User contributions
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- 07:06, 2 February 2018 (diff | hist) . . (+26) . . Portal:Overgrowth (→Asset Creation: Added binary file formats link)
- 07:05, 2 February 2018 (diff | hist) . . (0) . . m Binary File Formats (Alphabetizing)
- 07:04, 2 February 2018 (diff | hist) . . (+6) . . m Binary File Formats (→ANM)
- 07:04, 2 February 2018 (diff | hist) . . (+11,083) . . N Binary File Formats (Created page with "These are (some of) the custom binary file formats that are used by Wolfire's games (the Phoenix engine for Overgrowth, and Lugaru). They are in 010 editor template format (whic...")
- 09:30, 1 February 2018 (diff | hist) . . (+7) . . m Script Parameters
- 09:29, 1 February 2018 (diff | hist) . . (+261) . . Script Parameters (Add links to shader and weather effects)
- 09:17, 30 January 2018 (diff | hist) . . (+199) . . Shader Creation (→Per-pass shader definitions) (current)
- 09:17, 30 January 2018 (diff | hist) . . (+629) . . Shader Creation (→Global shader definitions)
- 08:38, 30 January 2018 (diff | hist) . . (+108) . . m Shader Creation (→Global shader definitions)
- 08:37, 30 January 2018 (diff | hist) . . (+22) . . m Shader Creation (→Global shader definitions)
- 08:37, 30 January 2018 (diff | hist) . . (+2,000) . . Shader Creation
- 07:24, 30 January 2018 (diff | hist) . . (+11) . . m Shader Creation (→envobj inputs, outputs, uniforms)
- 07:23, 30 January 2018 (diff | hist) . . (+86) . . m Shader Creation
- 07:22, 30 January 2018 (diff | hist) . . (+8,822) . . Shader Creation
- 23:29, 29 January 2018 (diff | hist) . . (+1) . . Shader Creation (→Making a custom shader)
- 23:29, 29 January 2018 (diff | hist) . . (+33) . . m Shader Creation (→Making a custom shader)
- 23:28, 29 January 2018 (diff | hist) . . (+3) . . m Shader Creation (→Making a custom shader)
- 23:27, 29 January 2018 (diff | hist) . . (+1) . . m Shader Creation (→Making a custom shader)
- 23:26, 29 January 2018 (diff | hist) . . (+614) . . m Shader Creation (→Making a custom shader)
- 23:23, 29 January 2018 (diff | hist) . . (-285) . . Shader Creation (→Creation of your custom shader)
- 23:19, 29 January 2018 (diff | hist) . . (-249) . . Shader Creation (→other shader stages)
- 23:18, 29 January 2018 (diff | hist) . . (+14) . . m Shader Creation (→Special shader file names)
- 23:17, 29 January 2018 (diff | hist) . . (+254) . . m Shader Creation (→Special shader file names)
- 23:14, 29 January 2018 (diff | hist) . . (+2) . . m Shader Creation (→Reusing shader programs)
- 23:14, 29 January 2018 (diff | hist) . . (+1,141) . . Shader Creation
- 23:05, 29 January 2018 (diff | hist) . . (+13) . . m Shader Creation (→Special shader file names)
- 23:04, 29 January 2018 (diff | hist) . . (-82) . . m Shader Creation (→Special shader file names)
- 23:02, 29 January 2018 (diff | hist) . . (-20) . . m Shader Creation (→Special shader file names)
- 23:02, 29 January 2018 (diff | hist) . . (+494) . . Shader Creation (→How Overgrowth currently handle Shaders)
- 22:56, 29 January 2018 (diff | hist) . . (+1,742) . . Shader Creation (→How a shader works)
- 23:41, 18 January 2018 (diff | hist) . . (-172) . . m Shader And Weather Effects (→Set the value of GPU Particle Field to some of these tags)
- 23:41, 18 January 2018 (diff | hist) . . (-172) . . m Shader And Weather Effects (→Set the value of Custom Shader to some of these tags)
- 23:41, 18 January 2018 (diff | hist) . . (-608) . . Shader And Weather Effects (Remove warning about crashes - it should mostly be taken care of now)
- 02:01, 15 January 2018 (diff | hist) . . (-12) . . Lighting (→Shadow decals)
- 01:59, 15 January 2018 (diff | hist) . . (+152) . . Lighting (→Shadow decals)
- 01:57, 15 January 2018 (diff | hist) . . (0) . . N File:Shadow point lights shader enabled.png (current)
- 01:57, 15 January 2018 (diff | hist) . . (0) . . N File:Shadow point lights shader disabled.png (current)
- 01:55, 15 January 2018 (diff | hist) . . (+102) . . Lighting (→Shadow decals)
- 01:54, 15 January 2018 (diff | hist) . . (0) . . N File:Shadow point lights shader.png (current)
- 01:53, 15 January 2018 (diff | hist) . . (+93) . . Lighting (→Shadow decals)
- 01:50, 15 January 2018 (diff | hist) . . (0) . . N File:Ambient shadow decals.png (current)
- 01:48, 15 January 2018 (diff | hist) . . (+3,941) . . N Lighting (Created page with "{{stub}} == Sunlight == The sun allows you to cast dynamic, single-directional light throughout a level. You can use it to simulate either a sun (more direct light) or a moon (m...")
- 09:52, 12 January 2018 (diff | hist) . . (0) . . Character Control Script
- 09:24, 12 January 2018 (diff | hist) . . (-57) . . Character Control Script (→Patrol Goal)
- 09:22, 12 January 2018 (diff | hist) . . (+1,617) . . Character Control Script (→Patrol Goal)
- 08:55, 12 January 2018 (diff | hist) . . (+177) . . Character Control Script (→Patrol Goal)
- 08:53, 12 January 2018 (diff | hist) . . (+319) . . Character Control Script (→Patrol Goal)
- 08:49, 12 January 2018 (diff | hist) . . (+213) . . Character Control Script (→Patrol Goal)
- 08:45, 12 January 2018 (diff | hist) . . (+71) . . Character Control Script (→Patrol Goal)
- 08:36, 12 January 2018 (diff | hist) . . (+71) . . Character Control Script (→Patrol Goal)
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