Difference between revisions of "Player Controls"
From Wolfire Games Wiki
(New page: = Character Movement= {| border="1" cellpadding="2" |- ! !! Control !! Behavior |- ! Forward | 'w' || Moves player forward. |- ! Backward | 's' || Moves player backward. |- ! Left | 'a' ...) |
|||
Line 1: | Line 1: | ||
+ | 'Cmd' refers to the '⌘' key on Macs, and the 'Ctrl' key on PCs. | ||
+ | Add here when new alpha specific things are added: thank you! | ||
+ | |||
= Character Movement= | = Character Movement= | ||
Line 18: | Line 21: | ||
|- | |- | ||
! Crouch | ! Crouch | ||
− | | shift || Makes player crouch. | + | | shift || Makes player crouch, roll while moving. |
|- | |- | ||
! Jump | ! Jump | ||
| Space || Makes player jump. | | Space || Makes player jump. | ||
|} | |} | ||
+ | |||
+ | |||
+ | = Basic Attacks = | ||
+ | |||
+ | {| border="1" cellpadding="2" | ||
+ | |- | ||
+ | ! !! Control !! Behavior | ||
+ | |- | ||
+ | ! Punch/Kick | ||
+ | | Left Mousebutton || Punch and kick depending on if you stand still or move in a certain direction. | ||
+ | |- | ||
+ | ! Judo Throw | ||
+ | | Right Mousebutton || Can also be used to pick up weapons from the ground. | ||
+ | |- | ||
+ | ! Leg Cannon | ||
+ | | 'LeftMouse' while jumping || Will kick out with the legs in the chest area launching you towards the sky. | ||
+ | |- | ||
+ | ! Sweep | ||
+ | | 'LeftMouse' while crouched || Makes the player sweep the feet of enemies. | ||
+ | |- | ||
+ | |||
+ | Make it a game to land as many legcannons as you can before touching the ground again! | ||
+ | |} | ||
+ | |||
+ | =Alpha Keys= | ||
+ | |||
+ | {| border="1" cellpadding="2" | ||
+ | |- | ||
+ | ! !! Control !! Behavior | ||
+ | |- | ||
+ | ! Active Ragdolls | ||
+ | | 'Z' || The world famous Active ragdolls, makes the player fall (affects any active A.I also) and protect itself from nearby objects. | ||
+ | |- | ||
+ | ! Pain-Animation | ||
+ | | 'N' || Makes the player and A.I fall to the ground in agony until you let go. | ||
+ | |- | ||
+ | ! Normal Ragdolls | ||
+ | | 'M' || Makes the player and A.I fall to the ground like normal until you let go. | ||
+ | |- | ||
+ | ! 'C' | ||
+ | | Activate Agressive A.I || The A.I added with the editor will now attack any hostiles assinged to them. | ||
+ | |} | ||
+ | |||
+ | =Special Attacks= | ||
+ | |||
+ | {| border="1" cellpadding="2" | ||
+ | |- | ||
+ | ! !! Control !! Behavior | ||
+ | |- | ||
+ | ! Select single object | ||
+ | | double-left-click on object || Selects clicked on object and deselects all other objects. If the object is part of a group, the whole group is selected. Bounding box and slight glow indicate object is selected. | ||
+ | |- | ||
+ | ! Toggle-select objects | ||
+ | | shift + double-left-click on objects || Toggles whether or not clicked on object is selected. Preserves other existing selections. | ||
+ | |- | ||
+ | ! Box select objects | ||
+ | | left-click + right-click + drag, or left-click + 'b' + drag || Selects all objects whose centers lie within box drawn on screen. Deselects all other objects. | ||
+ | |- | ||
+ | ! Box toggle-select objects | ||
+ | | shift + left-click + right-click + drag, or shift + left-click + 'b' + drag || Toggles selection state for all objects whose centers lie within box drawn on screen. Preserves other existing selections. | ||
+ | |- | ||
+ | ! Select all | ||
+ | | cmd-a || Selects all objects. | ||
+ | |- | ||
+ | ! Deselect all | ||
+ | | double-left-click away from all objects || Deselects all objects. | ||
+ | |} | ||
+ | |||
+ | |||
+ | [[Category:Overgrowth]] | ||
+ | [[Category:Controls]] | ||
+ | [[Category:Help]] |
Revision as of 15:28, 21 January 2011
'Cmd' refers to the '⌘' key on Macs, and the 'Ctrl' key on PCs. Add here when new alpha specific things are added: thank you!
Character Movement
Control | Behavior | |
---|---|---|
Forward | 'w' | Moves player forward. |
Backward | 's' | Moves player backward. |
Left | 'a' | Moves player left. |
Right | 'd' | Moves player right. |
Crouch | shift | Makes player crouch, roll while moving. |
Jump | Space | Makes player jump. |
Basic Attacks
Control | Behavior | |
---|---|---|
Punch/Kick | Left Mousebutton | Punch and kick depending on if you stand still or move in a certain direction. |
Judo Throw | Right Mousebutton | Can also be used to pick up weapons from the ground. |
Leg Cannon | 'LeftMouse' while jumping | Will kick out with the legs in the chest area launching you towards the sky. |
Sweep | 'LeftMouse' while crouched | Makes the player sweep the feet of enemies. |
Alpha Keys
Control | Behavior | |
---|---|---|
Active Ragdolls | 'Z' | The world famous Active ragdolls, makes the player fall (affects any active A.I also) and protect itself from nearby objects. |
Pain-Animation | 'N' | Makes the player and A.I fall to the ground in agony until you let go. |
Normal Ragdolls | 'M' | Makes the player and A.I fall to the ground like normal until you let go. |
'C' | Activate Agressive A.I | The A.I added with the editor will now attack any hostiles assinged to them. |
Special Attacks
Control | Behavior | |
---|---|---|
Select single object | double-left-click on object | Selects clicked on object and deselects all other objects. If the object is part of a group, the whole group is selected. Bounding box and slight glow indicate object is selected. |
Toggle-select objects | shift + double-left-click on objects | Toggles whether or not clicked on object is selected. Preserves other existing selections. |
Box select objects | left-click + right-click + drag, or left-click + 'b' + drag | Selects all objects whose centers lie within box drawn on screen. Deselects all other objects. |
Box toggle-select objects | shift + left-click + right-click + drag, or shift + left-click + 'b' + drag | Toggles selection state for all objects whose centers lie within box drawn on screen. Preserves other existing selections. |
Select all | cmd-a | Selects all objects. |
Deselect all | double-left-click away from all objects | Deselects all objects. |