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	<updated>2026-05-04T18:31:16Z</updated>
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	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Supported_Video_Cards&amp;diff=4105</id>
		<title>Supported Video Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Supported_Video_Cards&amp;diff=4105"/>
		<updated>2013-08-14T02:34:15Z</updated>

		<summary type="html">&lt;p&gt;Ninjas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&amp;amp;t=6406 this thread].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#800080;&amp;quot;&amp;gt;Unless Proven: Netbooks are NOT supported!&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #ccc; background:#fff;&amp;quot; border=&amp;quot;0&amp;quot;  cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Key&lt;br /&gt;
|-&lt;br /&gt;
|Working&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Possibly Working&lt;br /&gt;
|style=&amp;quot;background: #ffa500; color:#fff;&amp;quot;|Testing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;ATI/AMD VIDEO CARD SECTION&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{|{{Table}}&lt;br /&gt;
!Graphics Card&lt;br /&gt;
!Status&lt;br /&gt;
!Style&lt;br /&gt;
!OS&lt;br /&gt;
!Alpha Version Tested&lt;br /&gt;
!Submitter&lt;br /&gt;
!Confirmed By&lt;br /&gt;
!Notes&lt;br /&gt;
!Screenshots&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobility Radeon HD 5470&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7&lt;br /&gt;
|a198&lt;br /&gt;
|LordMetalhead&lt;br /&gt;
|&lt;br /&gt;
|Seems to work extremely well, especially if the graphic options are turned down, although, a few lag spikes did arise plus it freezes before the map loads for around half a minute to around 2 minutes. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobillity Radeon HD 2500&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7&lt;br /&gt;
|113&lt;br /&gt;
|Numbie&lt;br /&gt;
|&lt;br /&gt;
|21-30fps.  1-2 bots  (depends on the map)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobillity Radeon HD 4500&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows&lt;br /&gt;
|112&lt;br /&gt;
|Lord of Sausage&lt;br /&gt;
|TehFifthHorseman&lt;br /&gt;
|Runs at a decent speed with Turner + 4 bots max, then drops off.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobillity Radeon HD 4570&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 32bit&lt;br /&gt;
|167-177&lt;br /&gt;
|Windlord&lt;br /&gt;
|&lt;br /&gt;
|30-40fps at 1280x768 (Windowed)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobillity Radeon HD 5870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows&lt;br /&gt;
|116&lt;br /&gt;
|Dorx&lt;br /&gt;
|&lt;br /&gt;
|Stumbles onto some trouble when adding more than 5 bots. Usually on 60 FPS, but drops randomly every once in a while.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 5870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Mac OS 10.6.8, Windows 7&lt;br /&gt;
|All&lt;br /&gt;
|Anton&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 5870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows&lt;br /&gt;
|111&lt;br /&gt;
|cesarin&lt;br /&gt;
|&lt;br /&gt;
|Works, Up to 380 to 80 Fps depending on number of characters on screen.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 2400 XT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Mac OS X 10.6.4&lt;br /&gt;
|91&lt;br /&gt;
|Spinnacre&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 2600&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Pablopa99&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI HD 3200&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|134&lt;br /&gt;
|Trench&lt;br /&gt;
|&lt;br /&gt;
|30-70 fps on 800x600&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI HD 3300 IGP (AMD 790GX)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|OneEyedOdin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI HD 3870 (Saphire Ed.)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Timen&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4350&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|79&lt;br /&gt;
|cody&lt;br /&gt;
|&lt;br /&gt;
|Acer Aspire M3800&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Wally World&lt;br /&gt;
|&lt;br /&gt;
|Glitchy first 3-4 times.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Adam&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4870 x2 2GB&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|79, 113&lt;br /&gt;
|Dudeman&lt;br /&gt;
|Kayouu&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|109&lt;br /&gt;
|Vox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4890 &lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Orillian &lt;br /&gt;
|Stophe (Saphire Ed.)&lt;br /&gt;
|Does not work at 2048x1152&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 5670&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|pancakewagon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 5700&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|178&lt;br /&gt;
|Courior&lt;br /&gt;
|&lt;br /&gt;
|Frame rate drops when more than 4 bots are introduced are if too many different art assets are being used&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 5770 (1GB)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|144&lt;br /&gt;
|joepsz&lt;br /&gt;
|Diddy500&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6520G Discrete-Class Graphics&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|HP Pavilion dv6-6110US&lt;br /&gt;
|Windows 7&lt;br /&gt;
|200&lt;br /&gt;
|BeachBiker&lt;br /&gt;
|&lt;br /&gt;
|A bit slow, but somewhat playable. Tested with: AMD Quad-Core A6-3400M Accelerated CPU, 4MB L2 Cache, 4GB DDR3.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6750M (512 mb)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile (Macbook Pro Late 2011)&lt;br /&gt;
|Mac OS X 10.7.3&lt;br /&gt;
|163 / 164&lt;br /&gt;
|hcts&lt;br /&gt;
|&lt;br /&gt;
|100-150 Fps in most levels with 720p. 40-50 Fps in &amp;quot;Patchy Highlands&amp;quot;. No crashes as of yet.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6800&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|166&lt;br /&gt;
|Blackllama79&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|191&lt;br /&gt;
|Timbo59&lt;br /&gt;
|CarbonRevenge&lt;br /&gt;
|Hits over 200 FPS maxed out and runs flawlessly in 1080p.&lt;br /&gt;
|1080p Screenshots: http://i.imgur.com/MUSth.jpg http://i.imgur.com/kBirB.jpg http://i.imgur.com/FYL3Q.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|MSI Radeon HD 6850 PE-OC Edition&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Home Premium x64 / Windows 8 Pro x64&lt;br /&gt;
|a140 ~ present&lt;br /&gt;
|T3RR0RH4WK&lt;br /&gt;
|&lt;br /&gt;
|Runs great in 1080p with AMD Catalyst 11.8 to 12.4; tested those drivers during those phases of alpha builds. Averaging around a solid 75 FPS almost non-stop.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|109, 111-1&lt;br /&gt;
|Buglish&lt;br /&gt;
|burny209&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6950 2GB&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|150 - 197&lt;br /&gt;
|FireDart&lt;br /&gt;
|Unh0ly&lt;br /&gt;
|Graphical performance remains good at very high resolutions (1920x1080 usually @ texture_reduce: 0). Alpha 180 has fixed Bots/fighting/ragdolls framerate issue&lt;br /&gt;
|[http://i.imgur.com/Utwp6.jpg a157] [http://i.imgur.com/CEcde.jpg a158] [http://i.imgur.com/JpnTv.jpg a159] [http://i.imgur.com/X4987.jpg a160] [http://i.imgur.com/jK1ch.jpg a161] [http://i.imgur.com/C5nxq.jpg a162] [http://i.imgur.com/2PUR8.jpg a163] [http://i.imgur.com/Ddb7T.jpg a164] [http://i.imgur.com/DF0Q4.jpg a165] [http://i.imgur.com/OQ7Hu.jpg a166] [http://i.imgur.com/FQMML.jpg a170] [http://i.imgur.com/Fac6D.jpg a171]&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6950 2GB (x2 Crossfire)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|144&lt;br /&gt;
|Tonjevic&lt;br /&gt;
|&lt;br /&gt;
|Graphical performance remains good up to very high resolutions. As above, bots and ragdolls tend to kill the framerate, but one presumes the bottleneck here is the CPU, and not the video hardware.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6490M (256 MB GDDR5)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.8&lt;br /&gt;
|141-145&lt;br /&gt;
|jewjitsu&lt;br /&gt;
|&lt;br /&gt;
|As above, bots and ragdolls tend to kill the framerate, but one presumes the bottleneck here is the CPU, and not the video hardware&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD X1600&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.6&lt;br /&gt;
|112&lt;br /&gt;
|Kroc&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ATI HD 3200 IGP&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|mobile&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|tonman12&lt;br /&gt;
|&lt;br /&gt;
|won&#039;t load red shards&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobillity Radeon HD 6990&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 ultimate x64&lt;br /&gt;
|169&lt;br /&gt;
|Thomas7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 6970&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Ultimate x64&lt;br /&gt;
|169&lt;br /&gt;
|Thomas7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 7870 GHz edition&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Ultimate x64&lt;br /&gt;
|175&lt;br /&gt;
|Duulis&lt;br /&gt;
|&lt;br /&gt;
|At fullscreen resolution of 1360x768 with all settings maxed, 120 fps when no enemies around, 80 fps in combat. No visible bugs in graphics.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4770 &lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|165&lt;br /&gt;
|rakiru&lt;br /&gt;
|&lt;br /&gt;
|At 1920x1080, runs at 150-350 fps normally, but drops to 10-60 fps when NPCs are added, and down to 1-10 fps during combat (even when running away). [[User:Rakiru#My_computer|Rest of computer is fairly high-end]].&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6570&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Professional x64&lt;br /&gt;
|191&lt;br /&gt;
|gardrek&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 7850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Linux Mint 14 MATE x64&lt;br /&gt;
|195&lt;br /&gt;
|Roshless&lt;br /&gt;
|&lt;br /&gt;
|~60-120 fps @ 1920x1080 8xAA 8xAF / with ~8 NPCs fighting drops to ~15-30 [http://wiki.wolfire.com/index.php/User:Roshless my computer specs]&lt;br /&gt;
|[http://i.imgur.com/NYOkzeK.jpg a195] [http://i.imgur.com/OCRTSsu.jpg a195] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 7950&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|191&lt;br /&gt;
|Rem&lt;br /&gt;
|&lt;br /&gt;
|150-250 fps @ 1920x1080 2xAA 8xAF, frame drops below 30 fps with around 15+ NPCs fighting.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 7950 (2x CrossfireX)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|194&lt;br /&gt;
|CrazeeWeegeMan47 (aka. CrazyBubba64)&lt;br /&gt;
|&lt;br /&gt;
|60+ FPS on all highest settings @ 1920x1080. According to MSI afterburner, it only uses about 50% of one GPU. &lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sapphire Radeon HD 7950 3GB Toxic Edition&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Testing&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|a198 &lt;br /&gt;
|Zayev&lt;br /&gt;
|&lt;br /&gt;
|Catalyst 13.3 Beta(Testing with a core clock of 1100MHz and Memory clock at 1450MHz)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sapphire Radeon HD 7950 3GB Dual-X Edition&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 8 Pro x64&lt;br /&gt;
|a192 ~ present&lt;br /&gt;
|T3RR0RH4WK&lt;br /&gt;
|&lt;br /&gt;
|120-250~ FPS @ 1920x1080 at current maximum supported settings with AMD Catalyst 12.10 to 12.11 beta 11 drivers. Game runs well, perfectly stable and only fluctuates during heavy combat with the occasional bunch-up of NPCs.&lt;br /&gt;
|Some screenshots via Imgur: http://imgur.com/a/FpS4K#0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sapphire Radeon HD 7770 OC&#039;d Edition&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|194&lt;br /&gt;
|hyretic&lt;br /&gt;
|&lt;br /&gt;
|Tested at 1920x1080&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 5850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|McDjuady&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 5850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows XP&lt;br /&gt;
|106&lt;br /&gt;
|Wascally Wabbit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 5850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Home Premium 64-bit&lt;br /&gt;
|Unknown&lt;br /&gt;
|Wascally Wabbit&lt;br /&gt;
|&lt;br /&gt;
|Gets around 250fps on the Eroded Plateau level at 1920x1080. :) Everything looks good. :)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD FirePro M5950&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 Professional 64-bit&lt;br /&gt;
|193&lt;br /&gt;
|Concor&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon Xpress 200&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows XP&lt;br /&gt;
|111&lt;br /&gt;
|Vibhor&lt;br /&gt;
|&lt;br /&gt;
|The game speeds up to normal when the player jumps but slows when running and also the land texture is green and black instead of normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;NVIDIA VIDEO CARD SECTION&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{|{{Table}}&lt;br /&gt;
!Card&lt;br /&gt;
!Status&lt;br /&gt;
!Type&lt;br /&gt;
!OS&lt;br /&gt;
!Alpha Version&lt;br /&gt;
!Submitted by&lt;br /&gt;
!Confirmed by&lt;br /&gt;
!Notes&lt;br /&gt;
!Screenshots&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce 320M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.7 &amp;amp; Windows 7 Pro x64 (Bootcamp) &lt;br /&gt;
|129&lt;br /&gt;
|viemmsakh&lt;br /&gt;
|&lt;br /&gt;
|As noted below with similiar gfx card game runs beautifully.&lt;br /&gt;
|[http://www.youtube.com/watch?v=Rd6e7ZChitw youtube]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce 320M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.6&lt;br /&gt;
|118&lt;br /&gt;
|Zeigerpuppy&lt;br /&gt;
|Archangelus&lt;br /&gt;
|Surprisingly good 60-100 fps @ fullscreen 1366x768 post processing: 1; anisotropy: 1; multisampling not supported; MacbookAir 11&amp;quot; 1.4GHz.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA Geforce GTX 460m&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 Home&lt;br /&gt;
|165&lt;br /&gt;
|TheCruzmeister&lt;br /&gt;
|&lt;br /&gt;
|Runes nicely at around 30-50 fps at 1920 by 1080 with everything maxed. Specs: Intel i7-720 1.7ghz, 8gb RAM at 800mhz (quite slow) 1tb 5400RPM HHD, Asus G73JW series laptop&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce 540M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 Home Premium&lt;br /&gt;
|163&lt;br /&gt;
|Crazeeweegeman47&lt;br /&gt;
|Xtrit&lt;br /&gt;
|Runs smoother than most other games, only expierence lag when it&#039;s an in-game bug. Specs: Intel i7 Quad core 2.2-3.2Ghz, 8GB RAM, 1GB VRAM, 640GB 5400RPM HDD, Sony VAIO F series Laptop&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce GT555M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 Home Premium&lt;br /&gt;
