Difference between revisions of "Player Controls"

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! Judo Throw  
 
! Judo Throw  
|  Right Mousebutton || If you press right mouse button as you're being attacked, you'll perform a counter throw on your opponent. Judo Throw is '''disabled''' at the moment (Alpha 114).
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|  Right Mousebutton || If you press right mouse button as you're being attacked, you'll perform a counter throw on your opponent.
 
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! Leg Cannon  
 
! Leg Cannon  

Revision as of 16:09, 21 January 2011

'Cmd' refers to the '⌘' key on Macs, and the 'Ctrl' key on PCs. Add here when new alpha specific things are added: thank you!

Character Movement

Control Behavior
Forward 'w' Moves player forward.
Backward 's' Moves player backward.
Left 'a' Moves player left.
Right 'd' Moves player right.
Crouch shift Makes player crouch, roll while moving.
Jump Space Makes player jump.


Basic Attacks

How many legcannons can you do before touching the ground again? Challenge yourself!
Control Behavior
Punch/Kick Left Mousebutton Punch and kick depending on if you stand still or move in a certain direction. Exact attack may change depending on the controlled character.
Pick Up a Weapon Right Mousebutton If you're close to a weapon object, picks it up. Letting go of the button drops the weapon. If it's let go during jump, it gets thrown out.
Active Block Right Mousebutton If you press right mouse button as you're being attacked, you'll perform an active block that will stun your opponent for a moment. Active Block is disabled at the moment (Alpha 114).
Judo Throw Right Mousebutton If you press right mouse button as you're being attacked, you'll perform a counter throw on your opponent.
Leg Cannon 'LeftMouse' while in the air and near enemy You'll kick with both legs towards the enemy's chest area, launching you towards the sky and your opponent to the ground.
Sweep 'LeftMouse' while crouched Makes the player sweep the feet of enemies.

Alpha Keys

Control Behavior
Normal/Active Ragdoll 'Z' Puts all characters into ragdoll mode. At the moment, in Alpha 114, the ragdolls are the world famous Active ragdolls, which try to protect themselves from nearby objects. In previous alphas, Z button put all characters into normal ragdoll mode.
Pain-Animation 'N' Makes the player and A.I fall to the ground in agony until you let go of the button. Added in Alpha 113, may disappear or change in future versions.
Normal Ragdolls 'M' Makes the player and A.I fall to the ground like normal until you let go. This shortcut was added in Alpha 114 and was 'Z' previously. It may be changed back to '>' in a future alpha.
Activate Agressive A.I 'C' The A.I added with the editor will now attack any hostiles assinged to them.

Special Attacks

Control Behavior
Select single object double-left-click on object Selects clicked on object and deselects all other objects. If the object is part of a group, the whole group is selected. Bounding box and slight glow indicate object is selected.
Toggle-select objects shift + double-left-click on objects Toggles whether or not clicked on object is selected. Preserves other existing selections.
Box select objects left-click + right-click + drag, or left-click + 'b' + drag Selects all objects whose centers lie within box drawn on screen. Deselects all other objects.
Box toggle-select objects shift + left-click + right-click + drag, or shift + left-click + 'b' + drag Toggles selection state for all objects whose centers lie within box drawn on screen. Preserves other existing selections.
Select all cmd-a Selects all objects.
Deselect all double-left-click away from all objects Deselects all objects.