps load up, stuttering occasionally, some maps crash it.
 
|
 
|
  
Line 539: Line 1,193:
 
|
 
|
  
 +
|-
 +
|nVidia GeForce GTX 580
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 64-bit
 +
|166
 +
|Shippage
 +
|
 +
|Works perfectly fine, no errors.
 +
|
 +
 +
|-
 +
|nVidia GeForce GTX 680
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 64-bit
 +
|184
 +
|malluk
 +
|
 +
|Works well. Framerate drops no lower than 200 fps during busy scenes (1920x1200 Windowed).
 +
|
 +
 +
|-
 +
|nVidia GeForce GTX 680
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 32-bit
 +
|184/5/6
 +
|12sea21
 +
|
 +
|Works very well, there is barely any lag (noticed maybe once in my 10ish hours of playing).
 +
|
 +
 +
|-
 +
|nVidia GeForce GTX 670
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 64-bit
 +
|194
 +
|Dillo
 +
|
 +
|Very smooth, always over 200 fps, only dips when there are lots of enemies. Running full screen 1920x1080.
 +
|
 +
 +
|-
 +
|Nvidia GeForce GTX 275
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Gentoo 64 Bit, Windows 7 64 Bit
 +
|196
 +
|Surak
 +
|
 +
|Very smooth, steady 60 fps. Running full screen 1920x1080.
 +
|
 +
 +
|-
 +
|nVidia GeForce GTX 660ti
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 64-bit
 +
|198
 +
|T6kke
 +
|
 +
|
 +
|
 +
 +
|-
 +
|nVidia GeForce GT230
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 7 Ultimate 64-bit
 +
|201
 +
|Seth-Rah
 +
|
 +
|Runs stabily on 800*600 fullscreen with medium texture quality set in SUM Launcher
 +
 +
|-
 +
|nVidia GeForce GT 1030
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 10 pro x64 bits
 +
|b5.03
 +
|ozkarcx
 +
|
 +
|runs very nice in 1920 x 1080 (high or medium settings)
 +
 +
|-
 +
|nVidia GeForce GTX 750 ti
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 10 pro 64-bit
 +
|Beta 2
 +
|lcomstive
 +
|
 +
|Steady 60+ frames on max settings at 1080p
 +
|
 +
|
 +
 +
|-
 +
|nVidia GeForce GTX 780
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 8 pro 64-bit
 +
|201
 +
|csos95
 +
|
 +
|Steady 60fps on max settings and 1440p monitor.
 +
|
 +
|
 +
 +
|-
 +
|nVidia GeForce GTX 780ti
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 8.1 64-bit
 +
|202
 +
|oleerik
 +
|
 +
|120fps with no problems at 1920x1080
 +
|
 +
 +
|-
 +
|nVidia GeForce GTX 650 Ti
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 8 64 bit
 +
|207
 +
|Retarded Username
 +
|
 +
|Highest settings but AA disabled. 20-40 FPS in Forest Hills at a 1920x1080 resolution.
 +
|
 +
 +
|-
 +
|nVidia GeForce GTX 770
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 8.1 64-Bit
 +
|206/207
 +
|Hionimi
 +
|
 +
|Highest settings, 1920 x 1080, with or without Anti-Aliasing. 60 Frames per second easily.
 +
|
 +
 +
|-
 +
|MSI GeForce GTX 760 - Gaming series - OC Edition.
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 8 Pro 64 bit
 +
|204
 +
|SilasAlroe
 +
|
 +
|1920*1080, VSync off, Detail objects on, AA x8, Anisotrupy x8, Full texture detail, Post effects on, Gamma correction on and Gpu skinning on. ~150 FPS in Patchy Highlands with baked shadows on, ~50-60 without. ~230 FPS in Impressive Mountains. ~200 with baked shadows off. The card was running in silent mode, ~1163 MHZ.
 +
|
 +
 +
|-
 +
|MSI GeForce GTX 960 4GB Edition.
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 10 Pro 64-bit
 +
|217
 +
|Duulis
 +
|
 +
|1920*1080, VSync off, Detail objects on, AA x8, Anisotrophy x8, Full texture detail, Post effects on, Gamma correction on and Gpu skinning on. Barely dips under 150 FPS in Impressive Mountains, mostly hovering around 180-200 FPS.
 +
|
 +
 +
|-
 +
|MSI GeForce GTX 970 4GB
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 10 Pro 64-bit
 +
|Beta 2
 +
|derGarrett
 +
|
 +
|1920*1080, High settings, exact FPS unknown but no lags at all
 +
|
 +
 +
|-
 +
|nVidia GeForce GTX 980 Ti
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Desktop
 +
|Windows 10 64-Bit
 +
|209
 +
|Hionimi
 +
|
 +
|Highest settings, 1920 x 1080, with or without Anti-Aliasing. Advised to turn on VSync or game will render at 500+ FPS and cause the coils on GPU to squeal, not harmful, just annoying.
 
