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	<id>https://wiki.wolfire.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Wilbefast</id>
	<title>Wolfire Games Wiki - User contributions [en]</title>
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	<updated>2026-05-04T22:03:49Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Configuring_Overgrowth&amp;diff=3932</id>
		<title>Configuring Overgrowth</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Configuring_Overgrowth&amp;diff=3932"/>
		<updated>2012-05-28T13:14:13Z</updated>

		<summary type="html">&lt;p&gt;Wilbefast: /* Linux Location */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;While Overgrowth does not currently provide a way to adjust settings in game, users may adjust their configuration by modifying their &#039;&#039;&#039;config.txt&#039;&#039;&#039; file. The file is a plain text file that is readable by any normal text editor (such as TextEdit for Mac or Notepad for Windows).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: There is now a community made tool available, the [http://forums.wolfire.com/viewtopic.php?f=13&amp;amp;t=14201 SUMLauncher], which includes a config editor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mac Location==&lt;br /&gt;
&amp;lt;code&amp;gt;Macintosh HD/Users/~/Library/Application Support/Lugaru 2/Data/&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
where ~ is your username.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; If you are using Lion, your library folder is hidden by default... in the finder, click the &amp;quot;Go&amp;quot; menu, then Press Option, and Library will appear in the list.&lt;br /&gt;
&lt;br /&gt;
Alternatively you can find out how to unhide your Library folder permanently [http://gothick.org.uk/2011/07/19/revealing-lions-hidden-library-folder/| here].&lt;br /&gt;
&lt;br /&gt;
==Windows Location==&lt;br /&gt;
&amp;lt;code&amp;gt;My Documents\Wolfire\Overgrowth\Data&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; NOT Program Files\Wolfire\Overgrowth\Data!&lt;br /&gt;
&lt;br /&gt;
==Linux Location==&lt;br /&gt;
&amp;lt;code&amp;gt;~/.local/share/Overgrowth/Data/config.txt&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Setting !! Default Value !! Description&lt;br /&gt;
|-&lt;br /&gt;
! screenwidth&lt;br /&gt;
| 800 || The game&#039;s horizontal resolution.&lt;br /&gt;
|-&lt;br /&gt;
! screenheight&lt;br /&gt;
| 600 || The game&#039;s vertical resolution.&lt;br /&gt;
|-&lt;br /&gt;
! fullscreen&lt;br /&gt;
| false || Determines whether to run in full screen or windowed mode.&lt;br /&gt;
|-&lt;br /&gt;
! vsync&lt;br /&gt;
| false || Limits the framerate to match the user&#039;s monitor refresh rate (smooths out the framerate).&lt;br /&gt;
|-&lt;br /&gt;
! multisample&lt;br /&gt;
| 0 || Determines the level of anti-aliasing (smooths out jagged edges, at the cost of performance).&lt;br /&gt;
|-&lt;br /&gt;
! anisotropy&lt;br /&gt;
| 0 || Determines the level of anisotropic filtering (increases the quality of textures drawn far away, at the cost of performance).&lt;br /&gt;
|-&lt;br /&gt;
! post_effects&lt;br /&gt;
| false || Determines whether to display post effects.&lt;br /&gt;
|-&lt;br /&gt;
! shaders&lt;br /&gt;
| true || Determines whether to use shaders.&lt;br /&gt;
|-&lt;br /&gt;
! texture_reduce&lt;br /&gt;
| 1 || Determines the level to which the texture resolutions should be reduced (higher numbers will cause blurriness, but increase performance).&lt;br /&gt;
|-&lt;br /&gt;
! gamma_correct&lt;br /&gt;
| true || Determines whether to auto-correct gamma levels.&lt;br /&gt;
|-&lt;br /&gt;
! fps_label&lt;br /&gt;
| false || Determines whether to display the current fps (frames per second) on screen.&lt;br /&gt;
|-&lt;br /&gt;
! sound_label&lt;br /&gt;
