User contributions
From Wolfire Games Wiki
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- 07:55, 19 January 2018 (diff | hist) . . (+57) . . 3D Objects (→Converting normal maps: added link to Channel Shuffle to have a free option)
- 07:51, 19 January 2018 (diff | hist) . . (+3) . . 3D Objects (→Converting normal maps)
- 07:49, 19 January 2018 (diff | hist) . . (+5) . . m 3D Objects (→Suffixes)
- 07:49, 19 January 2018 (diff | hist) . . (+1) . . m 3D Objects (→Physics objects (_COL))
- 10:06, 17 January 2018 (diff | hist) . . (+97) . . 3D Objects (→Converting normal maps: Fixed Gimp explanation)
- 10:03, 17 January 2018 (diff | hist) . . (+1) . . m 3D Objects (→Converting normal maps)
- 09:47, 17 January 2018 (diff | hist) . . (+88) . . Checkpoints (→Using the checkpoint system: clarified why the debug window is useful)
- 09:25, 17 January 2018 (diff | hist) . . (-147) . . Checkpoints (→Pre/post goal actions: removed anchor links for "play_success_sting" and "music_layer_override", removed todo text, added more info on music_layer_override)
- 08:24, 17 January 2018 (diff | hist) . . (+21) . . Checkpoints (→Pre/post goal actions: Updated anchor links for enable/disable actions)
- 08:23, 17 January 2018 (diff | hist) . . (+80) . . Checkpoints (→enable action: Merged with "disable actions" heading to reduce repeated documentation)
- 08:17, 17 January 2018 (diff | hist) . . (-1,360) . . Checkpoints (→disable action: Removed "Disable action" heading as that will be merged with the "Enable action" heading)
- 08:15, 17 January 2018 (diff | hist) . . (-67) . . Checkpoints (→Pre/post goal actions: Removed unnecessary anchor links)
- 08:02, 17 January 2018 (diff | hist) . . (-159) . . Checkpoints (Removed todo)
- 08:00, 17 January 2018 (diff | hist) . . (-59) . . Checkpoints (Removed todo)
- 07:58, 17 January 2018 (diff | hist) . . (-50) . . Creating a new Mod (→Category: fixed todo)
- 07:52, 17 January 2018 (diff | hist) . . (+280) . . Creating a new Mod (→SupportedVersion: Added how to check game version)
- 07:43, 17 January 2018 (diff | hist) . . (+92) . . Creating a new Mod (→Steam Workshop: Added "uploading a mod" heading and added small introduction)
- 07:40, 17 January 2018 (diff | hist) . . (-131) . . Creating a new Mod (→OverloadFile: removed OverloadFile since it's not in use)
- 07:34, 17 January 2018 (diff | hist) . . (+479) . . Creating a new Mod (→Updating a Mod on Steam Workshop: Wrote instructions for updating existing mod on Workshop)
- 18:06, 15 January 2018 (diff | hist) . . (+6) . . m Creating a new Mod (→NeedsRestart: missing word and comma)
- 18:05, 15 January 2018 (diff | hist) . . (+77) . . Creating a new Mod (→NeedsRestart: Gotta manually test for NeedsRestart)
- 17:51, 15 January 2018 (diff | hist) . . (-74) . . Creating a new Mod (→Campaign: Deprecated 'type' attribute)
- 17:49, 15 January 2018 (diff | hist) . . (-46) . . Creating a new Mod (→MenuItem: deprecated)
- 17:47, 15 January 2018 (diff | hist) . . (+54) . . Creating a new Mod (Made TODOs bold)
- 17:25, 15 January 2018 (diff | hist) . . (-2,078) . . Control Reference (→Editor/Debug Keys: Removed editor/debug keys and Added link to editor interface article that now has all the editor/debug keys) (current)
- 17:24, 15 January 2018 (diff | hist) . . (+1,948) . . Editor Interface (Moved editor/debug keys to this article from control reference article)
- 17:06, 15 January 2018 (diff | hist) . . (-10) . . Control Reference (→Attack and Defense: Lots of minor improvements)
- 16:51, 15 January 2018 (diff | hist) . . (+200) . . Control Reference (→Character Movement: Many small fixes)
- 16:42, 15 January 2018 (diff | hist) . . (+455) . . Configuring Overgrowth (→Controller Setup: Wrote simplified explanation and split the in-depth stuff into its own heading)
- 16:28, 15 January 2018 (diff | hist) . . (+111) . . Configuring Overgrowth (Simplified config file location)
- 14:16, 15 January 2018 (diff | hist) . . (+61) . . Configuring Overgrowth (→Controller Setup: WIP)
- 13:47, 15 January 2018 (diff | hist) . . (-122) . . Lighting (→Point lights)
- 13:26, 11 January 2018 (diff | hist) . . (-46) . . Overgrowth Levels (Removed WIP note) (current)
