User contributions
From Wolfire Games Wiki
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- 10:33, 14 March 2018 (diff | hist) . . (+2,929) . . N Overgrowth Game Suggestions FAQ (First version) (current)
- 10:01, 14 March 2018 (diff | hist) . . (-1) . . m How to clear the game's cache (current)
- 11:02, 12 March 2018 (diff | hist) . . (-487) . . Checkpoints (→play_success_sting action: Fixed todo and minor changes)
- 10:01, 12 March 2018 (diff | hist) . . (+100) . . Checkpoints (→no_delay modifier: Added explanation)
- 09:59, 12 March 2018 (diff | hist) . . (-307) . . Checkpoints (→no_delay modifier: Verified and fixed up)
- 07:05, 10 March 2018 (diff | hist) . . (-10) . . m Custom Decals (→Files)
- 07:05, 10 March 2018 (diff | hist) . . (-20) . . Custom Decals (→Files: Fixed some links to headings I had changed)
- 07:04, 10 March 2018 (diff | hist) . . (-12) . . Custom Decals (→Normal Map Image File: changed heading to be the same as the actual file)
- 07:02, 10 March 2018 (diff | hist) . . (+103) . . Custom Decals (→XML File: added info about texture formats)
- 07:01, 10 March 2018 (diff | hist) . . (-58) . . Custom Decals (→ColorMap)
- 06:40, 10 March 2018 (diff | hist) . . (+58) . . Custom Decals (Many small changes)
- 14:07, 8 March 2018 (diff | hist) . . (+157) . . Collision Painting (→How To Use: added info about how the files are saved)
- 13:49, 8 March 2018 (diff | hist) . . (-67) . . Collision Painting (Added color chart)
- 13:45, 8 March 2018 (diff | hist) . . (+79) . . N File:Collision paint.jpg (Chart showing what color each label has in the collision painting visualisation) (current)
- 13:10, 8 March 2018 (diff | hist) . . (-2) . . Collision Painting
- 13:03, 8 March 2018 (diff | hist) . . (+552) . . Collision Painting (Fixed more todos)
- 12:51, 8 March 2018 (diff | hist) . . (-421) . . Collision Painting (Fixed a few todos)
- 09:27, 8 March 2018 (diff | hist) . . (-30) . . Hotspots (→Deprecated and Component Hotspots)
- 11:09, 6 March 2018 (diff | hist) . . (-70) . . m Hotspots (removed "article unfinished" todo)
- 11:08, 6 March 2018 (diff | hist) . . (+2,237) . . Hotspots (All hotspots added, still lots of todos and cleanup to do)
- 09:00, 4 March 2018 (diff | hist) . . (-10) . . Portal:Overgrowth (→Phoenix Engine Documentation)
- 15:17, 2 March 2018 (diff | hist) . . (+3,798) . . Hotspots (More WIP on adding hotspots)
- 16:29, 27 February 2018 (diff | hist) . . (+853) . . Hotspots (More WIP)
- 16:02, 27 February 2018 (diff | hist) . . (+5,930) . . Hotspots (Started adding hotspots)
- 09:25, 27 February 2018 (diff | hist) . . (+119) . . Script Parameters (Added todo for a type column)
- 09:20, 27 February 2018 (diff | hist) . . (-328) . . Script Parameters (Removed completed todo)
- 09:20, 27 February 2018 (diff | hist) . . (+762) . . Script Parameters (→AI: Added some missing hidden parameters)
- 15:26, 22 February 2018 (diff | hist) . . (+7,947) . . N NPC Navigation (First version)
- 15:17, 22 February 2018 (diff | hist) . . (0) . . N File:Nav testing.jpg (current)
- 15:17, 22 February 2018 (diff | hist) . . (0) . . N File:Nav region.jpg (current)
- 15:17, 22 February 2018 (diff | hist) . . (0) . . N File:Nav mesh vis.jpg (current)
- 15:16, 22 February 2018 (diff | hist) . . (0) . . N File:Nav hint.jpg (current)
- 15:16, 22 February 2018 (diff | hist) . . (0) . . N File:Jump nodes.jpg (current)
- 09:41, 19 February 2018 (diff | hist) . . (+114) . . Dialogue Editor (added todo)
- 15:02, 6 February 2018 (diff | hist) . . (+1,517) . . N Weapons (First version) (current)
- 14:47, 6 February 2018 (diff | hist) . . (-1) . . m Prefabs (current)
- 14:47, 6 February 2018 (diff | hist) . . (-13) . . m Prefabs (removed overview heading)
- 14:46, 6 February 2018 (diff | hist) . . (+2,150) . . N Prefabs (First version)
- 13:53, 6 February 2018 (diff | hist) . . (+1,643) . . Characters (Rewrite)
- 09:16, 1 February 2018 (diff | hist) . . (+29) . . Dialogue
- 12:21, 31 January 2018 (diff | hist) . . (-32,140) . . Characters (Moved a lot of stuff out from this article into "Character Scripting" and "Custom Characters" page)
- 12:20, 31 January 2018 (diff | hist) . . (+29,471) . . N Character Scripting (Moved all this content to this article from the "Characters" article to separate scripting things from non-scripting things)
- 12:18, 31 January 2018 (diff | hist) . . (0) . . m Custom Characters (moved Character Models to Custom Characters: This article shouldn't only be about character models, but everything related to creating custom characters.)