|}
 
|}
  
Line 572: Line 1,411:
 
|79
 
|79
 
|Sorin
 
|Sorin
 +
|Tonjevic
 +
|No Shader Support.
 +
|
 +
 +
|-
 +
|Intel HD Graphics 3000
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Mac OS X 10.6
 +
|182
 +
|Otter.
 +
|slime
 +
|MacBook Pro
 
|
 
|
|No Shader Support.
+
 
 +
|-
 +
|Intel HD Graphics 3000
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Windows 7 64-bit
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|180
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|7794
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|
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|running 1366x768 and works fine.
 
|
 
|
  
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|No shader support.
 
|No shader support.
 
|
 
|
 +
 +
|-
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|Intel GMA 4500MHD
 +
|style="background: #5d1000; color:#fff;"|Very Poor
 +
|Mobile
 +
|
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|131
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|style="color:#800080;"|mgol
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|
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|slow, <1 FPS at 800x600
 
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|cody
 
|cody
 
|No shader support.
 
|No shader support.
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|No Shader Support.
 
|No Shader Support.
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|
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|-
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|mobile intel 4 series express chipset family
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Windows 7 64 bit
 +
|197
 +
|Tanya Sapien
 +
|
 +
|Actor shadows appear swollen and misshapen, but otherwise behave normal.
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|[http://i.imgur.com/XK2iHDg.jpg imgur]
 +
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|-
 +
|Intel HD Graphics 4000
 +
|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
 +
|Mac OS X Lion 10.7.5
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|Not sure what goes here
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|hoffmeistr
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|
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|Macbook Air
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|
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|-
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|Intel HD Graphics 2000
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|style="background: #40BF00; color:#fff;"|Working
 +
|Mobile
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|Windows 7 64 Bit
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|205
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|RasperryPy
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|
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|Game will sometimes have lag spikes that last for  around 30 seconds. This doesn't happen all the time, but it still does happen. Running the game in a small window helps to reduce lag.
 
|
 
|
  
 
|}
 
|}
  
 
+
[[Category:Help]]
 
[[Category:Overgrowth]]
 
[[Category:Overgrowth]]
[[Category:Help]]
+
[[Category:SPF]]
[[Category:Secret Preorder Forum]]
 

Latest revision as of 19:28, 20 September 2017

This is a list of video cards tested with the Overgrowth Alpha/Beta, pulled right from this thread.

Unless Proven: Netbooks are NOT supported!