- 17:16, 10 January 2018 (diff | hist) . . (+6,900) . . Configuring Overgrowth (Added the rest of the config values from defaults.txt)
- 16:08, 10 January 2018 (diff | hist) . . (+4,409) . . Configuring Overgrowth (Added many missing config values, still more to come)
- 15:01, 10 January 2018 (diff | hist) . . (0) . . m Portal:Overgrowth (→Playing and Configuring Overgrowth)
- 15:01, 10 January 2018 (diff | hist) . . (-35) . . Portal:Overgrowth (→Playing and Configuring Overgrowth: Renamed "Buying and Installing Overgrowth" to "Getting Started")
- 14:59, 10 January 2018 (diff | hist) . . (-115) . . Getting Started (Updated page) (current)
- 14:13, 8 January 2018 (diff | hist) . . (-399) . . Getting Started (→Running Overgrowth: Removed self-explanatory information)
- 14:03, 8 January 2018 (diff | hist) . . (+595) . . Overgrowth Levels (Added <NavMeshParameters> and <RecentItems>)
- 13:38, 8 January 2018 (diff | hist) . . (+22) . . Overgrowth Levels (→Unimportant or Deprecated Tags)
- 13:37, 8 January 2018 (diff | hist) . . (+108) . . Overgrowth Levels (Added <Shader> to deprecated tags)
- 13:36, 8 January 2018 (diff | hist) . . (+188) . . Script Parameters (instructions on how to add missing parameters)
- 13:34, 8 January 2018 (diff | hist) . . (+173) . . Script Parameters (→Level: Added custom shader script parameter)
- 13:31, 8 January 2018 (diff | hist) . . (+197) . . Script Parameters (More info)
- 13:20, 8 January 2018 (diff | hist) . . (+355) . . Overgrowth Levels (→Unimportant or Deprecated Tags: Added more unimportant/deprecated tags)
- 12:42, 8 January 2018 (diff | hist) . . (+3) . . Overgrowth Levels (→Unimportant or Deprecated Tags)
- 12:41, 8 January 2018 (diff | hist) . . (+214) . . Overgrowth Levels (→Unimportant or Deprecated Tags: Adde ambientsounds to deprecated tags.)
- 12:38, 8 January 2018 (diff | hist) . . (+60) . . Editor Interface (→Sun Editor: fixed intensity explanation)
- 12:30, 8 January 2018 (diff | hist) . . (+450) . . Overgrowth Levels (→Sky: rewrite)
- 15:24, 4 January 2018 (diff | hist) . . (+1,315) . . Overgrowth Levels (→Terrain: Updated detail objects entry)
- 14:46, 4 January 2018 (diff | hist) . . (+271) . . Overgrowth Levels (→Terrain: Updated DetailMaps.)
- 14:36, 4 January 2018 (diff | hist) . . (+2) . . Overgrowth Levels (→Terrain: Updated <DetailMap>, it's deprecated and does nothing)
- 14:08, 4 January 2018 (diff | hist) . . (+140) . . Overgrowth Levels (→Terrain: Updated <ShaderExtra>)
- 15:16, 3 January 2018 (diff | hist) . . (+15) . . m Overgrowth Levels (→Terrain: Many minor changes)
- 14:58, 30 November 2017 (diff | hist) . . (+3,426) . . Overgrowth Levels (WIP of rewrite.)
- 13:38, 30 November 2017 (diff | hist) . . (+428) . . Editor Interface (→Spawn Corpse: Rewrote section for clarity and simplicity, added screenshot)
- 13:29, 30 November 2017 (diff | hist) . . (0) . . N File:Spawn corpse.jpg (current)
- 12:43, 30 November 2017 (diff | hist) . . (-3,840) . . Editor Interface (→Dialogue Editor: Moved dialogue editor to its own article)
- 12:33, 30 November 2017 (diff | hist) . . (+4,048) . . N Dialogue Editor (Copied over contents from editor interface article)
- 12:32, 30 November 2017 (diff | hist) . . (+154) . . Editor Interface (→Sun Editor: implemented todos)
- 12:27, 30 November 2017 (diff | hist) . . (0) . . N File:Sun editor.jpg (current)
- 12:22, 30 November 2017 (diff | hist) . . (+775) . . Editor Interface (Added separate section about parameters, shortened the very long headings of the selected and scenegraph windows)
- 10:40, 30 November 2017 (diff | hist) . . (+30) . . m Editor Interface (→Selected menu: Minor updates for clarity)
- 10:34, 30 November 2017 (diff | hist) . . (-669) . . Editor Interface (→Save Selected Objects: Removed section as it has enough space for all needed info when going through the menu items)
- 10:32, 30 November 2017 (diff | hist) . . (+10) . . Editor Interface (→Selected menu: Added hotkey for save selection)
- 09:55, 30 November 2017 (diff | hist) . . (-147) . . Editor Interface (→Color Picker: Removed todo for adding info or link to description of special object parameters that are controlled by color. The interesting thing is not to list all hotspots that use color in a weird way, but to document all hotspots.)