- 12:18, 31 January 2018 (diff | hist) . . (+31) . . N Character Models (moved Character Models to Custom Characters: This article shouldn't only be about character models, but everything related to creating custom characters.) (current)
- 12:17, 31 January 2018 (diff | hist) . . (+4,553) . . Custom Characters (Added todos)
- 12:00, 31 January 2018 (diff | hist) . . (+9) . . Portal:Overgrowth (→Scripting)
- 11:00, 31 January 2018 (diff | hist) . . (+2,393) . . Script Parameters (Added character script parameters)
- 10:20, 31 January 2018 (diff | hist) . . (-173) . . Dialogue Editor (→Checkpoints: removed heading and contents)
- 10:18, 31 January 2018 (diff | hist) . . (+2) . . m Dialogue Editor (→Character Position: Fixed link)
- 09:42, 31 January 2018 (diff | hist) . . (+363) . . Dialogue Editor (Added some more info and fixed some issues)
- 09:38, 31 January 2018 (diff | hist) . . (+3,694) . . Dialogue Editor (Added how to use each command)
- 13:09, 30 January 2018 (diff | hist) . . (+2,018) . . Dialogue Editor (WIP, added all basic functionality)
- 09:24, 30 January 2018 (diff | hist) . . (0) . . m Dialogue Editor (→Dialogue)
- 16:54, 28 January 2018 (diff | hist) . . (+1) . . m 3D Objects (→Converting normal maps)
- 11:02, 26 January 2018 (diff | hist) . . (-3,280) . . Dialogue Editor (Started rewriting page from a tutorial to more straight up technical documentation, since the tutorial part is covered in the "Dialogue" article)
- 10:36, 26 January 2018 (diff | hist) . . (+7) . . Portal:Overgrowth (→Level Editing: changed link from dialogue to dialogue editor, as dialogue is more of a tutorial)
- 10:36, 26 January 2018 (diff | hist) . . (+15) . . Portal:Overgrowth (→Tutorials: added link to dialogue tutorial)
- 10:35, 26 January 2018 (diff | hist) . . (+5) . . Dialogue (→Adding Animations)
- 10:34, 26 January 2018 (diff | hist) . . (+437) . . Dialogue (Quality pass)
- 09:35, 26 January 2018 (diff | hist) . . (+21) . . Portal:Overgrowth (→Asset Creation: added custom attacks link)
- 09:31, 26 January 2018 (diff | hist) . . (+24) . . Portal:Overgrowth (→Asset Creation: Added custom animations link)
- 09:30, 26 January 2018 (diff | hist) . . (-28) . . Portal:Overgrowth (→Playing and Configuring Overgrowth: Fixed name of Overgrowth FAQ link)
- 09:28, 26 January 2018 (diff | hist) . . (+15) . . Portal:Overgrowth (→Level Editing: added lighting link)
- 09:19, 26 January 2018 (diff | hist) . . (+14) . . Portal:Overgrowth (→Level Editing: added prefabs link)
- 09:12, 26 January 2018 (diff | hist) . . (+35) . . Portal:Overgrowth (→Tutorials: moving links)
- 09:11, 26 January 2018 (diff | hist) . . (-14) . . Portal:Overgrowth (→Asset Creation: Moving and adding links)
- 09:10, 26 January 2018 (diff | hist) . . (+35) . . Portal:Overgrowth (→Level Editing: Added NPC navigation and Weapons links)
- 09:00, 26 January 2018 (diff | hist) . . (+7) . . Portal:Overgrowth (→Phoenix Engine Documentation: Moved around some links for better organization)
- 08:06, 26 January 2018 (diff | hist) . . (+7) . . m Portal:Overgrowth (→The Overgrowth Universe: changed characters link to point to correct page)
- 08:01, 26 January 2018 (diff | hist) . . (+420) . . 3D Objects (→Tags: Added anim_blend, updated descriptions)
- 10:31, 19 January 2018 (diff | hist) . . (-197) . . 3D Objects (→Shaders)
- 10:24, 19 January 2018 (diff | hist) . . (+872) . . 3D Objects (→Tags: Added TranslucencyMap and WindMap)
- 09:59, 19 January 2018 (diff | hist) . . (+297) . . 3D Objects (→Shaders: Added color tint mask heading with info)
- 09:55, 19 January 2018 (diff | hist) . . (-2) . . m 3D Objects (→Suffixes)
