Difference between revisions of "Overgrowth Map Editing"

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* Modify the [[lighting]].
 
* Modify the [[lighting]].
 
* [[Rigging Editor|Rig]] and [[Animation Editor|animate]] any model
 
* [[Rigging Editor|Rig]] and [[Animation Editor|animate]] any model
Apart from the functionality built into the editor, there are some other, more advanced ways of modifying the game by importing new [[Custom_Terrain|terrain]], [[Custom_Models_%26_Textures|models]] or UIs for example. Look under the ''Modding Overgrowth'' headline [[Overgrowth|here]] for that.
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Apart from the functionality built into the editor, there are some other, more advanced ways of modifying the game by importing new [[Custom_Terrain|terrain]], [[Custom_Models_%26_Textures|models]] or UIs for example. Look under the [[Overgrowth#Modding Overgrowth | Modding Overgrowth]] headline for that.
  
 
== Getting Started ==
 
== Getting Started ==

Revision as of 07:10, 9 February 2011

Overgrowth features a set of tools that can be used to modify the game.

The current alpha version allows the user to:

Apart from the functionality built into the editor, there are some other, more advanced ways of modifying the game by importing new terrain, models or UIs for example. Look under the Modding Overgrowth headline for that.

Getting Started

Reference

Misc