|175&lt;br /&gt;
|RandomPixel&lt;br /&gt;
|&lt;br /&gt;
|Runs pretty smooth without hiccups. 1920x1080, 16xAF, no AA&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce GTX 560M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 Home Premium&lt;br /&gt;
|190&lt;br /&gt;
|Thefuzzyman&lt;br /&gt;
|&lt;br /&gt;
|Runs well, averages at 60 FPS. Tested on 1600x900 with no AA.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 6100&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Fruckert&lt;br /&gt;
|&lt;br /&gt;
|Less than 5 fps, load time very long.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 7300 LE&lt;br /&gt;
|style=&amp;quot;background: #ffa500; color:#fff;&amp;quot;|Testing&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Radu&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 7600&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Possibly Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Catmana&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 7900&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|nutcracker&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8500 GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|118&lt;br /&gt;
|imaginationac&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8600&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|122&lt;br /&gt;
|nutcracker&lt;br /&gt;
|YuroFoxclaw&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8600 GS&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows Vista&lt;br /&gt;
|139&lt;br /&gt;
|Razura&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8600M GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|tomascokis&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8800 GTX&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|175&lt;br /&gt;
|OlJimGrizzigsby&lt;br /&gt;
|&lt;br /&gt;
|Can cause overheating problems (90c+ temps), had to underclock to run safely, although this may be just my card/environment.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8800 GTS&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Crab&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9400M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.4&lt;br /&gt;
|90&lt;br /&gt;
|k123dave&lt;br /&gt;
|jo-shadow&lt;br /&gt;
|0-5 FPS when vegetation, grass, or blood is drawing. 0-1 FPS on some busy levels. (Lion 10.7.4, a183 -bennyp). Under OS X, Overgrowth only calls the OpenGL 2.1 spec. OG needs to explicitly call 3.3 Core on OS X.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9500 GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|179&lt;br /&gt;
|hibbe&lt;br /&gt;
|diogo&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9500 GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows XP 32-bit&lt;br /&gt;
|189&lt;br /&gt;
|Jaz&lt;br /&gt;
|&lt;br /&gt;
|On levels with little activity, over 60fps. In heavy combat, or levels containing excessive high-poly objects, framerate can drop below 10 fps.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9600M GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Freshbite&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9800M GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Blorx&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9800 GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|91&lt;br /&gt;
|Silverfish&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9800 GTX&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|BadRabbit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GTX 260 Core 216 (BFG)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Radu&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTS 250&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|style=&amp;quot;color:#800080;&amp;quot;|Skofo&lt;br /&gt;
|style=&amp;quot;color:#800080;&amp;quot;|Endoperez&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 260&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Dudeman&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 280&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Enterprise&lt;br /&gt;
|167&lt;br /&gt;
|alividlife&lt;br /&gt;
|&lt;br /&gt;
|Good frame-rates at 1920x1200, 30-60 FPS, around lots of clutter it gets to a crippling 1 FPS&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 285&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Dudeman&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 285&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Mac OS X 10.6.4&lt;br /&gt;
|118&lt;br /&gt;
|Zeigerpuppy&lt;br /&gt;
|&lt;br /&gt;
|Excellent Frame Rate 100-200 fps @ 1920x1200, Hackintosh i920, 2.8Ghz.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 295&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|106&lt;br /&gt;
|Steff0o&lt;br /&gt;
|Sovereign&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 330M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.5, 10.8.2&lt;br /&gt;
|109, 192&lt;br /&gt;
|Lynge, Jixie&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeFore GT 430&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows Vista x64&lt;br /&gt;
|145&lt;br /&gt;
|NickAmes&lt;br /&gt;
|&lt;br /&gt;
|Using ASUS ENGT430, with nVidia drivers 267.85&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTS 450&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|129&lt;br /&gt;
|Booljayj&lt;br /&gt;
|&lt;br /&gt;
|Crashes, thinks the card doesn&#039;t support shaders&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTS 450&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|146&lt;br /&gt;
|ncr100&lt;br /&gt;
|&lt;br /&gt;
|Driver v267.59&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 460 1GB&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|89&lt;br /&gt;
|WarlockSyno&lt;br /&gt;
|&lt;br /&gt;
|Crashes card driver&lt;br /&gt;
|[http://imgur.com/K7BLZ.png 1]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 460 1GB&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Mac OS X 10.6.5; Windows 7 Home Premium&lt;br /&gt;
|112; 166&lt;br /&gt;
|PacketCollision&lt;br /&gt;
|SalamiPizza&lt;br /&gt;
|Hackintosh Core i5, 2.93Ghz.  Seems to run perfectly. ; driver version: 290.53&lt;br /&gt;
150fps, in idle 200fps&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 470&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|131&lt;br /&gt;
|FluxCapacitor&lt;br /&gt;
|Numbie&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce GTX 480&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|163&lt;br /&gt;
|Vinnythepizzaguy&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce GTX 550 Ti&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|174&lt;br /&gt;
|Rovert&lt;br /&gt;
|Mattano&lt;br /&gt;
|Runs very well. No graphical hiccups encountered.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia Geforce GTX 560 2gb&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|163&lt;br /&gt;
|AlbinoNinja&lt;br /&gt;
|&lt;br /&gt;
|Worked great, ranging from 400-600fps in normal play.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 560 Ti&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|168&lt;br /&gt;
|Demonofloom &lt;br /&gt;
|Poultron&lt;br /&gt;
|Sometimes drops to very low FPS; can&#039;t seem to figure out what causes this, possibly related to some particles&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 570&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|179&lt;br /&gt;
|AngryAmoeba&lt;br /&gt;
|SteelRaven7&lt;br /&gt;
|179 fixed lag spikes when in combat directly after loading the map.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 570M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|190&lt;br /&gt;
|thelinx&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 580&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows Vista x64&lt;br /&gt;
|139&lt;br /&gt;
|Nonakesh&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 210&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows XP SP3; 32-bit&lt;br /&gt;
|113&lt;br /&gt;
|T3RR0RH4WK&lt;br /&gt;
|&lt;br /&gt;
|Works flawlessly in windowed-mode (800x600, 720x480) and slows only slightly when in full-screen (1280x720, 1366x768)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 210&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows Vista 64-bit&lt;br /&gt;
|177&lt;br /&gt;
|Ixaszi &lt;br /&gt;
|&lt;br /&gt;
|Certain maps load up, stuttering occasionally, some maps crash it. &lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia ION&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|SentientAfro&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 580&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|166&lt;br /&gt;
|Shippage&lt;br /&gt;
|&lt;br /&gt;
|Works perfectly fine, no errors.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 680&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|184&lt;br /&gt;
|malluk&lt;br /&gt;
|&lt;br /&gt;
|Works well. Framerate drops no lower than 200 fps during busy scenes (1920x1200 Windowed).&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 680&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 32-bit&lt;br /&gt;
|184/5/6&lt;br /&gt;
|12sea21&lt;br /&gt;
|&lt;br /&gt;
|Works very well, there is barely any lag (noticed maybe once in my 10ish hours of playing).&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 670&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|194&lt;br /&gt;
|Dillo&lt;br /&gt;
|&lt;br /&gt;
|Very smooth, always over 200 fps, only dips when there are lots of enemies. Running full screen 1920x1080.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Nvidia GeForce GTX 275&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Gentoo 64 Bit, Windows 7 64 Bit&lt;br /&gt;
|196&lt;br /&gt;
|Surak&lt;br /&gt;
|&lt;br /&gt;
|Very smooth, steady 60 fps. Running full screen 1920x1080.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 660ti&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|198&lt;br /&gt;
|T6kke&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Intel VIDEO CARD SECTION&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{|{{Table}}&lt;br /&gt;
!Card&lt;br /&gt;
!Status&lt;br /&gt;
!Style&lt;br /&gt;
!OS&lt;br /&gt;
!Alpha tested&lt;br /&gt;
!Submitter&lt;br /&gt;
!Confirmed by&lt;br /&gt;
!Notes&lt;br /&gt;
!Screenshots&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel 950 Express&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Fruckert&lt;br /&gt;
|&lt;br /&gt;
|Strange Colors/Textures.&lt;br /&gt;
|[http://imgur.com/2Mwnn.png 1]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel 965 Express&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Sorin&lt;br /&gt;
|Tonjevic&lt;br /&gt;
|No Shader Support.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel HD Graphics 3000&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6&lt;br /&gt;
|182&lt;br /&gt;
|Otter.&lt;br /&gt;
|slime&lt;br /&gt;
|MacBook Pro&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel HD Graphics 3000&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|180&lt;br /&gt;
|7794&lt;br /&gt;
|&lt;br /&gt;
|running 1366x768 and works fine.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel GMA X3100&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|style=&amp;quot;color:#800080;&amp;quot;|Radu&lt;br /&gt;
|style=&amp;quot;color:#800080;&amp;quot;|Sandruz&lt;br /&gt;
|No shader support.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel GMA 4500MHD&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|131&lt;br /&gt;
|style=&amp;quot;color:#800080;&amp;quot;|mgol&lt;br /&gt;
|&lt;br /&gt;
|slow, &amp;lt;1 FPS at 800x600&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel GMA 945/950&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Pablopa99&lt;br /&gt;
|cody&lt;br /&gt;
|No shader support.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel 82865G&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|keen101&lt;br /&gt;
|&lt;br /&gt;
|No Shader Support.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|mobile intel 4 series express chipset family&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 64 bit&lt;br /&gt;
|197&lt;br /&gt;
|Tanya Sapien&lt;br /&gt;
|&lt;br /&gt;
|Actor shadows appear swollen and misshapen, but otherwise behave normal.&lt;br /&gt;
|[http://i.imgur.com/XK2iHDg.jpg imgur]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel HD Graphics 4000&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X Lion 10.7.5&lt;br /&gt;
|Not sure what goes here&lt;br /&gt;
|hoffmeistr&lt;br /&gt;
|&lt;br /&gt;
|Macbook Air&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Overgrowth]]&lt;br /&gt;
[[Category:SPF]]&lt;br /&gt;
&lt;br /&gt;
Ninjas Wuz Here&lt;/div&gt;</summary>
		<author><name>Ninjas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Supported_Video_Cards&amp;diff=4104</id>
		<title>Supported Video Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Supported_Video_Cards&amp;diff=4104"/>
		<updated>2013-08-14T02:33:29Z</updated>

		<summary type="html">&lt;p&gt;Ninjas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&amp;amp;t=6406 this thread].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#800080;&amp;quot;&amp;gt;Unless Proven: Netbooks are NOT supported!&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #ccc; background:#fff;&amp;quot; border=&amp;quot;0&amp;quot;  cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Key&lt;br /&gt;
|-&lt;br /&gt;
|Working&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Possibly Working&lt;br /&gt;
|style=&amp;quot;background: #ffa500; color:#fff;&amp;quot;|Testing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;ATI/AMD VIDEO CARD SECTION&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{|{{Table}}&lt;br /&gt;
!Graphics Card&lt;br /&gt;
!Status&lt;br /&gt;
!Style&lt;br /&gt;
!OS&lt;br /&gt;
!Alpha Version Tested&lt;br /&gt;
!Submitter&lt;br /&gt;
!Confirmed By&lt;br /&gt;
!Notes&lt;br /&gt;
!Screenshots&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobility Radeon HD 5470&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7&lt;br /&gt;
|a198&lt;br /&gt;
|LordMetalhead&lt;br /&gt;
|&lt;br /&gt;
|Seems to work extremely well, especially if the graphic options are turned down, although, a few lag spikes did arise plus it freezes before the map loads for around half a minute to around 2 minutes. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobillity Radeon HD 2500&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7&lt;br /&gt;
|113&lt;br /&gt;
|Numbie&lt;br /&gt;
|&lt;br /&gt;
|21-30fps.  1-2 bots  (depends on the map)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobillity Radeon HD 4500&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows&lt;br /&gt;
|112&lt;br /&gt;
|Lord of Sausage&lt;br /&gt;
|TehFifthHorseman&lt;br /&gt;
|Runs at a decent speed with Turner + 4 bots max, then drops off.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobillity Radeon HD 4570&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 32bit&lt;br /&gt;
|167-177&lt;br /&gt;
|Windlord&lt;br /&gt;
