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	<title>Wolfire Games Wiki - User contributions [en]</title>
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	<updated>2026-05-04T22:56:27Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Portal:Receiver&amp;diff=4193</id>
		<title>Portal:Receiver</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Portal:Receiver&amp;diff=4193"/>
		<updated>2014-03-24T06:36:47Z</updated>

		<summary type="html">&lt;p&gt;Rodeje25: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Portals|{{PAGENAME}}]] [[Category:Receiver|{{PAGENAME}}]] &amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Receiver Portal Header}}&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Receiver was created for the 7-day FPS challenge to explore gun handling mechanics, randomized levels, and unordered storytelling.&lt;br /&gt;
There are 3 types of guns in the game so far, the first gun being the Colt 1911 A1 at the start of the level a new level is created and &lt;br /&gt;
a chance to have 3 various gun types either a Colt 1911, Glock 17 or a Smith &amp;amp; Wesson Model 10 Victory revolver.&lt;br /&gt;
The game is poorly optimized but most of these problems where solved by a community member who also made the remming ton shotgun. Link:[http://forums.wolfire.com/viewtopic.php?f=17&amp;amp;t=18709]&lt;br /&gt;
&lt;br /&gt;
-----&lt;/div&gt;</summary>
		<author><name>Rodeje25</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Template:Black_Shades_Portal&amp;diff=4192</id>
		<title>Template:Black Shades Portal</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Template:Black_Shades_Portal&amp;diff=4192"/>
		<updated>2014-03-24T06:29:28Z</updated>

		<summary type="html">&lt;p&gt;Rodeje25: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
[[Category:Templates|{{PAGENAME}}]]&lt;br /&gt;
{{CT | Black Shades Templates}}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
*Infinite randomly generated city&lt;br /&gt;
*Rag-doll skeletal animation&lt;br /&gt;
*Soul release mode&lt;br /&gt;
*Fluid aiming system&lt;br /&gt;
*Stop assassins by shooting them, knocking them unconscious, disarming them, tackling the VIP out of the line of fire, or any combination of the above.&lt;br /&gt;
(the game has been discontinued for newer versions of iOS)&lt;/div&gt;</summary>
		<author><name>Rodeje25</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Attack_Bonuses&amp;diff=4191</id>
		<title>Attack Bonuses</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Attack_Bonuses&amp;diff=4191"/>
		<updated>2014-03-24T06:27:16Z</updated>

		<summary type="html">&lt;p&gt;Rodeje25: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Rename Page}}{{Not_Whaleman_Friendly}}&lt;br /&gt;
== Barehanded Techniques ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Spinecrusher]]&#039;&#039;&#039; &#039;&#039;100 points&#039;&#039;&lt;br /&gt;
Sneak up behind an enemy (crouch-walk or run-and-roll,) stand up, and attack. Alternately, leap to land directly behind enemy.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Solid Hit]]&#039;&#039;&#039; &#039;&#039;66 points&#039;&#039; (66.5 rounded down, when applied to the math)&lt;br /&gt;
Hit an enemy with basic barehanded attacks: punch, [[double punch]], front kick, roundhouse kick, leg sweep or wall kick. Also awarded for pulling a leaping enemy out of the air and throwing him to the ground. Each additional hit in a short amount of time produces the following bonuses (also &lt;br /&gt;
awarded for successive attacks against multiple enemies):&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[2x Combo]]&#039;&#039;&#039; &#039;&#039;133 points&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[3x Combo]]&#039;&#039;&#039; &#039;&#039;266 points&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[4x Combo]]&#039;&#039;&#039; &#039;&#039;533 points&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Mega Combo]]&#039;&#039;&#039; &#039;&#039;1066 points&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
You can also score Megas past the fifth hit, but the score goes down to 533, 355, etc.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Leg Cannon]]&#039;&#039;&#039; &#039;&#039;100 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hit an enemy with a &amp;quot;leg cannon&amp;quot; attack: run toward an opponent while holding attack and press jump when you are close.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Reversal]]&#039;&#039;&#039; &#039;&#039;30 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Press crouch when an enemy throws a barehanded attack. The type of reversal depends on the attack and your timing in response. A [[leg sweep]] is blocked with a foot on the ground and followed by an uppercut to the head. A [[roundhouse kick]] is caught on the shoulder by crouching and coming up under the leg, followed by a counter-kick to the midsection. A [[double punch reversal]] is turned into a shoulder throw by catching the hands and spinning. A normal punch is merely blocked, however the enemy will follow up their block with a hit to the face. There is also a reversal for a Leg Cannon, but no bonus, since it is only used against you; no enemy uses a Leg Cannon for you to reverse.