| false || Determines whether to display all active sounds on screen.&lt;br /&gt;
|-&lt;br /&gt;
! visible_raycasts&lt;br /&gt;
| false || Determines whether to display lines representing all AIs&#039; visibility.&lt;br /&gt;
|-&lt;br /&gt;
! visible_sound_spheres&lt;br /&gt;
| false || Determines whether to display spheres representing the distance sounds travel (such as running).&lt;br /&gt;
|-&lt;br /&gt;
! editor_mode&lt;br /&gt;
| false || Determines whether to start the game in player mode (false) or editor mode (true).&lt;br /&gt;
|-&lt;br /&gt;
! invert_y_look&lt;br /&gt;
| false || Determines whether to invert the y-axis controls (looking up/down).&lt;br /&gt;
|-&lt;br /&gt;
! music&lt;br /&gt;
| true || Determines whether the in-game music is enabled.&lt;br /&gt;
|-&lt;br /&gt;
! media_mode&lt;br /&gt;
| false || Determines whether to disable the in-game interface.&lt;br /&gt;
|-&lt;br /&gt;
! baked_shadows&lt;br /&gt;
| true || Determines whether to use the pre-baked shadows (true) or cascaded shadow maps (false).&lt;br /&gt;
|-&lt;br /&gt;
! debug_key_presses&lt;br /&gt;
| false || Determines whether to enable the use of debug keys.&lt;br /&gt;
|-&lt;br /&gt;
! auto_camera&lt;br /&gt;
| false || Determines whether to have the camera automatically return to a position behind the player.&lt;br /&gt;
|-&lt;br /&gt;
! key[quit]&lt;br /&gt;
| esc || Exits from player mode into editor mode, and opens a menu allowing the user to return to the main menu.&lt;br /&gt;
|-&lt;br /&gt;
! key[slow]&lt;br /&gt;
| tab || Toggles slow motion.&lt;br /&gt;
|-&lt;br /&gt;
! key[fast]&lt;br /&gt;
| \ || &lt;br /&gt;
|-&lt;br /&gt;
! key[crouch]&lt;br /&gt;
| lshift || Causes the player to crouch.&lt;br /&gt;
|-&lt;br /&gt;
! key[jump]&lt;br /&gt;
| space || Causes the player to jump.&lt;br /&gt;
|-&lt;br /&gt;
! key[screenshot]&lt;br /&gt;
| f7 || Captures a screenshot (saved in &#039;&#039;/Data/Screenshots/&#039;&#039;)&lt;br /&gt;
|-&lt;br /&gt;
! key[console]&lt;br /&gt;
| ` || Toggles the game console.&lt;br /&gt;
|-&lt;br /&gt;
! key[left]&lt;br /&gt;
| a || Causes the player to move to the left.&lt;br /&gt;
|-&lt;br /&gt;
! key[right]&lt;br /&gt;
| d || Causes the player to move to the right.&lt;br /&gt;
|-&lt;br /&gt;
! key[up]&lt;br /&gt;
| w || Causes the player to move forward.&lt;br /&gt;
|-&lt;br /&gt;
! key[down]&lt;br /&gt;
| s || Causes the player to move backward.&lt;br /&gt;
|-&lt;br /&gt;
! key[item]&lt;br /&gt;
| e || Causes the player to pick up an item.&lt;br /&gt;
|-&lt;br /&gt;
! key[drop]&lt;br /&gt;
| q || Causes the player to drop an item.&lt;br /&gt;
|-&lt;br /&gt;
! key[chat]&lt;br /&gt;
| t || Brings up the chat interface.&lt;br /&gt;
|-&lt;br /&gt;
! key[rclick]&lt;br /&gt;
| rshift || Alternate key used for &amp;quot;right clicking&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
! xbox_look_sensitivity&lt;br /&gt;
| 1.5 || Sensitivity of an attached Xbox controller.&lt;br /&gt;
|-&lt;br /&gt;
! xbox[jump]&lt;br /&gt;
| RB || Xbox jump button.&lt;br /&gt;
|-&lt;br /&gt;
! xbox[crouch]&lt;br /&gt;
| LB || Xbox crouch button.&lt;br /&gt;
|-&lt;br /&gt;
! xbox[attack]&lt;br /&gt;
| RT || Xbox attack button.&lt;br /&gt;
|-&lt;br /&gt;
! xbox[grab]&lt;br /&gt;
| LT || Xbox grab button.&lt;br /&gt;
|-&lt;br /&gt;
! xbox[item]&lt;br /&gt;
| A || Xbox item button.&lt;br /&gt;
|-&lt;br /&gt;
! xbox[drop]&lt;br /&gt;
| X || Xbox drop button.&lt;br /&gt;
|-&lt;br /&gt;
! controller[movex]&lt;br /&gt;
| axis1 || Controller axis mapped for movement along the x-axis.&lt;br /&gt;
|-&lt;br /&gt;
! controller[movey]&lt;br /&gt;
| axis2 || Controller axis mapped for movement along the y-axis.&lt;br /&gt;
|-&lt;br /&gt;
! controller[lookx]&lt;br /&gt;
| axis5 || Controller axis mapped for looking along the x-axis.&lt;br /&gt;
|-&lt;br /&gt;