|&lt;br /&gt;
|30-40fps at 1280x768 (Windowed)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobillity Radeon HD 5870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows&lt;br /&gt;
|116&lt;br /&gt;
|Dorx&lt;br /&gt;
|&lt;br /&gt;
|Stumbles onto some trouble when adding more than 5 bots. Usually on 60 FPS, but drops randomly every once in a while.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 5870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Mac OS 10.6.8, Windows 7&lt;br /&gt;
|All&lt;br /&gt;
|Anton&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 5870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows&lt;br /&gt;
|111&lt;br /&gt;
|cesarin&lt;br /&gt;
|&lt;br /&gt;
|Works, Up to 380 to 80 Fps depending on number of characters on screen.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 2400 XT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Mac OS X 10.6.4&lt;br /&gt;
|91&lt;br /&gt;
|Spinnacre&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 2600&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Pablopa99&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI HD 3200&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|134&lt;br /&gt;
|Trench&lt;br /&gt;
|&lt;br /&gt;
|30-70 fps on 800x600&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI HD 3300 IGP (AMD 790GX)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|OneEyedOdin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI HD 3870 (Saphire Ed.)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Timen&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4350&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|79&lt;br /&gt;
|cody&lt;br /&gt;
|&lt;br /&gt;
|Acer Aspire M3800&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Wally World&lt;br /&gt;
|&lt;br /&gt;
|Glitchy first 3-4 times.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Adam&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4870 x2 2GB&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|79, 113&lt;br /&gt;
|Dudeman&lt;br /&gt;
|Kayouu&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|109&lt;br /&gt;
|Vox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4890 &lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Orillian &lt;br /&gt;
|Stophe (Saphire Ed.)&lt;br /&gt;
|Does not work at 2048x1152&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 5670&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|pancakewagon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 5700&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|178&lt;br /&gt;
|Courior&lt;br /&gt;
|&lt;br /&gt;
|Frame rate drops when more than 4 bots are introduced are if too many different art assets are being used&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 5770 (1GB)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|144&lt;br /&gt;
|joepsz&lt;br /&gt;
|Diddy500&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6520G Discrete-Class Graphics&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|HP Pavilion dv6-6110US&lt;br /&gt;
|Windows 7&lt;br /&gt;
|200&lt;br /&gt;
|BeachBiker&lt;br /&gt;
|A bit slow, but somewhat playable.&lt;br /&gt;
|Tested with: AMD Quad-Core A6-3400M Accelerated CPU, 4MB L2 Cache, 4GB DDR3&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6750M (512 mb)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile (Macbook Pro Late 2011)&lt;br /&gt;
|Mac OS X 10.7.3&lt;br /&gt;
|163 / 164&lt;br /&gt;
|hcts&lt;br /&gt;
|&lt;br /&gt;
|100-150 Fps in most levels with 720p. 40-50 Fps in &amp;quot;Patchy Highlands&amp;quot;. No crashes as of yet.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6800&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|166&lt;br /&gt;
|Blackllama79&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|191&lt;br /&gt;
|Timbo59&lt;br /&gt;
|CarbonRevenge&lt;br /&gt;
|Hits over 200 FPS maxed out and runs flawlessly in 1080p.&lt;br /&gt;
|1080p Screenshots: http://i.imgur.com/MUSth.jpg http://i.imgur.com/kBirB.jpg http://i.imgur.com/FYL3Q.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|MSI Radeon HD 6850 PE-OC Edition&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Home Premium x64 / Windows 8 Pro x64&lt;br /&gt;
|a140 ~ present&lt;br /&gt;
|T3RR0RH4WK&lt;br /&gt;
|&lt;br /&gt;
|Runs great in 1080p with AMD Catalyst 11.8 to 12.4; tested those drivers during those phases of alpha builds. Averaging around a solid 75 FPS almost non-stop.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|109, 111-1&lt;br /&gt;
|Buglish&lt;br /&gt;
|burny209&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6950 2GB&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|150 - 197&lt;br /&gt;
|FireDart&lt;br /&gt;
|Unh0ly&lt;br /&gt;
|Graphical performance remains good at very high resolutions (1920x1080 usually @ texture_reduce: 0). Alpha 180 has fixed Bots/fighting/ragdolls framerate issue&lt;br /&gt;
|[http://i.imgur.com/Utwp6.jpg a157] [http://i.imgur.com/CEcde.jpg a158] [http://i.imgur.com/JpnTv.jpg a159] [http://i.imgur.com/X4987.jpg a160] [http://i.imgur.com/jK1ch.jpg a161] [http://i.imgur.com/C5nxq.jpg a162] [http://i.imgur.com/2PUR8.jpg a163] [http://i.imgur.com/Ddb7T.jpg a164] [http://i.imgur.com/DF0Q4.jpg a165] [http://i.imgur.com/OQ7Hu.jpg a166] [http://i.imgur.com/FQMML.jpg a170] [http://i.imgur.com/Fac6D.jpg a171]&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6950 2GB (x2 Crossfire)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|144&lt;br /&gt;
|Tonjevic&lt;br /&gt;
|&lt;br /&gt;
|Graphical performance remains good up to very high resolutions. As above, bots and ragdolls tend to kill the framerate, but one presumes the bottleneck here is the CPU, and not the video hardware.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6490M (256 MB GDDR5)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.8&lt;br /&gt;
|141-145&lt;br /&gt;
|jewjitsu&lt;br /&gt;
|&lt;br /&gt;
|As above, bots and ragdolls tend to kill the framerate, but one presumes the bottleneck here is the CPU, and not the video hardware&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD X1600&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.6&lt;br /&gt;
|112&lt;br /&gt;
|Kroc&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ATI HD 3200 IGP&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|mobile&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|tonman12&lt;br /&gt;
|&lt;br /&gt;
|won&#039;t load red shards&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobillity Radeon HD 6990&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 ultimate x64&lt;br /&gt;
|169&lt;br /&gt;
|Thomas7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 6970&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Ultimate x64&lt;br /&gt;
|169&lt;br /&gt;
|Thomas7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 7870 GHz edition&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Ultimate x64&lt;br /&gt;
|175&lt;br /&gt;
|Duulis&lt;br /&gt;
|&lt;br /&gt;
|At fullscreen resolution of 1360x768 with all settings maxed, 120 fps when no enemies around, 80 fps in combat. No visible bugs in graphics.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4770 &lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|165&lt;br /&gt;
|rakiru&lt;br /&gt;
|&lt;br /&gt;
|At 1920x1080, runs at 150-350 fps normally, but drops to 10-60 fps when NPCs are added, and down to 1-10 fps during combat (even when running away). [[User:Rakiru#My_computer|Rest of computer is fairly high-end]].&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6570&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Professional x64&lt;br /&gt;
|191&lt;br /&gt;
|gardrek&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 7850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Linux Mint 14 MATE x64&lt;br /&gt;
|195&lt;br /&gt;
|Roshless&lt;br /&gt;
|&lt;br /&gt;
|~60-120 fps @ 1920x1080 8xAA 8xAF / with ~8 NPCs fighting drops to ~15-30 [http://wiki.wolfire.com/index.php/User:Roshless my computer specs]&lt;br /&gt;
|[http://i.imgur.com/NYOkzeK.jpg a195] [http://i.imgur.com/OCRTSsu.jpg a195] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 7950&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|191&lt;br /&gt;
|Rem&lt;br /&gt;
|&lt;br /&gt;
|150-250 fps @ 1920x1080 2xAA 8xAF, frame drops below 30 fps with around 15+ NPCs fighting.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 7950 (2x CrossfireX)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|194&lt;br /&gt;
|CrazeeWeegeMan47 (aka. CrazyBubba64)&lt;br /&gt;
|&lt;br /&gt;
|60+ FPS on all highest settings @ 1920x1080. According to MSI afterburner, it only uses about 50% of one GPU. &lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sapphire Radeon HD 7950 3GB Toxic Edition&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Testing&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|a198 &lt;br /&gt;
|Zayev&lt;br /&gt;
|&lt;br /&gt;
|Catalyst 13.3 Beta(Testing with a core clock of 1100MHz and Memory clock at 1450MHz)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sapphire Radeon HD 7950 3GB Dual-X Edition&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 8 Pro x64&lt;br /&gt;
|a192 ~ present&lt;br /&gt;
|T3RR0RH4WK&lt;br /&gt;
|&lt;br /&gt;
|120-250~ FPS @ 1920x1080 at current maximum supported settings with AMD Catalyst 12.10 to 12.11 beta 11 drivers. Game runs well, perfectly stable and only fluctuates during heavy combat with the occasional bunch-up of NPCs.&lt;br /&gt;
|Some screenshots via Imgur: http://imgur.com/a/FpS4K#0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sapphire Radeon HD 7770 OC&#039;d Edition&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|194&lt;br /&gt;
|hyretic&lt;br /&gt;
|&lt;br /&gt;
|Tested at 1920x1080&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 5850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|McDjuady&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 5850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows XP&lt;br /&gt;
|106&lt;br /&gt;
|Wascally Wabbit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 5850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Home Premium 64-bit&lt;br /&gt;
|Unknown&lt;br /&gt;
|Wascally Wabbit&lt;br /&gt;
|&lt;br /&gt;
|Gets around 250fps on the Eroded Plateau level at 1920x1080. :) Everything looks good. :)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD FirePro M5950&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 Professional 64-bit&lt;br /&gt;
|193&lt;br /&gt;
|Concor&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon Xpress 200&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows XP&lt;br /&gt;
|111&lt;br /&gt;
|Vibhor&lt;br /&gt;
|&lt;br /&gt;
|The game speeds up to normal when the player jumps but slows when running and also the land texture is green and black instead of normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;NVIDIA VIDEO CARD SECTION&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{|{{Table}}&lt;br /&gt;
!Card&lt;br /&gt;
!Status&lt;br /&gt;
!Type&lt;br /&gt;
!OS&lt;br /&gt;
!Alpha Version&lt;br /&gt;
!Submitted by&lt;br /&gt;
!Confirmed by&lt;br /&gt;
!Notes&lt;br /&gt;
!Screenshots&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce 320M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.7 &amp;amp; Windows 7 Pro x64 (Bootcamp) &lt;br /&gt;
|129&lt;br /&gt;
|viemmsakh&lt;br /&gt;
|&lt;br /&gt;
|As noted below with similiar gfx card game runs beautifully.&lt;br /&gt;
|[http://www.youtube.com/watch?v=Rd6e7ZChitw youtube]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce 320M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.6&lt;br /&gt;
|118&lt;br /&gt;
|Zeigerpuppy&lt;br /&gt;
|Archangelus&lt;br /&gt;
|Surprisingly good 60-100 fps @ fullscreen 1366x768 post processing: 1; anisotropy: 1; multisampling not supported; MacbookAir 11&amp;quot; 1.4GHz.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA Geforce GTX 460m&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 Home&lt;br /&gt;
|165&lt;br /&gt;
|TheCruzmeister&lt;br /&gt;
|&lt;br /&gt;
|Runes nicely at around 30-50 fps at 1920 by 1080 with everything maxed. Specs: Intel i7-720 1.7ghz, 8gb RAM at 800mhz (quite slow) 1tb 5400RPM HHD, Asus G73JW series laptop&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce 540M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 Home Premium&lt;br /&gt;
|163&lt;br /&gt;
|Crazeeweegeman47&lt;br /&gt;
|Xtrit&lt;br /&gt;
|Runs smoother than most other games, only expierence lag when it&#039;s an in-game bug. Specs: Intel i7 Quad core 2.2-3.2Ghz, 8GB RAM, 1GB VRAM, 640GB 5400RPM HDD, Sony VAIO F series Laptop&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce GT555M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 Home Premium&lt;br /&gt;
|175&lt;br /&gt;
|RandomPixel&lt;br /&gt;
|&lt;br /&gt;
|Runs pretty smooth without hiccups. 1920x1080, 16xAF, no AA&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce GTX 560M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 Home Premium&lt;br /&gt;
|190&lt;br /&gt;
|Thefuzzyman&lt;br /&gt;
|&lt;br /&gt;
|Runs well, averages at 60 FPS. Tested on 1600x900 with no AA.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 6100&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Fruckert&lt;br /&gt;
|&lt;br /&gt;
|Less than 5 fps, load time very long.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 7300 LE&lt;br /&gt;
|style=&amp;quot;background: #ffa500; color:#fff;&amp;quot;|Testing&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Radu&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 7600&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Possibly Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Catmana&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 7900&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|nutcracker&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8500 GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|118&lt;br /&gt;
|imaginationac&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8600&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|122&lt;br /&gt;
|nutcracker&lt;br /&gt;
|YuroFoxclaw&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8600 GS&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows Vista&lt;br /&gt;
|139&lt;br /&gt;
|Razura&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8600M GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|tomascokis&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8800 GTX&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|175&lt;br /&gt;
|OlJimGrizzigsby&lt;br /&gt;
|&lt;br /&gt;
|Can cause overheating problems (90c+ temps), had to underclock to run safely, although this may be just my card/environment.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8800 GTS&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Crab&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9400M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.4&lt;br /&gt;
|90&lt;br /&gt;
|k123dave&lt;br /&gt;
|jo-shadow&lt;br /&gt;