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Reversal KO]]&#039;&#039;&#039; &#039;&#039;100 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Same as reversal, but it requires that you knock out or kill the opponent with the blow.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Tackle]]&#039;&#039;&#039; &#039;&#039;5 points (50 points if the target is fleeing, rewarded as a heavy impact)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crouch-walk, then while still crouch-walking, stop crouching.  You will begin to run on all fours.  Run towards an enemy and attack.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Nice Aim]]&#039;&#039;&#039; &#039;&#039;150 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This bonus occurs when you hit an enemy (dead or alive) into another.  You can either &amp;quot;leg cannon&amp;quot; two enemies together, or crouch attack a corpse and launch it at an opponent. Sometime awarded when a normal strike (roundhouse kick, wall-kick, etc.) knocks two opponents together. Also awarded when you slam into a leaping opponent in the air, intentionally or otherwise, which unfortunately usually kills you. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Style Bonus]]&#039;&#039;&#039; &#039;&#039;150 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Kill an enemy with a wall-kick.&lt;br /&gt;
&lt;br /&gt;
== Knife ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Sliced]]&#039;&#039;&#039; &#039;&#039;10 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Attack with the knife.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Punctured]]&#039;&#039;&#039; &#039;&#039;40 points &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After 2 slices in a row, attack again and you will stab the enemy in the throat. Attack is a finisher so you could actually attack a well armored opponent multiple times in a row before doing this move.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Bullseye]]&#039;&#039;&#039; &#039;&#039;40 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hit the enemy with a thrown knife.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Tracheotomy]]&#039;&#039;&#039; &#039;&#039;100 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sneak up behind an enemy and attack with a knife.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Ninja Bonus]]&#039;&#039;&#039; &#039;&#039;60 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Kill with mid-air throw as you flip over an opponent.  (You can throw knives while flipping - press crouch and pick up\throw in mid-air.)&lt;br /&gt;
&lt;br /&gt;
== Sword ==&lt;br /&gt;
*&#039;&#039;&#039;[[Slashed]]&#039;&#039;&#039; &#039;&#039;40 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Attack while wielding a sword.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Backstabber]]&#039;&#039;&#039; &#039;&#039;100 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sneak up behind an enemy and attack while wielding a sword.&lt;br /&gt;
&lt;br /&gt;
== Staff ==&lt;br /&gt;
*&#039;&#039;&#039;[[Standing smash]] &#039;&#039;&#039; &#039;&#039;266 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vertically strike the opponent while standing still, can be awarded by hitting fallen enemies.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Running spin smash]] &#039;&#039;&#039; &#039;&#039;399 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Attack an enemy horizontally by moving during your attack.&lt;br /&gt;
&lt;br /&gt;
Note: Staff attacks are [[not named]], their bonuses are properly awarded though.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&#039;&#039;A verticle strike is a solid hit, multiplied by 4.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&#039;&#039;A horizontal strike is a solid hit, multiplied by 6.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Disarms ==&lt;br /&gt;
&lt;br /&gt;
These techniques will gain you the weapon you&#039;re being attacked with, as well as the points listed, while dealing some damage to your foe.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Sword Disarm]]&#039;&#039;&#039; &#039;&#039;100 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Reverse a sword attack.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Staff Disarm]]&#039;&#039;&#039; &#039;&#039;100 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Reverse a staff attack. Points are not gained by reversing &amp;quot;verticle swings&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Knife Reversal]]&#039;&#039;&#039; &#039;&#039;60 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Reverse a knife attack.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Wolf Slayer]]&#039;&#039;&#039; &#039;&#039;300 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Kill a wolf.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Touch of Death]]&#039;&#039;&#039; &#039;&#039;150 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This occurs where your attack hurts the enemy so much that instead of rendering them unconcious, it kills them. May be awarded for many different successful attacks: staff strikes, after Cannon Legs into distant objects, drop kicking bodies into enemies, wall-kicking, etc.