- 09:54, 30 November 2017 (diff | hist) . . (0) . . m Portal:Overgrowth (→Level Editing: Moved link to hotspots page further up the list since it's pretty basic)
- 09:52, 30 November 2017 (diff | hist) . . (+9) . . Portal:Overgrowth (→Scripting: updated link for moved hotspot scripting page)
- 09:51, 30 November 2017 (diff | hist) . . (+316) . . Hotspots (Changed from containing a redirect to being a list of hotspots available in the game)
- 09:47, 30 November 2017 (diff | hist) . . (0) . . m Hotspot Scripting (moved Hotspots to Hotspot Scripting: The "Hotspot" page should be a list of hotspots that come with the game, so they can be documented. Hotspot scripting is a totally different and much more deep area which this page seems to be about.)
- 09:47, 30 November 2017 (diff | hist) . . (+31) . . N Hotspots (moved Hotspots to Hotspot Scripting: The "Hotspot" page should be a list of hotspots that come with the game, so they can be documented. Hotspot scripting is a totally different and much more deep area which this page seems to be about.)
- 09:32, 30 November 2017 (diff | hist) . . (+402) . . Editor Interface (→Scenegraph Window (level parameters editor): Added missing information)
- 13:30, 29 November 2017 (diff | hist) . . (+653) . . Editor Interface (→Scenegraph Window (level parameters editor): WIP)
- 13:18, 29 November 2017 (diff | hist) . . (+268) . . Editor Interface (→Scenegraph Window (level parameters editor): Adds missing parameters)
- 13:05, 29 November 2017 (diff | hist) . . (+804) . . N Script Parameters (Copied over level script params from editor interface page)
- 13:05, 29 November 2017 (diff | hist) . . (-759) . . Editor Interface (→Scenegraph Window (level parameters editor): Moved level script parameter descriptions to script parameters page)
- 12:32, 29 November 2017 (diff | hist) . . (-68) . . Editor Interface (→Selected Window (object parameters editor): Added link to script parameters page and removed todo for that)
- 12:16, 29 November 2017 (diff | hist) . . (+25) . . Portal:Overgrowth (→Level Editing: Added script parameters link)
- 12:05, 29 November 2017 (diff | hist) . . (-6) . . m Editor Interface (→Camera Movement)
- 12:05, 29 November 2017 (diff | hist) . . (-18) . . Editor Interface (→Camera Movement: Simplified camera control table)
- 12:01, 29 November 2017 (diff | hist) . . (-1) . . m Editor Interface (→Introduction: Changed wording for clarity)
- 11:22, 29 November 2017 (diff | hist) . . (-54) . . Overgrowth FAQ (→Common Platform-Specific Problems)
- 11:22, 29 November 2017 (diff | hist) . . (-5) . . Overgrowth FAQ (→Accessing internal_testing on Steam: Fixed numbered list)
- 11:20, 29 November 2017 (diff | hist) . . (-104) . . Overgrowth FAQ (→Accessing internal_testing on Steam: Removed and moved some information)
- 11:18, 29 November 2017 (diff | hist) . . (+99) . . Overgrowth FAQ (→I can't right click)
- 11:18, 29 November 2017 (diff | hist) . . (-414) . . Overgrowth FAQ (→It says on the forums/blog that you can right click with command+click, but it won't work!: Updated section on right clicking on Mac)
- 11:15, 29 November 2017 (diff | hist) . . (-460) . . Overgrowth FAQ (→Windows: Removed last windows-specific platform issue, and the windows category, since it is otherwise empty)
- 11:13, 29 November 2017 (diff | hist) . . (-689) . . Overgrowth FAQ (→Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ...: removed section, this is no longer an issue.)
- 11:11, 29 November 2017 (diff | hist) . . (-12) . . Overgrowth FAQ (→I just purchased the game, what's next?)
- 11:10, 29 November 2017 (diff | hist) . . (+73) . . Overgrowth FAQ (→I just purchased the game, what's next?)
- 11:10, 29 November 2017 (diff | hist) . . (-2,984) . . Overgrowth FAQ (Tons of changes all over to bring it more up to date)
- 10:36, 29 November 2017 (diff | hist) . . (-9,995) . . Overgrowth Alpha FAQ (Redirecting to "Overgrowth_FAQ" page since game is no longer in alpha or beta, it has all content that used to be on this page) (current)
- 10:35, 29 November 2017 (diff | hist) . . (+10,023) . . Overgrowth FAQ (Moved all content from the "Overgrowth_Alpha_FAQ" page here since game is no longer in alpha or beta, added redirect from that page to this one)
- 10:33, 29 November 2017 (diff | hist) . . (-34) . . Overgrowth FAQ (Removed redirect)
- 09:52, 29 November 2017 (diff | hist) . . (+183) . . N Making a Pitch Black Level (Created page with "Here is a link to a forum post with a video of how to make a pitch black level: http://forums.wolfire.com/viewtopic.php?f=16&t=41043&p=247067#p247073 '''TODO:''' Write text tuto...") (current)
- 09:47, 29 November 2017 (diff | hist) . . (+52) . . Portal:Overgrowth (Added tutorial heading)
- 09:46, 29 November 2017 (diff | hist) . . (-34) . . Portal:Overgrowth (Undo revision 5301 by Silverfish (talk))
- 09:43, 29 November 2017 (diff | hist) . . (+34) . . Portal:Overgrowth (→Level Editing: Added link to pitch black level tutorial)
- 16:06, 28 November 2017 (diff | hist) . . (-4) . . m Custom Characters (→Model and Texture Requirements)
- 15:21, 28 November 2017 (diff | hist) . . (+3) . . m Hotspot Scripting (→Callable functions and data available inside hotspot scripts)
- 06:58, 28 November 2017 (diff | hist) . . (-21) . . m Portal:Overgrowth (→Phoenix Engine Documentation)
- 06:56, 28 November 2017 (diff | hist) . . (-116) . . Portal:Overgrowth (Removed challenges info, that game mode is no longer available)
- 13:59, 27 November 2017 (diff | hist) . . (-78) . . m 3D Objects (→Flags: No longer ragdolls when jumping through bush_collision objects)
- 13:55, 27 November 2017 (diff | hist) . . (-10) . . m 3D Objects (→Model and Texture Requirements: quads not allowed)
- 10:31, 27 November 2017 (diff | hist) . . (0) . . m Creating a new Mod (→ModDependency)
- 10:24, 27 November 2017 (diff | hist) . . (+58) . . m Creating a new Mod (→SupportedVersion: added todo)
- 15:28, 16 November 2017 (diff | hist) . . (+20) . . Portal:Overgrowth (→Asset Creation: Added a missing page link and removed indentation on item)
- 15:20, 9 November 2017 (diff | hist) . . (-74) . . Getting Started (→Buying Overgrowth: removed minor error)
- 15:18, 9 November 2017 (diff | hist) . . (-2) . . m Getting Started (→Ordering Overgrowth)
- 15:18, 9 November 2017 (diff | hist) . . (-2) . . m Portal:Overgrowth (→Playing and Configuring Overgrowth)
- 14:54, 9 November 2017 (diff | hist) . . (-512) . . Post Processing Effects (Removed section about motion blur for weapons as a special system is no longer used for weapon motion blur.) (current)
- 14:15, 9 November 2017 (diff | hist) . . (-6) . . m Common Script External Code
- 13:48, 9 November 2017 (diff | hist) . . (-28) . . Editor Interface (→Color Picker)
- 13:29, 9 November 2017 (diff | hist) . . (-131) . . Editor Interface (→Functions Without Buttons: Palette editor now has a place in the gui)
- 13:27, 9 November 2017 (diff | hist) . . (-173) . . Editor Interface (→Functions Without Buttons: color picker now has a place in the gui)
- 13:26, 9 November 2017 (diff | hist) . . (-146) . . Editor Interface (→Functions Without Buttons: removed parameter editor as it now has a button in the gui)
- 13:19, 9 November 2017 (diff | hist) . . (+61) . . Editor Interface (→Nav Mesh menu: corrected a couple of explanations)
- 13:09, 9 November 2017 (diff | hist) . . (+5) . . Editor Interface (→File menu: added quit hotkey)
- 17:29, 8 November 2017 (diff | hist) . . (-57) . . Editor Interface (→Rotation: Can no longer select transformation tools, so edited for that)
- 17:28, 8 November 2017 (diff | hist) . . (-81) . . Editor Interface (→Scale: Can no longer select transformation tools, so edited for that)
- 17:27, 8 November 2017 (diff | hist) . . (-85) . . Editor Interface (→Translation: Can no longer select transformation tools, so edited for that)
- 12:30, 23 October 2017 (diff | hist) . . (-39) . . m How To Report a Bug in Overgrowth (→Files we are interested in)
- 12:27, 23 October 2017 (diff | hist) . . (+9) . . How To Report a Bug in Overgrowth (→General Information)
- 12:18, 17 August 2017 (diff | hist) . . (-1) . . Portal:Overgrowth (→Phoenix Engine Documentation)
- 12:17, 17 August 2017 (diff | hist) . . (+285) . . Portal:Overgrowth (→Phoenix Engine Documentation: Categorized links)