|0-5 FPS when vegetation, grass, or blood is drawing. 0-1 FPS on some busy levels. (Lion 10.7.4, a183 -bennyp). Under OS X, Overgrowth only calls the OpenGL 2.1 spec. OG needs to explicitly call 3.3 Core on OS X.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9500 GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|179&lt;br /&gt;
|hibbe&lt;br /&gt;
|diogo&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9500 GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows XP 32-bit&lt;br /&gt;
|189&lt;br /&gt;
|Jaz&lt;br /&gt;
|&lt;br /&gt;
|On levels with little activity, over 60fps. In heavy combat, or levels containing excessive high-poly objects, framerate can drop below 10 fps.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9600M GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Freshbite&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9800M GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Blorx&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9800 GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|91&lt;br /&gt;
|Silverfish&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9800 GTX&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|BadRabbit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GTX 260 Core 216 (BFG)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Radu&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTS 250&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|style=&amp;quot;color:#800080;&amp;quot;|Skofo&lt;br /&gt;
|style=&amp;quot;color:#800080;&amp;quot;|Endoperez&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 260&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Dudeman&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 280&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Enterprise&lt;br /&gt;
|167&lt;br /&gt;
|alividlife&lt;br /&gt;
|&lt;br /&gt;
|Good frame-rates at 1920x1200, 30-60 FPS, around lots of clutter it gets to a crippling 1 FPS&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 285&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Dudeman&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 285&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Mac OS X 10.6.4&lt;br /&gt;
|118&lt;br /&gt;
|Zeigerpuppy&lt;br /&gt;
|&lt;br /&gt;
|Excellent Frame Rate 100-200 fps @ 1920x1200, Hackintosh i920, 2.8Ghz.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 295&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|106&lt;br /&gt;
|Steff0o&lt;br /&gt;
|Sovereign&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 330M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.5, 10.8.2&lt;br /&gt;
|109, 192&lt;br /&gt;
|Lynge, Jixie&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeFore GT 430&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows Vista x64&lt;br /&gt;
|145&lt;br /&gt;
|NickAmes&lt;br /&gt;
|&lt;br /&gt;
|Using ASUS ENGT430, with nVidia drivers 267.85&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTS 450&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|129&lt;br /&gt;
|Booljayj&lt;br /&gt;
|&lt;br /&gt;
|Crashes, thinks the card doesn&#039;t support shaders&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTS 450&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|146&lt;br /&gt;
|ncr100&lt;br /&gt;
|&lt;br /&gt;
|Driver v267.59&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 460 1GB&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|89&lt;br /&gt;
|WarlockSyno&lt;br /&gt;
|&lt;br /&gt;
|Crashes card driver&lt;br /&gt;
|[http://imgur.com/K7BLZ.png 1]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 460 1GB&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Mac OS X 10.6.5; Windows 7 Home Premium&lt;br /&gt;
|112; 166&lt;br /&gt;
|PacketCollision&lt;br /&gt;
|SalamiPizza&lt;br /&gt;
|Hackintosh Core i5, 2.93Ghz.  Seems to run perfectly. ; driver version: 290.53&lt;br /&gt;
150fps, in idle 200fps&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 470&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|131&lt;br /&gt;
|FluxCapacitor&lt;br /&gt;
|Numbie&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce GTX 480&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|163&lt;br /&gt;
|Vinnythepizzaguy&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce GTX 550 Ti&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|174&lt;br /&gt;
|Rovert&lt;br /&gt;
|Mattano&lt;br /&gt;
|Runs very well. No graphical hiccups encountered.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia Geforce GTX 560 2gb&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|163&lt;br /&gt;
|AlbinoNinja&lt;br /&gt;
|&lt;br /&gt;
|Worked great, ranging from 400-600fps in normal play.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 560 Ti&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|168&lt;br /&gt;
|Demonofloom &lt;br /&gt;
|Poultron&lt;br /&gt;
|Sometimes drops to very low FPS; can&#039;t seem to figure out what causes this, possibly related to some particles&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 570&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|179&lt;br /&gt;
|AngryAmoeba&lt;br /&gt;
|SteelRaven7&lt;br /&gt;
|179 fixed lag spikes when in combat directly after loading the map.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 570M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|190&lt;br /&gt;
|thelinx&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 580&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows Vista x64&lt;br /&gt;
|139&lt;br /&gt;
|Nonakesh&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 210&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows XP SP3; 32-bit&lt;br /&gt;
|113&lt;br /&gt;
|T3RR0RH4WK&lt;br /&gt;
|&lt;br /&gt;
|Works flawlessly in windowed-mode (800x600, 720x480) and slows only slightly when in full-screen (1280x720, 1366x768)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 210&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows Vista 64-bit&lt;br /&gt;
|177&lt;br /&gt;
|Ixaszi &lt;br /&gt;
|&lt;br /&gt;
|Certain maps load up, stuttering occasionally, some maps crash it. &lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia ION&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|SentientAfro&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 580&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|166&lt;br /&gt;
|Shippage&lt;br /&gt;
|&lt;br /&gt;
|Works perfectly fine, no errors.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 680&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|184&lt;br /&gt;
|malluk&lt;br /&gt;
|&lt;br /&gt;
|Works well. Framerate drops no lower than 200 fps during busy scenes (1920x1200 Windowed).&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 680&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 32-bit&lt;br /&gt;
|184/5/6&lt;br /&gt;
|12sea21&lt;br /&gt;
|&lt;br /&gt;
|Works very well, there is barely any lag (noticed maybe once in my 10ish hours of playing).&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 670&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|194&lt;br /&gt;
|Dillo&lt;br /&gt;
|&lt;br /&gt;
|Very smooth, always over 200 fps, only dips when there are lots of enemies. Running full screen 1920x1080.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Nvidia GeForce GTX 275&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Gentoo 64 Bit, Windows 7 64 Bit&lt;br /&gt;
|196&lt;br /&gt;
|Surak&lt;br /&gt;
|&lt;br /&gt;
|Very smooth, steady 60 fps. Running full screen 1920x1080.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 660ti&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|198&lt;br /&gt;
|T6kke&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Intel VIDEO CARD SECTION&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{|{{Table}}&lt;br /&gt;
!Card&lt;br /&gt;
!Status&lt;br /&gt;
!Style&lt;br /&gt;
!OS&lt;br /&gt;
!Alpha tested&lt;br /&gt;
!Submitter&lt;br /&gt;
!Confirmed by&lt;br /&gt;
!Notes&lt;br /&gt;
!Screenshots&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel 950 Express&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Fruckert&lt;br /&gt;
|&lt;br /&gt;
|Strange Colors/Textures.&lt;br /&gt;
|[http://imgur.com/2Mwnn.png 1]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel 965 Express&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Sorin&lt;br /&gt;
|Tonjevic&lt;br /&gt;
|No Shader Support.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel HD Graphics 3000&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6&lt;br /&gt;
|182&lt;br /&gt;
|Otter.&lt;br /&gt;
|slime&lt;br /&gt;
|MacBook Pro&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel HD Graphics 3000&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|180&lt;br /&gt;
|7794&lt;br /&gt;
|&lt;br /&gt;
|running 1366x768 and works fine.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel GMA X3100&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|style=&amp;quot;color:#800080;&amp;quot;|Radu&lt;br /&gt;
|style=&amp;quot;color:#800080;&amp;quot;|Sandruz&lt;br /&gt;
|No shader support.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel GMA 4500MHD&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|131&lt;br /&gt;
|style=&amp;quot;color:#800080;&amp;quot;|mgol&lt;br /&gt;
|&lt;br /&gt;
|slow, &amp;lt;1 FPS at 800x600&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel GMA 945/950&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Pablopa99&lt;br /&gt;
|cody&lt;br /&gt;
|No shader support.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel 82865G&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|keen101&lt;br /&gt;
|&lt;br /&gt;
|No Shader Support.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|mobile intel 4 series express chipset family&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 64 bit&lt;br /&gt;
|197&lt;br /&gt;
|Tanya Sapien&lt;br /&gt;
|&lt;br /&gt;
|Actor shadows appear swollen and misshapen, but otherwise behave normal.&lt;br /&gt;
|[http://i.imgur.com/XK2iHDg.jpg imgur]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel HD Graphics 4000&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X Lion 10.7.5&lt;br /&gt;
|Not sure what goes here&lt;br /&gt;
|hoffmeistr&lt;br /&gt;
|&lt;br /&gt;
|Macbook Air&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Overgrowth]]&lt;br /&gt;
[[Category:SPF]]&lt;br /&gt;
&lt;br /&gt;
Ninjas Wuz Here&lt;/div&gt;</summary>
		<author><name>Ninjas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Supported_Video_Cards&amp;diff=4103</id>
		<title>Supported Video Cards</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Supported_Video_Cards&amp;diff=4103"/>
		<updated>2013-08-14T02:19:27Z</updated>

		<summary type="html">&lt;p&gt;Ninjas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a list of video cards tested with the Overgrowth Alpha, pulled right from [http://forums.wolfire.com/viewtopic.php?f=13&amp;amp;t=6406 this thread].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#800080;&amp;quot;&amp;gt;Unless Proven: Netbooks are NOT supported!&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;border: 1px solid #ccc; background:#fff;&amp;quot; border=&amp;quot;0&amp;quot;  cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;5&amp;quot;|Key&lt;br /&gt;
|-&lt;br /&gt;
|Working&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Possibly Working&lt;br /&gt;
|style=&amp;quot;background: #ffa500; color:#fff;&amp;quot;|Testing&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;ATI/AMD VIDEO CARD SECTION&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{|{{Table}}&lt;br /&gt;
!Graphics Card&lt;br /&gt;
!Status&lt;br /&gt;
!Style&lt;br /&gt;
!OS&lt;br /&gt;
!Alpha Version Tested&lt;br /&gt;
!Submitter&lt;br /&gt;
!Confirmed By&lt;br /&gt;
!Notes&lt;br /&gt;
!Screenshots&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobility Radeon HD 5470&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7&lt;br /&gt;
|a198&lt;br /&gt;
|LordMetalhead&lt;br /&gt;
|&lt;br /&gt;
|Seems to work extremely well, especially if the graphic options are turned down, although, a few lag spikes did arise plus it freezes before the map loads for around half a minute to around 2 minutes. &lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobillity Radeon HD 2500&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7&lt;br /&gt;
|113&lt;br /&gt;
|Numbie&lt;br /&gt;
|&lt;br /&gt;
|21-30fps.  1-2 bots  (depends on the map)&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobillity Radeon HD 4500&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows&lt;br /&gt;
|112&lt;br /&gt;
|Lord of Sausage&lt;br /&gt;
|TehFifthHorseman&lt;br /&gt;
|Runs at a decent speed with Turner + 4 bots max, then drops off.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobillity Radeon HD 4570&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 32bit&lt;br /&gt;
|167-177&lt;br /&gt;
|Windlord&lt;br /&gt;
|&lt;br /&gt;
|30-40fps at 1280x768 (Windowed)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobillity Radeon HD 5870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows&lt;br /&gt;
|116&lt;br /&gt;
|Dorx&lt;br /&gt;
|&lt;br /&gt;
|Stumbles onto some trouble when adding more than 5 bots. Usually on 60 FPS, but drops randomly every once in a while.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 5870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Mac OS 10.6.8, Windows 7&lt;br /&gt;
|All&lt;br /&gt;
|Anton&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 5870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows&lt;br /&gt;
|111&lt;br /&gt;
|cesarin&lt;br /&gt;
|&lt;br /&gt;
|Works, Up to 380 to 80 Fps depending on number of characters on screen.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 2400 XT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Mac OS X 10.6.4&lt;br /&gt;
|91&lt;br /&gt;
|Spinnacre&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 2600&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Pablopa99&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI HD 3200&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|134&lt;br /&gt;
|Trench&lt;br /&gt;
|&lt;br /&gt;
|30-70 fps on 800x600&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI HD 3300 IGP (AMD 790GX)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|OneEyedOdin&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI HD 3870 (Saphire Ed.)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Timen&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4350&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|79&lt;br /&gt;
|cody&lt;br /&gt;
|&lt;br /&gt;
|Acer Aspire M3800&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Wally World&lt;br /&gt;
|&lt;br /&gt;
|Glitchy first 3-4 times.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Adam&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4870 x2 2GB&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|79, 113&lt;br /&gt;
|Dudeman&lt;br /&gt;
|Kayouu&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|109&lt;br /&gt;
|Vox&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4890 &lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Orillian &lt;br /&gt;
|Stophe (Saphire Ed.)&lt;br /&gt;
