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− | {{Not_Whaleman_Friendly}}
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− | == Barehanded Techniques ==
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− | *'''[[Spinecrusher]]''' ''100 points''
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− | Sneak up behind an enemy (crouch-walk or run-and-roll,) stand up, and attack. Alternately, leap to land directly behind enemy.
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− | *'''[[Solid Hit]]''' ''66 points'' (66.5 rounded down, when applied to the math)
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− | Hit an enemy with basic barehanded attacks: punch, [[double punch]], front kick, roundhouse kick, leg sweep or wall kick. Also awarded for pulling a leaping enemy out of the air and throwing him to the ground. Each additional hit in a short amount of time produces the following bonuses (also
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− | awarded for successive attacks against multiple enemies):
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− | <blockquote>
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− | *'''[[2x Combo]]''' ''133 points''
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− | *'''[[3x Combo]]''' ''266 points''
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− | *'''[[4x Combo]]''' ''533 points''
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− | *'''[[Mega Combo]]''' ''1066 points''</blockquote>
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− | You can also score Megas past the fifth hit, but the score goes down to 533, 355, etc.
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− | *'''[[Leg Cannon]]''' ''100 points''
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− | Hit an enemy with a "leg cannon" attack: run toward an opponent while holding attack and press jump when you are close.
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− | *'''[[Reversal]]''' ''30 points''
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− | Press crouch when an enemy throws a barehanded attack. The type of reversal depends on the attack and your timing in response. A [[leg sweep]] is blocked with a foot on the ground and followed by an uppercut to the head. A [[roundhouse kick]] is caught on the shoulder by crouching and coming up under the leg, followed by a counter-kick to the midsection. A [[double punch reversal]] is turned into a shoulder throw by catching the hands and spinning. A normal punch is merely blocked, however the enemy will follow up their block with a hit to the face. There is also a reversal for a Leg Cannon, but no bonus, since it is only used against you; no enemy uses a Leg Cannon for you to reverse.
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− | *'''[[Reversal KO]]''' ''100 points''
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− | Same as reversal, but it requires that you knock out or kill the opponent with the blow.
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− | *'''[[Tackle]]''' ''5 points (50 points if the target is fleeing, rewarded as a heavy impact)''
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− | Crouch-walk, then while still crouch-walking, stop crouching. You will begin to run on all fours. Run towards an enemy and attack.
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− | *'''[[Nice Aim]]''' ''150 points''
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− | This bonus occurs when you hit an enemy (dead or alive) into another. You can either "leg cannon" two enemies together, or crouch attack a corpse and launch it at an opponent. Sometime awarded when a normal strike (roundhouse kick, wall-kick, etc.) knocks two opponents together. Also awarded when you slam into a leaping opponent in the air, intentionally or otherwise, which unfortunately usually kills you.
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− | *'''[[Style Bonus]]''' ''150 points''
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− | Kill an enemy with a wall-kick.
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− | == Knife ==
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− | *'''[[Sliced]]''' ''10 points''
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− | Attack with the knife.
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− | *'''[[Punctured]]''' ''40 points ''
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− | After 2 slices in a row, attack again and you will stab the enemy in the throat. Attack is a finisher so you could actually attack a well armored opponent multiple times in a row before doing this move.
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− | *'''[[Bullseye]]''' ''40 points''
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− | Hit the enemy with a thrown knife.
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− | *'''[[Tracheotomy]]''' ''100 points''
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− | Sneak up behind an enemy and attack with a knife.
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− | *'''[[Ninja Bonus]]''' ''60 points''
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− | Kill with mid-air throw as you flip over an opponent. (You can throw knives while flipping - press crouch and pick up\throw in mid-air.)
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− | == Sword ==
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− | *'''[[Slashed]]''' ''40 points''
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− | Attack while wielding a sword.
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− | *'''[[Backstabber]]''' ''100 points''
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− | Sneak up behind an enemy and attack while wielding a sword.
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− | == Staff ==
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− | *'''[[Standing smash]] ''' ''266 points''
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− | Vertically strike the opponent while standing still, can be awarded by hitting fallen enemies.
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− | *'''[[Running spin smash]] ''' ''399 points''
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− | Attack an enemy horizontally by moving during your attack.
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− | Note: Staff attacks are [[not named]], their bonuses are properly awarded though.
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− | --
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− | ''A verticle strike is a solid hit, multiplied by 4.''
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− | --
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− | ''A horizontal strike is a solid hit, multiplied by 6.''
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− | == Disarms ==
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− | These techniques will gain you the weapon you're being attacked with, as well as the points listed, while dealing some damage to your foe.
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− | *'''[[Sword Disarm]]''' ''100 points''
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− | Reverse a sword attack.
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− | *'''[[Staff Disarm]]''' ''100 points''
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− | Reverse a staff attack. Points are not gained by reversing "verticle swings"
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− | *'''[[Knife Reversal]]''' ''60 points''
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− | Reverse a knife attack.
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− | == Misc ==
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− | *'''[[Wolf Slayer]]''' ''300 points''
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− | Kill a wolf.
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− | *'''[[Touch of Death]]''' ''150 points''
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− | This occurs where your attack hurts the enemy so much that instead of rendering them unconcious, it kills them. May be awarded for many different successful attacks: staff strikes, after Cannon Legs into distant objects, drop kicking bodies into enemies, wall-kicking, etc.
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− | *'''[[Death From Above]]''' ''50 points''
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− | Fall or jump on an enemy from above.
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− | *'''[[Slain]]''' ''200 points''
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− | When an enemy is on the ground, crouch-attack them with a knife or sword.
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− | *'''[[Heavy impact]]''' ''50 points''
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− | This occurs when your enemy dies after striking (or being struck by) something, either intentionally or accidentally: a wall, the ground, your body, a knife, a staff, etc. Like "Touch of Death" it may be awarded when this is the result of a number of different attacks. It is also usually the result when chasing and attacking a fleeing enemy, leading to a tackle and the death of the foe.
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− | [[Category: Tutorials]]
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− | [[Category:Lugaru]]
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