- 14:11, 14 August 2017 (diff | hist) . . (+76) . . Creating a new Mod (→Category)
- 12:56, 14 August 2017 (diff | hist) . . (+70) . . Creating a new Mod (→MenuItem: Added todo)
- 12:53, 14 August 2017 (diff | hist) . . (-66) . . Creating a new Mod (→MenuItem)
- 11:28, 14 August 2017 (diff | hist) . . (+191) . . Creating a new Mod (→MenuItem)
- 09:58, 14 August 2017 (diff | hist) . . (+224) . . Creating a new Mod (→LevelHookFile: Added information about LevelHookFile)
- 09:32, 14 August 2017 (diff | hist) . . (+125) . . Creating a new Mod (→Steam Workshop: Added heading about updating an existing mod on Steam Workshop)
- 09:29, 14 August 2017 (diff | hist) . . (+81) . . Creating a new Mod (→Steam Workshop: adds an image of the Steamworks new upload menu)
- 09:28, 14 August 2017 (diff | hist) . . (+32) . . N File:Steamworks upload.jpg (The Steamworks New Upload window) (current)
- 09:25, 14 August 2017 (diff | hist) . . (+72) . . Creating a new Mod (→Advanced mod menu: Adds a picture of the advanced mod menu)
- 09:24, 14 August 2017 (diff | hist) . . (+108) . . N File:Advanced mod menu.jpg (The advanced mod menu, accessible via the menu bar on the main menu: Windows -> Mods, then Menu -> Advanced.) (current)
- 09:20, 14 August 2017 (diff | hist) . . (+63) . . m Creating a new Mod (→Folder structure: added link maybe)
- 09:07, 14 August 2017 (diff | hist) . . (0) . . Portal:Overgrowth (Moved "Creating a new Mod" From "Modding tutorials" heading to "Phoenix Engine Documentation" heading, since it's more documentation than tutorial.)
- 09:06, 14 August 2017 (diff | hist) . . (-238) . . Portal:Overgrowth (Removed note about blog post with info that should be moved to wiki)
- 12:51, 3 August 2017 (diff | hist) . . (+1,457) . . Creating a new Mod (Added Steam Workshop and Advanced mod menu headings as well as some text to them)
- 11:27, 3 August 2017 (diff | hist) . . (+21) . . m Creating a new Mod (→Folder structure)
- 11:24, 3 August 2017 (diff | hist) . . (+39) . . Creating a new Mod (→Tag)
- 11:22, 3 August 2017 (diff | hist) . . (+8) . . Creating a new Mod (→Tag: Clarified that you can have more than one tag)
- 10:57, 3 August 2017 (diff | hist) . . (+28) . . Creating a new Mod (→PreviewImage: Fixed text under PreviewImage)
- 11:17, 26 July 2017 (diff | hist) . . (-2,834) . . m LevelScripts (Removed unnecessary code in <pre> tags)
- 12:58, 25 July 2017 (diff | hist) . . (+13) . . LevelScripts (→List of per-mod hook functions: changed heading)
- 12:58, 25 July 2017 (diff | hist) . . (-5) . . LevelScripts (→List of hook functions for global level file: changed heading)
- 12:57, 25 July 2017 (diff | hist) . . (+912) . . LevelScripts (→List of per_mod_script.as hook functions: Lots of small changes to headings and formatting)
- 12:41, 25 July 2017 (diff | hist) . . (+4) . . m LevelScripts (→List of hook functions for global level file: Changed headings)
- 12:41, 25 July 2017 (diff | hist) . . (+899) . . LevelScripts (→List of per_level_script.as hook functions: Lots of small changes to formatting and headings)
- 12:00, 25 July 2017 (diff | hist) . . (+276) . . LevelScripts (→List of Data/Scripts/level.as hook functions: changed a heading and other small things)
- 11:37, 25 July 2017 (diff | hist) . . (+1,454) . . LevelScripts (→Required in Data/Scripts/level.as: Changed from pre-formatted text to text that has word wrap enabled)
- 11:19, 25 July 2017 (diff | hist) . . (+90) . . LevelScripts (→Documentation: Some minor changes for clarity and fixing)
- 11:17, 25 July 2017 (diff | hist) . . (0) . . LevelScripts (→Which level scripts to use in mods, and where to put files)
- 11:15, 25 July 2017 (diff | hist) . . (+403) . . LevelScripts (→Which level scripts to use in mods, and where to put files: Updated to make more consistent)
- 10:46, 25 July 2017 (diff | hist) . . (+6) . . LevelScripts (→Per-mod Script: changed heading)
- 10:44, 25 July 2017 (diff | hist) . . (-112) . . LevelScripts (→Script Tiers: Simplified headings and clarified text)
- 10:36, 25 July 2017 (diff | hist) . . (+67) . . LevelScripts (→One script per-level (some_dir/something.as, defined by Edit -> Set Level Script...): clarified writing)
- 10:28, 25 July 2017 (diff | hist) . . (0) . . m LevelScripts (→Overview: typo fix)
- 18:36, 6 July 2017 (diff | hist) . . (+151) . . m Creating a new Mod (line breaks in code block)
- 18:27, 6 July 2017 (diff | hist) . . (+6,690) . . Creating a new Mod (Complete rewrite and adds maybe almost all information about mod.xml files.)
- 15:01, 28 April 2017 (diff | hist) . . (-52) . . Checkpoints (Many small edits for clarity and changed formatting to make the page more responsive.)
- 17:15, 25 April 2017 (diff | hist) . . (+121) . . Checkpoints (→Using the checkpoint system: Added information on how to see if you've written the right ID for a player respawn.)
- 15:44, 25 April 2017 (diff | hist) . . (+4) . . m Checkpoints (→Using the checkpoint system)
- 01:30, 21 December 2016 (diff | hist) . . (+479) . . 3D Objects (→Model and Texture Requirements: Adds section on how to convert normal maps from xnormal for use in Phoenix engine.)
- 23:19, 13 December 2016 (diff | hist) . . (+3,457) . . Editor Interface (Updated with a whole bunch of new information for a227.)
- 23:17, 13 December 2016 (diff | hist) . . (0) . . File:Ribbon interface.png (uploaded a new version of "File:Ribbon interface.png": Updated the image as of a227.) (current)
- 23:16, 13 December 2016 (diff | hist) . . (+75) . . N File:Info.jpg (The information that is displayed when an object is selected in the editor.) (current)
- 23:14, 13 December 2016 (diff | hist) . . (+54) . . N File:Object parameter editor.png (Shows the object parameter editor for a static object.) (current)
- 23:11, 13 December 2016 (diff | hist) . . (+331) . . Configuring Overgrowth (→Settings: Adds use_raw_input to list.)
- 22:31, 22 November 2016 (diff | hist) . . (0) . . m 3D Objects (→Shaders: Changed description of "cubemap" shader from "nothing notable" to "standard shader".)
- 22:29, 22 November 2016 (diff | hist) . . (-64) . . 3D Objects (→Shaders: Removed "cubemapitem" as you should now use "cubemap" instead.)
- 15:59, 19 October 2016 (diff | hist) . . (+84) . . Editor Interface (→Introduction: Edited to be up to date as of a226)
- 15:44, 19 October 2016 (diff | hist) . . (-418) . . Configuring Overgrowth (Updated the introduction for a226 and made it easier to read.)
- 14:49, 6 October 2016 (diff | hist) . . (-128) . . 3D Objects (→Model and Texture Requirements: Changed from a paragraph to a bullet list.)
- 14:45, 6 October 2016 (diff | hist) . . (-6) . . 3D Objects (→Introduction: Changed the example xml to use the mod system.)
- 13:02, 17 February 2016 (diff | hist) . . (+96) . . Editor Interface (→Getting Started: adds subheadings and fixes a point list)
- 12:58, 17 February 2016 (diff | hist) . . (+1,761) . . Editor Interface (→Getting Started: first revision of getting started for dialogue editor)
- 16:23, 16 February 2016 (diff | hist) . . (+415) . . Editor Interface (→Dialogue Editor: WIP)
- 16:07, 16 February 2016 (diff | hist) . . (-1) . . m Editor Interface (→Spawn Corpses: change spawn corpses heading to spawn corpse.)
- 16:06, 16 February 2016 (diff | hist) . . (+171) . . Editor Interface (→Spawn Corpses: adds description of corpse mode.)
- 16:04, 16 February 2016 (diff | hist) . . (+21) . . Editor Interface (adds spawn corpses heading)
- 16:03, 16 February 2016 (diff | hist) . . (-20) . . Editor Interface (remove wip notification)
- 16:01, 16 February 2016 (diff | hist) . . (+112) . . Editor Interface (→Functions Without Buttons: add corpse spawning)
- 16:03, 18 January 2016 (diff | hist) . . (+1,371) . . Editor Interface (→Dialogue Editor: WIP on dialogue editor)
- 15:00, 18 January 2016 (diff | hist) . . (+40) . . Editor Interface (Adds dialogue editor heading)
- 12:58, 11 September 2015 (diff | hist) . . (-34) . . Portal:Overgrowth (→Modding Tutorials: Removed link to retired page Importing_Models_&_Textures.)
- 12:57, 11 September 2015 (diff | hist) . . (-3,021) . . Importing Models & Textures (Retired the page with a link to the 3D_Objects article.)
- 12:55, 11 September 2015 (diff | hist) . . (+197) . . Talk:Importing Models & Textures (current)
- 12:52, 11 September 2015 (diff | hist) . . (+4) . . N Talk:Importing Models & Textures (Created page with "Talk")
- 12:46, 11 September 2015 (diff | hist) . . (+6) . . Particle Effects (→OGV-Based: Removed information about the floats being between 1 and 0, corrected explanation of how inertia works.)
- 12:42, 11 September 2015 (diff | hist) . . (-71) . . Particle Effects (→OGV-Based: Removed notes with questions about if they are bounded. They are not bounded.)
- 12:40, 11 September 2015 (diff | hist) . . (+40) . . Particle Effects (→OGV-Based: Added missing information about soft particles.)
- 12:18, 11 September 2015 (diff | hist) . . (+23) . . 3D Objects (→Tags: Added link to flags where appropriate.)
- 12:02, 11 September 2015 (diff | hist) . . (+3) . . Custom Characters (→Blender: Made the subheadings into a numbered list instead.)
- 11:34, 11 September 2015 (diff | hist) . . (-141) . . Custom Characters (→Blender: Moved all controls into a single table.)
- 11:28, 11 September 2015 (diff | hist) . . (+102) . . Custom Characters (→Bind your own mesh to the skeleton: Moved controls into a table and improved the text.)
- 11:24, 11 September 2015 (diff | hist) . . (-32) . . Custom Characters (→Blender: Removed "step x:" from headings.)
- 11:16, 11 September 2015 (diff | hist) . . (+121) . . Custom Characters (→Blender: Made steps into headings, Put controls into table in step 1 and improved instructions on how to import an obj.)
- 11:11, 11 September 2015 (diff | hist) . . (+273) . . Custom Characters (→Blender: Put camera controls into a table and added a bunch of info to the second paragraph.)
- 10:58, 11 September 2015 (diff | hist) . . (+42) . . Custom Characters (→Blender: Rewrote last paragraph to be a recommendation instead of something the user should do.)
- 10:55, 11 September 2015 (diff | hist) . . (+55) . . Custom Characters (→Blender: Made first paragraph more readable.)
- 10:54, 11 September 2015 (diff | hist) . . (-122) . . Custom Characters (→Blender: Removed images because they didn't convey enough information to warrant their inclusion.)
- 10:50, 11 September 2015 (diff | hist) . . (+33) . . Custom Characters (→Blender: clarified essentiality.)
- 10:44, 11 September 2015 (diff | hist) . . (-172) . . Custom Characters (→Model and Texture Requirements: Removed some stuff and changed other things.)
- 09:19, 11 September 2015 (diff | hist) . . (+16) . . m Custom Characters (→Model and Texture Requirements: removed unnecessary line break and rewrote to accommodate the change.)
- 09:16, 11 September 2015 (diff | hist) . . (+57) . . Custom Characters (→Blender: Bunch of small fixes like big letters in the beginning of sentences, changed "u" to "you", rewrote some sentence.)
- 09:08, 11 September 2015 (diff | hist) . . (+159) . . 3D Objects (→Shaders: Added information on sun fresnel mask on cubemapibjchar shader.)
- 08:42, 11 September 2015 (diff | hist) . . (-244) . . m Custom Characters (→Blender: Removed temp captions.)
- 08:41, 11 September 2015 (diff | hist) . . (+1,695) . . Custom Characters (Pasted in tutorial part from original post.)
- 08:34, 11 September 2015 (diff | hist) . . (0) . . N File:Exampleman.jpg (current)
- 08:34, 11 September 2015 (diff | hist) . . (0) . . N File:Blendweights.jpg (current)
- 08:34, 11 September 2015 (diff | hist) . . (0) . . N File:Blenddel.jpg (current)
- 08:34, 11 September 2015 (diff | hist) . . (0) . . N File:Blenddefault.jpg (current)
- 08:33, 11 September 2015 (diff | hist) . . (0) . . N File:Blendbind.jpg (current)
- 08:27, 11 September 2015 (diff | hist) . . (-15) . . Custom Characters (→Model and Texture Requirements: Added in missing images.)
- 08:25, 11 September 2015 (diff | hist) . . (0) . . N File:ExampleMan Norm.jpg (current)
- 08:25, 11 September 2015 (diff | hist) . . (0) . . N File:ExampleMan mesh.jpg
- 08:02, 11 September 2015 (diff | hist) . . (+48) . . 3D Objects (→Model and Texture Requirements: Added recommendation for the use of .tga format.)