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Death From Above]]&#039;&#039;&#039; &#039;&#039;50 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fall or jump on an enemy from above.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Slain]]&#039;&#039;&#039; &#039;&#039;200 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When an enemy is on the ground, crouch-attack them with a knife or sword.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Heavy impact]]&#039;&#039;&#039; &#039;&#039;50 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This occurs when your enemy dies after striking (or being struck by) something, either intentionally or accidentally: a wall, the ground, your body, a knife, a staff, etc. Like &amp;quot;Touch of Death&amp;quot; it may be awarded when this is the result of a number of different attacks. It is also usually the result when chasing and attacking a fleeing enemy, leading to a tackle and the death of the foe.&lt;br /&gt;
&lt;br /&gt;
[[Category: Tutorials]]&lt;br /&gt;
[[Category:Lugaru]]&lt;/div&gt;</summary>
		<author><name>Rodeje25</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Attack_Bonuses&amp;diff=4190</id>
		<title>Attack Bonuses</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Attack_Bonuses&amp;diff=4190"/>
		<updated>2014-03-24T06:26:44Z</updated>

		<summary type="html">&lt;p&gt;Rodeje25: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{special attack moves}}{{Not_Whaleman_Friendly}}&lt;br /&gt;
== Barehanded Techniques ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Spinecrusher]]&#039;&#039;&#039; &#039;&#039;100 points&#039;&#039;&lt;br /&gt;
Sneak up behind an enemy (crouch-walk or run-and-roll,) stand up, and attack. Alternately, leap to land directly behind enemy.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Solid Hit]]&#039;&#039;&#039; &#039;&#039;66 points&#039;&#039; (66.5 rounded down, when applied to the math)&lt;br /&gt;
Hit an enemy with basic barehanded attacks: punch, [[double punch]], front kick, roundhouse kick, leg sweep or wall kick. Also awarded for pulling a leaping enemy out of the air and throwing him to the ground. Each additional hit in a short amount of time produces the following bonuses (also &lt;br /&gt;
awarded for successive attacks against multiple enemies):&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;[[2x Combo]]&#039;&#039;&#039; &#039;&#039;133 points&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[3x Combo]]&#039;&#039;&#039; &#039;&#039;266 points&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[4x Combo]]&#039;&#039;&#039; &#039;&#039;533 points&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;[[Mega Combo]]&#039;&#039;&#039; &#039;&#039;1066 points&#039;&#039;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
You can also score Megas past the fifth hit, but the score goes down to 533, 355, etc.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Leg Cannon]]&#039;&#039;&#039; &#039;&#039;100 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hit an enemy with a &amp;quot;leg cannon&amp;quot; attack: run toward an opponent while holding attack and press jump when you are close.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Reversal]]&#039;&#039;&#039; &#039;&#039;30 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Press crouch when an enemy throws a barehanded attack. The type of reversal depends on the attack and your timing in response. A [[leg sweep]] is blocked with a foot on the ground and followed by an uppercut to the head. A [[roundhouse kick]] is caught on the shoulder by crouching and coming up under the leg, followed by a counter-kick to the midsection. A [[double punch reversal]] is turned into a shoulder throw by catching the hands and spinning. A normal punch is merely blocked, however the enemy will follow up their block with a hit to the face. There is also a reversal for a Leg Cannon, but no bonus, since it is only used against you; no enemy uses a Leg Cannon for you to reverse.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Reversal KO]]&#039;&#039;&#039; &#039;&#039;100 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Same as reversal, but it requires that you knock out or kill the opponent with the blow.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Tackle]]&#039;&#039;&#039; &#039;&#039;5 points (50 points if the target is fleeing, rewarded as a heavy impact)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Crouch-walk, then while still crouch-walking, stop crouching.  You will begin to run on all fours.  Run towards an enemy and attack.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Nice Aim]]&#039;&#039;&#039; &#039;&#039;150 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This bonus occurs when you hit an enemy (dead or alive) into another.  You can either &amp;quot;leg cannon&amp;quot; two enemies together, or crouch attack a corpse and launch it at an opponent. Sometime awarded when a normal strike (roundhouse kick, wall-kick, etc.) knocks two opponents together. Also awarded when you slam into a leaping opponent in the air, intentionally or otherwise, which unfortunately usually kills you. &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Style Bonus]]&#039;&#039;&#039; &#039;&#039;150 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Kill an enemy with a wall-kick.&lt;br /&gt;