- 09:42, 19 January 2018 (diff | hist) . . (-2) . . m 3D Objects (→Converting normal maps)
- 09:42, 19 January 2018 (diff | hist) . . (-2) . . m 3D Objects (→Converting normal maps: removed code block)
- 09:40, 19 January 2018 (diff | hist) . . (-66) . . 3D Objects (→Flags: Improved description)
- 09:36, 19 January 2018 (diff | hist) . . (+1,305) . . 3D Objects (→Tags: Added missing tags)
- 08:57, 19 January 2018 (diff | hist) . . (+10) . . 3D Objects (→Materials)
- 08:54, 19 January 2018 (diff | hist) . . (-234) . . 3D Objects (Removed link to original forum post as this article is now quite different)
- 08:53, 19 January 2018 (diff | hist) . . (-14) . . m 3D Objects (→Tags)
- 08:52, 19 January 2018 (diff | hist) . . (+266) . . 3D Objects (Improved description of materials and moved them to a better place)
- 08:23, 19 January 2018 (diff | hist) . . (-6) . . m 3D Objects
- 07:55, 19 January 2018 (diff | hist) . . (+57) . . 3D Objects (→Converting normal maps: added link to Channel Shuffle to have a free option)
- 07:51, 19 January 2018 (diff | hist) . . (+3) . . 3D Objects (→Converting normal maps)
- 07:49, 19 January 2018 (diff | hist) . . (+5) . . m 3D Objects (→Suffixes)
- 07:49, 19 January 2018 (diff | hist) . . (+1) . . m 3D Objects (→Physics objects (_COL))
- 10:06, 17 January 2018 (diff | hist) . . (+97) . . 3D Objects (→Converting normal maps: Fixed Gimp explanation)
- 10:03, 17 January 2018 (diff | hist) . . (+1) . . m 3D Objects (→Converting normal maps)
- 09:47, 17 January 2018 (diff | hist) . . (+88) . . Checkpoints (→Using the checkpoint system: clarified why the debug window is useful)
- 09:25, 17 January 2018 (diff | hist) . . (-147) . . Checkpoints (→Pre/post goal actions: removed anchor links for "play_success_sting" and "music_layer_override", removed todo text, added more info on music_layer_override)
- 08:24, 17 January 2018 (diff | hist) . . (+21) . . Checkpoints (→Pre/post goal actions: Updated anchor links for enable/disable actions)
- 08:23, 17 January 2018 (diff | hist) . . (+80) . . Checkpoints (→enable action: Merged with "disable actions" heading to reduce repeated documentation)
- 08:17, 17 January 2018 (diff | hist) . . (-1,360) . . Checkpoints (→disable action: Removed "Disable action" heading as that will be merged with the "Enable action" heading)
- 08:15, 17 January 2018 (diff | hist) . . (-67) . . Checkpoints (→Pre/post goal actions: Removed unnecessary anchor links)
- 08:02, 17 January 2018 (diff | hist) . . (-159) . . Checkpoints (Removed todo)
- 08:00, 17 January 2018 (diff | hist) . . (-59) . . Checkpoints (Removed todo)
- 07:58, 17 January 2018 (diff | hist) . . (-50) . . Creating a new Mod (→Category: fixed todo)
- 07:52, 17 January 2018 (diff | hist) . . (+280) . . Creating a new Mod (→SupportedVersion: Added how to check game version)
- 07:43, 17 January 2018 (diff | hist) . . (+92) . . Creating a new Mod (→Steam Workshop: Added "uploading a mod" heading and added small introduction)
- 07:40, 17 January 2018 (diff | hist) . . (-131) . . Creating a new Mod (→OverloadFile: removed OverloadFile since it's not in use)
- 07:34, 17 January 2018 (diff | hist) . . (+479) . . Creating a new Mod (→Updating a Mod on Steam Workshop: Wrote instructions for updating existing mod on Workshop)
- 18:06, 15 January 2018 (diff | hist) . . (+6) . . m Creating a new Mod (→NeedsRestart: missing word and comma)
- 18:05, 15 January 2018 (diff | hist) . . (+77) . . Creating a new Mod (→NeedsRestart: Gotta manually test for NeedsRestart)
- 17:51, 15 January 2018 (diff | hist) . . (-74) . . Creating a new Mod (→Campaign: Deprecated 'type' attribute)