! controller[looky]&lt;br /&gt;
| axis4 || Controller axis mapped for looking along the y-axis.&lt;br /&gt;
|-&lt;br /&gt;
! controller[jump]&lt;br /&gt;
| button6 || Controller jump button.&lt;br /&gt;
|-&lt;br /&gt;
! controller[crouch]&lt;br /&gt;
| button5 || Controller crouch button.&lt;br /&gt;
|-&lt;br /&gt;
! controller[item]&lt;br /&gt;
| button1 || Controller item button.&lt;br /&gt;
|-&lt;br /&gt;
! controller[drop]&lt;br /&gt;
| button3 || Controller drop button.&lt;br /&gt;
|-&lt;br /&gt;
! controller[attack]&lt;br /&gt;
| axis3&amp;lt;-0.5 || Controller attack &amp;quot;button&amp;quot; (default mapping is set to an axis being less than half full in a negative direction).&lt;br /&gt;
|-&lt;br /&gt;
! controller[grab]&lt;br /&gt;
| axis3&amp;gt;0.5 || Controller grab &amp;quot;button&amp;quot; (default mapping is set to an axis being greater than half full in a positive direction).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Tutorials]]&lt;br /&gt;
[[Category: Modding]]&lt;br /&gt;
[[Category: Overgrowth]]&lt;br /&gt;
&lt;br /&gt;
==Controller Setup==&lt;br /&gt;
&lt;br /&gt;
Since alpha 150, external controller options have been added to the &#039;&#039;&#039;config.txt&#039;&#039;&#039; file. The following guide will help you configure your controller to properly work with Overgrowth.&lt;br /&gt;
&lt;br /&gt;
Note: Currently the guide only targets Windows 7 users. Mac users may refer to [http://forums.wolfire.com/viewtopic.php?f=13&amp;amp;t=12631 Anton&#039;s guide].&lt;br /&gt;
&lt;br /&gt;
First, make sure your controller is plugged in to your computer.&lt;br /&gt;
&lt;br /&gt;
Next, open the start menu and click on &#039;&#039;Control Panel&#039;&#039; (located on the right side). Once opened, make sure the view is set to &#039;&#039;Large Icons&#039;&#039; (switchable in the upper right corner). Select &#039;&#039;Devices and Printers&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
You should see your controller listed under &#039;&#039;Devices&#039;&#039;. Right click it, and select &#039;&#039;Game Controller Settings&#039;&#039;. The &#039;&#039;Game Controllers&#039;&#039; window will appear. Make sure your controller is selected, then click on &#039;&#039;Properties&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Once again, a new window should appear - make sure that the view is set to the &#039;&#039;Test&#039;&#039; tab. In this view, you will be able to determine which physical button is mapped to each virtual button. Play around with your controller to confirm that everything is working properly, and take note of the button mappings.&lt;br /&gt;
&lt;br /&gt;
Now navigate to and open up your &#039;&#039;&#039;config.txt&#039;&#039;&#039; file (as described above). Rearrange the mappings in the file to match your desired controller setup.&lt;br /&gt;
&lt;br /&gt;
Once you have everything modified, save the &#039;&#039;&#039;config.txt&#039;&#039;&#039; file and launch Overgrowth in order to test the new configuration.&lt;/div&gt;</summary>
		<author><name>Wilbefast</name></author>
	</entry>
	<entry>
		<id>https://wiki.wolfire.com/index.php?title=Troubleshooting&amp;diff=154</id>
		<title>Troubleshooting</title>
		<link rel="alternate" type="text/html" href="https://wiki.wolfire.com/index.php?title=Troubleshooting&amp;diff=154"/>
		<updated>2009-10-01T15:46:49Z</updated>

		<summary type="html">&lt;p&gt;Wilbefast: added section &amp;quot;Lugaru won&amp;#039;t start (Linux)&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Lugaru won&#039;t start (Linux) ==&lt;br /&gt;