Key
Working Not Working Very Poor Possibly Working Testing


ATI/AMD VIDEO CARD SECTION

Graphics Card Status Style OS Alpha Version Tested Submitter Confirmed By Notes Screenshots
ATI Mobility Radeon HD 5470 Working Mobile Windows 7 a198 LordMetalhead Seems to work extremely well, especially if the graphic options are turned down, although, a few lag spikes did arise plus it freezes before the map loads for around half a minute to around 2 minutes.
ATI Mobillity Radeon HD 2500 Working Mobile Windows 7 113 Numbie 21-30fps. 1-2 bots (depends on the map)
ATI Mobillity Radeon HD 4500 Working Mobile Windows 112 Lord of Sausage TehFifthHorseman Runs at a decent speed with Turner + 4 bots max, then drops off.
ATI Mobility Radeon HD 4500/5100 Series Working Mobile Windows 7 207 EPR89 It runs alright. Didn't notice any visual errors. Performance is not great, but my processor could be a factor here as well. Consider deactivating detailobjects.
ATI Mobillity Radeon HD 4570 Working Mobile Windows 7 32bit 167-177 Windlord 30-40fps at 1280x768 (Windowed)
ATI Mobillity Radeon HD 5870 Working Mobile Windows 116 Dorx Stumbles onto some trouble when adding more than 5 bots. Usually on 60 FPS, but drops randomly every once in a while.
ATI Radeon HD 6670 Working Desktop Windows 7 192 - 200 Digital-K9 Works fine most of the time at medium to high quality but begins to struggle when more then 4 characters or foliage are on screen. On the average map it will churn out between 30 and 60 FPS. On more detailed maps including foliage and more characters it may hover from 9 and 15 FPS.
ATI Radeon HD 5870 Working Desktop Mac OS 10.6.8, Windows 7 All Anton
ATI Radeon HD 5870 Working Desktop Windows 111 cesarin Works, Up to 380 to 80 Fps depending on number of characters on screen.
ATI Radeon HD 2400 XT Working Desktop Mac OS X 10.6.4 91 Spinnacre
ATI Radeon HD 2600 Working Desktop 79 Pablopa99
ATI HD 3200 Working Desktop Windows 7 134 Trench 30-70 fps on 800x600
ATI HD 3300 IGP (AMD 790GX) Working Desktop 79 OneEyedOdin
ATI HD 3870 (Saphire Ed.) Working Desktop 79 Timen
ATI Radeon HD 4350 Working Desktop Windows 7 x64 79 cody Acer Aspire M3800
ATI Radeon HD 4850 Working Desktop 79 Wally World Glitchy first 3-4 times.
ATI Radeon HD 4870 Working Desktop 79 Adam
ATI Radeon HD 4870 x2 2GB Working Desktop Windows 7 x64 79, 113 Dudeman Kayouu
ATI Radeon HD 4870 Working Desktop Windows 7 109 Vox
ATI Radeon HD 4890 Working Desktop 79 Orillian Stophe (Saphire Ed.) Does not work at 2048x1152
ATI Radeon HD 5670 Working Desktop 79 pancakewagon Ottster
ATI Radeon HD 5700 Very Poor Desktop Windows 7 x64 178 Courior Frame rate drops when more than 4 bots are introduced are if too many different art assets are being used
ATI Radeon HD 5700 (Crossfire x2) Working Desktop Windows 7 x64 201 Gordonchiefsack Works great! A stable 60-50 fps with up to 6 bots
ATI Radeon HD 5770 (1GB) Working Desktop Windows 7 x64 144 joepsz Diddy500
ATI Radeon HD 6370M (1GB) Working Mobile Windows 7 204 GumoVitya Working, but you should lower the setting using a launcher. Also big fps drops when you "become a ragdoll" and when effects hits the engine. Not the best graphic card that's for sure. ~40FPS dropping to 5-15FPS. Old computer and graphic card torture so it might be better with yours.
AMD Radeon HD 6520G Discrete-Class Graphics Working HP Pavilion dv6-6110US Windows 7 200 BeachBiker A bit slow, but somewhat playable. Tested with: AMD Quad-Core A6-3400M Accelerated CPU, 4MB L2 Cache, 4GB DDR3.
AMD Radeon HD 6750M (512 mb) Working Mobile (Macbook Pro Late 2011) Mac OS X 10.7.3 163 / 164 hcts 100-150 Fps in most levels with 720p. 40-50 Fps in "Patchy Highlands". No crashes as of yet.
AMD Radeon HD 6800 Working Desktop Windows 7 x64 166 Blackllama79
AMD Radeon HD 6850 Working Desktop Windows 7 x64 191 Timbo59 CarbonRevenge Hits over 200 FPS maxed out and runs flawlessly in 1080p. 1080p Screenshots: http://i.imgur.com/MUSth.jpg http://i.imgur.com/kBirB.jpg http://i.imgur.com/FYL3Q.jpg