- 09:49, 8 September 2015 (diff | hist) . . (+1,964) . . 3D Objects (→Items and Weapons: Added a bunch of info and rewrote everything.)
- 08:10, 8 September 2015 (diff | hist) . . (-70) . . 3D Objects (→Model and Texture Requirements: Removed image of a textured cube, can't see how it's useful.)
- 08:09, 8 September 2015 (diff | hist) . . (-92) . . 3D Objects (→Items and Weapons: Removed example image of weapons, can't see how it is useful.)
- 08:08, 8 September 2015 (diff | hist) . . (-1) . . 3D Objects (→Items and Weapons: Moved to the end of the article since it's not really related, this headline might warrant a separate article.)
- 08:05, 8 September 2015 (diff | hist) . . (0) . . m 3D Objects (→Shaders: Pixels -> Texels)
- 08:05, 8 September 2015 (diff | hist) . . (+39) . . 3D Objects (→Shaders: Clarified depth sorting issues.)
- 08:02, 8 September 2015 (diff | hist) . . (-720) . . 3D Objects (→Shaders: Removed some duplicated information, cutting down size of descriptions.)
- 07:57, 8 September 2015 (diff | hist) . . (0) . . 3D Objects (→Shaders: Capitalized first letters in descriptions.)
- 07:51, 8 September 2015 (diff | hist) . . (-128) . . 3D Objects (→Materials: Removed text no longer relevant.)
- 07:26, 8 September 2015 (diff | hist) . . (+81) . . 3D Objects (→Flags: updated description.)
- 07:22, 8 September 2015 (diff | hist) . . (+139) . . 3D Objects (→Flags: Added bush_collision.)
- 11:29, 7 September 2015 (diff | hist) . . (+28) . . Scripting (Added script documentation path for Linux.) (current)
- 10:35, 7 September 2015 (diff | hist) . . (+187) . . 3D Objects (→Shaders: Improved plant shader description.)
- 10:20, 7 September 2015 (diff | hist) . . (+53) . . 3D Objects (→Shaders: Added translucency map channel designations.)
- 10:09, 7 September 2015 (diff | hist) . . (+6) . . m 3D Objects (→Shaders: Fixed formatting error.)
- 10:07, 7 September 2015 (diff | hist) . . (+38) . . 3D Objects (→Shaders: Updated windmap channel designations.)
- 10:00, 7 September 2015 (diff | hist) . . (+710) . . 3D Objects (→Shaders: Added a bunch of specific information about what the channels in each texture map does.)
- 09:31, 7 September 2015 (diff | hist) . . (+111) . . 3D Objects (→Shaders: Removed info on required maps because all have the same required maps, made it into "optional maps" instead because some shaders have extra maps that can be supplied, added an introduction.)
- 09:05, 7 September 2015 (diff | hist) . . (+98) . . 3D Objects (→Shaders: Returned images that were accidentally removed.)
- 09:02, 7 September 2015 (diff | hist) . . (+125) . . 3D Objects (→Shaders: Moved data into table.)
- 08:40, 7 September 2015 (diff | hist) . . (-21) . . 3D Objects (→Items and Weapons: Removed some nonsensical text after the code.)
- 08:23, 7 September 2015 (diff | hist) . . (-200) . . 3D Objects (→Tags: Removed note about weapons turning invisible as I don't seem to experience this problem.)
- 08:22, 7 September 2015 (diff | hist) . . (+34) . . 3D Objects (→Tags: Moved up the note about two handed weapons into the anim_override description.)
- 21:46, 6 September 2015 (diff | hist) . . (+427) . . 3D Objects (→Tags: Moved all info into a table.)
- 21:32, 6 September 2015 (diff | hist) . . (-10) . . 3D Objects (→Suffixes: Rewrote the note after the table.)
- 21:31, 6 September 2015 (diff | hist) . . (+99) . . 3D Objects (→Suffixes: Made the "YourObject" part of each suffix demonstration gray to more clearly show the suffix.)
- 21:04, 6 September 2015 (diff | hist) . . (+49) . . 3D Objects (→Suffixes: Moved data into a table because tables look nice.)
- 21:01, 6 September 2015 (diff | hist) . . (-31) . . 3D Objects (→Deprecated tags: Removed "or will have no effect if used", they should simply not be used.)
- 15:54, 3 September 2015 (diff | hist) . . (+35) . . 3D Objects (→Tags: Added note about list being incomplete.)
- 15:53, 3 September 2015 (diff | hist) . . (-189) . . 3D Objects (→Flags: added double_sided flag and improved the explanation.)
- 15:49, 3 September 2015 (diff | hist) . . (-16) . . 3D Objects (→Tags: Fixed forgotten flags description.)
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