Search results

From Wolfire Games Wiki
Jump to: navigation, search
  • | Makes the sky have a specified color.
    6 KB (906 words) - 09:36, 7 May 2018
  • ...pace: pre-wrap;">bool ImGui_ColorEdit3(const string &in label, vec3 &inout color);</pre> ...pace: pre-wrap;">bool ImGui_ColorEdit4(const string &in label, vec4 &inout color, bool show_alpha = true);</pre>
    35 KB (4,326 words) - 13:30, 6 December 2017
  • ...pace: pre-wrap;">uint32 MakeParticle(string path, vec3 pos, vec3 vel, vec3 color);</pre> ...style="white-space: pre-wrap;">void TintParticle(uint32 id, const vec3 &in color);</pre>
    62 KB (8,914 words) - 01:04, 11 December 2017
  • * Change the color by dragging the dot around the outer ring ...ection capture objects are used for ambient lighting, reflections, and the color of the fog in each direction.
    7 KB (1,186 words) - 21:24, 12 July 2022
  • [[File:Collision_paint.jpg|thumb|alt=Collision Paint window|Collision Paint color chart]] ...painting. The painted surfaces will indicate its parameter with a specific color when ''View Collision'' is checked.
    4 KB (583 words) - 20:37, 12 July 2022
  • <step color="Data/Textures/Decals/Footprints/rabbitdirtprint_c.tga" <skid color="Data/Textures/Decals/Footprints/rabbitdirtsmear_c.tga"
    24 KB (3,224 words) - 11:11, 10 September 2023
  • '''Required''' - Path to the image file for the color map texture for the object. '''Required''' - String value. Path to the image file for the color map texture for the object.
    25 KB (3,428 words) - 04:59, 11 September 2023

View (previous 20 | next 20) (20 | 50 | 100 | 250 | 500)