MSI Radeon HD 6850 PE-OC Edition Working Desktop Windows 7 Home Premium x64 / Windows 8 Pro x64 a140 ~ present T3RR0RH4WK Runs great in 1080p with AMD Catalyst 11.8 to 12.4; tested those drivers during those phases of alpha builds. Averaging around a solid 75 FPS almost non-stop.
AMD Radeon HD 6870 Working Desktop Windows 7 x64 109, 111-1 Buglish burny209
AMD Radeon HD 6950 2GB Working Desktop Windows 7 x64 150 - 197 FireDart Unh0ly Graphical performance remains good at very high resolutions (1920x1080 usually @ texture_reduce: 0). Alpha 180 has fixed Bots/fighting/ragdolls framerate issue a157 a158 a159 a160 a161 a162 a163 a164 a165 a166 a170 a171
AMD Radeon HD 6950 2GB (x2 Crossfire) Working Desktop Windows 7 x64 144 Tonjevic Graphical performance remains good up to very high resolutions. As above, bots and ragdolls tend to kill the framerate, but one presumes the bottleneck here is the CPU, and not the video hardware.
AMD Radeon HD 6490M (256 MB GDDR5) Working Mobile Mac OS X 10.6.8 141-145 jewjitsu As above, bots and ragdolls tend to kill the framerate, but one presumes the bottleneck here is the CPU, and not the video hardware
ATI Radeon HD X1600 Working Mobile Mac OS X 10.6.6 112 Kroc
ATI HD 3200 IGP Working mobile tonman12 won't load red shards
ATI Mobillity Radeon HD 6990 Working Mobile Windows 7 ultimate x64 169 Thomas7
ATI Radeon HD 6970 Working Desktop Windows 7 Ultimate x64 169 Thomas7
ATI Radeon HD 7870 GHz edition Working Desktop Windows 7 Ultimate x64 175 Duulis At fullscreen resolution of 1360x768 with all settings maxed, 120 fps when no enemies around, 80 fps in combat. No visible bugs in graphics.
ATI Radeon HD 4770 Working Desktop Windows 7 x64 165 rakiru At 1920x1080, runs at 150-350 fps normally, but drops to 10-60 fps when NPCs are added, and down to 1-10 fps during combat (even when running away). Rest of computer is fairly high-end.
AMD Radeon HD 6570 Working Desktop Windows 7 Professional x64 191 gardrek
AMD Radeon HD 7850 Working Desktop Linux Mint 14 MATE x64 195 Roshless ~60-120 fps @ 1920x1080 8xAA 8xAF / with ~8 NPCs fighting drops to ~15-30 my computer specs a195 a195
AMD Radeon HD 7950 Working Desktop Windows 7 x64 191 Rem 150-250 fps @ 1920x1080 2xAA 8xAF, frame drops below 30 fps with around 15+ NPCs fighting.
AMD Radeon HD 7950 (2x CrossfireX) Working Desktop Windows 7 x64 194 CrazeeWeegeMan47 (aka. CrazyBubba64) 60+ FPS on all highest settings @ 1920x1080. According to MSI afterburner, it only uses about 50% of one GPU.
Sapphire Radeon HD 7950 3GB Toxic Edition Testing Desktop Windows 7 x64 a198 Zayev Catalyst 13.3 Beta(Testing with a core clock of 1100MHz and Memory clock at 1450MHz)
Sapphire Radeon HD 7950 3GB Dual-X Edition Working Desktop Windows 8 Pro x64 a192 ~ present T3RR0RH4WK 120-250~ FPS @ 1920x1080 at current maximum supported settings with AMD Catalyst 12.10 to 12.11 beta 11 drivers. Game runs well, perfectly stable and only fluctuates during heavy combat with the occasional bunch-up of NPCs. Some screenshots via Imgur: http://imgur.com/a/FpS4K#0
Sapphire Radeon HD 7770 OC'd Edition Working Desktop Windows 7 x64 194 hyretic Tested at 1920x1080
AMD Radeon HD 5850 Working Desktop Unknown Unknown McDjuady
AMD Radeon HD 5850 Working Desktop Windows XP 106 Wascally Wabbit
AMD Radeon HD 5850 Working Desktop Windows 7 Home Premium 64-bit Unknown Wascally Wabbit Gets around 250fps on the Eroded Plateau level at 1920x1080. :) Everything looks good. :)
AMD FirePro M5950 Working Mobile Windows 7 Professional 64-bit 193 Concor
ATI Radeon Xpress 200 Very Poor Desktop Windows XP 111 Vibhor The game speeds up to normal when the player jumps but slows when running and also the land texture is green and black instead of normal
AMD R9 290
Uber Mode
Working Desktop Windows 7 Home Premium x64 203 - 205 FireDart Resolution: 1920x1080 Texture: Max Mutlisample/Anisotropy: 8x Others: Maxed