|Does not work at 2048x1152&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 5670&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|pancakewagon&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 5700&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|178&lt;br /&gt;
|Courior&lt;br /&gt;
|&lt;br /&gt;
|Frame rate drops when more than 4 bots are introduced are if too many different art assets are being used&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 5770 (1GB)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|144&lt;br /&gt;
|joepsz&lt;br /&gt;
|Diddy500&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6750M (512 mb)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile (Macbook Pro Late 2011)&lt;br /&gt;
|Mac OS X 10.7.3&lt;br /&gt;
|163 / 164&lt;br /&gt;
|hcts&lt;br /&gt;
|&lt;br /&gt;
|100-150 Fps in most levels with 720p. 40-50 Fps in &amp;quot;Patchy Highlands&amp;quot;. No crashes as of yet.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6800&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|166&lt;br /&gt;
|Blackllama79&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|191&lt;br /&gt;
|Timbo59&lt;br /&gt;
|CarbonRevenge&lt;br /&gt;
|Hits over 200 FPS maxed out and runs flawlessly in 1080p.&lt;br /&gt;
|1080p Screenshots: http://i.imgur.com/MUSth.jpg http://i.imgur.com/kBirB.jpg http://i.imgur.com/FYL3Q.jpg&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|MSI Radeon HD 6850 PE-OC Edition&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Home Premium x64 / Windows 8 Pro x64&lt;br /&gt;
|a140 ~ present&lt;br /&gt;
|T3RR0RH4WK&lt;br /&gt;
|&lt;br /&gt;
|Runs great in 1080p with AMD Catalyst 11.8 to 12.4; tested those drivers during those phases of alpha builds. Averaging around a solid 75 FPS almost non-stop.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6870&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|109, 111-1&lt;br /&gt;
|Buglish&lt;br /&gt;
|burny209&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6950 2GB&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|150 - 197&lt;br /&gt;
|FireDart&lt;br /&gt;
|Unh0ly&lt;br /&gt;
|Graphical performance remains good at very high resolutions (1920x1080 usually @ texture_reduce: 0). Alpha 180 has fixed Bots/fighting/ragdolls framerate issue&lt;br /&gt;
|[http://i.imgur.com/Utwp6.jpg a157] [http://i.imgur.com/CEcde.jpg a158] [http://i.imgur.com/JpnTv.jpg a159] [http://i.imgur.com/X4987.jpg a160] [http://i.imgur.com/jK1ch.jpg a161] [http://i.imgur.com/C5nxq.jpg a162] [http://i.imgur.com/2PUR8.jpg a163] [http://i.imgur.com/Ddb7T.jpg a164] [http://i.imgur.com/DF0Q4.jpg a165] [http://i.imgur.com/OQ7Hu.jpg a166] [http://i.imgur.com/FQMML.jpg a170] [http://i.imgur.com/Fac6D.jpg a171]&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6950 2GB (x2 Crossfire)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|144&lt;br /&gt;
|Tonjevic&lt;br /&gt;
|&lt;br /&gt;
|Graphical performance remains good up to very high resolutions. As above, bots and ragdolls tend to kill the framerate, but one presumes the bottleneck here is the CPU, and not the video hardware.&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6490M (256 MB GDDR5)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.8&lt;br /&gt;
|141-145&lt;br /&gt;
|jewjitsu&lt;br /&gt;
|&lt;br /&gt;
|As above, bots and ragdolls tend to kill the framerate, but one presumes the bottleneck here is the CPU, and not the video hardware&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD X1600&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.6&lt;br /&gt;
|112&lt;br /&gt;
|Kroc&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ATI HD 3200 IGP&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|mobile&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|tonman12&lt;br /&gt;
|&lt;br /&gt;
|won&#039;t load red shards&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Mobillity Radeon HD 6990&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 ultimate x64&lt;br /&gt;
|169&lt;br /&gt;
|Thomas7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 6970&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Ultimate x64&lt;br /&gt;
|169&lt;br /&gt;
|Thomas7&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 7870 GHz edition&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Ultimate x64&lt;br /&gt;
|175&lt;br /&gt;
|Duulis&lt;br /&gt;
|&lt;br /&gt;
|At fullscreen resolution of 1360x768 with all settings maxed, 120 fps when no enemies around, 80 fps in combat. No visible bugs in graphics.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon HD 4770 &lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|165&lt;br /&gt;
|rakiru&lt;br /&gt;
|&lt;br /&gt;
|At 1920x1080, runs at 150-350 fps normally, but drops to 10-60 fps when NPCs are added, and down to 1-10 fps during combat (even when running away). [[User:Rakiru#My_computer|Rest of computer is fairly high-end]].&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 6570&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Professional x64&lt;br /&gt;
|191&lt;br /&gt;
|gardrek&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 7850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Linux Mint 14 MATE x64&lt;br /&gt;
|195&lt;br /&gt;
|Roshless&lt;br /&gt;
|&lt;br /&gt;
|~60-120 fps @ 1920x1080 8xAA 8xAF / with ~8 NPCs fighting drops to ~15-30 [http://wiki.wolfire.com/index.php/User:Roshless my computer specs]&lt;br /&gt;
|[http://i.imgur.com/NYOkzeK.jpg a195] [http://i.imgur.com/OCRTSsu.jpg a195] &lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 7950&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|191&lt;br /&gt;
|Rem&lt;br /&gt;
|&lt;br /&gt;
|150-250 fps @ 1920x1080 2xAA 8xAF, frame drops below 30 fps with around 15+ NPCs fighting.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 7950 (2x CrossfireX)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|194&lt;br /&gt;
|CrazeeWeegeMan47 (aka. CrazyBubba64)&lt;br /&gt;
|&lt;br /&gt;
|60+ FPS on all highest settings @ 1920x1080. According to MSI afterburner, it only uses about 50% of one GPU. &lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sapphire Radeon HD 7950 3GB Toxic Edition&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Testing&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|a198 &lt;br /&gt;
|Zayev&lt;br /&gt;
|&lt;br /&gt;
|Catalyst 13.3 Beta(Testing with a core clock of 1100MHz and Memory clock at 1450MHz)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sapphire Radeon HD 7950 3GB Dual-X Edition&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 8 Pro x64&lt;br /&gt;
|a192 ~ present&lt;br /&gt;
|T3RR0RH4WK&lt;br /&gt;
|&lt;br /&gt;
|120-250~ FPS @ 1920x1080 at current maximum supported settings with AMD Catalyst 12.10 to 12.11 beta 11 drivers. Game runs well, perfectly stable and only fluctuates during heavy combat with the occasional bunch-up of NPCs.&lt;br /&gt;
|Some screenshots via Imgur: http://imgur.com/a/FpS4K#0&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Sapphire Radeon HD 7770 OC&#039;d Edition&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|194&lt;br /&gt;
|hyretic&lt;br /&gt;
|&lt;br /&gt;
|Tested at 1920x1080&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 5850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Unknown&lt;br /&gt;
|Unknown&lt;br /&gt;
|McDjuady&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 5850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows XP&lt;br /&gt;
|106&lt;br /&gt;
|Wascally Wabbit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD Radeon HD 5850&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Home Premium 64-bit&lt;br /&gt;
|Unknown&lt;br /&gt;
|Wascally Wabbit&lt;br /&gt;
|&lt;br /&gt;
|Gets around 250fps on the Eroded Plateau level at 1920x1080. :) Everything looks good. :)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|AMD FirePro M5950&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 Professional 64-bit&lt;br /&gt;
|193&lt;br /&gt;
|Concor&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|ATI Radeon Xpress 200&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows XP&lt;br /&gt;
|111&lt;br /&gt;
|Vibhor&lt;br /&gt;
|&lt;br /&gt;
|The game speeds up to normal when the player jumps but slows when running and also the land texture is green and black instead of normal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;NVIDIA VIDEO CARD SECTION&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{|{{Table}}&lt;br /&gt;
!Card&lt;br /&gt;
!Status&lt;br /&gt;
!Type&lt;br /&gt;
!OS&lt;br /&gt;
!Alpha Version&lt;br /&gt;
!Submitted by&lt;br /&gt;
!Confirmed by&lt;br /&gt;
!Notes&lt;br /&gt;
!Screenshots&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce 320M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.7 &amp;amp; Windows 7 Pro x64 (Bootcamp) &lt;br /&gt;
|129&lt;br /&gt;
|viemmsakh&lt;br /&gt;
|&lt;br /&gt;
|As noted below with similiar gfx card game runs beautifully.&lt;br /&gt;
|[http://www.youtube.com/watch?v=Rd6e7ZChitw youtube]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce 320M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.6&lt;br /&gt;
|118&lt;br /&gt;
|Zeigerpuppy&lt;br /&gt;
|Archangelus&lt;br /&gt;
|Surprisingly good 60-100 fps @ fullscreen 1366x768 post processing: 1; anisotropy: 1; multisampling not supported; MacbookAir 11&amp;quot; 1.4GHz.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA Geforce GTX 460m&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 Home&lt;br /&gt;
|165&lt;br /&gt;
|TheCruzmeister&lt;br /&gt;
|&lt;br /&gt;
|Runes nicely at around 30-50 fps at 1920 by 1080 with everything maxed. Specs: Intel i7-720 1.7ghz, 8gb RAM at 800mhz (quite slow) 1tb 5400RPM HHD, Asus G73JW series laptop&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce 540M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 Home Premium&lt;br /&gt;
|163&lt;br /&gt;
|Crazeeweegeman47&lt;br /&gt;
|Xtrit&lt;br /&gt;
|Runs smoother than most other games, only expierence lag when it&#039;s an in-game bug. Specs: Intel i7 Quad core 2.2-3.2Ghz, 8GB RAM, 1GB VRAM, 640GB 5400RPM HDD, Sony VAIO F series Laptop&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce GT555M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 Home Premium&lt;br /&gt;
|175&lt;br /&gt;
|RandomPixel&lt;br /&gt;
|&lt;br /&gt;
|Runs pretty smooth without hiccups. 1920x1080, 16xAF, no AA&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce GTX 560M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 Home Premium&lt;br /&gt;
|190&lt;br /&gt;
|Thefuzzyman&lt;br /&gt;
|&lt;br /&gt;
|Runs well, averages at 60 FPS. Tested on 1600x900 with no AA.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 6100&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Fruckert&lt;br /&gt;
|&lt;br /&gt;
|Less than 5 fps, load time very long.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 7300 LE&lt;br /&gt;
|style=&amp;quot;background: #ffa500; color:#fff;&amp;quot;|Testing&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Radu&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 7600&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Possibly Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Catmana&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 7900&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|nutcracker&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8500 GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|118&lt;br /&gt;
|imaginationac&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8600&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|122&lt;br /&gt;
|nutcracker&lt;br /&gt;
|YuroFoxclaw&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8600 GS&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows Vista&lt;br /&gt;
|139&lt;br /&gt;
|Razura&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8600M GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|tomascokis&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8800 GTX&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|175&lt;br /&gt;
|OlJimGrizzigsby&lt;br /&gt;
|&lt;br /&gt;
|Can cause overheating problems (90c+ temps), had to underclock to run safely, although this may be just my card/environment.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 8800 GTS&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Crab&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9400M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.4&lt;br /&gt;
|90&lt;br /&gt;
|k123dave&lt;br /&gt;
|jo-shadow&lt;br /&gt;
|0-5 FPS when vegetation, grass, or blood is drawing. 0-1 FPS on some busy levels. (Lion 10.7.4, a183 -bennyp). Under OS X, Overgrowth only calls the OpenGL 2.1 spec. OG needs to explicitly call 3.3 Core on OS X.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9500 GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|179&lt;br /&gt;
|hibbe&lt;br /&gt;
|diogo&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9500 GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows XP 32-bit&lt;br /&gt;
|189&lt;br /&gt;
|Jaz&lt;br /&gt;
|&lt;br /&gt;
|On levels with little activity, over 60fps. In heavy combat, or levels containing excessive high-poly objects, framerate can drop below 10 fps.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9600M GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Freshbite&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9800M GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Blorx&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9800 GT&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|91&lt;br /&gt;
|Silverfish&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 9800 GTX&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|BadRabbit&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GTX 260 Core 216 (BFG)&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Radu&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTS 250&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|style=&amp;quot;color:#800080;&amp;quot;|Skofo&lt;br /&gt;
|style=&amp;quot;color:#800080;&amp;quot;|Endoperez&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 260&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Dudeman&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 280&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 Enterprise&lt;br /&gt;
|167&lt;br /&gt;
|alividlife&lt;br /&gt;
|&lt;br /&gt;
|Good frame-rates at 1920x1200, 30-60 FPS, around lots of clutter it gets to a crippling 1 FPS&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 285&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Dudeman&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 285&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Mac OS X 10.6.4&lt;br /&gt;
|118&lt;br /&gt;
|Zeigerpuppy&lt;br /&gt;
|&lt;br /&gt;
|Excellent Frame Rate 100-200 fps @ 1920x1200, Hackintosh i920, 2.8Ghz.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 295&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|106&lt;br /&gt;
|Steff0o&lt;br /&gt;
|Sovereign&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 330M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6.5, 10.8.2&lt;br /&gt;
