All public logs
From Wolfire Games Wiki
Combined display of all available logs of Wolfire Games Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)- 04:46, 3 December 2023 Constance (talk | contribs) uploaded a new version of File:Animation rig layers.png (Corrected DEF bone layer placement.)
- 22:47, 27 November 2023 Constance (talk | contribs) uploaded File:Start end frames.png (The start & end frames in an animation rig.)
- 03:00, 18 May 2023 Constance (talk | contribs) uploaded File:Convert normals tutorial.mp4 (How to convert normal maps into tangent space for objects in Overgrowth.)
- 03:36, 17 May 2023 Constance (talk | contribs) uploaded File:Dopesheet pose select.png (How to select a pose in the dopesheet.)
- 03:35, 17 May 2023 Constance (talk | contribs) uploaded File:Rig params.gif (How to access the skeleton parameters for custom properties and timeline data.)
- 03:08, 17 May 2023 Constance (talk | contribs) uploaded File:Animation rig layers.png (Cyan text is only for character rigging. White text is only for animation. Green text is only for DEF bones, which are used in animation.)
- 10:11, 17 August 2022 User account Darren (talk | contribs) was created automatically