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	<id>https://wiki.wolfire.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Myogaman</id>
	<title>Wolfire Games Wiki - User contributions [en]</title>
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	<updated>2026-05-04T22:05:03Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Turner&amp;diff=1733</id>
		<title>Turner</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Turner&amp;diff=1733"/>
		<updated>2010-05-12T01:39:55Z</updated>

		<summary type="html">&lt;p&gt;Myogaman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Turner.jpg|left|frame|Turner]]&lt;br /&gt;
Turner is a hunter, that belongs to the race of [[Rabbits]]. He is the hero of [[Lugaru]] and is expected to return in [[Overgrowth]].&lt;br /&gt;
=In Lugaru=&lt;br /&gt;
&lt;br /&gt;
In Lugaru, Turner is a hunter leaving peacefully in a village in the southern part of the Lugaru Island with his wife, [[Sarah]], and his daughter, [[April]]. They are however killed by Raiders, in part due to [[Jack]]&#039;s betrayal.&lt;br /&gt;
&lt;br /&gt;
At the end of Lugaru, Turner refuses to take over the Rabbit King&#039;s position, and leaves to wander the Lugaru island in search of a new meaning for his life.&lt;br /&gt;
&lt;br /&gt;
=In Overgrowth=&lt;br /&gt;
&lt;br /&gt;
There are no details about Turner&#039;s role in Overgrowth, however [http://blog.wolfire.com/2009/02/overgrowth-faq/#q4 he is expected to return].&lt;br /&gt;
&lt;br /&gt;
[[Category:Lugaru]]&lt;br /&gt;
[[Category:Rabbits]]&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Myogaman</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Alpha_78&amp;diff=1729</id>
		<title>Alpha 78</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Alpha_78&amp;diff=1729"/>
		<updated>2010-05-11T17:47:03Z</updated>

		<summary type="html">&lt;p&gt;Myogaman: New page: =New Features=  ===Roll recovery from ragdoll=== One can now roll to exit ragdoll mode (default key: Z).  ===Scriptable ragdoll pose matching=== Pffft like I know what these means.  ===Rag...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=New Features=&lt;br /&gt;
&lt;br /&gt;
===Roll recovery from ragdoll===&lt;br /&gt;
One can now roll to exit ragdoll mode (default key: Z).&lt;br /&gt;
&lt;br /&gt;
===Scriptable ragdoll pose matching===&lt;br /&gt;
Pffft like I know what these means.&lt;br /&gt;
&lt;br /&gt;
===Ragdoll pose editor===&lt;br /&gt;
Enables ragdolls to be posed. Someone please explain how.&lt;br /&gt;
&lt;br /&gt;
===Better lighting for non-uniform scaled objects===&lt;br /&gt;
Dunno either...&lt;br /&gt;
&lt;br /&gt;
===Pose weights mode===&lt;br /&gt;
Dunno...&lt;br /&gt;
&lt;br /&gt;
===Shader Optimizations===&lt;br /&gt;
Probably has something to do with the better lighting&lt;br /&gt;
&lt;br /&gt;
===Better integration of ragdolls and animation===&lt;br /&gt;
Ragdoll recovery with rolls and flips are now more fluid.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Quirks=&lt;br /&gt;
* Weird colored blocks mark the &#039;ground&#039;&lt;br /&gt;
* Animation Editor doesn&#039;t work&lt;br /&gt;
* No Combat Implemented&lt;br /&gt;
* Ribbon defaults to Rigging&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Ribbon defaults to Rigging===&lt;br /&gt;
Open the file:&#039;&#039;&#039;Data/UI/ribbon/ribbon.html&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Go to line 318- if you are affected by the bug, you should see:&#039;&#039;&#039;showPanel(&#039;rigging&#039;);&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Replace with:&#039;&#039;&#039;showPanel(&#039;regular&#039;);&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Save, close, and launch Overgrowth.&lt;/div&gt;</summary>
		<author><name>Myogaman</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Alpha_List&amp;diff=1728</id>
		<title>Alpha List</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Alpha_List&amp;diff=1728"/>
		<updated>2010-05-11T17:32:05Z</updated>