Average FPS 150 ~ 200
Grass Beach & Arena fps is about 50 ~ 70 fps average with 4+ bots.

a205 / Catalyst 14.3 Beta

NVIDIA VIDEO CARD SECTION

Card Status Type OS Alpha Version Submitted by Confirmed by Notes Screenshots
NVIDIA GeForce 320M Working Mobile Mac OS X 10.6.7 & Windows 7 Pro x64 (Bootcamp) 129 viemmsakh As noted below with similiar gfx card game runs beautifully. youtube


NVIDIA GeForce 320M Working Mobile Mac OS X 10.6.6 118 Zeigerpuppy Archangelus Surprisingly good 60-100 fps @ fullscreen 1366x768 post processing: 1; anisotropy: 1; multisampling not supported; MacbookAir 11" 1.4GHz.


NVIDIA Geforce GTX 460m Working Mobile Windows 7 Home 165 TheCruzmeister Runes nicely at around 30-50 fps at 1920 by 1080 with everything maxed. Specs: Intel i7-720 1.7ghz, 8gb RAM at 800mhz (quite slow) 1tb 5400RPM HHD, Asus G73JW series laptop
NVIDIA GeForce GT525M Working Mobile Windows 7 Professional 201 GrinningColossus Consistent 45fps in Stucco Courtyard Arena at 1366x768 maxed. Drops below 20fps in dense detail-grass. Intel i7-2630QM 2.0GHz, 6GB RAM. Dell XPS L502x.
NVIDIA GeForce 540M Working Mobile Windows 7 Home Premium 163 Crazeeweegeman47 Xtrit Runs smoother than most other games, only expierence lag when it's an in-game bug. Specs: Intel i7 Quad core 2.2-3.2Ghz, 8GB RAM, 1GB VRAM, 640GB 5400RPM HDD, Sony VAIO F series Laptop
NVIDIA GeForce GT555M Working Mobile Windows 7 Home Premium 175 RandomPixel Runs pretty smooth without hiccups. 1920x1080, 16xAF, no AA
NVIDIA GeForce GTX 560M Working Mobile Windows 7 Home Premium 190 Thefuzzyman Runs well, averages at 60 FPS. Tested on 1600x900 with no AA.
nVidia GeForce 6100 Very Poor Desktop 79 Fruckert Less than 5 fps, load time very long.
nVidia GeForce GT 610 Working Desktop Windows 7 201 BaalBeau FPS: 40-150
nVidia GeForce 7300 LE Testing Desktop 79 Radu
nVidia GeForce GT 750M Very Poor Desktop OS X Yosemite 10.10.4 209 Heytherepalheehee Brand new iMac bought in December. Old one was from 2008 and ran Overgrowth just fine, will check for graphics card information later. Transferred all files onto this one, Overgrowth was behaving poorly with less than 10 FPS. Occasionally opens levels in the editor and reads "Undefined" in the corner before switching to Rabbot. Thought that it might have something to do with the system transfer, so I got a Steam key and downloaded it from there. Runs exactly the same, except now I've lost the ability to see community content. Should be tested
nVidia GeForce 7600 Possibly Working Desktop 79 Catmana
nVidia GeForce 7900 Working Desktop 79 nutcracker