|109, 192&lt;br /&gt;
|Lynge, Jixie&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeFore GT 430&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows Vista x64&lt;br /&gt;
|145&lt;br /&gt;
|NickAmes&lt;br /&gt;
|&lt;br /&gt;
|Using ASUS ENGT430, with nVidia drivers 267.85&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTS 450&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|129&lt;br /&gt;
|Booljayj&lt;br /&gt;
|&lt;br /&gt;
|Crashes, thinks the card doesn&#039;t support shaders&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTS 450&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|146&lt;br /&gt;
|ncr100&lt;br /&gt;
|&lt;br /&gt;
|Driver v267.59&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 460 1GB&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7&lt;br /&gt;
|89&lt;br /&gt;
|WarlockSyno&lt;br /&gt;
|&lt;br /&gt;
|Crashes card driver&lt;br /&gt;
|[http://imgur.com/K7BLZ.png 1]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 460 1GB&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Mac OS X 10.6.5; Windows 7 Home Premium&lt;br /&gt;
|112; 166&lt;br /&gt;
|PacketCollision&lt;br /&gt;
|SalamiPizza&lt;br /&gt;
|Hackintosh Core i5, 2.93Ghz.  Seems to run perfectly. ; driver version: 290.53&lt;br /&gt;
150fps, in idle 200fps&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 470&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|131&lt;br /&gt;
|FluxCapacitor&lt;br /&gt;
|Numbie&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce GTX 480&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|163&lt;br /&gt;
|Vinnythepizzaguy&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|NVIDIA GeForce GTX 550 Ti&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|174&lt;br /&gt;
|Rovert&lt;br /&gt;
|Mattano&lt;br /&gt;
|Runs very well. No graphical hiccups encountered.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia Geforce GTX 560 2gb&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|163&lt;br /&gt;
|AlbinoNinja&lt;br /&gt;
|&lt;br /&gt;
|Worked great, ranging from 400-600fps in normal play.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 560 Ti&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|168&lt;br /&gt;
|Demonofloom &lt;br /&gt;
|Poultron&lt;br /&gt;
|Sometimes drops to very low FPS; can&#039;t seem to figure out what causes this, possibly related to some particles&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 570&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|179&lt;br /&gt;
|AngryAmoeba&lt;br /&gt;
|SteelRaven7&lt;br /&gt;
|179 fixed lag spikes when in combat directly after loading the map.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 570M&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 x64&lt;br /&gt;
|190&lt;br /&gt;
|thelinx&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 580&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows Vista x64&lt;br /&gt;
|139&lt;br /&gt;
|Nonakesh&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 210&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows XP SP3; 32-bit&lt;br /&gt;
|113&lt;br /&gt;
|T3RR0RH4WK&lt;br /&gt;
|&lt;br /&gt;
|Works flawlessly in windowed-mode (800x600, 720x480) and slows only slightly when in full-screen (1280x720, 1366x768)&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce 210&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows Vista 64-bit&lt;br /&gt;
|177&lt;br /&gt;
|Ixaszi &lt;br /&gt;
|&lt;br /&gt;
|Certain maps load up, stuttering occasionally, some maps crash it. &lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia ION&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|SentientAfro&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 580&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|166&lt;br /&gt;
|Shippage&lt;br /&gt;
|&lt;br /&gt;
|Works perfectly fine, no errors.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 680&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|184&lt;br /&gt;
|malluk&lt;br /&gt;
|&lt;br /&gt;
|Works well. Framerate drops no lower than 200 fps during busy scenes (1920x1200 Windowed).&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 680&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 32-bit&lt;br /&gt;
|184/5/6&lt;br /&gt;
|12sea21&lt;br /&gt;
|&lt;br /&gt;
|Works very well, there is barely any lag (noticed maybe once in my 10ish hours of playing).&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 670&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|194&lt;br /&gt;
|Dillo&lt;br /&gt;
|&lt;br /&gt;
|Very smooth, always over 200 fps, only dips when there are lots of enemies. Running full screen 1920x1080.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Nvidia GeForce GTX 275&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Gentoo 64 Bit, Windows 7 64 Bit&lt;br /&gt;
|196&lt;br /&gt;
|Surak&lt;br /&gt;
|&lt;br /&gt;
|Very smooth, steady 60 fps. Running full screen 1920x1080.&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|nVidia GeForce GTX 660ti&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|198&lt;br /&gt;
|T6kke&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Intel VIDEO CARD SECTION&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
{|{{Table}}&lt;br /&gt;
!Card&lt;br /&gt;
!Status&lt;br /&gt;
!Style&lt;br /&gt;
!OS&lt;br /&gt;
!Alpha tested&lt;br /&gt;
!Submitter&lt;br /&gt;
!Confirmed by&lt;br /&gt;
!Notes&lt;br /&gt;
!Screenshots&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel 950 Express&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Fruckert&lt;br /&gt;
|&lt;br /&gt;
|Strange Colors/Textures.&lt;br /&gt;
|[http://imgur.com/2Mwnn.png 1]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel 965 Express&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Sorin&lt;br /&gt;
|Tonjevic&lt;br /&gt;
|No Shader Support.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel HD Graphics 3000&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X 10.6&lt;br /&gt;
|182&lt;br /&gt;
|Otter.&lt;br /&gt;
|slime&lt;br /&gt;
|MacBook Pro&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel HD Graphics 3000&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 64-bit&lt;br /&gt;
|180&lt;br /&gt;
|7794&lt;br /&gt;
|&lt;br /&gt;
|running 1366x768 and works fine.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel GMA X3100&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|style=&amp;quot;color:#800080;&amp;quot;|Radu&lt;br /&gt;
|style=&amp;quot;color:#800080;&amp;quot;|Sandruz&lt;br /&gt;
|No shader support.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel GMA 4500MHD&lt;br /&gt;
|style=&amp;quot;background: #5d1000; color:#fff;&amp;quot;|Very Poor&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|131&lt;br /&gt;
|style=&amp;quot;color:#800080;&amp;quot;|mgol&lt;br /&gt;
|&lt;br /&gt;
|slow, &amp;lt;1 FPS at 800x600&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel GMA 945/950&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|Pablopa99&lt;br /&gt;
|cody&lt;br /&gt;
|No shader support.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel 82865G&lt;br /&gt;
|style=&amp;quot;background: #bf0000; color:#fff;&amp;quot;|Not Working&lt;br /&gt;
|Desktop&lt;br /&gt;
|&lt;br /&gt;
|79&lt;br /&gt;
|keen101&lt;br /&gt;
|&lt;br /&gt;
|No Shader Support.&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|mobile intel 4 series express chipset family&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Windows 7 64 bit&lt;br /&gt;
|197&lt;br /&gt;
|Tanya Sapien&lt;br /&gt;
|&lt;br /&gt;
|Actor shadows appear swollen and misshapen, but otherwise behave normal.&lt;br /&gt;
|[http://i.imgur.com/XK2iHDg.jpg imgur]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Intel HD Graphics 4000&lt;br /&gt;
|style=&amp;quot;background: #40BF00; color:#fff;&amp;quot;|Working&lt;br /&gt;
|Mobile&lt;br /&gt;
|Mac OS X Lion 10.7.5&lt;br /&gt;
|Not sure what goes here&lt;br /&gt;
|hoffmeistr&lt;br /&gt;
|&lt;br /&gt;
|Macbook Air&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Help]]&lt;br /&gt;
[[Category:Overgrowth]]&lt;br /&gt;
[[Category:SPF]]&lt;br /&gt;
&lt;br /&gt;
Ninjas Wuz Here&lt;/div&gt;</summary>
		<author><name>Ninjas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Level_XML_reference&amp;diff=3980</id>
		<title>Level XML reference</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Level_XML_reference&amp;diff=3980"/>
		<updated>2012-08-04T19:55:52Z</updated>

		<summary type="html">&lt;p&gt;Ninjas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;Terrain&amp;gt;&lt;br /&gt;
    &amp;lt;Heightmap&amp;gt;[path here]&amp;lt;/Heightmap&amp;gt; //image is a 16-bit grayscale png&lt;br /&gt;
    &amp;lt;ColorMap&amp;gt;[path here]&amp;lt;/ColorMap&amp;gt; //image is a tga&lt;br /&gt;
    &amp;lt;WeightMap&amp;gt;[path here]&amp;lt;/WeightMap&amp;gt; //image is a tga that uses RBG and Black values to blend detailmaps&lt;br /&gt;
    &amp;lt;DetailMaps&amp;gt; //used for tiling detail on the ground&lt;br /&gt;
        &amp;lt;DetailMap colorpath=&amp;quot;[path here to image with color info]&amp;quot; normalpath=&amp;quot;[path here to image with normal info]&amp;quot; materialpath=&amp;quot;[path here -- to something in the material.xml format]&amp;quot; /&amp;gt;&lt;br /&gt;
        &amp;lt;DetailMap colorpath=&amp;quot;[path here to image with color info]&amp;quot; normalpath=&amp;quot;[path here to image with normal info]&amp;quot; materialpath=&amp;quot;[path here -- to something in the material.xml format]&amp;quot; /&amp;gt;&lt;br /&gt;
        &amp;lt;DetailMap colorpath=&amp;quot;[path here to image with color info]&amp;quot; normalpath=&amp;quot;[path here to image with normal info]&amp;quot; materialpath=&amp;quot;[path here -- to something in the material.xml format]&amp;quot; /&amp;gt;&lt;br /&gt;
        &amp;lt;DetailMap colorpath=&amp;quot;[path here to image with color info]&amp;quot; normalpath=&amp;quot;[path here to image with normal info]&amp;quot; materialpath=&amp;quot;[path here -- to something in the material.xml format]&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;/DetailMaps&amp;gt;&lt;br /&gt;
    &amp;lt;DetailObjects&amp;gt; //for grass and stuff&lt;br /&gt;
        &amp;lt;DetailObject obj_path=&amp;quot;Data/Objects/Plants/Groundcover/Grass/WildGrass.xml&amp;quot; weight_path=&amp;quot;Data/Textures/Terrain/scrubby_hills/scrubby_hills_grass.png&amp;quot; normal_conform=&amp;quot;0.900000&amp;quot; density=&amp;quot;20.000000&amp;quot; min_embed=&amp;quot;0.000000&amp;quot; max_embed=&amp;quot;0.400000&amp;quot; min_scale=&amp;quot;1.000000&amp;quot; max_scale=&amp;quot;2.000000&amp;quot; view_distance=&amp;quot;20.000000&amp;quot; jitter_degrees=&amp;quot;10.000000&amp;quot; overbright=&amp;quot;0.000000&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;/DetailObjects&amp;gt;&lt;br /&gt;
&amp;lt;/Terrain&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Objectives&amp;gt;[objective here]&amp;lt;/Objectives&amp;gt; //possible objectives: reach_a_trigger, reach_a_trigger_with_no_pursuers, collect&lt;/div&gt;</summary>
		<author><name>Ninjas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Level_XML_reference&amp;diff=3979</id>
		<title>Level XML reference</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Level_XML_reference&amp;diff=3979"/>
		<updated>2012-08-04T19:53:12Z</updated>

		<summary type="html">&lt;p&gt;Ninjas: Created page with &amp;quot;&amp;lt;Terrain&amp;gt;     &amp;lt;Heightmap&amp;gt;[path here]&amp;lt;/Heightmap&amp;gt; //image is a 16-bit grayscale png     &amp;lt;ColorMap&amp;gt;[path here]&amp;lt;/ColorMap&amp;gt; //image is a tga     &amp;lt;WeightMap&amp;gt;[path here]&amp;lt;/WeightMap&amp;gt; //...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;Terrain&amp;gt;&lt;br /&gt;
    &amp;lt;Heightmap&amp;gt;[path here]&amp;lt;/Heightmap&amp;gt; //image is a 16-bit grayscale png&lt;br /&gt;
    &amp;lt;ColorMap&amp;gt;[path here]&amp;lt;/ColorMap&amp;gt; //image is a tga&lt;br /&gt;
    &amp;lt;WeightMap&amp;gt;[path here]&amp;lt;/WeightMap&amp;gt; //image is a tga that uses RBG and Black values to blend detailmaps&lt;br /&gt;
    &amp;lt;DetailMaps&amp;gt; //used for tiling detail on the ground&lt;br /&gt;
        &amp;lt;DetailMap colorpath=&amp;quot;[path here to image with color info]&amp;quot; normalpath=&amp;quot;[path here to image with normal info]&amp;quot; materialpath=&amp;quot;[path here -- to something in the material.xml format]&amp;quot; /&amp;gt;&lt;br /&gt;
        &amp;lt;DetailMap colorpath=&amp;quot;[path here to image with color info]&amp;quot; normalpath=&amp;quot;[path here to image with normal info]&amp;quot; materialpath=&amp;quot;[path here -- to something in the material.xml format]&amp;quot; /&amp;gt;&lt;br /&gt;
        &amp;lt;DetailMap colorpath=&amp;quot;[path here to image with color info]&amp;quot; normalpath=&amp;quot;[path here to image with normal info]&amp;quot; materialpath=&amp;quot;[path here -- to something in the material.xml format]&amp;quot; /&amp;gt;&lt;br /&gt;
        &amp;lt;DetailMap colorpath=&amp;quot;[path here to image with color info]&amp;quot; normalpath=&amp;quot;[path here to image with normal info]&amp;quot; materialpath=&amp;quot;[path here -- to something in the material.xml format]&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;/DetailMaps&amp;gt;&lt;br /&gt;
    &amp;lt;DetailObjects&amp;gt; //for grass and stuff&lt;br /&gt;
        &amp;lt;DetailObject obj_path=&amp;quot;Data/Objects/Plants/Groundcover/Grass/WildGrass.xml&amp;quot; weight_path=&amp;quot;Data/Textures/Terrain/scrubby_hills/scrubby_hills_grass.png&amp;quot; normal_conform=&amp;quot;0.900000&amp;quot; density=&amp;quot;20.000000&amp;quot; min_embed=&amp;quot;0.000000&amp;quot; max_embed=&amp;quot;0.400000&amp;quot; min_scale=&amp;quot;1.000000&amp;quot; max_scale=&amp;quot;2.000000&amp;quot; view_distance=&amp;quot;20.000000&amp;quot; jitter_degrees=&amp;quot;10.000000&amp;quot; overbright=&amp;quot;0.000000&amp;quot; /&amp;gt;&lt;br /&gt;
    &amp;lt;/DetailObjects&amp;gt;&lt;br /&gt;
&amp;lt;/Terrain&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Objectives&amp;gt;[objective here]&amp;lt;/Objectives&amp;gt; //possible objectives: reach_a_trigger, Reach the goal, reach_a_trigger_with_no_pursuers, Reach the goal without any pursuers, collect&lt;/div&gt;</summary>
		<author><name>Ninjas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Portal:Overgrowth&amp;diff=3978</id>
		<title>Portal:Overgrowth</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Portal:Overgrowth&amp;diff=3978"/>
		<updated>2012-08-04T19:44:25Z</updated>

		<summary type="html">&lt;p&gt;Ninjas: /* Modding */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Portals|{{PAGENAME}}]] [[Category:Overgrowth|{{PAGENAME}}]] &amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Overgrowth Portal Header}}&lt;br /&gt;
{{Not Whaleman Friendly | This page had been neglected for too long}}&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[http://www.wolfire.com/overgrowth Overgrowth] takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel.&lt;br /&gt;
