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- 10:57, 3 August 2017 (diff | hist) . . (+28) . . Creating a new Mod (→PreviewImage: Fixed text under PreviewImage)
- 11:17, 26 July 2017 (diff | hist) . . (-2,834) . . m LevelScripts (Removed unnecessary code in <pre> tags)
- 12:58, 25 July 2017 (diff | hist) . . (+13) . . LevelScripts (→List of per-mod hook functions: changed heading)
- 12:58, 25 July 2017 (diff | hist) . . (-5) . . LevelScripts (→List of hook functions for global level file: changed heading)
- 12:57, 25 July 2017 (diff | hist) . . (+912) . . LevelScripts (→List of per_mod_script.as hook functions: Lots of small changes to headings and formatting)
- 12:41, 25 July 2017 (diff | hist) . . (+4) . . m LevelScripts (→List of hook functions for global level file: Changed headings)
- 12:41, 25 July 2017 (diff | hist) . . (+899) . . LevelScripts (→List of per_level_script.as hook functions: Lots of small changes to formatting and headings)
- 12:00, 25 July 2017 (diff | hist) . . (+276) . . LevelScripts (→List of Data/Scripts/level.as hook functions: changed a heading and other small things)
- 11:37, 25 July 2017 (diff | hist) . . (+1,454) . . LevelScripts (→Required in Data/Scripts/level.as: Changed from pre-formatted text to text that has word wrap enabled)
- 11:19, 25 July 2017 (diff | hist) . . (+90) . . LevelScripts (→Documentation: Some minor changes for clarity and fixing)
- 11:17, 25 July 2017 (diff | hist) . . (0) . . LevelScripts (→Which level scripts to use in mods, and where to put files)
- 11:15, 25 July 2017 (diff | hist) . . (+403) . . LevelScripts (→Which level scripts to use in mods, and where to put files: Updated to make more consistent)
- 10:46, 25 July 2017 (diff | hist) . . (+6) . . LevelScripts (→Per-mod Script: changed heading)
- 10:44, 25 July 2017 (diff | hist) . . (-112) . . LevelScripts (→Script Tiers: Simplified headings and clarified text)
- 10:36, 25 July 2017 (diff | hist) . . (+67) . . LevelScripts (→One script per-level (some_dir/something.as, defined by Edit -> Set Level Script...): clarified writing)
- 10:28, 25 July 2017 (diff | hist) . . (0) . . m LevelScripts (→Overview: typo fix)
- 18:36, 6 July 2017 (diff | hist) . . (+151) . . m Creating a new Mod (line breaks in code block)
- 18:27, 6 July 2017 (diff | hist) . . (+6,690) . . Creating a new Mod (Complete rewrite and adds maybe almost all information about mod.xml files.)
- 15:01, 28 April 2017 (diff | hist) . . (-52) . . Checkpoints (Many small edits for clarity and changed formatting to make the page more responsive.)
- 17:15, 25 April 2017 (diff | hist) . . (+121) . . Checkpoints (→Using the checkpoint system: Added information on how to see if you've written the right ID for a player respawn.)
- 15:44, 25 April 2017 (diff | hist) . . (+4) . . m Checkpoints (→Using the checkpoint system)
- 01:30, 21 December 2016 (diff | hist) . . (+479) . . 3D Objects (→Model and Texture Requirements: Adds section on how to convert normal maps from xnormal for use in Phoenix engine.)
- 23:19, 13 December 2016 (diff | hist) . . (+3,457) . . Editor Interface (Updated with a whole bunch of new information for a227.)
- 23:17, 13 December 2016 (diff | hist) . . (0) . . File:Ribbon interface.png (uploaded a new version of "File:Ribbon interface.png": Updated the image as of a227.) (current)
- 23:16, 13 December 2016 (diff | hist) . . (+75) . . N File:Info.jpg (The information that is displayed when an object is selected in the editor.) (current)
- 23:14, 13 December 2016 (diff | hist) . . (+54) . . N File:Object parameter editor.png (Shows the object parameter editor for a static object.) (current)
- 23:11, 13 December 2016 (diff | hist) . . (+331) . . Configuring Overgrowth (→Settings: Adds use_raw_input to list.)
- 22:31, 22 November 2016 (diff | hist) . . (0) . . m 3D Objects (→Shaders: Changed description of "cubemap" shader from "nothing notable" to "standard shader".)
- 22:29, 22 November 2016 (diff | hist) . . (-64) . . 3D Objects (→Shaders: Removed "cubemapitem" as you should now use "cubemap" instead.)
- 15:59, 19 October 2016 (diff | hist) . . (+84) . . Editor Interface (→Introduction: Edited to be up to date as of a226)
- 15:44, 19 October 2016 (diff | hist) . . (-418) . . Configuring Overgrowth (Updated the introduction for a226 and made it easier to read.)
- 14:49, 6 October 2016 (diff | hist) . . (-128) . . 3D Objects (→Model and Texture Requirements: Changed from a paragraph to a bullet list.)
- 14:45, 6 October 2016 (diff | hist) . . (-6) . . 3D Objects (→Introduction: Changed the example xml to use the mod system.)
- 13:02, 17 February 2016 (diff | hist) . . (+96) . . Editor Interface (→Getting Started: adds subheadings and fixes a point list)
- 12:58, 17 February 2016 (diff | hist) . . (+1,761) . . Editor Interface (→Getting Started: first revision of getting started for dialogue editor)
- 16:23, 16 February 2016 (diff | hist) . . (+415) . . Editor Interface (→Dialogue Editor: WIP)
- 16:07, 16 February 2016 (diff | hist) . . (-1) . . m Editor Interface (→Spawn Corpses: change spawn corpses heading to spawn corpse.)
- 16:06, 16 February 2016 (diff | hist) . . (+171) . . Editor Interface (→Spawn Corpses: adds description of corpse mode.)
- 16:04, 16 February 2016 (diff | hist) . . (+21) . . Editor Interface (adds spawn corpses heading)
- 16:03, 16 February 2016 (diff | hist) . . (-20) . . Editor Interface (remove wip notification)
- 16:01, 16 February 2016 (diff | hist) . . (+112) . . Editor Interface (→Functions Without Buttons: add corpse spawning)
- 16:03, 18 January 2016 (diff | hist) . . (+1,371) . . Editor Interface (→Dialogue Editor: WIP on dialogue editor)
- 15:00, 18 January 2016 (diff | hist) . . (+40) . . Editor Interface (Adds dialogue editor heading)
- 12:58, 11 September 2015 (diff | hist) . . (-34) . . Portal:Overgrowth (→Modding Tutorials: Removed link to retired page Importing_Models_&_Textures.)
- 12:57, 11 September 2015 (diff | hist) . . (-3,021) . . Importing Models & Textures (Retired the page with a link to the 3D_Objects article.)
- 12:55, 11 September 2015 (diff | hist) . . (+197) . . Talk:Importing Models & Textures (current)
- 12:52, 11 September 2015 (diff | hist) . . (+4) . . N Talk:Importing Models & Textures (Created page with "Talk")
- 12:46, 11 September 2015 (diff | hist) . . (+6) . . Particle Effects (→OGV-Based: Removed information about the floats being between 1 and 0, corrected explanation of how inertia works.)
- 12:42, 11 September 2015 (diff | hist) . . (-71) . . Particle Effects (→OGV-Based: Removed notes with questions about if they are bounded. They are not bounded.)
- 12:40, 11 September 2015 (diff | hist) . . (+40) . . Particle Effects (→OGV-Based: Added missing information about soft particles.)
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