nVidia GeForce 8500 GT Working Desktop Windows 7 118 imaginationac
nVidia GeForce 8600 Working Desktop Windows 7 122 nutcracker YuroFoxclaw
nVidia GeForce 8600 GS Working Desktop Windows Vista 139 Razura
nVidia GeForce 8600M GT Working Mobile 79 tomascokis
nVidia GeForce 8800 GTX Working Desktop Windows 7 64-bit 175 OlJimGrizzigsby Can cause overheating problems (90c+ temps), had to underclock to run safely, although this may be just my card/environment.
nVidia GeForce 8800 GTS Working Desktop 79 Crab
nVidia GeForce 9400M Working Mobile Mac OS X 10.6.4 90 k123dave jo-shadow 0-5 FPS when vegetation, grass, or blood is drawing. 0-1 FPS on some busy levels. (Lion 10.7.4, a183 -bennyp). Under OS X, Overgrowth only calls the OpenGL 2.1 spec. OG needs to explicitly call 3.3 Core on OS X.
nVidia GeForce 9500 GT Working Desktop Windows 7 179 hibbe diogo
nVidia GeForce 9500 GT Working Desktop Windows XP 32-bit 189 Jaz On levels with little activity, over 60fps. In heavy combat, or levels containing excessive high-poly objects, framerate can drop below 10 fps.
nVidia GeForce 9600M GT Working Mobile 79 Freshbite
nVidia GeForce 9800M GT Working Mobile 79 Blorx
nVidia GeForce 9800 GT Working Desktop Windows 7 64-bit 91 Silverfish
nVidia GeForce 9800 GTX Working Desktop 79 BadRabbit
nVidia GTX 260 Core 216 (BFG) Working Desktop 79 Radu
nVidia GeForce GTS 250 Working Desktop 79 Skofo Endoperez
nVidia GeForce GTX 260 Working Desktop 79 Dudeman


nVidia GeForce GTX 280 Working Desktop Windows 7 Enterprise 167 alividlife Good frame-rates at 1920x1200, 30-60 FPS, around lots of clutter it gets to a crippling 1 FPS


nVidia GeForce GTX 285 Working Desktop 79 Dudeman


nVidia GeForce GTX 285 Working Desktop Mac OS X 10.6.4 118 Zeigerpuppy Excellent Frame Rate 100-200 fps @ 1920x1200, Hackintosh i920, 2.8Ghz.
nVidia GeForce GTX 295 Working Desktop Windows 7 106 Steff0o Sovereign
nVidia GeForce 330M Working Mobile Mac OS X 10.6.5, 10.8.2 109, 192 Lynge, Jixie
nVidia GeFore GT 430 Working Desktop Windows Vista x64 145 NickAmes Using ASUS ENGT430, with nVidia drivers 267.85
nVidia GeForce GTS 450 Not Working Desktop Windows 7 x64 129 Booljayj Crashes, thinks the card doesn't support shaders
nVidia GeForce GTS 450 Working Desktop Windows 7 x64 146 ncr100 Driver v267.59
nVidia GeForce GTX 460 1GB Not Working Desktop Windows 7 89 WarlockSyno Crashes card driver 1
nVidia GeForce GTX 460 1GB Working Desktop Mac OS X 10.6.5; Windows 7 Home Premium 112; 166 PacketCollision SalamiPizza Hackintosh Core i5, 2.93Ghz. Seems to run perfectly. ; driver version: 290.53