The older versions of Lugaru are not compatible with new Linux distributions so check that you have the newest version of Lugaru. If it still doesn&#039;t work, make sure the resolution is set to either 1280x1024, 1024x768 or 800x600: you can modify this outside of the game by editing the config.txt file found by default in ~/.lugaru/Data. Since this is a hidden folder you will have to toggle &amp;quot;show hidden files/folder&amp;quot; in &amp;quot;View&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
NB: there is also a config.txt file in ~/lugaru/Data but editing this one will not change the game settings.&lt;br /&gt;
&lt;br /&gt;
== Lugaru crashes before I can play ==&lt;br /&gt;
If this is a recent development, your &amp;quot;Users&amp;quot; or &amp;quot;config.txt&amp;quot; files may have gotten corrupted.  You can find them and delete them in your Data folder, located in the Lugaru folder.  Unfortunately, this will delete your progress and settings.  If that still does not fix the problem, you may have to delete Lugaru and reinstall it.&lt;br /&gt;
&lt;br /&gt;
If you are using an ATI graphics card and have never been able to run Lugaru, make sure you upgrade to the latest version.  There was a glitch that prevented Lugaru from working in an older version.  There is a patch available [http://www.wolfiles.com/LugaruFix.zip here].&lt;br /&gt;
 &lt;br /&gt;
== Lugaru is running slowly ==&lt;br /&gt;
*Make sure it is at lowest detail in the options setting.  Turn down the resolution to 640x480, turn off the blood, decals, etc.  If you really want to be thorough, open up Lugaru&#039;s config.txt file in the Data folder and set &lt;br /&gt;
 detail=0&lt;br /&gt;
 blur=0&lt;br /&gt;
 resolution=640*480&lt;br /&gt;
 blood=0&lt;br /&gt;
 numplayers=2&lt;br /&gt;
 decals=0&lt;br /&gt;
 trilinear=0&lt;br /&gt;
 music=0&lt;br /&gt;
Of these, blood, resolution and decals are probably the most important.&lt;br /&gt;
&lt;br /&gt;
If you are using Windows&lt;br /&gt;
*Close other programs.&lt;br /&gt;
*Press control-alt-delete and go to the performance tab.  Make sure that no hidden processes are using up all of your RAM or processing power.&lt;br /&gt;
&lt;br /&gt;
If you are using Mac OS 9 (Classic)&lt;br /&gt;
*File sharing should not be starting up.&lt;br /&gt;
*A CD should not be mounting.&lt;br /&gt;
*Turn off virtual memory (if textures are not broken.)&lt;br /&gt;
&lt;br /&gt;
If you are using Mac OS X&lt;br /&gt;
*Other applications should not be open.&lt;br /&gt;
*Setting blood to 2 can cause a significant decrease in fps under Mac OS X.&lt;br /&gt;
&lt;br /&gt;
== My textures are white ==&lt;br /&gt;
If you are using Mac OS 9 (Classic), increase virtual memory.  You probably aren&#039;t giving OpenGL enough RAM (OpenGL uses unused RAM; do not increase Lugaru&#039;s preferred memory size.)&lt;br /&gt;
&lt;br /&gt;
== There is flickering or pausing ==&lt;br /&gt;
* Turn off motion blur in the options menu.&lt;br /&gt;
* Close other applications that may be overwriting the screen buffer. Applications with popup dialogs, such as those below, are known to cause this.&lt;br /&gt;
** MSN Messenger&lt;br /&gt;
** Outlook 2002/XP&lt;br /&gt;
** Some Mozilla Firefox extensions&lt;br /&gt;
&lt;br /&gt;
== Lugaru does not respond to the keyboard ==&lt;br /&gt;
On OS X, restart your computer. Sometimes keyboard support for carbon applications randomly dies.&lt;br /&gt;
&lt;br /&gt;
== Lugaru quits unexpectedly ==&lt;br /&gt;
Try setting blood to 1 in the options menu, if it is set to 2.&lt;br /&gt;
&lt;br /&gt;
== It is difficult to look around ==&lt;br /&gt;
If you are using a laptop, turn off the control panel setting that ignores accidental trackpad movement.&lt;br /&gt;
&lt;br /&gt;
== Lugaru does not respond to the keyboard ==&lt;br /&gt;
On OS X, restart your computer. Sometimes keyboard support for carbon applications randomly dies.&lt;/div&gt;</summary>
		<author><name>Wilbefast</name></author>
	</entry>
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