Difference between revisions of "Overgrowth Map Editing"
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The current alpha version allows the user to: | The current alpha version allows the user to: | ||
* Place and transform [[models]] and [[decals]]. | * Place and transform [[models]] and [[decals]]. | ||
− | * Place [[hotspots]] to trigger [http://en.wikipedia.org/wiki/Javascript JavaScript] files. '''not | + | * Place [[hotspots]] to trigger [http://en.wikipedia.org/wiki/Javascript JavaScript] files. '''not supported right now''' |
− | * Modify the [[lighting]] '''not | + | * Modify the [[lighting]] '''not supported right now'''. |
− | * [[Rigging Editor|Rig]] '''not | + | * [[Rigging Editor|Rig]] '''not supported right now''' and [[Animation Editor|animate]] '''not supported right now''' any model |
Apart from the functionality built into the editor, there are some other, more advanced ways of modifying the game by importing new [[Custom_Terrain|terrain]], [[Custom_Models_%26_Textures|models]] or UIs for example. Look under the [[Overgrowth#Modding Overgrowth | Modding Overgrowth]] headline for that. | Apart from the functionality built into the editor, there are some other, more advanced ways of modifying the game by importing new [[Custom_Terrain|terrain]], [[Custom_Models_%26_Textures|models]] or UIs for example. Look under the [[Overgrowth#Modding Overgrowth | Modding Overgrowth]] headline for that. | ||
Revision as of 10:30, 22 June 2011
Overgrowth features a set of tools that can be used to modify the game.
The current alpha version allows the user to:
- Place and transform models and decals.
- Place hotspots to trigger JavaScript files. not supported right now
- Modify the lighting not supported right now.
- Rig not supported right now and animate not supported right now any model
Apart from the functionality built into the editor, there are some other, more advanced ways of modifying the game by importing new terrain, models or UIs for example. Look under the Modding Overgrowth headline for that.
Getting Started
- Introduction to Editing in Overgrowth - An introduction to the basic principles of map editing in Overgrowth.
- Overgrowth Controls - How to use the mouse and keyboard to navigate and manipulate objects.