- 17:49, 15 January 2018 (diff | hist) . . (-46) . . Creating a new Mod (→MenuItem: deprecated)
- 17:47, 15 January 2018 (diff | hist) . . (+54) . . Creating a new Mod (Made TODOs bold)
- 17:25, 15 January 2018 (diff | hist) . . (-2,078) . . Control Reference (→Editor/Debug Keys: Removed editor/debug keys and Added link to editor interface article that now has all the editor/debug keys) (current)
- 17:24, 15 January 2018 (diff | hist) . . (+1,948) . . Editor Interface (Moved editor/debug keys to this article from control reference article)
- 17:06, 15 January 2018 (diff | hist) . . (-10) . . Control Reference (→Attack and Defense: Lots of minor improvements)
- 16:51, 15 January 2018 (diff | hist) . . (+200) . . Control Reference (→Character Movement: Many small fixes)
- 16:42, 15 January 2018 (diff | hist) . . (+455) . . Configuring Overgrowth (→Controller Setup: Wrote simplified explanation and split the in-depth stuff into its own heading)
- 16:28, 15 January 2018 (diff | hist) . . (+111) . . Configuring Overgrowth (Simplified config file location)
- 14:16, 15 January 2018 (diff | hist) . . (+61) . . Configuring Overgrowth (→Controller Setup: WIP)
- 13:47, 15 January 2018 (diff | hist) . . (-122) . . Lighting (→Point lights)
- 13:26, 11 January 2018 (diff | hist) . . (-46) . . Overgrowth Levels (Removed WIP note) (current)
- 17:16, 10 January 2018 (diff | hist) . . (+6,900) . . Configuring Overgrowth (Added the rest of the config values from defaults.txt)
- 16:08, 10 January 2018 (diff | hist) . . (+4,409) . . Configuring Overgrowth (Added many missing config values, still more to come)
- 15:01, 10 January 2018 (diff | hist) . . (0) . . m Portal:Overgrowth (→Playing and Configuring Overgrowth)
- 15:01, 10 January 2018 (diff | hist) . . (-35) . . Portal:Overgrowth (→Playing and Configuring Overgrowth: Renamed "Buying and Installing Overgrowth" to "Getting Started")
- 14:59, 10 January 2018 (diff | hist) . . (-115) . . Getting Started (Updated page) (current)
- 14:13, 8 January 2018 (diff | hist) . . (-399) . . Getting Started (→Running Overgrowth: Removed self-explanatory information)
- 14:03, 8 January 2018 (diff | hist) . . (+595) . . Overgrowth Levels (Added <NavMeshParameters> and <RecentItems>)
- 13:38, 8 January 2018 (diff | hist) . . (+22) . . Overgrowth Levels (→Unimportant or Deprecated Tags)
- 13:37, 8 January 2018 (diff | hist) . . (+108) . . Overgrowth Levels (Added <Shader> to deprecated tags)
- 13:36, 8 January 2018 (diff | hist) . . (+188) . . Script Parameters (instructions on how to add missing parameters)
- 13:34, 8 January 2018 (diff | hist) . . (+173) . . Script Parameters (→Level: Added custom shader script parameter)
- 13:31, 8 January 2018 (diff | hist) . . (+197) . . Script Parameters (More info)
- 13:20, 8 January 2018 (diff | hist) . . (+355) . . Overgrowth Levels (→Unimportant or Deprecated Tags: Added more unimportant/deprecated tags)
- 12:42, 8 January 2018 (diff | hist) . . (+3) . . Overgrowth Levels (→Unimportant or Deprecated Tags)
- 12:41, 8 January 2018 (diff | hist) . . (+214) . . Overgrowth Levels (→Unimportant or Deprecated Tags: Adde ambientsounds to deprecated tags.)
- 12:38, 8 January 2018 (diff | hist) . . (+60) . . Editor Interface (→Sun Editor: fixed intensity explanation)
- 12:30, 8 January 2018 (diff | hist) . . (+450) . . Overgrowth Levels (→Sky: rewrite)
- 15:24, 4 January 2018 (diff | hist) . . (+1,315) . . Overgrowth Levels (→Terrain: Updated detail objects entry)
- 14:46, 4 January 2018 (diff | hist) . . (+271) . . Overgrowth Levels (→Terrain: Updated DetailMaps.)