&lt;br /&gt;
== Knife ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Sliced]]&#039;&#039;&#039; &#039;&#039;10 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Attack with the knife.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Punctured]]&#039;&#039;&#039; &#039;&#039;40 points &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
After 2 slices in a row, attack again and you will stab the enemy in the throat. Attack is a finisher so you could actually attack a well armored opponent multiple times in a row before doing this move.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Bullseye]]&#039;&#039;&#039; &#039;&#039;40 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hit the enemy with a thrown knife.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Tracheotomy]]&#039;&#039;&#039; &#039;&#039;100 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sneak up behind an enemy and attack with a knife.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Ninja Bonus]]&#039;&#039;&#039; &#039;&#039;60 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Kill with mid-air throw as you flip over an opponent.  (You can throw knives while flipping - press crouch and pick up\throw in mid-air.)&lt;br /&gt;
&lt;br /&gt;
== Sword ==&lt;br /&gt;
*&#039;&#039;&#039;[[Slashed]]&#039;&#039;&#039; &#039;&#039;40 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Attack while wielding a sword.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Backstabber]]&#039;&#039;&#039; &#039;&#039;100 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sneak up behind an enemy and attack while wielding a sword.&lt;br /&gt;
&lt;br /&gt;
== Staff ==&lt;br /&gt;
*&#039;&#039;&#039;[[Standing smash]] &#039;&#039;&#039; &#039;&#039;266 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Vertically strike the opponent while standing still, can be awarded by hitting fallen enemies.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Running spin smash]] &#039;&#039;&#039; &#039;&#039;399 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Attack an enemy horizontally by moving during your attack.&lt;br /&gt;
&lt;br /&gt;
Note: Staff attacks are [[not named]], their bonuses are properly awarded though.&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&#039;&#039;A verticle strike is a solid hit, multiplied by 4.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
--&lt;br /&gt;
&#039;&#039;A horizontal strike is a solid hit, multiplied by 6.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Disarms ==&lt;br /&gt;
&lt;br /&gt;
These techniques will gain you the weapon you&#039;re being attacked with, as well as the points listed, while dealing some damage to your foe.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Sword Disarm]]&#039;&#039;&#039; &#039;&#039;100 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Reverse a sword attack.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Staff Disarm]]&#039;&#039;&#039; &#039;&#039;100 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Reverse a staff attack. Points are not gained by reversing &amp;quot;verticle swings&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Knife Reversal]]&#039;&#039;&#039; &#039;&#039;60 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Reverse a knife attack.&lt;br /&gt;
&lt;br /&gt;
== Misc ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Wolf Slayer]]&#039;&#039;&#039; &#039;&#039;300 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Kill a wolf.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Touch of Death]]&#039;&#039;&#039; &#039;&#039;150 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This occurs where your attack hurts the enemy so much that instead of rendering them unconcious, it kills them. May be awarded for many different successful attacks: staff strikes, after Cannon Legs into distant objects, drop kicking bodies into enemies, wall-kicking, etc.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Death From Above]]&#039;&#039;&#039; &#039;&#039;50 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Fall or jump on an enemy from above.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Slain]]&#039;&#039;&#039; &#039;&#039;200 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When an enemy is on the ground, crouch-attack them with a knife or sword.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[Heavy impact]]&#039;&#039;&#039; &#039;&#039;50 points&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This occurs when your enemy dies after striking (or being struck by) something, either intentionally or accidentally: a wall, the ground, your body, a knife, a staff, etc. Like &amp;quot;Touch of Death&amp;quot; it may be awarded when this is the result of a number of different attacks. It is also usually the result when chasing and attacking a fleeing enemy, leading to a tackle and the death of the foe.&lt;br /&gt;
&lt;br /&gt;
[[Category: Tutorials]]&lt;br /&gt;
[[Category:Lugaru]]&lt;/div&gt;</summary>
		<author><name>Rodeje25</name></author>
	</entry>
</feed>