150fps, in idle 200fps

nVidia GeForce GTX 470 Working Desktop 131 FluxCapacitor Numbie
NVIDIA GeForce GTX 480 Working Desktop Windows 7 x64 163 Vinnythepizzaguy
NVIDIA GeForce GTX 550 Ti Working Desktop Windows 7 x64 174 Rovert Mattano Runs very well. No graphical hiccups encountered.
NVIDIA GeForce GTX 550 Ti Working Desktop Windows XP SP3 / Windows 7 Ultimate 64 bit / Windows 8.1 Pro 64 bit 201 Denhonator Combined with a good processor, runs smoothly. (I have 3.8 GHz Quad-core)
nVidia Geforce GTX 560 2gb Working Desktop Windows 7 x64 163 AlbinoNinja Worked great, ranging from 400-600fps in normal play.
nVidia GeForce GTX 560 Ti Working Desktop Windows 7 x64 168 Demonofloom Poultron Sometimes drops to very low FPS; can't seem to figure out what causes this, possibly related to some particles
nVidia GeForce GTX 560 Ti Working Desktop Arch Linux x86_64 (K:3.14.4.1, X:1.15.1, Nvidia driver:337.19) 205 Vinibo Always over 80 FPS with AA x8 on 1920*1080 display.
nVidia GeForce GTX 570 Working Desktop Windows 7 x64 179 AngryAmoeba SteelRaven7 179 fixed lag spikes when in combat directly after loading the map.
nVidia GeForce GTX 570M Working Mobile Windows 7 x64 190 thelinx
nVidia GeForce GTX 580 Working Desktop Windows Vista x64 139 Nonakesh
nVidia GeForce 210 Working Desktop Windows XP SP3; 32-bit 113 T3RR0RH4WK Works flawlessly in windowed-mode (800x600, 720x480) and slows only slightly when in full-screen (1280x720, 1366x768)
nVidia GeForce 210 Very Poor Desktop Windows Vista 64-bit 177 Ixaszi Certain maps load up, stuttering occasionally, some maps crash it.
nVidia ION Not Working Mobile 79 SentientAfro
nVidia GeForce GTX 580 Working Desktop Windows 7 64-bit 166 Shippage Works perfectly fine, no errors.
nVidia GeForce GTX 680 Working Desktop Windows 7 64-bit 184 malluk Works well. Framerate drops no lower than 200 fps during busy scenes (1920x1200 Windowed).
nVidia GeForce GTX 680 Working Desktop Windows 7 32-bit 184/5/6 12sea21 Works very well, there is barely any lag (noticed maybe once in my 10ish hours of playing).
nVidia GeForce GTX 670 Working Desktop Windows 7 64-bit 194 Dillo Very smooth, always over 200 fps, only dips when there are lots of enemies. Running full screen 1920x1080.
Nvidia GeForce GTX 275 Working Desktop Gentoo 64 Bit, Windows 7 64 Bit 196 Surak Very smooth, steady 60 fps. Running full screen 1920x1080.
nVidia GeForce GTX 660ti Working Desktop Windows 7 64-bit 198 T6kke
nVidia GeForce GT230 Working Desktop Windows 7 Ultimate 64-bit 201 Seth-Rah Runs stabily on 800*600 fullscreen with medium texture quality set in SUM Launcher
nVidia GeForce GT 1030 Working Desktop Windows 10 pro x64 bits b5.03 ozkarcx runs very nice in 1920 x 1080 (high or medium settings)
nVidia GeForce GTX 750 ti Working Desktop Windows 10 pro 64-bit Beta 2 lcomstive Steady 60+ frames on max settings at 1080p
nVidia GeForce GTX 780 Working Desktop Windows 8 pro 64-bit 201 csos95 Steady 60fps on max settings and 1440p monitor.
nVidia GeForce GTX 780ti Working Desktop Windows 8.1 64-bit 202 oleerik 120fps with no problems at 1920x1080
nVidia GeForce GTX 650 Ti Working Desktop Windows 8 64 bit 207 Retarded Username Highest settings but AA disabled. 20-40 FPS in Forest Hills at a 1920x1080 resolution.
nVidia GeForce GTX 770 Working Desktop Windows 8.1 64-Bit 206/207 Hionimi Highest settings, 1920 x 1080, with or without Anti-Aliasing. 60 Frames per second easily.
MSI GeForce GTX 760 - Gaming series - OC Edition. Working Desktop Windows 8 Pro 64 bit 204 SilasAlroe 1920*1080, VSync off, Detail objects on, AA x8, Anisotrupy x8, Full texture detail, Post effects on, Gamma correction on and Gpu skinning on. ~150 FPS in Patchy Highlands with baked shadows on, ~50-60 without. ~230 FPS in Impressive Mountains. ~200 with baked shadows off. The card was running in silent mode, ~1163 MHZ.
MSI GeForce GTX 960 4GB Edition. Working Desktop Windows 10 Pro 64-bit 217 Duulis 1920*1080, VSync off, Detail objects on, AA x8, Anisotrophy x8, Full texture detail, Post effects on, Gamma correction on and Gpu skinning on. Barely dips under 150 FPS in Impressive Mountains, mostly hovering around 180-200 FPS.
MSI GeForce GTX 970 4GB Working Desktop Windows 10 Pro 64-bit Beta 2 derGarrett 1920*1080, High settings, exact FPS unknown but no lags at all
nVidia GeForce GTX 980 Ti Working Desktop Windows 10 64-Bit 209 Hionimi Highest settings, 1920 x 1080, with or without Anti-Aliasing. Advised to turn on VSync or game will render at 500+ FPS and cause the coils on GPU to squeal, not harmful, just annoying.

