Difference between revisions of "Equipment and Weapons"

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= Weapons =
* Join the discussion at [[Talk:Wolfire_Wiki_Editing_Standards| Wolfire Wiki Editing Standards: Talk]]
 
[[Image:Dogweapons1thumbs.jpg|thumb|300px||All the currently made weapons in Overgrowth.]]
 
 
 
 
Weapons play a major role in the fierce and violent universe of Overgrowth.
 
Weapons play a major role in the fierce and violent universe of Overgrowth.
 
Each race has its own weapon types with different abilities.
 
Each race has its own weapon types with different abilities.
 
This article describes the weapons introduced so far.
 
This article describes the weapons introduced so far.
  
= Dog Weapons =
+
== Polearms ==
 +
Polearms are longer weapons, often with some sort of blade affixed to the end of a pole, to allow for greater reach.
 +
=== Dog Spear ===
 +
A short spear used with two hands to thrust into the enemy's exposed body or sweep them off their feet.
 +
=== Dog Glaive ===
 +
Much like a spear, but with an edge designed for cutting rather than stabbing.
 +
=== Rabbit Catcher ===
 +
A variety of glaive with two blades mounted at the end forming a "V" shape. Used to catch those pesky rabbits.
 +
 
 +
== Staves ==
 +
=== Staff ===
 +
While data exists for a basic staff, it will produce and ignorable error if loaded into the Overgrowth Editor. The weapon appears fully functional, including a two-handed stance when wielded.
 +
 
 +
== Knives ==
 +
Knives are small and fast cutting weapons. Overgrowth has a wide selection of knives including:
 +
=== Rabbit Knife ===
 +
Little more than a handle and a poorly shaped blade possibly made of stone or volcanic glass.
 +
=== Flint Knife ===
 +
Has a striped red and white hilt with a blade made out of what appears to be flint. It almost resembles a chef's knife.
 +
 
 +
=== Gabe Knife ===
 +
A strangely modern knife, it has a brown hilt and a single edge with a short false edge on the back. Has decorative "dots" arranged in a zigzag on the flat of the blade that runs up to where the false edge ends.
 +
 
 +
=== Dog Knife ===
 +
A knife that looks akin to a tanto. The chisel point is very narrow, and could be used for thrusting.
 +
 
 +
== Swords ==
 +
Swords are the bread and butter of melee combat. Overgrowth has several different swords detailed below:
 +
=== Dog Short Sword ===  
 +
A medium length sword with what appears to be room for two hands on the hilt. It has a chisel shaped point and a wide blade with a blunt back, made for chopping down opponents. Has the standard rectangular dog motif near the base of the blade.
  
== [http://blog.wolfire.com/2009/03/dog-weapons-part-one-polearms/ Polearms] ==
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=== Rat Machete ===  
The polearms are longer weapons, with some sort of blade affixed to the end of a pole, to allow for greater reach. This allows for dogs to wage battles against without allowing their enemies to enter close-quarters combat, limiting the effectiveness of natural weapons such as teeth and claws.
+
A close relative of the short sword, but with a single-edged blade. In this case there is also a spike along the top portion of the blade to cause extra damage when hacking enemies.
The dogs use three major types of polearm:
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=== Dog Broadsword ===
<gallery perrow="4">
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A large two-handed weapon, made for cleaving opponents and chopping off spear heads. The blade is heavy, wide, thick, and looks rectangular. Has the standard rectangular dog motif on the base of the blade.
Image:pole2.jpg|[[Spear]]
 
Image:pole1.jpg|[[Glaive]]
 
Image:pole3.jpg|[[Rabbit Catcher]]
 
</gallery>
 
  
== [http://blog.wolfire.com/2009/03/dog-weapons-part-two-blades/ Blades] ==
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=== Bastard Sword ===  
The dogs use single-edge blades on their swords and daggers, which they use at closer range than the polearms. The blades are a strong example of the rectangular motifs used in the dog culture, and carry a distinctive, polygonal-shaped blade. As with the polearms, there are three types of bladed weapons utilized by the dogs:
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While there is complete data for a sword called Bastard.xml the grip animations do not work well for all characters and the textures are noticeably lower quality than other weapons. Historically "Bastard Sword" or "Epee Bastarde" was a term for a sword of unknown origins or lacking the hallmarks of France, Spain or Germany. Because of the irregularity of this sword one could speculate that it is a homemade raider weapon rather than smithed by a skilled craftsman.
  
