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- 12:57, 11 September 2015 (diff | hist) . . (-3,021) . . Importing Models & Textures (Retired the page with a link to the 3D_Objects article.)
- 12:55, 11 September 2015 (diff | hist) . . (+197) . . Talk:Importing Models & Textures (current)
- 12:52, 11 September 2015 (diff | hist) . . (+4) . . N Talk:Importing Models & Textures (Created page with "Talk")
- 12:46, 11 September 2015 (diff | hist) . . (+6) . . Particle Effects (→OGV-Based: Removed information about the floats being between 1 and 0, corrected explanation of how inertia works.)
- 12:42, 11 September 2015 (diff | hist) . . (-71) . . Particle Effects (→OGV-Based: Removed notes with questions about if they are bounded. They are not bounded.)
- 12:40, 11 September 2015 (diff | hist) . . (+40) . . Particle Effects (→OGV-Based: Added missing information about soft particles.)
- 12:18, 11 September 2015 (diff | hist) . . (+23) . . 3D Objects (→Tags: Added link to flags where appropriate.)
- 12:02, 11 September 2015 (diff | hist) . . (+3) . . Custom Characters (→Blender: Made the subheadings into a numbered list instead.)
- 11:34, 11 September 2015 (diff | hist) . . (-141) . . Custom Characters (→Blender: Moved all controls into a single table.)
- 11:28, 11 September 2015 (diff | hist) . . (+102) . . Custom Characters (→Bind your own mesh to the skeleton: Moved controls into a table and improved the text.)
- 11:24, 11 September 2015 (diff | hist) . . (-32) . . Custom Characters (→Blender: Removed "step x:" from headings.)
- 11:16, 11 September 2015 (diff | hist) . . (+121) . . Custom Characters (→Blender: Made steps into headings, Put controls into table in step 1 and improved instructions on how to import an obj.)
- 11:11, 11 September 2015 (diff | hist) . . (+273) . . Custom Characters (→Blender: Put camera controls into a table and added a bunch of info to the second paragraph.)
- 10:58, 11 September 2015 (diff | hist) . . (+42) . . Custom Characters (→Blender: Rewrote last paragraph to be a recommendation instead of something the user should do.)
- 10:55, 11 September 2015 (diff | hist) . . (+55) . . Custom Characters (→Blender: Made first paragraph more readable.)
- 10:54, 11 September 2015 (diff | hist) . . (-122) . . Custom Characters (→Blender: Removed images because they didn't convey enough information to warrant their inclusion.)
- 10:50, 11 September 2015 (diff | hist) . . (+33) . . Custom Characters (→Blender: clarified essentiality.)
- 10:44, 11 September 2015 (diff | hist) . . (-172) . . Custom Characters (→Model and Texture Requirements: Removed some stuff and changed other things.)
- 09:19, 11 September 2015 (diff | hist) . . (+16) . . m Custom Characters (→Model and Texture Requirements: removed unnecessary line break and rewrote to accommodate the change.)
- 09:16, 11 September 2015 (diff | hist) . . (+57) . . Custom Characters (→Blender: Bunch of small fixes like big letters in the beginning of sentences, changed "u" to "you", rewrote some sentence.)
- 09:08, 11 September 2015 (diff | hist) . . (+159) . . 3D Objects (→Shaders: Added information on sun fresnel mask on cubemapibjchar shader.)
- 08:42, 11 September 2015 (diff | hist) . . (-244) . . m Custom Characters (→Blender: Removed temp captions.)
- 08:41, 11 September 2015 (diff | hist) . . (+1,695) . . Custom Characters (Pasted in tutorial part from original post.)
- 08:34, 11 September 2015 (diff | hist) . . (0) . . N File:Exampleman.jpg (current)
- 08:34, 11 September 2015 (diff | hist) . . (0) . . N File:Blendweights.jpg (current)
- 08:34, 11 September 2015 (diff | hist) . . (0) . . N File:Blenddel.jpg (current)
- 08:34, 11 September 2015 (diff | hist) . . (0) . . N File:Blenddefault.jpg (current)
- 08:33, 11 September 2015 (diff | hist) . . (0) . . N File:Blendbind.jpg (current)
- 08:27, 11 September 2015 (diff | hist) . . (-15) . . Custom Characters (→Model and Texture Requirements: Added in missing images.)
- 08:25, 11 September 2015 (diff | hist) . . (0) . . N File:ExampleMan Norm.jpg (current)
- 08:25, 11 September 2015 (diff | hist) . . (0) . . N File:ExampleMan mesh.jpg
- 08:02, 11 September 2015 (diff | hist) . . (+48) . . 3D Objects (→Model and Texture Requirements: Added recommendation for the use of .tga format.)
- 09:49, 8 September 2015 (diff | hist) . . (+1,964) . . 3D Objects (→Items and Weapons: Added a bunch of info and rewrote everything.)
- 08:10, 8 September 2015 (diff | hist) . . (-70) . . 3D Objects (→Model and Texture Requirements: Removed image of a textured cube, can't see how it's useful.)
- 08:09, 8 September 2015 (diff | hist) . . (-92) . . 3D Objects (→Items and Weapons: Removed example image of weapons, can't see how it is useful.)
- 08:08, 8 September 2015 (diff | hist) . . (-1) . . 3D Objects (→Items and Weapons: Moved to the end of the article since it's not really related, this headline might warrant a separate article.)
- 08:05, 8 September 2015 (diff | hist) . . (0) . . m 3D Objects (→Shaders: Pixels -> Texels)
- 08:05, 8 September 2015 (diff | hist) . . (+39) . . 3D Objects (→Shaders: Clarified depth sorting issues.)
- 08:02, 8 September 2015 (diff | hist) . . (-720) . . 3D Objects (→Shaders: Removed some duplicated information, cutting down size of descriptions.)
- 07:57, 8 September 2015 (diff | hist) . . (0) . . 3D Objects (→Shaders: Capitalized first letters in descriptions.)
- 07:51, 8 September 2015 (diff | hist) . . (-128) . . 3D Objects (→Materials: Removed text no longer relevant.)
- 07:26, 8 September 2015 (diff | hist) . . (+81) . . 3D Objects (→Flags: updated description.)
- 07:22, 8 September 2015 (diff | hist) . . (+139) . . 3D Objects (→Flags: Added bush_collision.)
- 11:29, 7 September 2015 (diff | hist) . . (+28) . . Scripting (Added script documentation path for Linux.) (current)
- 10:35, 7 September 2015 (diff | hist) . . (+187) . . 3D Objects (→Shaders: Improved plant shader description.)
- 10:20, 7 September 2015 (diff | hist) . . (+53) . . 3D Objects (→Shaders: Added translucency map channel designations.)
- 10:09, 7 September 2015 (diff | hist) . . (+6) . . m 3D Objects (→Shaders: Fixed formatting error.)
- 10:07, 7 September 2015 (diff | hist) . . (+38) . . 3D Objects (→Shaders: Updated windmap channel designations.)
- 10:00, 7 September 2015 (diff | hist) . . (+710) . . 3D Objects (→Shaders: Added a bunch of specific information about what the channels in each texture map does.)
- 09:31, 7 September 2015 (diff | hist) . . (+111) . . 3D Objects (→Shaders: Removed info on required maps because all have the same required maps, made it into "optional maps" instead because some shaders have extra maps that can be supplied, added an introduction.)
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