Alpha 78

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Revision as of 17:47, 11 May 2010 by Myogaman (talk | contribs) (New page: =New Features= ===Roll recovery from ragdoll=== One can now roll to exit ragdoll mode (default key: Z). ===Scriptable ragdoll pose matching=== Pffft like I know what these means. ===Rag...)
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New Features

Roll recovery from ragdoll

One can now roll to exit ragdoll mode (default key: Z).

Scriptable ragdoll pose matching

Pffft like I know what these means.

Ragdoll pose editor

Enables ragdolls to be posed. Someone please explain how.

Better lighting for non-uniform scaled objects

Dunno either...

Pose weights mode

Dunno...

Shader Optimizations

Probably has something to do with the better lighting

Better integration of ragdolls and animation

Ragdoll recovery with rolls and flips are now more fluid.


Quirks

  • Weird colored blocks mark the 'ground'
  • Animation Editor doesn't work
  • No Combat Implemented
  • Ribbon defaults to Rigging


Ribbon defaults to Rigging

Open the file:Data/UI/ribbon/ribbon.html

Go to line 318- if you are affected by the bug, you should see:showPanel('rigging');

Replace with:showPanel('regular');

Save, close, and launch Overgrowth.