Difference between revisions of "Attack Bonuses"

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{{Not_Whaleman_Friendly}}
 
== Barehanded Techniques ==
 
  
*'''[[Spinecrusher]]''' ''100 points''
 
Sneak up behind an enemy (crouch-walk or run-and-roll,) stand up, and attack. Alternately, leap to land directly behind enemy.
 
 
*'''[[Solid Hit]]''' ''66 points'' (66.5 rounded down, when applied to the math)
 
Hit an enemy with basic barehanded attacks: punch, [[double punch]], front kick, roundhouse kick, leg sweep or wall kick. Also awarded for pulling a leaping enemy out of the air and throwing him to the ground. Each additional hit in a short amount of time produces the following bonuses (also
 
awarded for successive attacks against multiple enemies):
 
<blockquote>
 
*'''[[2x Combo]]''' ''133 points''
 
*'''[[3x Combo]]''' ''266 points''
 
*'''[[4x Combo]]''' ''533 points''
 
*'''[[Mega Combo]]''' ''1066 points''</blockquote>
 
You can also score Megas past the fifth hit, but the score goes down to 533, 355, etc.
 
 
*'''[[Leg Cannon]]''' ''100 points''
 
 
Hit an enemy with a "leg cannon" attack: run toward an opponent while holding attack and press jump when you are close.
 
 
*'''[[Reversal]]''' ''30 points''
 
 
Press crouch when an enemy throws a barehanded attack. The type of reversal depends on the attack and your timing in response. A [[leg sweep]] is blocked with a foot on the ground and followed by an uppercut to the head. A [[roundhouse kick]] is caught on the shoulder by crouching and coming up under the leg, followed by a counter-kick to the midsection. A [[double punch reversal]] is turned into a shoulder throw by catching the hands and spinning. A normal punch is merely blocked, however the enemy will follow up their block with a hit to the face. There is also a reversal for a Leg Cannon, but no bonus, since it is only used against you; no enemy uses a Leg Cannon for you to reverse.
 
 
*'''[[Reversal KO]]''' ''100 points''
 
 
Same as reversal, but it requires that you knock out or kill the opponent with the blow.
 
 
*'''[[Tackle]]''' ''5 points (50 points if the target is fleeing, rewarded as a heavy impact)''
 
 
Crouch-walk, then while still crouch-walking, stop crouching.  You will begin to run on all fours.  Run towards an enemy and attack.
 
 
*'''[[Nice Aim]]''' ''150 points''
 
 
This bonus occurs when you hit an enemy (dead or alive) into another.  You can either "leg cannon" two enemies together, or crouch attack a corpse and launch it at an opponent. Sometime awarded when a normal strike (roundhouse kick, wall-kick, etc.) knocks two opponents together. Also awarded when you slam into a leaping opponent in the air, intentionally or otherwise, which unfortunately usually kills you.
 
 
*'''[[Style Bonus]]''' ''150 points''
 
 
Kill an enemy with a wall-kick.
 
 
== Knife ==
 
 
*'''[[Sliced]]''' ''10 points''
 
 
Attack with the knife.
 
 
*'''[[Punctured]]''' ''40 points ''
 
 
After 2 slices in a row, attack again and you will stab the enemy in the throat. Attack is a finisher so you could actually attack a well armored opponent multiple times in a row before doing this move.
 
 
*'''[[Bullseye]]''' ''40 points''
 
 
Hit the enemy with a thrown knife.
 
 
*'''[[Tracheotomy]]''' ''100 points''
 
 
Sneak up behind an enemy and attack with a knife.
 
 
*'''[[Ninja Bonus]]''' ''60 points''
 
 
Kill with mid-air throw as you flip over an opponent.  (You can throw knives while flipping - press crouch and pick up\throw in mid-air.)
 
 
== Sword ==
 
*'''[[Slashed]]''' ''40 points''
 
 
Attack while wielding a sword.
 
 
*'''[[Backstabber]]''' ''100 points''
 
 
Sneak up behind an enemy and attack while wielding a sword.
 
 
== Staff ==
 
*'''[[Standing smash]] ''' ''266 points''
 
 
Vertically strike the opponent while standing still, can be awarded by hitting fallen enemies.
 
 
*'''[[Running spin smash]] ''' ''399 points''
 
 
Attack an enemy horizontally by moving during your attack.
 
 
Note: Staff attacks are [[not named]], their bonuses are properly awarded though.
 
 
--
 
''A verticle strike is a solid hit, multiplied by 4.''
 
 
--
 
''A horizontal strike is a solid hit, multiplied by 6.''
 
 
== Disarms ==
 
 
These techniques will gain you the weapon you're being attacked with, as well as the points listed, while dealing some damage to your foe.
 
 
*'''[[Sword Disarm]]''' ''100 points''
 
 
Reverse a sword attack.
 
 
*'''[[Staff Disarm]]''' ''100 points''
 
 
Reverse a staff attack. Points are not gained by reversing "verticle swings"
 
 
*'''[[Knife Reversal]]''' ''60 points''
 
 
Reverse a knife attack.
 
 
== Misc ==
 
 
*'''[[Wolf Slayer]]''' ''300 points''
 
 
Kill a wolf.
 
 
*'''[[Touch of Death]]''' ''150 points''
 
 
This occurs where your attack hurts the enemy so much that instead of rendering them unconcious, it kills them. May be awarded for many different successful attacks: staff strikes, after Cannon Legs into distant objects, drop kicking bodies into enemies, wall-kicking, etc.
 
 
*'''[[Death From Above]]''' ''50 points''
 
 
Fall or jump on an enemy from above.
 
 
*'''[[Slain]]''' ''200 points''
 
 
When an enemy is on the ground, crouch-attack them with a knife or sword.
 
 
*'''[[Heavy impact]]''' ''50 points''
 
 
This occurs when your enemy dies after striking (or being struck by) something, either intentionally or accidentally: a wall, the ground, your body, a knife, a staff, etc. Like "Touch of Death" it may be awarded when this is the result of a number of different attacks. It is also usually the result when chasing and attacking a fleeing enemy, leading to a tackle and the death of the foe.
 
 
[[Category: Tutorials]]
 
[[Category:Lugaru]]
 

Revision as of 01:50, 22 June 2011