Difference between revisions of "Overgrowth"

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(Information: Ripped basic info about the game from their ModDB profile.)
(Moved the text previously found under the "Information" headline to the top.)
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This will be ''the'' place to find up to date and correct information about Overgrowth. Right now we're focusing on getting a good base of information and [[tutorials]] for modders to use, but other articles are welcome as well (we desperately need a well written article about the [[whale man]]).
 
 
== Information ==
 
 
[http://www.wolfire.com/overgrowth Overgrowth] takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel.
 
[http://www.wolfire.com/overgrowth Overgrowth] takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel.
  

Revision as of 01:19, 2 November 2009

Overgrowth takes place in the savage world of Lugaru where rabbits, wolves and other animals are forced to use paws, claws and medieval weaponry to engage each other in battle. Combining 3rd person adventure platforming with intricate melee combat, Overgrowth achieves a unique feel.

Overgrowth also benefits from Wolfire's brand new Phoenix Engine which has been built from the ground up to allow the use of cutting edge graphics, animation, and physics. Add to these exciting features Overgrowth’s realistic artificial intelligence and streamlined control system and the result is an astoundingly immersive experience.

Modding Overgrowth

25/10/2009

Misc