Xml File Formats
From Wolfire Games Wiki
TODO:
Level, Saved Object, Prefab - These have more confusing schemas, to the point where I'm not entirely sure they're distinct types from one another, and I haven't nailed them down yet -merlyn
Actor XML
Example
<?xml version="1.0" ?>
<Actor>
<Character>Data/Characters/rabbot.xml</Character>
<ControlScript>enemycontrol.as</ControlScript>
</Actor>
Character element
<Character>Data/Characters/rabbot.xml</Character>
Path to Character XML
ControlScript element
<ControlScript>enemycontrol.as</ControlScript>
Path to AI angelscript. Relative to Data/Scripts folder
Asset Preload XML
TODO:
Attachment XML
TODO:
Attack XML
TODO:
Character XML
TODO:
Decal XML
TODO:
Events XML
TODO:
Hotspot XML
TODO:
Item XML
TODO:
Layered Song XML
TODO:
Level Meta XML
TODO:
Material XML
TODO:
Mod XML
TODO:
Music XML
TODO:
TODO:
Object XML
TODO:
Particle XML
TODO:
Path XML
TODO:
Reaction XML
TODO:
Retarget XML
TODO:
Rig XML
TODO:
Shader Preload XML
TODO:
Sound Group XML
TODO:
Synced Animation Group XML
TODO:
Version Manifest XML
TODO:
Voice XML
TODO: