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  • The story of Overgrowth features a continuation of [[Turner]]'s journey, 1 year after
    4 KB (526 words) - 09:16, 10 September 2023
  • Set this to 0 on final level. As David said: he meant to add story branching, but he eventually hadn't.
    8 KB (1,384 words) - 22:00, 19 June 2011
  • | - || Open one of the levels from the main Overgrowth story mode. ...gles, text and poses. It is commonly used to give context and progress the story in a level.
    24 KB (4,005 words) - 03:33, 18 May 2023
  • ...ffix '''.as''', for AngelScript (also for ActionScript, but that's another story). They can be opened and edited with your favorite text editor. Any changes
    5 KB (676 words) - 11:29, 7 September 2015
  • ====The Story of Jounquil Terbouchet==== (This first story is just to give an idea of what a story should be like, it's not supposed to be anything special)
    15 KB (2,640 words) - 18:10, 8 March 2018
  • The hotspot used in the Overgrowth story to set goals and/or layered music within a level. All the Information for t The checkpoints used in the Overgrowth story to activate a ''"reach"'' goal. All the Information about this Hotspot can
    14 KB (2,189 words) - 23:21, 26 October 2019
  • ...gles, text and poses. It is commonly used to give context and progress the story in a level.
    8 KB (1,307 words) - 21:12, 12 July 2022
  • ...ain tag, taken from the '''02_Slaver_Camp.xml''' level from the Overgrowth story:
    12 KB (1,771 words) - 13:26, 11 January 2018
  • * The Overgrowth story checkpoint and goal system uses invisible [[Checkpoints|Checkpoint Hotspots
    22 KB (3,350 words) - 21:40, 7 March 2018
  • : <code>#SANDSTORM</code> - Flying sand particles, used in Drika's Story
    8 KB (1,344 words) - 03:48, 7 April 2020
  • ...is is used on the first enemy in the "Slaver Path" level in the Overgrowth story.
    6 KB (906 words) - 09:36, 7 May 2018
  • ...mpaign; // A helper class that helps you retrieve data about a campaign ("story")</pre>
    62 KB (8,914 words) - 01:04, 11 December 2017
  • ...s, text and poses. They are commonly used to give context and progress the story in a level.
    6 KB (1,097 words) - 08:30, 3 April 2018