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10 May 2026

  • 18:2118:21, 10 May 2026 Receiver Tile Modding (hist | edit) [6,831 bytes] ISpot (talk | contribs) (Created page with "{{stub}} Tile mods are available via [https://steamcommunity.com/workshop/browse/?appid=234190&requiredtags%5B%5D=tile Receiver's Steam Workshop]. == Tutorial == Guide based on [https://github.com/WolfireGames/7DFPS/blob/master/UnityProject/Assets/Mods/HowToMakeAMod.txt 7DFPS HowToMakeAMod.txt]: <blockquote>To create a tile mod: * Make a new folder and give it a unique name including your username. See gun mod intro for common naming conventions. * Copy the "tiles_ho...")
  • 18:2018:20, 10 May 2026 Receiver Gun Modding (hist | edit) [1,823 bytes] ISpot (talk | contribs) (Created page with "{{stub}} Gun mods are available via [https://steamcommunity.com/workshop/browse/?appid=234190&requiredtags%5B%5D=gun Receiver's Steam Workshop]. == Tutorial == Short guide based on [https://github.com/WolfireGames/7DFPS/blob/master/UnityProject/Assets/Mods/HowToMakeAMod.txt 7DFPS HowToMakeAMod.txt]: * Make a new folder inside the "<code>Mods</code>" folder and give it a unique name including your username. Generally you want "<code>username_modname</code>" as a format...")
  • 18:1618:16, 10 May 2026 Receiver Tape Modding (hist | edit) [2,039 bytes] ISpot (talk | contribs) (Created page with "Tape mods are available via [https://steamcommunity.com/workshop/browse/?appid=234190&requiredtags%5B%5D=tapes Receiver's Steam Workshop]. == Tutorial == Anybody can create a tape mod using Unity. === Prepare === * Get Unity, using the [https://github.com/WolfireGames/7DFPS/blob/master/UnityProject/ProjectSettings/ProjectVersion.txt 7DFPS GitHub project version] as a guide on which version to use. * Open the [https://github.com/WolfireGames/7DFPS 7DFPS] UnityProject...")