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  • {{Wolfire Wiki Editing Standards}}
    34 bytes (4 words) - 18:13, 11 March 2012
  • ..., and yata yata. A list need to be made of what people need help with when editing. --[[User:Conner36| Conner36]] 18:15, 11 March 2012 (UTC)
    240 bytes (42 words) - 18:15, 11 March 2012
  • #REDIRECT [[Map Editing in Lugaru]]
    35 bytes (5 words) - 05:23, 17 June 2011
  • Before you can edit maps you have to enter map editing mode. To do this you must [[FAQ#How_do_I_turn_on_debug_mode.3F|turn on deb ...of the sky, to whether or not a rabbit is sleeping. This is where the map editing guide stops and the [[Console Guide|console guide]] begins.
    8 KB (1,384 words) - 22:00, 19 June 2011
  • You will probably want to use Fur3.jpg or Fur2.jpg for your editing. Fur3 is the skin used by the player character in Lugaru, and they both sh
    5 KB (807 words) - 22:02, 19 June 2011
  • ...o Editing in Overgrowth]] - An introduction to the basic principles of map editing in Overgrowth.
    3 KB (512 words) - 08:09, 25 April 2017
  • #REDIRECT [[Overgrowth Map Editing]]
    36 bytes (4 words) - 18:42, 25 October 2009
  • 0 members (0 subcategories, 0 files) - 23:19, 21 June 2011
  • 0 members (0 subcategories, 0 files) - 02:05, 17 June 2011
  • #REDIRECT [[Decal Editing in Lugaru]]
    37 bytes (5 words) - 04:32, 17 June 2011
  • ...ok at every single (game related) Wiki that is mentioned in [[Wolfire Wiki Editing Standards#Useful Examples]] - Every weapon has its own page there: Thanks very much for helping with the editing standards. You're right about "So who is to decide if there should be a wea
    8 KB (1,321 words) - 21:14, 2 March 2012
  • 377 bytes (58 words) - 16:26, 12 February 2015
  • Editing a wiki may seem like a daunting task if you don't know that much about modd ==Editing a Wiki Page==
    5 KB (801 words) - 18:12, 11 March 2012
  • {{Wolfire Wiki Editing Standards}}
    34 bytes (4 words) - 18:13, 11 March 2012

Page text matches

  • {{Wolfire Wiki Editing Standards}}
    34 bytes (4 words) - 18:13, 11 March 2012
  • ..., and yata yata. A list need to be made of what people need help with when editing. --[[User:Conner36| Conner36]] 18:15, 11 March 2012 (UTC)
    240 bytes (42 words) - 18:15, 11 March 2012
  • ...mprehensive documentation about all features relevant to modding and level editing. === Level Editing ===
    4 KB (526 words) - 09:16, 10 September 2023
  • ....txt file is actually being saved in another location than the one you are editing. If you edit that external version the changes should work. Please go to the [[Map Editing|map editing]] page.
    10 KB (1,760 words) - 19:58, 2 March 2012
  • ...y png file in that folder and use it with the clothes command. See [[Decal Editing]] to create such files.
    9 KB (1,343 words) - 19:58, 2 March 2012
  • To keep editing tags on the sections, use this first line:
    761 bytes (107 words) - 08:23, 3 July 2011
  • To keep editing tags on the sections, use this first line:
    673 bytes (87 words) - 14:50, 23 June 2011
  • Before you can edit maps you have to enter map editing mode. To do this you must [[FAQ#How_do_I_turn_on_debug_mode.3F|turn on deb ...of the sky, to whether or not a rabbit is sleeping. This is where the map editing guide stops and the [[Console Guide|console guide]] begins.
    8 KB (1,384 words) - 22:00, 19 June 2011
  • You will probably want to use Fur3.jpg or Fur2.jpg for your editing. Fur3 is the skin used by the player character in Lugaru, and they both sh
    5 KB (807 words) - 22:02, 19 June 2011
  • '''Beware.''' Dialogue editing may be incorrectly documented in the DebugReadme and some older threads in '''NOTE:''' Dialogue editing does not work in Windows wersion. Use hex editing instead.
    7 KB (1,078 words) - 21:15, 12 July 2022
  • This is the source for the MapFix program. Check the dialogue editing section.
    3 KB (377 words) - 05:11, 17 June 2011
  • | group3 = Editing Information * [[Map Editing]]
    616 bytes (61 words) - 03:06, 4 March 2012
  • * Editing the texture. ** Check ''Force Axis-Aligned Ortho''. This will make editing along an axis easier.
    20 KB (3,587 words) - 18:23, 27 July 2021
  • ...o Editing in Overgrowth]] - An introduction to the basic principles of map editing in Overgrowth.
    3 KB (512 words) - 08:09, 25 April 2017
  • {{Duplicate|Overgrowth Map Editing}}
    235 bytes (28 words) - 19:33, 31 December 2009
  • ...e on this wiki. For more information on templates visit the [[Wolfire Wiki Editing Standards]] page. {{Templates}}
    45 members (10 subcategories, 0 files) - 06:30, 3 January 2012
  • ...ting_Standards | Help here!]] 16/6/11 Theres a lot to do in [[Wolfire Wiki Editing Standards]] ** Explaining editing format
    3 KB (452 words) - 20:18, 2 August 2011
  • ...ww.mediawiki.org/wiki/Help:Contents Mediawiki Editing Guide] for help with editing.
    1 KB (150 words) - 17:36, 17 June 2011
  • ...est going from the biggest features of your build to the smallest, however editing can be tiring, so sometimes I change things up from detailing to large buil ...0px|thumb|left|Now the inside of that brick block is hollow, and ready for editing.]]
    6 KB (1,125 words) - 23:35, 19 June 2011
  • Contains basic editing functions. Also contains properties for the level. Tools for [[dialogue]] editing.
    24 KB (4,005 words) - 03:33, 18 May 2023

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