How to make your own models for Overgrowth

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Revision as of 08:15, 16 December 2009 by Jo-shadow (talk | contribs) (Requirements)
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This is a complete beginner's guide for making your own models for Overgrowth.

  • This guide not assumes only basic knowledge of 3D programs. Beginner guides are listed below for getting more acquainted with some of the suggested 3d modelers.
  • This guide will include sections to explain concepts to beginners. If you are knowledgeable in computer graphics concepts feel free to skip these sections.
  • Please keep in mind that these are just guidelines to help guide you, not rules set in stone.
  • Disclaimer: It is possible as development on Overgrowth continues, that parts of this guide become obsolete or don't work anymore. If you find this to be the case please contact me - Jo-Shadow

Requirements

You need the following if you want to enjoy this guide in full:

  • A Copy of Overgrowth
    • As of the writing of this tutorial you should be using Alpha 57 or later
    • Please download the latest version on the SPF
  • A 3D Modeling Program with simple UV mapping capabilities.
    • This guide mostly uses Wings 3D, a free, open source, cross platform subdivision modeler. With its simple interface and easy learning curve it is perfect for beginners.
    • This guide occasionally uses Blender, which is also free, open source, and cross platform. Blender is much more feature-packed but also has a very steep learning curve.
    • Most other 3d modeling programs should work just as well.
  • An Image Editor.
    • This guide uses Adobe Photoshop. Though it is not free, you can download a free 30 day trial.
    • An alternative is Gimp, which is free, open source, and cross platform.

PLEASE DONT EDIT