&lt;br /&gt;
Overgrowth also benefits from [http://www.wolfire.com/ Wolfire]&#039;s brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.&lt;br /&gt;
&lt;br /&gt;
=The Game=&lt;br /&gt;
*[[Effects System]]&lt;br /&gt;
*[[Phoenix Engine]]&lt;br /&gt;
&lt;br /&gt;
== Overgrowth Universe ==&lt;br /&gt;
* [[Races]]&lt;br /&gt;
* [[Locations]]&lt;br /&gt;
* [[Characters]]&lt;br /&gt;
* [[Equipment and Weapons]]&lt;br /&gt;
* [[Alpha Stages]]&lt;br /&gt;
* [[Lore]]&lt;br /&gt;
=Alpha Testing=&lt;br /&gt;
[[Overgrowth tests]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
== Getting Started ==&lt;br /&gt;
* [[Overgrowth Alpha FAQ| Overgrowth FAQ]]&lt;br /&gt;
* [[How to download the game]]&lt;br /&gt;
* [[Player Controls]]&lt;br /&gt;
* [[How to modify the game&#039;s configuration]]&lt;br /&gt;
* [[Alpha List]]&lt;br /&gt;
&lt;br /&gt;
== Modding ==&lt;br /&gt;
* [[Overgrowth_Map_Editing| Introduction To Overgrowth Modding]]&lt;br /&gt;
* [[Editor Interface]]&lt;br /&gt;
* [[Control Reference]]&lt;br /&gt;
* [[Custom Terrain]]&lt;br /&gt;
* [[Making New Models &amp;amp; Textures]]&lt;br /&gt;
* [[Importing Models &amp;amp; Textures]]&lt;br /&gt;
* [[Custom Decals]]&lt;br /&gt;
* [[Scripting]]&lt;br /&gt;
* [[Mod List]]&lt;br /&gt;
* [[Level XML reference]]&lt;br /&gt;
&lt;br /&gt;
== Videos ==&lt;br /&gt;
* [[Decals]]&lt;br /&gt;
&lt;br /&gt;
== Tutorials ==&lt;br /&gt;
* [[How to make your own models for Overgrowth]]&lt;br /&gt;
* [[How to update to the latest alpha version on Windows]]&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
* [[Useful Links]]&lt;br /&gt;
* [[Supported Video Cards]]&lt;/div&gt;</summary>
		<author><name>Ninjas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Talk:Custom_Terrain&amp;diff=3937</id>
		<title>Talk:Custom Terrain</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Talk:Custom_Terrain&amp;diff=3937"/>
		<updated>2012-05-31T07:20:19Z</updated>

		<summary type="html">&lt;p&gt;Ninjas: Created page with &amp;quot;PEASE DO NOT EDIT THIS JET ITS IN WORK IN PROGRESS STATUS  Here is tutorial for L3DT version 2.9 standard. Also i am useing Overgrowth a135 files  So lets start with downloading ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;PEASE DO NOT EDIT THIS JET ITS IN WORK IN PROGRESS STATUS&lt;br /&gt;
&lt;br /&gt;
Here is tutorial for L3DT version 2.9 standard.&lt;br /&gt;
Also i am useing Overgrowth a135 files&lt;br /&gt;
&lt;br /&gt;
So lets start with downloading L3DT [http://www.bundysoft.com/L3DT/downloads/standard.php here]&lt;br /&gt;
After you have installed it i recomend you to make walk-trough guide first to understand little this program.&lt;br /&gt;
&lt;br /&gt;
I make also a Designable map with you.&lt;br /&gt;
&lt;br /&gt;
Under the &#039;&#039;&#039;Heightfield size&#039;&#039;&#039;&lt;br /&gt;
*change width to 512 and Height to 512 for faster calculations.&lt;br /&gt;
&lt;br /&gt;
You can also change width and height to 2048X2048 but calcuations takes much more time then.&lt;br /&gt;
&lt;br /&gt;
*change Horiz.scale to 1&lt;br /&gt;
Click next&lt;br /&gt;
&lt;br /&gt;
optional change is to change HF/DM ratio to 16 for faster calculating of design map&lt;br /&gt;
&lt;br /&gt;
click next untill you see Design map parameters&lt;br /&gt;
*change Average altitude: all the way to the land&lt;br /&gt;
*feel free to mess around with other sliders&lt;br /&gt;
*choose climate under Default climate this option changes texture map of your new map&lt;br /&gt;
L3DT also can generate atributes map what i am useing for waight map in OG and it is useing climate option what i will explain little later.&lt;br /&gt;
&lt;br /&gt;
click next untill you see Calculation queue window&lt;br /&gt;
&lt;br /&gt;
Check there&lt;br /&gt;
Heightfield,&lt;br /&gt;
Attributes map,&lt;br /&gt;
terrain normals&lt;br /&gt;
Texture map &lt;br /&gt;
press next.&lt;br /&gt;
&lt;br /&gt;
So you see Texture settings.&lt;br /&gt;
&lt;br /&gt;
*uncheck Use light map because OG has its own shadows map&lt;br /&gt;
&lt;br /&gt;
*check Anti-aliasing and move slider to 32X&lt;br /&gt;
&lt;br /&gt;
*check Make high.resolution texture&lt;br /&gt;
&lt;br /&gt;
*check Split map into tiles(mosaic map)&lt;br /&gt;
&lt;br /&gt;
and press OK&lt;br /&gt;
&lt;br /&gt;
L3DT will ask you now to save your project map so just save it somewhere.&lt;br /&gt;
&lt;br /&gt;
After the calculatuon progress is finished do not generate Light map because you dont nee it.&lt;br /&gt;
&lt;br /&gt;
So we almost have basic thing for Overgrowtg map.&lt;br /&gt;
&lt;br /&gt;
Now it gets little tricky because we are going to mess with climates and atributes map (In Overgrowth its called waight map)&lt;br /&gt;
&lt;br /&gt;
We need to make New climate so we can edit it in the future much easyly in the future.&lt;br /&gt;
&lt;br /&gt;
L3DT climates are useing materials files and every material have its own color. We need to make 4 new materials and asign them right colours to work properly with Overgrowth weights map&lt;br /&gt;
&lt;br /&gt;
So lets begin with opening up Resources menu and selecting under there climates and Climat manager.&lt;br /&gt;
&lt;br /&gt;
Now you see all climates what is pre made for L3DT&lt;br /&gt;
&lt;br /&gt;
Chose Temperate (basick)&lt;br /&gt;
&lt;br /&gt;
click on the Pebbels and press copy&lt;br /&gt;
&lt;br /&gt;
Name it OG_Pebbels and press ok&lt;br /&gt;
&lt;br /&gt;
chose Appearance and then under material Coppy&lt;br /&gt;
&lt;br /&gt;
Name it again OG_Pebbels&lt;br /&gt;
&lt;br /&gt;
Now click that button with ...&lt;br /&gt;
&lt;br /&gt;
make new folder called OG&lt;br /&gt;
&lt;br /&gt;
name your file again OG_pebbels.mat.xml and save your material file into that folder.&lt;br /&gt;
&lt;br /&gt;
Click ok 3 times untill you are back in the climate editor window&lt;br /&gt;
&lt;br /&gt;
Chose jour OG_pebbels and chose delete and press ok untill you reach to climate manager window&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we are going to make completly new climate named OG and it will use Our material files including that 1 what we just made&lt;br /&gt;
&lt;br /&gt;
So click on the Demo-grass-rock-sand and make copy if it&lt;br /&gt;
&lt;br /&gt;
lets name this Climate to OG&lt;br /&gt;
&lt;br /&gt;
Now click that button with ...&lt;br /&gt;
&lt;br /&gt;
Go to folder you made earlyer called OG and save your climate file into that folder.&lt;br /&gt;
&lt;br /&gt;
Press ok&lt;br /&gt;
&lt;br /&gt;
now select Grass and make copy of it and name it OG_Grass&lt;br /&gt;
&lt;br /&gt;
under General tab there is Display col click on it and chose that green colour from basic colors what is in the location x=3 y=3&lt;br /&gt;
&lt;br /&gt;
click ok&lt;br /&gt;
&lt;br /&gt;
under Appearance tab there is edit button click it and again name it OG_Grass and save it to the OG folder useing that ... button&lt;br /&gt;
&lt;br /&gt;
click ok untill you are back in the Climate editor window&lt;br /&gt;
&lt;br /&gt;
Click save and then OK&lt;br /&gt;
&lt;br /&gt;
And thats it for tonight&lt;/div&gt;</summary>
		<author><name>Ninjas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Custom_Terrain&amp;diff=3936</id>
		<title>Custom Terrain</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Custom_Terrain&amp;diff=3936"/>
		<updated>2012-05-31T07:19:46Z</updated>

		<summary type="html">&lt;p&gt;Ninjas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Tutorials on how to create and import your custom terrain into Overgrowth.&lt;br /&gt;
Here is the most up to date tutorial (Video tutorial) (Sep 29, 2011)&lt;br /&gt;
* [http://forums.wolfire.com/viewtopic.php?f=13&amp;amp;t=12568#p141577 Level terrain tutorial: how to make a custom terrain in L3DT]&lt;br /&gt;
&lt;br /&gt;
And here are out dated, but still usable tutorials&lt;br /&gt;
&lt;br /&gt;
* The two tutorials cover two entirely different approaches.&lt;br /&gt;
* [[How to make your own Terrains for OG - Crash Course]]&lt;br /&gt;
* [http://forums.wolfire.com/viewtopic.php?f=13&amp;amp;t=5457 Custom Terrain Tutorial]&lt;br /&gt;
&lt;br /&gt;
You can find the cached and simplified model of the terrain in your user documents wolfire/overgrowth/data/textures/terrain/levelname/&lt;br /&gt;
&lt;br /&gt;
Level XML Reference:&lt;br /&gt;
&lt;br /&gt;
* ExtraAO tag takes a value from 0 to 1, with anything above 0 adding darker and more subtle AO.&lt;br /&gt;
example: &amp;lt;ExtraAO&amp;gt;0.6&amp;lt;/ExtraAO&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ModelOverride tag specifies a path to a model to use instead of the one generated from the heightmap,&lt;br /&gt;
example: &amp;lt;ModelOverride&amp;gt;Data/Models/cave_test.obj&amp;lt;/ModelOverride&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Moved WIP tutorial to discussion.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Overgrowth]]&lt;/div&gt;</summary>
		<author><name>Ninjas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Custom_Terrain&amp;diff=3935</id>
		<title>Custom Terrain</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Custom_Terrain&amp;diff=3935"/>
		<updated>2012-05-31T07:16:48Z</updated>

		<summary type="html">&lt;p&gt;Ninjas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Tutorials on how to create and import your custom terrain into Overgrowth.&lt;br /&gt;
Here is the most up to date tutorial (Video tutorial) (Sep 29, 2011)&lt;br /&gt;
* [http://forums.wolfire.com/viewtopic.php?f=13&amp;amp;t=12568#p141577 Level terrain tutorial: how to make a custom terrain in L3DT]&lt;br /&gt;
&lt;br /&gt;
And here are out dated, but still usable tutorials&lt;br /&gt;
&lt;br /&gt;
* The two tutorials cover two entirely different approaches.&lt;br /&gt;
* [[How to make your own Terrains for OG - Crash Course]]&lt;br /&gt;
* [http://forums.wolfire.com/viewtopic.php?f=13&amp;amp;t=5457 Custom Terrain Tutorial]&lt;br /&gt;
&lt;br /&gt;
You can find the cached and simplified model of the terrain in your user documents wolfire/overgrowth/data/textures/terrain/levelname/&lt;br /&gt;
&lt;br /&gt;
Level XML Reference:&lt;br /&gt;
&lt;br /&gt;
* ExtraAO tag takes a value from 0 to 1, with anything above 0 adding darker and more subtle AO.&lt;br /&gt;
example: &amp;lt;ExtraAO&amp;gt;0.6&amp;lt;/ExtraAO&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ModelOverride tag specifies a path to a model to use instead of the one generated from the heightmap,&lt;br /&gt;
example: &amp;lt;ModelOverride&amp;gt;Data/Models/cave_test.obj&amp;lt;/ModelOverride&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PEASE DO NOT EDIT THIS JET ITS IN WORK IN PROGRESS STATUS&lt;br /&gt;
&lt;br /&gt;
Here is tutorial for L3DT version 2.9 standard.&lt;br /&gt;
Also i am useing Overgrowth a135 files&lt;br /&gt;
&lt;br /&gt;
So lets start with downloading L3DT [http://www.bundysoft.com/L3DT/downloads/standard.php here]&lt;br /&gt;
After you have installed it i recomend you to make walk-trough guide first to understand little this program.&lt;br /&gt;
&lt;br /&gt;
I make also a Designable map with you.&lt;br /&gt;
&lt;br /&gt;
Under the &#039;&#039;&#039;Heightfield size&#039;&#039;&#039;&lt;br /&gt;
*change width to 512 and Height to 512 for faster calculations.&lt;br /&gt;
&lt;br /&gt;
You can also change width and height to 2048X2048 but calcuations takes much more time then.&lt;br /&gt;
&lt;br /&gt;
*change Horiz.scale to 1&lt;br /&gt;
Click next&lt;br /&gt;
&lt;br /&gt;
optional change is to change HF/DM ratio to 16 for faster calculating of design map&lt;br /&gt;
&lt;br /&gt;
click next untill you see Design map parameters&lt;br /&gt;
*change Average altitude: all the way to the land&lt;br /&gt;
*feel free to mess around with other sliders&lt;br /&gt;
*choose climate under Default climate this option changes texture map of your new map&lt;br /&gt;
L3DT also can generate atributes map what i am useing for waight map in OG and it is useing climate option what i will explain little later.&lt;br /&gt;
&lt;br /&gt;
click next untill you see Calculation queue window&lt;br /&gt;
&lt;br /&gt;
Check there&lt;br /&gt;
Heightfield,&lt;br /&gt;
Attributes map,&lt;br /&gt;
terrain normals&lt;br /&gt;
Texture map &lt;br /&gt;
press next.&lt;br /&gt;
&lt;br /&gt;
So you see Texture settings.&lt;br /&gt;
&lt;br /&gt;
*uncheck Use light map because OG has its own shadows map&lt;br /&gt;
&lt;br /&gt;
*check Anti-aliasing and move slider to 32X&lt;br /&gt;
&lt;br /&gt;
*check Make high.resolution texture&lt;br /&gt;
&lt;br /&gt;
*check Split map into tiles(mosaic map)&lt;br /&gt;
&lt;br /&gt;
and press OK&lt;br /&gt;
&lt;br /&gt;
L3DT will ask you now to save your project map so just save it somewhere.&lt;br /&gt;
&lt;br /&gt;
After the calculatuon progress is finished do not generate Light map because you dont nee it.&lt;br /&gt;
&lt;br /&gt;
So we almost have basic thing for Overgrowtg map.&lt;br /&gt;
&lt;br /&gt;
Now it gets little tricky because we are going to mess with climates and atributes map (In Overgrowth its called waight map)&lt;br /&gt;
&lt;br /&gt;
We need to make New climate so we can edit it in the future much easyly in the future.&lt;br /&gt;
&lt;br /&gt;
L3DT climates are useing materials files and every material have its own color. We need to make 4 new materials and asign them right colours to work properly with Overgrowth weights map&lt;br /&gt;
&lt;br /&gt;
So lets begin with opening up Resources menu and selecting under there climates and Climat manager.&lt;br /&gt;
&lt;br /&gt;
Now you see all climates what is pre made for L3DT&lt;br /&gt;
&lt;br /&gt;
Chose Temperate (basick)&lt;br /&gt;
&lt;br /&gt;
click on the Pebbels and press copy&lt;br /&gt;
&lt;br /&gt;
Name it OG_Pebbels and press ok&lt;br /&gt;
&lt;br /&gt;
chose Appearance and then under material Coppy&lt;br /&gt;
&lt;br /&gt;
Name it again OG_Pebbels&lt;br /&gt;
&lt;br /&gt;
Now click that button with ...&lt;br /&gt;
&lt;br /&gt;
make new folder called OG&lt;br /&gt;
&lt;br /&gt;
name your file again OG_pebbels.mat.xml and save your material file into that folder.&lt;br /&gt;
&lt;br /&gt;
Click ok 3 times untill you are back in the climate editor window&lt;br /&gt;
&lt;br /&gt;
Chose jour OG_pebbels and chose delete and press ok untill you reach to climate manager window&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we are going to make completly new climate named OG and it will use Our material files including that 1 what we just made&lt;br /&gt;
&lt;br /&gt;
So click on the Demo-grass-rock-sand and make copy if it&lt;br /&gt;
&lt;br /&gt;
lets name this Climate to OG&lt;br /&gt;
&lt;br /&gt;
Now click that button with ...&lt;br /&gt;
&lt;br /&gt;
Go to folder you made earlyer called OG and save your climate file into that folder.&lt;br /&gt;
&lt;br /&gt;
Press ok&lt;br /&gt;
&lt;br /&gt;
now select Grass and make copy of it and name it OG_Grass&lt;br /&gt;
&lt;br /&gt;
under General tab there is Display col click on it and chose that green colour from basic colors what is in the location x=3 y=3&lt;br /&gt;
&lt;br /&gt;
click ok&lt;br /&gt;
&lt;br /&gt;
