Portal:Black Shades
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In Black Shades you control a psychic bodyguard, and try to protect the VIP, dressed in white, from a horde of zombies, snipers, and other would-be assassins. The game was made for a 2002 UGameDev contest by David Rosen.
Features
- Infinite randomly generated city
- Ragdoll skeletal animation
- Soul release mode
- Fluid aiming system
- Stop assassins by shooting them, knocking them unconscious, disarming them, tackling the VIP out of the line of fire, or any combination of the above
- The game has been discontinued for newer versions of iOS