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  • ...y do this as a last resort, since this can make your mod incompatible with other script mods that also override the same file. ...o follow a standard convention so that it is easier to find the scripts in other people's mods. The recommended location is <code>../Data/Mods/your_mod_name
    14 KB (2,150 words) - 07:31, 7 April 2018
  • ...ove around quite frequently (every update or every frame), then one of the other values might make more sense, unless you're trying to conserve CPU time in ...ce: pre-wrap;">class MenuItem; // A helper class to retrieve data about a main menu/play menu entry added by a mod</pre>
    62 KB (8,914 words) - 01:04, 11 December 2017
  • |+ skeleton main header
    22 KB (2,987 words) - 22:28, 23 April 2022
  • Other XML file types reference this XML file type, such as [[Xml File Formats#Cha '''TODO''': links to/from other file types for this field?
    25 KB (3,428 words) - 04:59, 11 September 2023

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