under Appearance tab there is edit button click it and again name it OG_Grass and save it to the OG folder useing that ... button&lt;br /&gt;
&lt;br /&gt;
click ok untill you are back in the Climate editor window&lt;br /&gt;
&lt;br /&gt;
Click save and then OK&lt;br /&gt;
&lt;br /&gt;
And thats it for tonight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Overgrowth]]&lt;/div&gt;</summary>
		<author><name>Ninjas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Custom_Terrain&amp;diff=3931</id>
		<title>Custom Terrain</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Custom_Terrain&amp;diff=3931"/>
		<updated>2012-05-28T01:50:05Z</updated>

		<summary type="html">&lt;p&gt;Ninjas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Tutorials on how to create and import your custom terrain into Overgrowth.&lt;br /&gt;
Here is the most up to date tutorial (Video tutorial) (Sep 29, 2011)&lt;br /&gt;
* [http://forums.wolfire.com/viewtopic.php?f=13&amp;amp;t=12568#p141577 Level terrain tutorial: how to make a custom terrain in L3DT]&lt;br /&gt;
&lt;br /&gt;
And here are out dated, but still usable tutorials&lt;br /&gt;
&lt;br /&gt;
* The two tutorials cover two entirely different approaches.&lt;br /&gt;
* [[How to make your own Terrains for OG - Crash Course]]&lt;br /&gt;
* [http://forums.wolfire.com/viewtopic.php?f=13&amp;amp;t=5457 Custom Terrain Tutorial]&lt;br /&gt;
&lt;br /&gt;
Level XML Reference:&lt;br /&gt;
&lt;br /&gt;
* ExtraAO tag takes a value from 0 to 1, with anything above 0 adding darker and more subtle AO.&lt;br /&gt;
example: &amp;lt;ExtraAO&amp;gt;0.6&amp;lt;/ExtraAO&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* ModelOverride tag specifies a path to a model to use instead of the one generated from the heightmap,&lt;br /&gt;
example: &amp;lt;ModelOverride&amp;gt;Data/Models/cave_test.obj&amp;lt;/ModelOverride&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PEASE DO NOT EDIT THIS JET ITS IN WORK IN PROGRESS STATUS&lt;br /&gt;
&lt;br /&gt;
Here is tutorial for L3DT version 2.9 standard.&lt;br /&gt;
Also i am useing Overgrowth a135 files&lt;br /&gt;
&lt;br /&gt;
So lets start with downloading L3DT [http://www.bundysoft.com/L3DT/downloads/standard.php here]&lt;br /&gt;
After you have installed it i recomend you to make walk-trough guide first to understand little this program.&lt;br /&gt;
&lt;br /&gt;
I make also a Designable map with you.&lt;br /&gt;
&lt;br /&gt;
Under the &#039;&#039;&#039;Heightfield size&#039;&#039;&#039;&lt;br /&gt;
*change width to 512 and Height to 512 for faster calculations.&lt;br /&gt;
&lt;br /&gt;
You can also change width and height to 2048X2048 but calcuations takes much more time then.&lt;br /&gt;
&lt;br /&gt;
*change Horiz.scale to 1&lt;br /&gt;
Click next&lt;br /&gt;
&lt;br /&gt;
optional change is to change HF/DM ratio to 16 for faster calculating of design map&lt;br /&gt;
&lt;br /&gt;
click next untill you see Design map parameters&lt;br /&gt;
*change Average altitude: all the way to the land&lt;br /&gt;
*feel free to mess around with other sliders&lt;br /&gt;
*choose climate under Default climate this option changes texture map of your new map&lt;br /&gt;
L3DT also can generate atributes map what i am useing for waight map in OG and it is useing climate option what i will explain little later.&lt;br /&gt;
&lt;br /&gt;
click next untill you see Calculation queue window&lt;br /&gt;
&lt;br /&gt;
Check there&lt;br /&gt;
Heightfield,&lt;br /&gt;
Attributes map,&lt;br /&gt;
terrain normals&lt;br /&gt;
Texture map &lt;br /&gt;
press next.&lt;br /&gt;
&lt;br /&gt;
So you see Texture settings.&lt;br /&gt;
&lt;br /&gt;
*uncheck Use light map because OG has its own shadows map&lt;br /&gt;
&lt;br /&gt;
*check Anti-aliasing and move slider to 32X&lt;br /&gt;
&lt;br /&gt;
*check Make high.resolution texture&lt;br /&gt;
&lt;br /&gt;
*check Split map into tiles(mosaic map)&lt;br /&gt;
&lt;br /&gt;
and press OK&lt;br /&gt;
&lt;br /&gt;
L3DT will ask you now to save your project map so just save it somewhere.&lt;br /&gt;
&lt;br /&gt;
After the calculatuon progress is finished do not generate Light map because you dont nee it.&lt;br /&gt;
&lt;br /&gt;
So we almost have basic thing for Overgrowtg map.&lt;br /&gt;
&lt;br /&gt;
Now it gets little tricky because we are going to mess with climates and atributes map (In Overgrowth its called waight map)&lt;br /&gt;
&lt;br /&gt;
We need to make New climate so we can edit it in the future much easyly in the future.&lt;br /&gt;
&lt;br /&gt;
L3DT climates are useing materials files and every material have its own color. We need to make 4 new materials and asign them right colours to work properly with Overgrowth weights map&lt;br /&gt;
&lt;br /&gt;
So lets begin with opening up Resources menu and selecting under there climates and Climat manager.&lt;br /&gt;
&lt;br /&gt;
Now you see all climates what is pre made for L3DT&lt;br /&gt;
&lt;br /&gt;
Chose Temperate (basick)&lt;br /&gt;
&lt;br /&gt;
click on the Pebbels and press copy&lt;br /&gt;
&lt;br /&gt;
Name it OG_Pebbels and press ok&lt;br /&gt;
&lt;br /&gt;
chose Appearance and then under material Coppy&lt;br /&gt;
&lt;br /&gt;
Name it again OG_Pebbels&lt;br /&gt;
&lt;br /&gt;
Now click that button with ...&lt;br /&gt;
&lt;br /&gt;
make new folder called OG&lt;br /&gt;
&lt;br /&gt;
name your file again OG_pebbels.mat.xml and save your material file into that folder.&lt;br /&gt;
&lt;br /&gt;
Click ok 3 times untill you are back in the climate editor window&lt;br /&gt;
&lt;br /&gt;
Chose jour OG_pebbels and chose delete and press ok untill you reach to climate manager window&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we are going to make completly new climate named OG and it will use Our material files including that 1 what we just made&lt;br /&gt;
&lt;br /&gt;
So click on the Demo-grass-rock-sand and make copy if it&lt;br /&gt;
&lt;br /&gt;
lets name this Climate to OG&lt;br /&gt;
&lt;br /&gt;
Now click that button with ...&lt;br /&gt;
&lt;br /&gt;
Go to folder you made earlyer called OG and save your climate file into that folder.&lt;br /&gt;
&lt;br /&gt;
Press ok&lt;br /&gt;
&lt;br /&gt;
now select Grass and make copy of it and name it OG_Grass&lt;br /&gt;
&lt;br /&gt;
under General tab there is Display col click on it and chose that green colour from basic colors what is in the location x=3 y=3&lt;br /&gt;
&lt;br /&gt;
click ok&lt;br /&gt;
&lt;br /&gt;
under Appearance tab there is edit button click it and again name it OG_Grass and save it to the OG folder useing that ... button&lt;br /&gt;
&lt;br /&gt;
click ok untill you are back in the Climate editor window&lt;br /&gt;
&lt;br /&gt;
Click save and then OK&lt;br /&gt;
&lt;br /&gt;
And thats it for tonight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Overgrowth]]&lt;/div&gt;</summary>
		<author><name>Ninjas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Custom_Terrain&amp;diff=3930</id>
		<title>Custom Terrain</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Custom_Terrain&amp;diff=3930"/>
		<updated>2012-05-28T01:48:44Z</updated>

		<summary type="html">&lt;p&gt;Ninjas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
Tutorials on how to create and import your custom terrain into Overgrowth.&lt;br /&gt;
Here is the most up to date tutorial (Video tutorial) (Sep 29, 2011)&lt;br /&gt;
* [http://forums.wolfire.com/viewtopic.php?f=13&amp;amp;t=12568#p141577 Level terrain tutorial: how to make a custom terrain in L3DT]&lt;br /&gt;
&lt;br /&gt;
And here are out dated, but still usable tutorials&lt;br /&gt;
&lt;br /&gt;
* The two tutorials cover two entirely different approaches.&lt;br /&gt;
* [[How to make your own Terrains for OG - Crash Course]]&lt;br /&gt;
* [http://forums.wolfire.com/viewtopic.php?f=13&amp;amp;t=5457 Custom Terrain Tutorial]&lt;br /&gt;
&lt;br /&gt;
Level XML Reference:&lt;br /&gt;
&lt;br /&gt;
* ExtraAO tag takes a value from 0 to 1, with anything above 0 adding darker and more subtle AO.&lt;br /&gt;
example: &amp;lt;ExtraAO&amp;gt;0.6&amp;lt;/ExtraAO&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Model Override tag specifies a path to a model to use instead of the one generated from the heightmap,&lt;br /&gt;
example: &amp;lt;ModelOverride&amp;gt;Data/Models/cave_test.obj&amp;lt;/ModelOverride&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
PEASE DO NOT EDIT THIS JET ITS IN WORK IN PROGRESS STATUS&lt;br /&gt;
&lt;br /&gt;
Here is tutorial for L3DT version 2.9 standard.&lt;br /&gt;
Also i am useing Overgrowth a135 files&lt;br /&gt;
&lt;br /&gt;
So lets start with downloading L3DT [http://www.bundysoft.com/L3DT/downloads/standard.php here]&lt;br /&gt;
After you have installed it i recomend you to make walk-trough guide first to understand little this program.&lt;br /&gt;
&lt;br /&gt;
I make also a Designable map with you.&lt;br /&gt;
&lt;br /&gt;
Under the &#039;&#039;&#039;Heightfield size&#039;&#039;&#039;&lt;br /&gt;
*change width to 512 and Height to 512 for faster calculations.&lt;br /&gt;
&lt;br /&gt;
You can also change width and height to 2048X2048 but calcuations takes much more time then.&lt;br /&gt;
&lt;br /&gt;
*change Horiz.scale to 1&lt;br /&gt;
Click next&lt;br /&gt;
&lt;br /&gt;
optional change is to change HF/DM ratio to 16 for faster calculating of design map&lt;br /&gt;
&lt;br /&gt;
click next untill you see Design map parameters&lt;br /&gt;
*change Average altitude: all the way to the land&lt;br /&gt;
*feel free to mess around with other sliders&lt;br /&gt;
*choose climate under Default climate this option changes texture map of your new map&lt;br /&gt;
L3DT also can generate atributes map what i am useing for waight map in OG and it is useing climate option what i will explain little later.&lt;br /&gt;
&lt;br /&gt;
click next untill you see Calculation queue window&lt;br /&gt;
&lt;br /&gt;
Check there&lt;br /&gt;
Heightfield,&lt;br /&gt;
Attributes map,&lt;br /&gt;
terrain normals&lt;br /&gt;
Texture map &lt;br /&gt;
press next.&lt;br /&gt;
&lt;br /&gt;
So you see Texture settings.&lt;br /&gt;
&lt;br /&gt;
*uncheck Use light map because OG has its own shadows map&lt;br /&gt;
&lt;br /&gt;
*check Anti-aliasing and move slider to 32X&lt;br /&gt;
&lt;br /&gt;
*check Make high.resolution texture&lt;br /&gt;
&lt;br /&gt;
*check Split map into tiles(mosaic map)&lt;br /&gt;
&lt;br /&gt;
and press OK&lt;br /&gt;
&lt;br /&gt;
L3DT will ask you now to save your project map so just save it somewhere.&lt;br /&gt;
&lt;br /&gt;
After the calculatuon progress is finished do not generate Light map because you dont nee it.&lt;br /&gt;
&lt;br /&gt;
So we almost have basic thing for Overgrowtg map.&lt;br /&gt;
&lt;br /&gt;
Now it gets little tricky because we are going to mess with climates and atributes map (In Overgrowth its called waight map)&lt;br /&gt;
&lt;br /&gt;
We need to make New climate so we can edit it in the future much easyly in the future.&lt;br /&gt;
&lt;br /&gt;
L3DT climates are useing materials files and every material have its own color. We need to make 4 new materials and asign them right colours to work properly with Overgrowth weights map&lt;br /&gt;
&lt;br /&gt;
So lets begin with opening up Resources menu and selecting under there climates and Climat manager.&lt;br /&gt;
&lt;br /&gt;
Now you see all climates what is pre made for L3DT&lt;br /&gt;
&lt;br /&gt;
Chose Temperate (basick)&lt;br /&gt;
&lt;br /&gt;
click on the Pebbels and press copy&lt;br /&gt;
&lt;br /&gt;
Name it OG_Pebbels and press ok&lt;br /&gt;
&lt;br /&gt;
chose Appearance and then under material Coppy&lt;br /&gt;
&lt;br /&gt;
Name it again OG_Pebbels&lt;br /&gt;
&lt;br /&gt;
Now click that button with ...&lt;br /&gt;
&lt;br /&gt;
make new folder called OG&lt;br /&gt;
&lt;br /&gt;
name your file again OG_pebbels.mat.xml and save your material file into that folder.&lt;br /&gt;
&lt;br /&gt;
Click ok 3 times untill you are back in the climate editor window&lt;br /&gt;
&lt;br /&gt;
Chose jour OG_pebbels and chose delete and press ok untill you reach to climate manager window&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Now we are going to make completly new climate named OG and it will use Our material files including that 1 what we just made&lt;br /&gt;
&lt;br /&gt;
So click on the Demo-grass-rock-sand and make copy if it&lt;br /&gt;
&lt;br /&gt;
lets name this Climate to OG&lt;br /&gt;
&lt;br /&gt;
Now click that button with ...&lt;br /&gt;
&lt;br /&gt;
Go to folder you made earlyer called OG and save your climate file into that folder.&lt;br /&gt;
&lt;br /&gt;
Press ok&lt;br /&gt;
&lt;br /&gt;
now select Grass and make copy of it and name it OG_Grass&lt;br /&gt;
&lt;br /&gt;
under General tab there is Display col click on it and chose that green colour from basic colors what is in the location x=3 y=3&lt;br /&gt;
&lt;br /&gt;
click ok&lt;br /&gt;
&lt;br /&gt;
under Appearance tab there is edit button click it and again name it OG_Grass and save it to the OG folder useing that ... button&lt;br /&gt;
&lt;br /&gt;
click ok untill you are back in the Climate editor window&lt;br /&gt;
&lt;br /&gt;
Click save and then OK&lt;br /&gt;
&lt;br /&gt;
And thats it for tonight&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Overgrowth]]&lt;/div&gt;</summary>
		<author><name>Ninjas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Rigging_and_Animation&amp;diff=3705</id>
		<title>Rigging and Animation</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Rigging_and_Animation&amp;diff=3705"/>
		<updated>2012-02-24T03:40:58Z</updated>

		<summary type="html">&lt;p&gt;Ninjas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
NOTE: THE BUILT-IN RIGGING AND ANIMATION TOOLS DEMONSTRATED IN THE VIDEO ARE CURRENTLY DISABLED. They might be enabled eventually, but since the developers [http://blog.wolfire.com/2010/07/Blender-as-an-animation-editor aren&#039;t using them] any more they are very low in the to-do list. &lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/overgrowth/news/initial-rigging-and-animation-tech-demo-hd-video&lt;br /&gt;
&lt;br /&gt;
[[Category: Tutorials]]&lt;br /&gt;
[[Category: Modding]]&lt;br /&gt;
[[Category: Overgrowth]]&lt;/div&gt;</summary>
		<author><name>Ninjas</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Rigging_and_Animation&amp;diff=3704</id>
		<title>Rigging and Animation</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Rigging_and_Animation&amp;diff=3704"/>
		<updated>2012-02-24T03:39:04Z</updated>

		<summary type="html">&lt;p&gt;Ninjas: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
NOTE: THE BUILT-IN RIGGING AND ANIMATION TOOLS DEMONSTRATED IN THE VIDEO ARE CURRENTLY DISABLED. They might be enabled eventually, but since the developers [http://blog.wolfire.com/2010/07/Blender-as-an-animation-editor aren&#039;t using them] any more they are very low in the to-do list. &lt;br /&gt;
&lt;br /&gt;
http://www.moddb.com/games/overgrowth/news/initial-rigging-and-animation-tech-demo-hd-video&lt;br /&gt;
&lt;br /&gt;
Black Strommy asked me to edit this.&lt;br /&gt;
&lt;br /&gt;
[[Category: Tutorials]]&lt;br /&gt;
[[Category: Modding]]&lt;br /&gt;
[[Category: Overgrowth]]&lt;/div&gt;</summary>
		<author><name>Ninjas</name></author>
	</entry>
</feed>