<gallery perrow="4">
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== Rapiers ==
Image:blade2.jpg|[[Small Knife]]
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Rapiers are light, long stabbing weapons meant for fast combat and dueling.
Image:blade3.jpg|[[Bastard Sword]]
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=== Rapier ===
Image:blade1.jpg|[[Double-Handed Broadsword]]
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A long, thin, fast, and elegant weapon. Its applications in combat are limited for those who have not mastered rapier fencing.
Image:blade4.jpg|[[Bastard Sword]]
 
</gallery>
 
  
== [http://blog.wolfire.com/2009/03/dog-weapons-part-three-the-hammer/ Warhammers] ==
+
== Parrying Daggers ==
 +
Parrying daggers are held in the fighter's off hand and used, much like they are named, to parry incoming attacks.
 +
=== Main Gauche ===
 +
A small dagger with a blade-catching protrusion near the bottom of the blade. Use of this weapon for its intended purpose is not yet implemented.
  
The dog warhammer is a massive weapon, and must be carried in both hands. It is very cumbersome and unwieldy in battle, but still remains commonly used by the leaders of [[clan Stone]], because of its cultural and historical significance (see below). Though cumbersome, the weapon is highly effective against heavily armored or unusually tough opponents.
+
== Warhammers ==
 +
Historically, warhammers were not large and unwieldy hunks of metal on the end of a pole, but rather, an regular hammerhead on the end of a long shaft often with a spike on the back side of the head.
 +
=== Dog Warhammer ===
 +
Most foes aren't armored enough to stop this weapon once swung. Expect broken bones, lots of broken bones.
  
<gallery perrow="4">
+
== Thrown Weapons ==
Image:hammer1.jpg|[[War Hammer|War hammer]]
+
True to their name, thrown weapons are manufactured with the express intent to harm your enemies without getting close enough that they can retaliate.
</gallery>
+
=== Rabbit Throwing Dagger ===
 +
Designed much like the Rabbit Dagger but with protruding spikes on both the inside and outside of the middle of the blade to catch more flesh when thrown
 +
=== Rat Throwing Blade ===
 +
A wicked weapon that is closer to a machete than a throwing dagger. It has a hooked spike on the inside bottom, outside top, and the bottom of the hilt. For when you absolutely have to cause pain from a distance.
  
=Throwing=
+
== Exotic Weapons ==
 +
Exotic weapons are far enough removed from the basic design or form of other weapons that they often require individual training just to use.
 +
=== Macuahuitl ===
 +
A sword-like wooden club adorned with prismatic blades of volcanic glass. The Macuahuitl makes for an excellent, if heavy, swinging weapon. The prismatic blades of volcanic glass allow it to be extremely sharp and easily repaired.
  
Originally, weapons could only be used in close combat situations but in a165 throwing was introduced which added ranged combat to Rabbot's abilities. Throwing will almost always result in a kill on impact, players must factor in Rabbot's movement (rolling can mess up the throw, for example), and is easy to perform (there is an auto-target system implemented which doesn't require input from the player) but has a significant downside. If missed, the target may pick up the weapon and kill Rabbot with it. This may also happen if other enemies are nearby.
+
== Scabbards ==
 +
They may not be "true" weapons but they can block a blow or two for you and are far preferable to taking on an armed opponent barehanded.
 +
=== Dog Short Sword Scabbard ===
 +
A basic scabbard to sheathe your short sword in. Can double as a blocking implement or blunt weapon.
  
The auto-target system is dead accurate (when the target is moving in a predictive manner) but there are plans to tone it down in the future.
+
=== Cat Rapier Scabbard ===
 +
A long, thin scabbard that can be used as a last ditch defense. It's adorned with brass fittings at the mouth and bottom, with purple silk wrapped around the throat.
  
In a198, it appears that the throwing system has been toned down. It now has a succession rate of about 80% for unarmed rabbits, and about 35% for armed rabbits.
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= Equipment =
Armed rabbits tend to block throwing by wiping it off with their own weapon.
+
All of the below items can be attached to characters via alt+clicking.
  
 +
=== Large Wooden Plate ===
 +
A decent-sized piece of wood bound with ropes to provide extra protection in combat. Can be attached around the shoulders and arms.
 +
=== Large Bag ===
 +
A bag for storing goodies one finds while adventuring. Can only be attached to slots around the waist area.
 +
=== Medium Bags ===
 +
Somewhat smaller bags that can be attached either near the waist or upper chest. Otherwise the same as Large Bag.
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Overgrowth]]
 
[[Category:Overgrowth]]

Latest revision as of 00:39, 15 November 2014

Weapons

Weapons play a major role in the fierce and violent universe of Overgrowth. Each race has its own weapon types with different abilities. This article describes the weapons introduced so far.

Polearms

Polearms are longer weapons, often with some sort of blade affixed to the end of a pole, to allow for greater reach.

