User contributions
From Wolfire Games Wiki
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- 07:41, 7 April 2018 (diff | hist) . . (+230) . . Shader And Weather Effects (→Set the value of Custom Shader to some of these tags: Added #CAVE flag)
- 07:31, 7 April 2018 (diff | hist) . . (+356) . . LevelScripts (→Global level script: Added todo for level messages) (current)
- 07:29, 7 April 2018 (diff | hist) . . (+342) . . Hotspots (→overgrowth_level)
- 07:19, 7 April 2018 (diff | hist) . . (-3) . . Creating a new Mod (→Steam Workshop: Reset to default size on video embed) (current)
- 07:12, 7 April 2018 (diff | hist) . . (-3) . . Editor Interface (→Activating the editor: Set size of video embed to default value)
- 07:12, 7 April 2018 (diff | hist) . . (+29) . . Lighting (Improved code formatting of all video embeds and added descriptions to them)
- 05:17, 7 April 2018 (diff | hist) . . (-22) . . Editor Interface (→Activating the editor: Changed video description)
- 05:14, 7 April 2018 (diff | hist) . . (-7) . . Editor Interface (→Activating the editor: Removed end from video tutorial)
- 05:13, 7 April 2018 (diff | hist) . . (+31) . . Editor Interface (→Activating the editor: Made video tutorial smaller and added end)
- 05:09, 7 April 2018 (diff | hist) . . (+111) . . Creating a new Mod (→Steam Workshop: Added video tutorial)
- 07:35, 4 April 2018 (diff | hist) . . (+172) . . Custom Characters (→Rigging the Character: Improved explanation)
- 07:17, 4 April 2018 (diff | hist) . . (+8) . . Custom Characters (→Script XML: specified what file it links to)
- 07:17, 4 April 2018 (diff | hist) . . (+36) . . Custom Characters (→Character XML: improved phrasing)
- 07:14, 4 April 2018 (diff | hist) . . (+60) . . Custom Characters (→Object XML: clarification)
- 10:00, 3 April 2018 (diff | hist) . . (-2) . . m Custom Characters (→Script XML: removed dash)
- 09:59, 3 April 2018 (diff | hist) . . (-2) . . m Custom Characters (→Rigging data XML: removed dash)
- 09:59, 3 April 2018 (diff | hist) . . (+103) . . Custom Characters (→Object XML: Improved description)
- 08:30, 3 April 2018 (diff | hist) . . (+122) . . Dialogue (Added link to Dialogue Editor article at the end) (current)
- 09:01, 29 March 2018 (diff | hist) . . (-8) . . m Template:Templates (Removed erronious <center> tag) (current)
- 09:00, 29 March 2018 (diff | hist) . . (-24) . . Template:Templates (→Example One: simplified and updated example)
- 08:58, 29 March 2018 (diff | hist) . . (+23) . . Template:Wip (Added template to category) (current)
- 13:56, 28 March 2018 (diff | hist) . . (+377) . . 3D Objects (→Shaders: Improved explanation of #DETAILMAP4 shader flag)
- 13:47, 28 March 2018 (diff | hist) . . (-3) . . m 3D Objects (→Shaders: Removed some unnecessary spaces)
- 13:46, 28 March 2018 (diff | hist) . . (+692) . . 3D Objects (→Shaders: Described #ALPHA and #PLANT shaders)
- 12:42, 28 March 2018 (diff | hist) . . (+1) . . m 3D Objects (→Shaders: typo fix)
- 12:40, 28 March 2018 (diff | hist) . . (+150) . . 3D Objects (→Tags: Added <pre> tags for better formatted code segments)
- 12:31, 28 March 2018 (diff | hist) . . (-42) . . 3D Objects (→Shaders: improved text a bit)
- 09:58, 28 March 2018 (diff | hist) . . (+33) . . 3D Objects (→Tags: Added GroundOffset tag and removed resolved todo)
- 09:50, 28 March 2018 (diff | hist) . . (+11) . . 3D Objects (→Introduction: Updated for shader changes)
- 09:37, 28 March 2018 (diff | hist) . . (+36) . . 3D Objects (→Tags)
- 08:53, 28 March 2018 (diff | hist) . . (+299) . . 3D Objects (→Shaders: Updated for the new uber shader system)
- 08:45, 28 March 2018 (diff | hist) . . (+394) . . Talk:3D Objects (current)
- 08:44, 28 March 2018 (diff | hist) . . (+1,367) . . N Talk:3D Objects (Added an old table with stuff that should be included on the page)
- 08:26, 27 March 2018 (diff | hist) . . (+3) . . 3D Objects (→Converting normal maps: clarified conversion steps)
- 10:16, 23 March 2018 (diff | hist) . . (-242) . . Custom Characters (→Modeling: Removed unneeded todo)
- 10:15, 23 March 2018 (diff | hist) . . (+60) . . Custom Characters (→Model and Texture Considerations: added fur fins heading)
- 10:14, 23 March 2018 (diff | hist) . . (-68) . . Custom Characters (→Character XML files: Removed finished todo)
- 10:12, 23 March 2018 (diff | hist) . . (-5) . . Custom Characters (→How to add a character to the spawner menu: shortened long heading)
- 10:12, 23 March 2018 (diff | hist) . . (-69) . . Custom Characters (Moved out XML files to their own headings)
- 10:05, 23 March 2018 (diff | hist) . . (-67) . . Custom Characters (removed placed link)
- 10:02, 23 March 2018 (diff | hist) . . (-20) . . Custom Characters (Moving todos to bottom and renamed todo heading)
- 09:49, 23 March 2018 (diff | hist) . . (-73) . . Custom Characters (→Rigging: Removed heading because it's covered)
- 09:47, 23 March 2018 (diff | hist) . . (+3) . . Custom Characters (→Creating the PHXBN: changed heading name)
- 09:46, 23 March 2018 (diff | hist) . . (+56) . . Custom Characters (→Blender: Polish)
- 09:40, 23 March 2018 (diff | hist) . . (+99) . . Custom Characters (→How to create a character: added todo)
- 09:30, 23 March 2018 (diff | hist) . . (+116) . . Custom Characters (→Model and Texture Requirements: Several small improvements)
- 09:06, 23 March 2018 (diff | hist) . . (+417) . . Custom Characters (Improved introduction)
- 09:08, 22 March 2018 (diff | hist) . . (0) . . File:ExampleMan mesh.jpg (Silverfish uploaded a new version of File:ExampleMan mesh.jpg) (current)
- 08:19, 22 March 2018 (diff | hist) . . (+47) . . How To Report a Bug in Overgrowth (Multiple changes to make instructions clearer)
- 08:15, 22 March 2018 (diff | hist) . . (-30) . . How To Report a Bug in Overgrowth (→General Information: minor simplifications)
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