Intel VIDEO CARD SECTION

Card Status Style OS Alpha tested Submitter Confirmed by Notes Screenshots
Intel 950 Express Not Working Mobile 79 Fruckert Strange Colors/Textures. 1
Intel 965 Express Not Working Mobile 79 Sorin Tonjevic No Shader Support.
Intel HD Graphics 3000 Working Mobile Mac OS X 10.6 182 Otter. slime MacBook Pro
Intel HD Graphics 3000 Working Mobile Windows 7 64-bit 180 7794 running 1366x768 and works fine.
Intel GMA X3100 Not Working Mobile 79 Radu Sandruz No shader support.
Intel GMA 4500MHD Very Poor Mobile 131 mgol slow, <1 FPS at 800x600
Intel GMA 945/950 Not Working Mobile 79 Pablopa99 cody No shader support.
Intel 82865G Not Working Desktop 79 keen101 No Shader Support.
mobile intel 4 series express chipset family Working Mobile Windows 7 64 bit 197 Tanya Sapien Actor shadows appear swollen and misshapen, but otherwise behave normal. imgur
Intel HD Graphics 4000 Working Mobile Mac OS X Lion 10.7.5 Not sure what goes here hoffmeistr Macbook Air
Intel HD Graphics 2000 Working Mobile Windows 7 64 Bit 205 RasperryPy Game will sometimes have lag spikes that last for around 30 seconds. This doesn't happen all the time, but it still does happen. Running the game in a small window helps to reduce lag.