Dog Spear

A short spear used with two hands to thrust into the enemy's exposed body or sweep them off their feet.

Dog Glaive

Much like a spear, but with an edge designed for cutting rather than stabbing.

Rabbit Catcher

A variety of glaive with two blades mounted at the end forming a "V" shape. Used to catch those pesky rabbits.

Staves

Staff

While data exists for a basic staff, it will produce and ignorable error if loaded into the Overgrowth Editor. The weapon appears fully functional, including a two-handed stance when wielded.

Knives

Knives are small and fast cutting weapons. Overgrowth has a wide selection of knives including:

Rabbit Knife

Little more than a handle and a poorly shaped blade possibly made of stone or volcanic glass.

Flint Knife

Has a striped red and white hilt with a blade made out of what appears to be flint. It almost resembles a chef's knife.

Gabe Knife

A strangely modern knife, it has a brown hilt and a single edge with a short false edge on the back. Has decorative "dots" arranged in a zigzag on the flat of the blade that runs up to where the false edge ends.

Dog Knife

A knife that looks akin to a tanto. The chisel point is very narrow, and could be used for thrusting.

Swords

Swords are the bread and butter of melee combat. Overgrowth has several different swords detailed below:

Dog Short Sword

A medium length sword with what appears to be room for two hands on the hilt. It has a chisel shaped point and a wide blade with a blunt back, made for chopping down opponents. Has the standard rectangular dog motif near the base of the blade.

Rat Machete

A close relative of the short sword, but with a single-edged blade. In this case there is also a spike along the top portion of the blade to cause extra damage when hacking enemies.

Dog Broadsword

A large two-handed weapon, made for cleaving opponents and chopping off spear heads. The blade is heavy, wide, thick, and looks rectangular. Has the standard rectangular dog motif on the base of the blade.

Bastard Sword

While there is complete data for a sword called Bastard.xml the grip animations do not work well for all characters and the textures are noticeably lower quality than other weapons. Historically "Bastard Sword" or "Epee Bastarde" was a term for a sword of unknown origins or lacking the hallmarks of France, Spain or Germany. Because of the irregularity of this sword one could speculate that it is a homemade raider weapon rather than smithed by a skilled craftsman.

Rapiers

Rapiers are light, long stabbing weapons meant for fast combat and dueling.

Rapier

A long, thin, fast, and elegant weapon. Its applications in combat are limited for those who have not mastered rapier fencing.

Parrying Daggers

Parrying daggers are held in the fighter's off hand and used, much like they are named, to parry incoming attacks.

Main Gauche

A small dagger with a blade-catching protrusion near the bottom of the blade. Use of this weapon for its intended purpose is not yet implemented.

Warhammers

Historically, warhammers were not large and unwieldy hunks of metal on the end of a pole, but rather, an regular hammerhead on the end of a long shaft often with a spike on the back side of the head.

Dog Warhammer

Most foes aren't armored enough to stop this weapon once swung. Expect broken bones, lots of broken bones.

Thrown Weapons

True to their name, thrown weapons are manufactured with the express intent to harm your enemies without getting close enough that they can retaliate.

Rabbit Throwing Dagger

Designed much like the Rabbit Dagger but with protruding spikes on both the inside and outside of the middle of the blade to catch more flesh when thrown

Rat Throwing Blade

A wicked weapon that is closer to a machete than a throwing dagger. It has a hooked spike on the inside bottom, outside top, and the bottom of the hilt. For when you absolutely have to cause pain from a distance.

Exotic Weapons

Exotic weapons are far enough removed from the basic design or form of other weapons that they often require individual training just to use.

Macuahuitl

A sword-like wooden club adorned with prismatic blades of volcanic glass. The Macuahuitl makes for an excellent, if heavy, swinging weapon. The prismatic blades of volcanic glass allow it to be extremely sharp and easily repaired.

Scabbards

They may not be "true" weapons but they can block a blow or two for you and are far preferable to taking on an armed opponent barehanded.

Dog Short Sword Scabbard

A basic scabbard to sheathe your short sword in. Can double as a blocking implement or blunt weapon.

Cat Rapier Scabbard

A long, thin scabbard that can be used as a last ditch defense. It's adorned with brass fittings at the mouth and bottom, with purple silk wrapped around the throat.

Equipment

All of the below items can be attached to characters via alt+clicking.

Large Wooden Plate

A decent-sized piece of wood bound with ropes to provide extra protection in combat. Can be attached around the shoulders and arms.

Large Bag

A bag for storing goodies one finds while adventuring. Can only be attached to slots around the waist area.

Medium Bags

Somewhat smaller bags that can be attached either near the waist or upper chest. Otherwise the same as Large Bag.