Difference between revisions of "Portal:Black Shades"
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− | + | In [http://www.wolfire.com/black-shades Black Shades] you control a psychic bodyguard, and try to protect the VIP (dressed in white) from a horde of zombies, snipers and other assorted would-be assassins. The game was made for a 2002 UGameDev contest, by David Rosen. | |
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+ | ==Features== | ||
+ | *Infinite randomly generated city | ||
+ | *Rag-doll skeletal animation | ||
+ | *Soul release mode | ||
+ | *Fluid aiming system | ||
+ | *Stop assassins by shooting them, knocking them unconscious, disarming them, tackling the VIP out of the line of fire, or any combination of the above. |
Revision as of 06:10, 17 November 2009
In Black Shades you control a psychic bodyguard, and try to protect the VIP (dressed in white) from a horde of zombies, snipers and other assorted would-be assassins. The game was made for a 2002 UGameDev contest, by David Rosen.
Features
- Infinite randomly generated city
- Rag-doll skeletal animation
- Soul release mode
- Fluid aiming system
- Stop assassins by shooting them, knocking them unconscious, disarming them, tackling the VIP out of the line of fire, or any combination of the above.