- 14:36, 4 January 2018 (diff | hist) . . (+2) . . Overgrowth Levels (→Terrain: Updated <DetailMap>, it's deprecated and does nothing)
- 14:08, 4 January 2018 (diff | hist) . . (+140) . . Overgrowth Levels (→Terrain: Updated <ShaderExtra>)
- 15:16, 3 January 2018 (diff | hist) . . (+15) . . m Overgrowth Levels (→Terrain: Many minor changes)
- 14:58, 30 November 2017 (diff | hist) . . (+3,426) . . Overgrowth Levels (WIP of rewrite.)
- 13:38, 30 November 2017 (diff | hist) . . (+428) . . Editor Interface (→Spawn Corpse: Rewrote section for clarity and simplicity, added screenshot)
- 13:29, 30 November 2017 (diff | hist) . . (0) . . N File:Spawn corpse.jpg (current)
- 12:43, 30 November 2017 (diff | hist) . . (-3,840) . . Editor Interface (→Dialogue Editor: Moved dialogue editor to its own article)
- 12:33, 30 November 2017 (diff | hist) . . (+4,048) . . N Dialogue Editor (Copied over contents from editor interface article)
- 12:32, 30 November 2017 (diff | hist) . . (+154) . . Editor Interface (→Sun Editor: implemented todos)
- 12:27, 30 November 2017 (diff | hist) . . (0) . . N File:Sun editor.jpg (current)
- 12:22, 30 November 2017 (diff | hist) . . (+775) . . Editor Interface (Added separate section about parameters, shortened the very long headings of the selected and scenegraph windows)
- 10:40, 30 November 2017 (diff | hist) . . (+30) . . m Editor Interface (→Selected menu: Minor updates for clarity)
- 10:34, 30 November 2017 (diff | hist) . . (-669) . . Editor Interface (→Save Selected Objects: Removed section as it has enough space for all needed info when going through the menu items)
- 10:32, 30 November 2017 (diff | hist) . . (+10) . . Editor Interface (→Selected menu: Added hotkey for save selection)
- 09:55, 30 November 2017 (diff | hist) . . (-147) . . Editor Interface (→Color Picker: Removed todo for adding info or link to description of special object parameters that are controlled by color. The interesting thing is not to list all hotspots that use color in a weird way, but to document all hotspots.)
- 09:54, 30 November 2017 (diff | hist) . . (0) . . m Portal:Overgrowth (→Level Editing: Moved link to hotspots page further up the list since it's pretty basic)
- 09:52, 30 November 2017 (diff | hist) . . (+9) . . Portal:Overgrowth (→Scripting: updated link for moved hotspot scripting page)
- 09:51, 30 November 2017 (diff | hist) . . (+316) . . Hotspots (Changed from containing a redirect to being a list of hotspots available in the game)
- 09:47, 30 November 2017 (diff | hist) . . (0) . . m Hotspot Scripting (moved Hotspots to Hotspot Scripting: The "Hotspot" page should be a list of hotspots that come with the game, so they can be documented. Hotspot scripting is a totally different and much more deep area which this page seems to be about.)
- 09:47, 30 November 2017 (diff | hist) . . (+31) . . N Hotspots (moved Hotspots to Hotspot Scripting: The "Hotspot" page should be a list of hotspots that come with the game, so they can be documented. Hotspot scripting is a totally different and much more deep area which this page seems to be about.)
- 09:32, 30 November 2017 (diff | hist) . . (+402) . . Editor Interface (→Scenegraph Window (level parameters editor): Added missing information)
- 13:30, 29 November 2017 (diff | hist) . . (+653) . . Editor Interface (→Scenegraph Window (level parameters editor): WIP)
- 13:18, 29 November 2017 (diff | hist) . . (+268) . . Editor Interface (→Scenegraph Window (level parameters editor): Adds missing parameters)
- 13:05, 29 November 2017 (diff | hist) . . (+804) . . N Script Parameters (Copied over level script params from editor interface page)
- 13:05, 29 November 2017 (diff | hist) . . (-759) . . Editor Interface (→Scenegraph Window (level parameters editor): Moved level script parameter descriptions to script parameters page)
- 12:32, 29 November 2017 (diff | hist) . . (-68) . . Editor Interface (→Selected Window (object parameters editor): Added link to script parameters page and removed todo for that)
- 12:16, 29 November 2017 (diff | hist) . . (+25) . . Portal:Overgrowth (→Level Editing: Added script parameters link)
- 12:05, 29 November 2017 (diff | hist) . . (-6) . . m Editor Interface (→Camera Movement)
- 12:05, 29 November 2017 (diff | hist) . . (-18) . . Editor Interface (→Camera Movement: Simplified camera control table)
- 12:01, 29 November 2017 (diff | hist) . . (-1) . . m Editor Interface (→Introduction: Changed wording for clarity)
- 11:22, 29 November 2017 (diff | hist) . . (-54) . . Overgrowth FAQ (→Common Platform-Specific Problems)
- 11:22, 29 November 2017 (diff | hist) . . (-5) . . Overgrowth FAQ (→Accessing internal_testing on Steam: Fixed numbered list)
- 11:20, 29 November 2017 (diff | hist) . . (-104) . . Overgrowth FAQ (→Accessing internal_testing on Steam: Removed and moved some information)
- 11:18, 29 November 2017 (diff | hist) . . (+99) . . Overgrowth FAQ (→I can't right click)
- 11:18, 29 November 2017 (diff | hist) . . (-414) . . Overgrowth FAQ (→It says on the forums/blog that you can right click with command+click, but it won't work!: Updated section on right clicking on Mac)
- 11:15, 29 November 2017 (diff | hist) . . (-460) . . Overgrowth FAQ (→Windows: Removed last windows-specific platform issue, and the windows category, since it is otherwise empty)
- 11:13, 29 November 2017 (diff | hist) . . (-689) . . Overgrowth FAQ (→Error: cannot create the C:\program files\Overgrowth\Data\config.txt file. ...: removed section, this is no longer an issue.)
- 11:11, 29 November 2017 (diff | hist) . . (-12) . . Overgrowth FAQ (→I just purchased the game, what's next?)
- 11:10, 29 November 2017 (diff | hist) . . (+73) . . Overgrowth FAQ (→I just purchased the game, what's next?)
- 11:10, 29 November 2017 (diff | hist) . . (-2,984) . . Overgrowth FAQ (Tons of changes all over to bring it more up to date)
- 10:36, 29 November 2017 (diff | hist) . . (-9,995) . . Overgrowth Alpha FAQ (Redirecting to "Overgrowth_FAQ" page since game is no longer in alpha or beta, it has all content that used to be on this page) (current)
- 10:35, 29 November 2017 (diff | hist) . . (+10,023) . . Overgrowth FAQ (Moved all content from the "Overgrowth_Alpha_FAQ" page here since game is no longer in alpha or beta, added redirect from that page to this one)
- 10:33, 29 November 2017 (diff | hist) . . (-34) . . Overgrowth FAQ (Removed redirect)
- 09:52, 29 November 2017 (diff | hist) . . (+183) . . N Making a Pitch Black Level (Created page with "Here is a link to a forum post with a video of how to make a pitch black level: http://forums.wolfire.com/viewtopic.php?f=16&t=41043&p=247067#p247073 '''TODO:''' Write text tuto...") (current)
- 09:47, 29 November 2017 (diff | hist) . . (+52) . . Portal:Overgrowth (Added tutorial heading)
- 09:46, 29 November 2017 (diff | hist) . . (-34) . . Portal:Overgrowth (Undo revision 5301 by Silverfish (talk))
- 09:43, 29 November 2017 (diff | hist) . . (+34) . . Portal:Overgrowth (→Level Editing: Added link to pitch black level tutorial)
- 16:06, 28 November 2017 (diff | hist) . . (-4) . . m Custom Characters (→Model and Texture Requirements)
- 15:21, 28 November 2017 (diff | hist) . . (+3) . . m Hotspot Scripting (→Callable functions and data available inside hotspot scripts)
- 06:58, 28 November 2017 (diff | hist) . . (-21) . . m Portal:Overgrowth (→Phoenix Engine Documentation)
- 06:56, 28 November 2017 (diff | hist) . . (-116) . . Portal:Overgrowth (Removed challenges info, that game mode is no longer available)