		<summary type="html">&lt;p&gt;Myogaman: New page: This is a list of all the released Alphas and their features, bugs, quirks, and qualities. This is to serve as a timeline to show Overgrowth&amp;#039;s development, help expose bugs and errors in e...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of all the released Alphas and their features, bugs, quirks, and qualities. This is to serve as a timeline to show Overgrowth&#039;s development, help expose bugs and errors in each version, and help explain how to use the new content and their purpose.&lt;br /&gt;
&lt;br /&gt;
=May 2010=&lt;br /&gt;
* [[Alpha 78]]&lt;br /&gt;
* [[Alpha 77]]&lt;br /&gt;
&lt;br /&gt;
=April 2010=&lt;br /&gt;
* [[Alpha 76]]&lt;br /&gt;
* [[Alpha 75]]&lt;br /&gt;
* [[Alpha 74]]&lt;br /&gt;
* [[Alpha 73]]&lt;br /&gt;
&lt;br /&gt;
=March 2010=&lt;br /&gt;
* [[Alpha 72]]&lt;br /&gt;
* [[Alpha 71]]&lt;br /&gt;
* [[Alpha 70]]&lt;br /&gt;
* [[Alpha 69]]&lt;br /&gt;
* [[Alpha 68]]&lt;br /&gt;
&lt;br /&gt;
=February 2010=&lt;br /&gt;
* [[Alpha 67]]&lt;br /&gt;
* [[Alpha 66]]&lt;br /&gt;
* [[Alpha 65]]&lt;br /&gt;
* [[Alpha 64]]&lt;/div&gt;</summary>
		<author><name>Myogaman</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Portal:Overgrowth&amp;diff=1727</id>
		<title>Portal:Overgrowth</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Portal:Overgrowth&amp;diff=1727"/>
		<updated>2010-05-11T17:23:54Z</updated>

		<summary type="html">&lt;p&gt;Myogaman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Portals|{{PAGENAME}}]] [[Category:Overgrowth|{{PAGENAME}}]] &amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Overgrowth Portal Header}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.wolfire.com/overgrowth Overgrowth] takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel.&lt;br /&gt;
&lt;br /&gt;
Overgrowth also benefits from [http://www.wolfire.com/ Wolfire]&#039;s brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.&lt;br /&gt;
&lt;br /&gt;
=The Game=&lt;br /&gt;
&lt;br /&gt;
[[If you just pre-ordered overgrowth, read this first]]&lt;br /&gt;
&lt;br /&gt;
== Overgrowth Universe ==&lt;br /&gt;
* [[Races]]&lt;br /&gt;
* [[Locations]]&lt;br /&gt;
* [[Characters]]&lt;br /&gt;
* [[Equipment and Weapons]]&lt;br /&gt;
&lt;br /&gt;
=Modding Overgrowth=&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
* [[Overgrowth FAQ]]&lt;br /&gt;
* [[Alpha List]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Getting your hands dirty ==&lt;br /&gt;
* [[Basic Controls]]&lt;br /&gt;
* [[Overgrowth Map Editing]]&lt;br /&gt;
* [[Custom Terrain]]&lt;br /&gt;
* [[Making New Models &amp;amp; Textures]]&lt;br /&gt;
* [[Importing Models &amp;amp; Textures]]&lt;br /&gt;
* [[Custom Decals]]&lt;br /&gt;
* [[Scripting]]&lt;br /&gt;
* [[Mod List]]&lt;br /&gt;
* [[Control Reference]]&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
* [[Animation and Scripting]]&lt;br /&gt;
* [[Rigging and Animation]]&lt;br /&gt;
* [[Decals]]&lt;br /&gt;
&lt;br /&gt;
== Tutorials ==&lt;br /&gt;
* [[How to make your own models for Overgrowth]]&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
* [[Useful Links]]&lt;/div&gt;</summary>
		<author><name>Myogaman</name></author>
	</entry>
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