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From Wolfire Games Wiki
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- 12:51, 7 May 2018 (diff | hist) . . (-31) . . m Overgrowth FAQ (→How do I make the game run faster?: turned aboslute link to an internal wiki link, also removed errant period)
- 12:49, 7 May 2018 (diff | hist) . . (-13) . . m Overgrowth FAQ (→How do I make the game run faster?: improved wording)
- 12:46, 7 May 2018 (diff | hist) . . (-1) . . m Overgrowth FAQ (→Email/forum post guidelines: spelling fix)
- 12:41, 7 May 2018 (diff | hist) . . (+20) . . m Overgrowth FAQ (→Accessing internal_testing on Steam: improved wording)
- 09:42, 7 May 2018 (diff | hist) . . (+12) . . NPC Navigation (Turned all h1 into h2 because h1 is used for the title of the article, and so should never be used in the body of the article) (current)
- 09:41, 7 May 2018 (diff | hist) . . (+24) . . NPC Navigation (→Generating The Nav Mesh: improved information on disabling auto navmesh regen)
- 09:36, 7 May 2018 (diff | hist) . . (+114) . . Script Parameters (→Reflection Capture: Added link to more info about reflection capture objects) (current)
- 09:33, 7 May 2018 (diff | hist) . . (+1,395) . . Lighting (Added Reflection Capture section)
- 09:31, 7 May 2018 (diff | hist) . . (-1) . . Script Parameters (Sorted headings alphabetically)
- 09:30, 7 May 2018 (diff | hist) . . (+207) . . Script Parameters (Added reflection capture script parameters)
- 09:19, 7 May 2018 (diff | hist) . . (-20) . . Lighting (Made all h4 headings to h3 headings so h3 is not skipped in the heading hierarchy)
- 09:23, 30 April 2018 (diff | hist) . . (+1) . . m Custom Characters (→Overview: Added missing parenthesis)
- 09:22, 30 April 2018 (diff | hist) . . (-29) . . Custom Characters (→Overview: Removed FZX todo because Akazi confirmed that the description was correct)
- 12:24, 27 April 2018 (diff | hist) . . (+36) . . Custom Weapons & Items (→Tags: added todo)
- 11:40, 27 April 2018 (diff | hist) . . (+68) . . 3D Objects (Added "See also" section with two articles linked)
- 11:38, 27 April 2018 (diff | hist) . . (-4,487) . . 3D Objects (→Items: moved this section to the Custom Weapons & Items article)
- 11:37, 27 April 2018 (diff | hist) . . (+4,475) . . N Custom Weapons & Items (Initial version, moved here from the 3D Objects article)
- 11:26, 27 April 2018 (diff | hist) . . (+35) . . Custom Characters (→Model and Texture Considerations: finished writing image description)
- 10:01, 27 April 2018 (diff | hist) . . (-298) . . Custom Characters (Solved two todos by supplying links to existing articles)
- 09:03, 27 April 2018 (diff | hist) . . (+2,664) . . Custom Characters (Big update adding a full workflow and a few todos)
- 07:25, 27 April 2018 (diff | hist) . . (+174) . . N Talk:Custom Characters (Is a custom .phxbn file required?) (current)
- 07:41, 7 April 2018 (diff | hist) . . (+230) . . Shader And Weather Effects (→Set the value of Custom Shader to some of these tags: Added #CAVE flag)
- 07:31, 7 April 2018 (diff | hist) . . (+356) . . LevelScripts (→Global level script: Added todo for level messages) (current)
- 07:29, 7 April 2018 (diff | hist) . . (+342) . . Hotspots (→overgrowth_level)
- 07:19, 7 April 2018 (diff | hist) . . (-3) . . Creating a new Mod (→Steam Workshop: Reset to default size on video embed) (current)
- 07:12, 7 April 2018 (diff | hist) . . (-3) . . Editor Interface (→Activating the editor: Set size of video embed to default value)
- 07:12, 7 April 2018 (diff | hist) . . (+29) . . Lighting (Improved code formatting of all video embeds and added descriptions to them)
- 05:17, 7 April 2018 (diff | hist) . . (-22) . . Editor Interface (→Activating the editor: Changed video description)
- 05:14, 7 April 2018 (diff | hist) . . (-7) . . Editor Interface (→Activating the editor: Removed end from video tutorial)
- 05:13, 7 April 2018 (diff | hist) . . (+31) . . Editor Interface (→Activating the editor: Made video tutorial smaller and added end)
- 05:09, 7 April 2018 (diff | hist) . . (+111) . . Creating a new Mod (→Steam Workshop: Added video tutorial)
- 07:35, 4 April 2018 (diff | hist) . . (+172) . . Custom Characters (→Rigging the Character: Improved explanation)
- 07:17, 4 April 2018 (diff | hist) . . (+8) . . Custom Characters (→Script XML: specified what file it links to)
- 07:17, 4 April 2018 (diff | hist) . . (+36) . . Custom Characters (→Character XML: improved phrasing)
- 07:14, 4 April 2018 (diff | hist) . . (+60) . . Custom Characters (→Object XML: clarification)
- 10:00, 3 April 2018 (diff | hist) . . (-2) . . m Custom Characters (→Script XML: removed dash)
- 09:59, 3 April 2018 (diff | hist) . . (-2) . . m Custom Characters (→Rigging data XML: removed dash)
- 09:59, 3 April 2018 (diff | hist) . . (+103) . . Custom Characters (→Object XML: Improved description)
- 08:30, 3 April 2018 (diff | hist) . . (+122) . . Dialogue (Added link to Dialogue Editor article at the end) (current)
- 09:01, 29 March 2018 (diff | hist) . . (-8) . . m Template:Templates (Removed erronious <center> tag) (current)
- 09:00, 29 March 2018 (diff | hist) . . (-24) . . Template:Templates (→Example One: simplified and updated example)
- 08:58, 29 March 2018 (diff | hist) . . (+23) . . Template:Wip (Added template to category) (current)
- 13:56, 28 March 2018 (diff | hist) . . (+377) . . 3D Objects (→Shaders: Improved explanation of #DETAILMAP4 shader flag)
- 13:47, 28 March 2018 (diff | hist) . . (-3) . . m 3D Objects (→Shaders: Removed some unnecessary spaces)
- 13:46, 28 March 2018 (diff | hist) . . (+692) . . 3D Objects (→Shaders: Described #ALPHA and #PLANT shaders)
- 12:42, 28 March 2018 (diff | hist) . . (+1) . . m 3D Objects (→Shaders: typo fix)
- 12:40, 28 March 2018 (diff | hist) . . (+150) . . 3D Objects (→Tags: Added <pre> tags for better formatted code segments)
- 12:31, 28 March 2018 (diff | hist) . . (-42) . . 3D Objects (→Shaders: improved text a bit)
- 09:58, 28 March 2018 (diff | hist) . . (+33) . . 3D Objects (→Tags: Added GroundOffset tag and removed resolved todo)
- 09:50, 28 March 2018 (diff | hist) . . (+11) . . 3D Objects (→Introduction: Updated for shader changes)
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