- 13:59, 27 November 2017 (diff | hist) . . (-78) . . m 3D Objects (→Flags: No longer ragdolls when jumping through bush_collision objects)
- 13:55, 27 November 2017 (diff | hist) . . (-10) . . m 3D Objects (→Model and Texture Requirements: quads not allowed)
- 10:31, 27 November 2017 (diff | hist) . . (0) . . m Creating a new Mod (→ModDependency)
- 10:24, 27 November 2017 (diff | hist) . . (+58) . . m Creating a new Mod (→SupportedVersion: added todo)
- 15:28, 16 November 2017 (diff | hist) . . (+20) . . Portal:Overgrowth (→Asset Creation: Added a missing page link and removed indentation on item)
- 15:20, 9 November 2017 (diff | hist) . . (-74) . . Getting Started (→Buying Overgrowth: removed minor error)
- 15:18, 9 November 2017 (diff | hist) . . (-2) . . m Getting Started (→Ordering Overgrowth)
- 15:18, 9 November 2017 (diff | hist) . . (-2) . . m Portal:Overgrowth (→Playing and Configuring Overgrowth)
- 14:54, 9 November 2017 (diff | hist) . . (-512) . . Post Processing Effects (Removed section about motion blur for weapons as a special system is no longer used for weapon motion blur.) (current)
- 14:15, 9 November 2017 (diff | hist) . . (-6) . . m Common Script External Code
- 13:48, 9 November 2017 (diff | hist) . . (-28) . . Editor Interface (→Color Picker)
- 13:29, 9 November 2017 (diff | hist) . . (-131) . . Editor Interface (→Functions Without Buttons: Palette editor now has a place in the gui)
- 13:27, 9 November 2017 (diff | hist) . . (-173) . . Editor Interface (→Functions Without Buttons: color picker now has a place in the gui)
- 13:26, 9 November 2017 (diff | hist) . . (-146) . . Editor Interface (→Functions Without Buttons: removed parameter editor as it now has a button in the gui)
- 13:19, 9 November 2017 (diff | hist) . . (+61) . . Editor Interface (→Nav Mesh menu: corrected a couple of explanations)
- 13:09, 9 November 2017 (diff | hist) . . (+5) . . Editor Interface (→File menu: added quit hotkey)
- 17:29, 8 November 2017 (diff | hist) . . (-57) . . Editor Interface (→Rotation: Can no longer select transformation tools, so edited for that)
- 17:28, 8 November 2017 (diff | hist) . . (-81) . . Editor Interface (→Scale: Can no longer select transformation tools, so edited for that)
- 17:27, 8 November 2017 (diff | hist) . . (-85) . . Editor Interface (→Translation: Can no longer select transformation tools, so edited for that)
- 12:30, 23 October 2017 (diff | hist) . . (-39) . . m How To Report a Bug in Overgrowth (→Files we are interested in)
- 12:27, 23 October 2017 (diff | hist) . . (+9) . . How To Report a Bug in Overgrowth (→General Information)
- 12:18, 17 August 2017 (diff | hist) . . (-1) . . Portal:Overgrowth (→Phoenix Engine Documentation)
- 12:17, 17 August 2017 (diff | hist) . . (+285) . . Portal:Overgrowth (→Phoenix Engine Documentation: Categorized links)
- 14:11, 14 August 2017 (diff | hist) . . (+76) . . Creating a new Mod (→Category)
- 12:56, 14 August 2017 (diff | hist) . . (+70) . . Creating a new Mod (→MenuItem: Added todo)
- 12:53, 14 August 2017 (diff | hist) . . (-66) . . Creating a new Mod (→MenuItem)
- 11:28, 14 August 2017 (diff | hist) . . (+191) . . Creating a new Mod (→MenuItem)
- 09:58, 14 August 2017 (diff | hist) . . (+224) . . Creating a new Mod (→LevelHookFile: Added information about LevelHookFile)
- 09:32, 14 August 2017 (diff | hist) . . (+125) . . Creating a new Mod (→Steam Workshop: Added heading about updating an existing mod on Steam Workshop)
- 09:29, 14 August 2017 (diff | hist) . . (+81) . . Creating a new Mod (→Steam Workshop: adds an image of the Steamworks new upload menu)
- 09:28, 14 August 2017 (diff | hist) . . (+32) . . N File:Steamworks upload.jpg (The Steamworks New Upload window) (current)
- 09:25, 14 August 2017 (diff | hist) . . (+72) . . Creating a new Mod (→Advanced mod menu: Adds a picture of the advanced mod menu)
- 09:24, 14 August 2017 (diff | hist) . . (+108) . . N File:Advanced mod menu.jpg (The advanced mod menu, accessible via the menu bar on the main menu: Windows -> Mods, then Menu -> Advanced.) (current)
- 09:20, 14 August 2017 (diff | hist) . . (+63) . . m Creating a new Mod (→Folder structure: added link maybe)
- 09:07, 14 August 2017 (diff | hist) . . (0) . . Portal:Overgrowth (Moved "Creating a new Mod" From "Modding tutorials" heading to "Phoenix Engine Documentation" heading, since it's more documentation than tutorial.)
- 09:06, 14 August 2017 (diff | hist) . . (-238) . . Portal:Overgrowth (Removed note about blog post with info that should be moved to wiki)
- 12:51, 3 August 2017 (diff | hist) . . (+1,457) . . Creating a new Mod (Added Steam Workshop and Advanced mod menu headings as well as some text to them)
- 11:27, 3 August 2017 (diff | hist) . . (+21) . . m Creating a new Mod (→Folder structure)
- 11:24, 3 August 2017 (diff | hist) . . (+39) . . Creating a new Mod (→Tag)
- 11:22, 3 August 2017 (diff | hist) . . (+8) . . Creating a new Mod (→Tag: Clarified that you can have more than one tag)
- 10:57, 3 August 2017 (diff | hist) . . (+28) . . Creating a new Mod (→PreviewImage: Fixed text under PreviewImage)
- 11:17, 26 July 2017 (diff | hist) . . (-2,834) . . m LevelScripts (Removed unnecessary code in <pre> tags)
- 12:58, 25 July 2017 (diff | hist) . . (+13) . . LevelScripts (→List of per-mod hook functions: changed heading)
- 12:58, 25 July 2017 (diff | hist) . . (-5) . . LevelScripts (→List of hook functions for global level file: changed heading)
- 12:57, 25 July 2017 (diff | hist) . . (+912) . . LevelScripts (→List of per_mod_script.as hook functions: Lots of small changes to headings and formatting)
- 12:41, 25 July 2017 (diff | hist) . . (+4) . . m LevelScripts (→List of hook functions for global level file: Changed headings)
- 12:41, 25 July 2017 (diff | hist) . . (+899) . . LevelScripts (→List of per_level_script.as hook functions: Lots of small changes to formatting and headings)
- 12:00, 25 July 2017 (diff | hist) . . (+276) . . LevelScripts (→List of Data/Scripts/level.as hook functions: changed a heading and other small things)
- 11:37, 25 July 2017 (diff | hist) . . (+1,454) . . LevelScripts (→Required in Data/Scripts/level.as: Changed from pre-formatted text to text that has word wrap enabled)
- 11:19, 25 July 2017 (diff | hist) . . (+90) . . LevelScripts (→Documentation: Some minor changes for clarity and fixing)
- 11:17, 25 July 2017 (diff | hist) . . (0) . . LevelScripts (→Which level scripts to use in mods, and where to put files)
- 11:15, 25 July 2017 (diff | hist) . . (+403) . . LevelScripts (→Which level scripts to use in mods, and where to put files: Updated to make more consistent)
- 10:46, 25 July 2017 (diff | hist) . . (+6) . . LevelScripts (→Per-mod Script: changed heading)
- 10:44, 25 July 2017 (diff | hist) . . (-112) . . LevelScripts (→Script Tiers: Simplified headings and clarified text)
- 10:36, 25 July 2017 (diff | hist) . . (+67) . . LevelScripts (→One script per-level (some_dir/something.as, defined by Edit -> Set Level Script...): clarified writing)
- 10:28, 25 July 2017 (diff | hist) . . (0) . . m LevelScripts (→Overview: typo fix)
- 18:36, 6 July 2017 (diff | hist) . . (+151) . . m Creating a new Mod (line breaks in code block)
- 18:27, 6 July 2017 (diff | hist) . . (+6,690) . . Creating a new Mod (Complete rewrite and adds maybe almost all information about mod.xml files.)
- 15:01, 28 April 2017 (diff | hist) . . (-52) . . Checkpoints (Many small edits for clarity and changed formatting to make the page more responsive.)
- 17:15, 25 April 2017 (diff | hist) . . (+121) . . Checkpoints (→Using the checkpoint system: Added information on how to see if you've written the right ID for a player respawn.)
- 15:44, 25 April 2017 (diff | hist) . . (+4) . . m Checkpoints (→Using the checkpoint system)
- 01:30, 21 December 2016 (diff | hist) . . (+479) . . 3D Objects (→Model and Texture Requirements: Adds section on how to convert normal maps from xnormal for use in Phoenix engine.)
- 23:19, 13 December 2016 (diff | hist) . . (+3,457) . . Editor Interface (Updated with a whole bunch of new information for a227.)
- 23:17, 13 December 2016 (diff | hist) . . (0) . . File:Ribbon interface.png (uploaded a new version of "File:Ribbon interface.png": Updated the image as of a227.) (current)
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